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Diablo 4 Season 11 Whirlwind Barbarian Leveling Build Guide | Best Skills, Passives & Gear Setup
As the release date of Diablo 4 Season 11 approaches, players’ demand for guides for the new season is growing stronger. They want to prepare two sets of builds before the season starts, one suitable for leveling up and the other for endgame exploration. This will save a lot of trial-and-error time and costs, which is especially important in a game with short season cycles.
Although, based on the developer’s statements and its performance in the previously concluded PTR, the exploration of Barbarian class may still be a bit bumpy and not as smooth as that of the Necromancer, it still stands out in the game style that focuses on tank-type combat capabilities, because its super damage-resistant ability allows it to get through most of the game content.
Based on feedback from some players, the most powerful Barbarian build in Season 11 is Hammer of the Ancients (HOTA) build, but its leveling performance in the early game is not ideal. Therefore, EasyGaming - EZG.com strongly recommends using Whirlwind Barbarian to achieve rapid leveling and get ahead of the competition.
Simply knowing the most suitable build name isn’t enough. This guide also provides options to maximize the effectiveness of the build, allowing you to strategically farm items and craft Whirlwind Barbarian build. Please note that some options may change in the official season, so please replace them with similar ones in time.
Skill Options
To maximize a build’s combat and exploration effectiveness, the first step is to select skills that are powerful on their own but become even more powerful when used in combination. Alternatively, if you prefer a higher level of skill complexity, then choose skills with short cooldowns, continuous casting capabilities, and the ability to create a series of synergistic effects.
Given these two requirements, in addition to the core Whirlwind skill in this build, you also need Lunging Strike to accumulate Fury so that War Cry can be released as soon as possible; then choose Ground Stomp to reset Wrath of the Berserker, which will bring the enemy closer to you so that you can continue to use Whirlwind to deal damage to them.
Normally, this is how you would rotate your abilities when using Whirlwind Barbarian build in combat. For particularly difficult bosses or elite enemies, you can cast Lunging Strike every 4 seconds to gain significant damage reduction, fortify, and additional armor to protect yourself.
For the ultimate skill, we recommend Rallying Cry, which allows you to quickly eliminate enemies while drastically increasing your movement speed and resource generation rate. It’s worth noting that once you select Whirlwind and Lunging Strike skills, your weapon type can only be Two-Handed Slashing Weapon. Other types aren’t necessarily bad, but they’re less suitable.
Passives Options
After selecting Whirlwind Barbarian leveling build’s active skills, you can start selecting passive skills to enhance its damage and defense. Here are some recommended passive skills and their corresponding point allocations:
- Booming Voice: 3
- Whirlwind: 4
- Aggressive Resistance: 1
- Battle Fervor: 3
- Unconstrained: 1
- Belligerence: 3
- Pit Fighter: 3
- Heavy Hitter: 3
- Imposing Presence: 3
- Invigorating Fury: 3
- Martial Vigor: 3
- Thick Skin: 1
- Counteroffensive: 3
- Slaying Strike: 3
- No Mercy: 3
- Defensive Stance: 3
- Gutteral Yell: 3
Divine Gift Options
As a new build option in Diablo 4 Season 11, Divine Gifts grants bonuses to your Whirlwind Barbarian build when exploring certain content. Of all activities in the game, Helltides offers the highest quantity and quality of experience points and D4 in-game items, so this should be a key consideration when choosing your build.
Therefore, Essence of Squalor is your best option. It will cause Maggots in the in-game event to drop experience Globes, and the effect will be doubled after Purified, as well as provide you with a Healing Potion every 20 seconds for quick leveling up.
Uniques & Legendary Aspects
Next, we’ll introduce Uniques and Legendary Aspects suitable for placement in Whirlwind Barbarian build. Before proceeding, it’s important to note that D4 item options required for this build are all of high rarity, and you may need to invest some time and effort to farm them to effectively unleash their full potential.
For example, since both your Whirlwind and War Cry can spawn Dust Devils, a significant source of your damage, you’ll greatly benefit from Dust Devil’s Aspect to maximize your damage output. In addition, you’ll need Aspect of Might, Aspect of Disobedience, and Aspect of Numbing Wrath for decent defensive capabilities.
In addition, based on previous seasons, here are some unique items to recommend: Heir of Perdition, The Grandfather, Ring of Starless Skies, and Battle Trance to double the combat and defensive effects of Whirlwind Barbarian build in Season 11. If you have the resources, Earthquake Aspect, Dust Devil’s Aspect, and Aspect of the Dire Whirlwind are also good build options.
The above is a summary of Whirlwind Barbarian build, which is considered the best choice for leveling in Diablo 4 Season 11, based on PTR and developer announcements, along with recommended options. While it’s been emphasized that there are differences in how everything performs between the official season and PTR, being fully prepared is always a good idea. Hopefully, you can use this powerful tank build to quickly level up in the early game and reach endgame in the new season.
Diablo 4 Season 10 Rogue Build Overview: Tier Rankings And Performance Breakdown
Diablo 4 Season 10 is drawing to a close. Looking back on this season, some new mechanics and challenges brought players a fresh gaming experience. Players also made the most of their remaining time to tackle Chaos Rifts and Infernal Hordes.
During this season, Rogue class, after balance adjustments, maintained its high competitiveness and once again proved its strength as the most versatile class in the game. Whether it's quickly farming maps, leveling up, challenging bosses, or venturing into Abyss, Rogue handled it all with ease.
Below is a comprehensive evaluation of Season 10 Rogue builds, from overall damage output and gear requirements to growth potential in Diablo 4 Endgame, revealing a ranking of the strongest Rogue builds this season to help you lay the foundation for your build in the new season starting December 9th.
Tier S: Top-Tier Builds
First, let's look at some top-tier builds that stand at the pinnacle of Rogue class and are the first choice for high-end players due to their outstanding overall strength. Regardless of the build type, S-tier builds offer a top-tier gaming experience, representing the highest level of Diablo 4 Rogue class.
1. Death Trap Rogue
Death Trap Rogue is one of the most outstanding builds in Diablo 4 Season 10, its core strength lying in its excellent crowd control. Through clever synergy between Death Trap and Shadow Imbuemen, it effectively creates Vulnerable status effects and inflicts devastating damage on affected enemies.
This build boasts excellent area-of-effect clearing efficiency, performing particularly well against dense groups of enemies. With mastery of its mechanics, it can even handle high-difficulty bosses.
2. Dance Of Knives Rogue
As one of the most adaptable build options, Dance of Knives Rogue demonstrates exceptional versatility during leveling and Abyss challenges.
It maintains high mobility while consistently dealing considerable damage, allowing you to ensure survival while effectively employing attrition tactics in combat. With proper equipment, this build offers extremely reliable single-target and area-of-effect damage output.
3. Flurry Rogue
This build specializes in quickly eliminating elite enemies and bosses in melee combat. Its perfect combination with Shadow and Poison Imbuements makes it outstanding in high-difficulty boss fights. For those seeking ultimate single-target burst damage, this build is undoubtedly the ideal choice.
Tier A: Elite Builds
This tier of builds possesses an excellent tactical system with strong practical value. While slightly inferior in overall strength, they demonstrate extraordinary combat potential in specific combat situations. They offer a wide variety of tactical options, making them an excellent choice for those seeking a personalized gaming experience.
1. Heartseeker Rogue
Compared to previous seasons of Diablo 4, this build has received a significant boost in Season 10. Its outstanding single-target damage efficiency makes it one of the best choices for dealing with boss fights and elite groups.
Furthermore, thanks to the adjustments to vulnerability and critical hit mechanics this season, the practical value of this build has been further enhanced.
2. Rain Of Arrows Rogue
Rain of Arrows Rogue is renowned for its devastating area-of-effect damage, effectively controlling the battlefield. It synergizes exceptionally well with both Poison and Shadow Imbuement.
While the skill rotation is somewhat reliant on cooldowns, you can buy Diablo 4 Items from EZG.com to obtain a reasonable gear setup that compensates for this limitation, making it a high-quality option.
3. Barrage Rogue
Barrage Rogue offers a diverse tactical system combining area-of-effect clearing and single-target damage. It performs admirably in mid-to-high difficulty content, but falls slightly short in top-tier Abyss challenges.
If you prefer a strategic playstyle that involves luring enemies in and ambushing them, this build will provide a unique gaming experience.
Tier B: Practical Builds
Tier B builds are still tactical combinations with development potential. With skillful mastery of controls and proper gear configuration, these builds can still deliver satisfactory combat effectiveness.
While these builds demand higher player skill and understanding of gear, they can still demonstrate considerable strength under specific conditions.
1. Twisting Blades Rogue
This once highly sought-after Rogue build was renowned for its smooth controls and powerful burst potential. Although its performance in high-level matches has declined, it still offers a fun and engaging experience in the early to mid-game.
The balance adjustments this season have indeed impacted its strength, but its unique combat style is still worth trying.
2. Penetrating Shot Rogue
Penetrating Shot Rogue excels at handling elite groups and possesses considerable single-target burst damage. With proper gear and precise positioning, this build can effectively deal with dense enemy hordes and powerful bosses.
Of course, it's worth noting that this requires excellent player skill and precise timing of skill usage.
With Diablo 4 Season 11 fast approaching, players are gearing up for new challenges. Rogue, as the game's most versatile class, is expected to continue its important role in the new season, providing players with a rich and diverse gaming experience.
Furthermore, the introduction of a ranked ladder system and leaderboards will provide a new competitive arena for high-level players, while new and unique equipment and balance adjustments will undoubtedly reshape the gameplay experience once again.
However, regardless of the changes in Season 11, the core fun of Diablo 4 will remain unchanged. You can experiment with new builds, optimize your characters, and challenge higher difficulties based on the builds mentioned above. Let's look forward to the arrival of the new season!
Diablo 4 Season 11 New Lesser Evil Azmodan Has Been Met With Widespread Player Indifference
According to Diablo 4 Season 11 PTR, the developers are trying to use the newly added Lesser Evil Invasions mechanic to address the long-standing complaint from some advanced players about the game’s low difficulty, and to bring some freshness to loyal players who have followed the series since Season 1.
With the introduction of this new gameplay mechanic, iconic Lair Bosses such as Andariel, Duriel, and Belial will present far more dynamic and challenging encounters across Helltides, Pit of the Artificer, and Kurast Undercity in Sanctuary. And they will now offer fresh combat patterns, enhanced difficulty, and more engaging gameplay experiences.
Furthermore, the new season also officially announced the addition of a new Lesser Evil to Diablo 4, named Azmodan, Lord of Sin. Unfortunately, player interest in it is extremely low; the revamped crafting system and Season Rank feature are even more popular. What caused this situation?
Boss Overview
To answer why no one is interested in the newly added boss, we first need to understand it briefly. Azmodan, Lord of Sin, was originally a boss in Diablo 3, the same as Belial. Based on previously released PTR footage and player feedback, its appearance perfectly matches the dark and mysterious atmosphere of D4.
In the story background of this game series, Azmodan was once the mastermind behind Hell’s armies and possessed extremely high combat strength. He was born from one of the seven heads of the great dragon Tathamet, the source of all evil, and ruled over Realm of Sin as a master strategist and schemer. In the previous game, this boss needed to be summoned, but this encounter mechanism was changed in the early seasons of Diablo 4. 
So here we assume that Azmodan also does not need to be summoned in this game, but requires specific Lair Boss Keys to unlock Hoard he possesses. It typically appears in South of Zarbinzet, where there are three altars that can connect the power of Azmodan with the other three Lesser Evils in the game, altering the attack patterns and intensity of these bosses.
In the beta version, defeating this boss will grant you Corrupted Essence, which can be used to open the final loot chest. According to players who have fought it, the most troublesome part of this encounter is dealing with Azmodan’s army, as they attack in waves. Furthermore, both the boss itself and its minions have very sophisticated attack patterns and moves, requiring a build with sufficiently powerful D4 items to execute effectively.
Why Are Players Ignoring It?
Logically speaking, providing players with a new target to kill in the new season should be very exciting, so why are players so indifferent to it? This is mainly because the new content arrived too late, far exceeding the expectations of some loyal players.
Since its release in June 2023, Diablo 4 has been conceived as an MMOARPG, meaning cooperative gameplay should be prioritized over solo-player exploration. World bosses were one of the most popular challenges for players at the time, as cooperating to defeat them and earn rare gold and Diablo 4 items was very lucrative.
However, to the great disappointment of players, over the past ten seasons, only three world bosses have required cooperative play: Asava, The Pestilent; Avarice, The Gold Cursed; and Wandering Death, Death Given Life. This is quite different from what the developers originally promised, which is a new addition every season.
With seasons have come and the changes to Helltides and Nightmare Dungeons, there has been less and less attention paid to world boss encounters. The harshest reality is that the number of long-term players in the game is dwindling, making it increasingly difficult to explore in groups. So, from the perspective of many players, the developers’ addition of Azmodan is a belated attempt to salvage game content that was already unpopular with players.
Future Vision
Although player feedback during PTR shows limited enthusiasm for Azmodan, this addition still represents developers' intention to reshape the endgame loop. If the developers want this new Lesser Evil to become meaningful content rather than a forgotten boss, several changes could still turn the tide in future patches and upcoming seasons.
First of all, any loot associated with Azmodan needs to feel genuinely valuable. At the moment, Corrupted Essence and the conventional chest are not as appealing as the new crafting system or Season Rank bonuses. If exclusive items, unique cosmetics, or high-tier crafting materials were added to this encounter, players would have a stronger motivation to challenge it regularly.
Beyond loot, Azmodan may also become more important with the new Lesser Evil Invasions system. After all, players generally welcome dynamic challenges in all game content. If Azmodan appears more frequently, or offers special variants based on Realm of Sin, this boss could become a more engaging part of Sanctuary’s daily activities.
There is also room to reinforce cooperative gameplay. Participation in world boss content has steadily declined because of a shrinking player base, but meaningful group incentives, such as enhanced caches, group-exclusive affixes, or increased drop multipliers, could revive team-oriented combat. If this boss is tied to such group benefits, interest in this encounter may rise naturally.
In the end, whether Azmodan becomes a defining boss in Diablo 4 Season 11 largely depends on how well upcoming patches refine the encounter, rewards, and invasion mechanics. If adjustments align with player expectations, this game could reclaim the significance it once held. Have fun playing the game!
Diablo 4 Season 11 Evade Spiritborn Build Guide | Best Skills, Spirit Hall Setup & Early-Level Aspects
Diablo 4 Season 11 launches on December 9th! Are you ready for the new challenges? If you're looking for a class that combines high-speed movement with instant screen clearing, then Spiritborn is the perfect choice!
Not only is it fast, but it also deals massive damage to enemies. Evade Spiritborn Build, in particular, boasts unparalleled map-farming efficiency and a straightforward, brutal gameplay style, making it the king of leveling speed this season. This guide will detail the skill combinations and attributes for building this build.
Core Mechanic
The core of Evade Spiritborn Build lies in its Evade mechanic, which allows it to continuously dodge and unleash Storm Feathers with each dodge to launch a wide-range attack on enemies, tearing them apart and delivering a fatal blow.
Furthermore, using Storm Feather Aspect enhances the power of Storm Feathers released during dodges, giving you an even greater advantage.
This mechanic allows Evade Spiritborn to unleash explosive damage while rapidly moving across various areas, far exceeding the speed of most builds in Diablo 4 Season 11.
Furthermore, besides its exceptional mobility, this build boasts extremely high defense, requiring no special equipment whatsoever. This well-rounded and fun build is very beginner-friendly.
Additionally, EasyGaming - EZG.com recommends adding movement speed and damage boosts to this build early in the game for easier and more efficient gameplay.
Early Upgrade Skills
Besides understanding the core mechanics of this build, mastering the strongest Evade Spiritborn build in Diablo 4 Season 11 requires specific skills, as follows:
- Thunderspike: As a starting skill, after upgrading to Accelerated Thunderspike, it integrates with Evade mechanic, automatically releasing Thunderspike and applying Vulnerable effect to enemies with each dodge.
- Ravager: Ravager is also an important skill. Upgrading it to Replenishing Ravager provides additional damage through up to 40 stacks of healing.
- Armored Hide: This skill provides players with essential defensive buffs, making it a must-have skill in the early game. Upgrading it to Adaptable Armored Hide also allows it to inflict passive damage on enemies through Thorns.
- Counterattack: This skill allows you to automatically dodge enemy close-range attacks and counterattack them. When the player upgrades it to Reinforced Counterattack, it increases Critical Strike Damage based on the number of nearby enemies.
- Razor Wings: This skill further enhances the player's offensive capabilities, dealing massive damage with triple charge. Upgrading to Enhanced Razor Wings allows critical hits or backstabs to inflict Vulnerable effect on enemies.
- The Seeker: Choose The Seeker as your ultimate skill to summon Eagle Spirit, granting you massive damage in any state. During its activation, all other skills are guaranteed to critically strike. Upgrading to Exalted Seeker continuously applies Vulnerable effect to nearby enemies.
- Vital Strikes: For the crucial passive skill, choose Vital Strikes. This skill deals extra damage to enemies already Vulnerable, and the player recovers a portion of their health each time an enemy is Vulnerable.
Best Spirit Hall Choice
For Spirit Hall configuration, Eagle Spirit is the best choice for Evade Spiritborn build because it directly enhances Storm Feather ability released when Evade.
With Eagle Spirit as your Primary Spirit Hall, all skills are treated as Eagle Skills. Casting this skill or Evade will launch 6 Storm Feathers, dealing lightning damage and Vulnerable enemies.
Notably, Storm Feathers' movement speed bonus is always active and doubled.
Secondary Spirit Hall also uses Eagle Spirit, but with a different effect: it guarantees a critical hit every other spell cast and increases damage against Vulnerable enemies.
This configuration perfectly matches the gameplay style of Evade Spiritborn Build, maximizing the power of Storm Feather. This allows players to efficiently defeat bosses and greatly increase Diablo 4 Items they obtain, which will greatly help improve your character's abilities and make you a top player!
Best Aspects For Early Leveling
During the early stages of Evade Spiritborn upgrade process, several aspects can be benefited from. Below is a list of recommended aspects:
- Aspect of the Crowded Sage: Increases Dodge Chance by 8%, and successfully dodging restores 25% Maximum Life.
- Vehement Brawler's Aspect: Increases Ultimate Skill damage by 30% for 8 seconds and grants 2 additional Ultimate Skill Ranks.
- Aspect of Might: Grants Basic Skills 20% Damage Reduction for 10 seconds.
- Hectic Aspect: After casting 5 Basic Skills, reduces the cooldown time of one Active Skill by 2.5 seconds.
- Aspect of Frosty Strides: When Life is below 60%, Evade Freezes Closed enemies, making them Vulnerable for 3 seconds.
- Aspect of Unyielding Hits: Using a Gorilla Skill increases Weapon Damage by 60% of Armor for 3 seconds, up to a maximum of 1500 additional damage.
- Aspect of Falling Feathers: When using a Mobility Skill or Evade, Storm Feathers will spawn behind you, falling from the sky and dealing 2382 lightning damage.
- Aspect of Alacrity: Increases the cooldown speed of Defensive Skills by 70% while moving.
- Aspect of Empowered Feathers: Lucky Hit: Eagle Skills have up to a 32% chance to spawn Storm Feathers at the target location. Picking up Storm Feathers reduces Mobility Skill cooldowns by 0.5 seconds.
Diablo 4 Season 11 will be the stage for Evade Spiritborn Build to shine. Whether you're a new Diablo 4 player or a veteran looking for efficiency, this build will allow you to easily reach level 60 in 16 hours, experiencing endgame content ahead of others. Get ready to become a storm and sweep through Sanctuary when the new season begins!
Diablo 4 Season 11 Brings Major Quality Of Life Updates | Full Map Unlock & Fog Of War Removal
According to Colin Finer, the lead live game designer for Diablo 4, Season 11 will remove Fog of War and unlock the full map for players who choose to skip the campaign, which is a new quality of life improvement. Upon hearing this news, all loyal D4 players praised it.
In previous seasons, besides farming in-game items to improve their building abilities, the most tedious thing for players was re-unlocking the map. Even if you had experienced all the content, you still needed to manually acquire most of the waypoints when creating a new character.
If you’re also a player who enjoys trying out all the class builds during the season, you’ve probably complained about this a lot. Fortunately, all of this will be completely changed. The developers have made it clear that they will use the remaining month to fine-tune this and strive for perfection.
Next, we will provide a thorough explanation of these changes so that you can develop the best strategies to leverage this mechanism for smooth and rapid exploration before the official release of Season 11. Of course, the official patch may differ from the one provided here; the developer’s release shall prevail.
Changes Overview
First, let’s take a look at the overview of the changes to Diablo 4 in-game map that we can glean from the interview of Colin Finer. When asked whether waypoints would be retained across different characters and seasons, Finer replied that the developers are working on unlocking waypoints and the fog of war protecting them, so they would be retained even if players skipped campaigns.
Additionally, the visibility of waypoints and maps is directly linked to your account’s campaign completion status. This means that once you’ve completed the base game campaign on your account, you won’t need to start from scratch again. By choosing to skip the campaign in a new season or on a new character, all base game waypoints will automatically be unlocked, allowing you to freely explore the world without any progression barriers.
For players who own Vessel of Hatred DLC, skipping this campaign will unlock all waypoints in both campaigns. In short, once you officially enter Diablo 4 Season 11, you can unlock the entire map directly by watching the intro or skipping it, without having to ride a horse to a random camp to unlock a waypoint.
Impact
According to the developers, next Diablo 4 season will allow players to bypass the repetitive campaign when creating a new seasonal character. Instead, they can dive straight into the standard leveling journey, smoothly progressing through content and reaching the endgame much faster for a more streamlined and engaging experience.
The updated waypoint system now lets players move between regions with greater speed and efficiency, drastically improving overall farming and progression. With faster travel times, players can more easily gather valuable D4 items, earn experience to level up their characters at a much quicker pace, making the journey through Sanctuary smoother and more rewarding than ever.
Not only that, players will participate in Helltides and other open-world events more frequently, as they can simply open the mini-map, click on an active world event, and teleport to it to immediately begin their challenge. Previously, due to the existence of Fog of War, there were always many obstacles on your way to the special teleportation points and these challenges.
The most important significance is that each season’s characters can start the game more smoothly, ensuring the fairness of the game rules: new players who want to fully explore can still play normally, while loyal players who have already completed the story do not need to repeat these steps with each season change.
Player Feedback
Currently, the changes to remove Fog of War and add a campaign skipping option seem to have satisfied many players. Among them, players who enjoy creating alts and experiencing different playstyles have the strongest reaction, as they are very tired of having to complete the same campaign five times (6 times for DLC players).
However, opinions vary, and some players disagree, believing that Fog of War can provide a direction for exploration, such as planning the next area to explore. Otherwise, questions like Where have I been? and Where haven’t I been? frequently arise. What they care about most is that the original strong sense of exploring the unknown in the game has been removed.
Overall, the advantages outweigh the disadvantages. While this quality of life change isn’t a major overhaul compared to bug fixes, it’s one of the keys to making the entire season run more smoothly. That’s why this season, which replaces the new expansion, is sure to bring great joy to all players.
By the way, besides S11 launching next month, there are rumors circulating on social media and within the community that Diablo 4 will release a major announcement during The Game Awards, possibly about the second expansion to be released next year. If you’re excited about it, then here’s a dose of reality.
Based on this developer’s track record of patch releases and content updates, new content is almost always built on the success of the new season. If Season 11 receives positive feedback, new DLC will be on the horizon; otherwise, it will continue to be delayed. But who can say for sure?