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MLB The Show 25 (4th Inning Program): Which Players Can You Get From Rewards?
MLB The Show 25 (4th Inning Program): Which Players Can You Get From Rewards?

With the arrival of June, 3rd Inning Program is over, and 4th Inning Program replaces it. In the June 6th update, 3 powerful 94 OVR bosses were introduced. If you can get all the rewards, you can get at least 2 of them.

Like 3rd Inning Program, 4th Inning Program will last about a month and is expected to end on July 3rd. The unfinished part will no longer be available. The way to complete this program is to gain XP, and You can accumulate XP in other events or in Diamond Dynasty Mode.

4th Inning Program Rewards

  1. 3,000 XP: MLB The Show 25 pack
  2. 7,500 XP: 4th Inning Cornerstone Choice Pack
  3. 12,500 XP: MLB The Show 25 pack
  4. 17,500 XP: 1,000 Stubs
  5. 22,500 XP: Icon
  6. 27,500 XP: 4th Inning Cornerstone Choice Pack
  7. 32,500 XP: Ballin’ is a Habit pack
  8. 40,000 XP: Headliners pack
  9. 47,500 XP: 1,000 Stubs
  10. 55,000 XP: MLB The Show 25 pack
  11. 62,500 XP: Headliners pack
  12. 70,000 XP: 4th Inning Cornerstone Choice Pack
  13. 77,500 XP: 1,000 Stubs
  14. 85,000 XP: Banner
  15. 92,500 XP: MLB The Show 25 pack
  16. 100,000 XP: Ballin’ is a Habit pack
  17. 107,500 XP: Headliners pack
  18. 115,000 XP: 1,000 Stubs
  19. 125,000 XP: Icon
  20. 135,000 XP: 93 OVR Milestone Adam Dunn (No-Sell)
  21. 145,000 XP: MLB The Show 25 pack
  22. 155,000 XP: Ballin’ is a Habit pack
  23. 165,000 XP: Headliners pack
  24. 175,000 XP: 1,000 Stubs
  25. 185,000 XP: Deluxe Choice pack
  26. 195,000 XP: Ballin’ is a Habit pack
  27. 205,000 XP: 1,500 Stubs
  28. 215,000 XP: MLB The Show 25 pack
  29. 225,000 XP: Headliners pack
  30. 235,000 XP: 4th Inning Boss Choice Pack
  31. 250,000 XP: MLB The Show 25 pack
  32. 265,000 XP: Ballin’ is a Habit pack
  33. 280,000 XP: MLB The Show 25 pack (x2)
  34. 295,000 XP: 1,500 Stubs
  35. 312,500 XP: Deluxe Choice pack
  36. 330,000 XP: Ballin’ is a Habit pack
  37. 347,500 XP: Headliners pack
  38. 365,000 XP: MLB The Show 25 pack (x2)
  39. 382,500 XP: 2,000 Stubs
  40. 400,000 XP: 4th Inning Boss Choice Pack
  41. 420,000 XP: Crescent Moon pack
  42. 440,000 XP: Deluxe Pipeline Past pack

Besides 4th Inning Boss Choice Pack, which allowing players to select the boss, there is another noteworthy reward, which is 93 OVR Adam Dunn Milestone. This card has very high attributes and cannot be traded with MLB The Show 25 stubs.

93 OVR Adam Dunn Milestone

  • Contact Right: 98
  • Contact Left: 79
  • Power Right: 125
  • Power Left: 91
  • Vision: 52
  • Discipline: 107
  • Clutch: 92
  • Bunt: 35
  • Drag Bunt: 25
  • Durability: 99

This card represents Adam Troy Dunn’s time with Reds. His primary position is left fielder, followed by first baseman. Adam Duun has been selected to All-Star Game twice, in 2002 and 2012, and has been inducted into Hall of Fame.

He bats left-handed and can accurately focus on pitches to the right. And his right hand power attribute reaches an amazing 125, which allows him to hit home runs. But this is not his upper limit, he also has 8 quirks. As a free card, he has surpassed 99% of the cards.

4th Inning Program Bosses

94 OVR Hank Greenberg All-star

  • Contact Right: 94
  • Contact Left: 90
  • Power Right: 104
  • Power Left: 109
  • Vision: 67
  • Discipline: 97
  • Clutch: 95
  • Bunt: 52
  • Drag Bunt: 45
  • Durability: 97

Hank Greenberg is the first baseball player of Jewish descent in American history. He spent most of his career with Tigers. Hank Greenberg was selected to All-Star Game five times and won World Series championship with the team twice. He was a baseball star in the 1930s.

Hank Greenberg’s primary position is first baseman. He is good at swinging with his right hand, but he can hit the ball stably regardless of whether the ball comes from the left or right. But even with 9 quirks on this card, he still ranks only sixth among first basemen, while Adam Dunn with 93 OVR ranks fourth.

94 OVR Derek Jeter All-Star

  • Contact Right: 120
  • Contact Left: 108
  • Power Right: 80
  • Power Left: 82
  • Vision: 80
  • Discipline: 80
  • Clutch: 120
  • Bunt: 50
  • Drag Bunt: 43
  • Durability: 98

Derek Jeter has spent his entire career with Yankees. As a shortstop, he hit the most hits and is still Yankees’ hit leader. He was elected to Baseball Hall of Fame in 2020 with a 99% vote rate.

This card is also the most valuable of the three Boss cards. He currently ranks first among MLB 25 shortstops. His high contact attribute allows him to make contact with the ball steadily, and his strength attribute of around 80 is enough for him to hit. And his Vision attribute has reached 80, which allows him to play well in higher difficulty.

94 OVR Nolan Ryan All-Star

  • Stamina: 112
  • H/9: 101
  • K/9: 102
  • BB/9: 55
  • HR/9: 86
  • Pitch Clutch: 108
  • Control: 65
  • Velocity: 99
  • Break: 99

Nolan Ryan has played for many teams, and this card represents his time with California Angels. His 22 wins and 16 losses in 1974 are still a record that Angels have not broken.

The starting pitchers in MLB 25 are all very strong, and 94 OVR Nolan Ryan ranks third among them. He is good at 4 pitching methods, but none of them are very high in control attributes.

You can get two of the bosses for free through 4th Inning Program. I recommend Nolan Ryan and Derek Jeter. All three of them are worth around 30,000 stubs. If you have enough stubs, you can go to the trade market to unlock the last boss which one you didn't choose.

FFXIV Dawntrail 7.25 Phantom Weapons: How To Get These Powerful Weapons?
FFXIV Dawntrail 7.25 Phantom Weapons: How To Get These Powerful Weapons?

In FFXIV Dawntrail 7.25, a new batch of Relic Weapons, Phantom Weapons, were added to the game. They are level 100 Dawntrail Relics, and they look cool, and have two maxed-out secondary properties, making them much more useful than your EX weapons.

While they may not be the most powerful weapons yet, they will do the job of farming in the wild and will help you get through to the next DLC, and most importantly, who can resist the cool looks of these weapons?

How To Start Phantom Weapons Quest?

To get Phantom Weapons, you need to meet the following conditions:

  • Reach player level 100.
  • Have the Disciple of War or Disciple of Magic title.
  • Complete the Dawntrail main quest.
  • Reach Unfamiliar Territory in Occult Crescent questline.

After meeting the above conditions, you can go to Phantom Village (X:6.6, Y:7.1) to start Phantom Weapon quest line.

Step 1

Phantom Weapon is made in two steps. The weapon you can get in the first step is the item level 745 Phantom Weapon Penumbrae. After obtaining this weapon, you will need 3 Arcanite to convert it into the weapon you need.

The first part of the quest that players have to do is Arcane Artistry. Players need to collect 6 types of Demiatma, three of each. It will appear in the following areas:

  • Fates in Dawntrail zones
  • Occult Crescent: South Horn

Demiatma cannot be exchanged with other players, nor can it be exchanged for FFXIV Gil at merchants, so you can discard the excess Demiatma.

The types of Demiatma offered by South Horn Fates And CEs are as follows:

Azurite Demiatma:

  • A Prying Eye
  • Rough Waters
  • The Golden Guardian
  • Crawling Death
  • Scourge of the Mind
  • The Unbridled

Verdigris Demiatma:

  • A Delicate Balance
  • Sworn to Soil
  • Leading Pots
  • Calamity Bound

Malachite Demiatma:

  • An Unending Duty
  • Flame of Dusk
  • Trial by Claw
  • From Times Bygone

Realgar Demiatma:

  • Brain Drain
  • The Winged Terror
  • With Extreme Prejudice
  • Shark Attack
  • Cursed Concern

Caput Mortuum Demiatma:

  • Serving Darkness
  • Company of Stone
  • Eternal Watch
  • On the Hunt

Orpiment Demiatma:

  • Fatal Allure
  • King of the Crescent
  • Persistent Pots
  • Noise Complaint
  • The Black Regiment

Demiatma types that drop randomly in FATE in Dawntrail area:

  • Azurite Demiatma: in Urqopacha or the southeast of South Horn
  • Verdigirs Demiatma: in Kozama’uka or the southwest of South Horn
  • Malachite Demiatma: in the caves of Yak T’el or the west of South Horn
  • Realgar Demiatma: in Shaaloani or the northwest beach of South Horn
  • Caput Mortuum Demiatma: in Heritage Found or the eastern castle of South Horn
  • Orpiment Demiatma: in Living Memory or the central plains of South Horn

Demiatma has a low drop rate, and it is possible that you will have to farm for more than an hour to get one Demiatma. But if you want to get other weapons, you will not need to repeat the first step.

Step 2

After getting enough Demiatma, you can return to Phantom Village to find Ermina and exchange 3 Arcanite with her. Arcanite is not traded with FFXIV Gil, but with Allagan Tomestone of Heliometry.

Each Arcan requires 500 Allagan Tomestone of Heliometry, and if you want to unlock all weapons, you need 31,500 Allagan Tomestone of Heliometry.

Allagan Tomestone of Heliometry is a higher-level currency than Gil. Players can drop it in level 100 dungeons, team instances, trials, and other activities. They can be traded for armor or various potions. Players can carry up to 2,000 Allagan Tomestone of Heliometry at a time.

This means that you can only craft one Phantom weapon at a time, and then you have to farm Tomestone of Heliometry again. So if you plan to unlock all Phantom weapons, it will waste a lot of your time.

Phantom Weapon

Each class has a corresponding Phantom Weapon. Here are all Phantom Weapons:

  • Phantom Sword Penumbrae: Paladin
  • Phantom Kite Shield Penumbrae: Paladin
  • Phantom Knuckles Penumbrae: Monk
  • Phantom Bardiche Penumbrae: Warrior
  • Phantom Spear Penumbrae: Dragoon
  • Phantom Harp Bow Penumbrae: Bard
  • Phantom Crook Penumbrae: Ninja
  • Phantom Staff Penumbrae: White Mage
  • Phantom Index Penumbrae: Black Mage
  • Phantom Codex Penumbrae: Summoner
  • Phantom Cleavers Penumbrae: Scholar
  • Phantom Guillotine Penumbrae: Dark Knight
  • Phantom Arquebus Penumbrae: Machinist
  • Phantom Star Globe Penumbrae: Astrologian
  • Phantom Blade Penumbrae: Samurai
  • Phantom Rapier Penumbrae: Red Mage
  • Phantom Bayonet Penumbrae: Gunbreaker
  • Phantom Terpna Penumbrae: Dancer
  • Phantom War Scythe Penumbrae: Reaper
  • Phantom Pendulums Penumbrae: Sage
  • Phantom Twinfangs Penumbrae: Viper
  • Phantom Flat Brush Penumbrae: Pictomancer

Do You Need To Get A Phantom Weapon?

For players who are deeply involved in FFXIV, Phantom Weapons are not very attractive. They are usually considered to be catch-up weapons. If you have just played FFXIV for a short time, or you are a returning player, building a Phantom Weapon can allow you to get various materials and Gil, and close the gap between you and the top players.

After the next expansion is released, they may be obsolete, but they are enough to meet most of your needs, not to mention they have cool light effects. Even if you don’t use them, these weapons have collection value.

Dune Awakening Craft Guide: How To Become A Crafting Expert?
Dune Awakening Craft Guide: How To Become A Crafting Expert?

Dune Awakening is now available on PC, and new players will face a harsh environment. How can you cope with the heat, sandworms, and thirst? Wandering around Arrakis aimlessly is not enough, and you need to know what items you need to resist these dangers.

Gather resources from all over Arrakis, trade Dune Awakening Solari at the exchange for schematics, and then craft the items you need!

How To Craft?

The crafting process at Dune Awakening is actually very simple. You first need to get the corresponding schematics of the item, and then use your materials to synthesize it.

You can find schematics hidden in treasure chests in various areas of the world, or use Intel points to unlock your research tree, which will also unlock more craftable options. If you don’t have the resources to make your own, you can also trade Dune Awakening Solari at the exchange.

Research

Research is a bit like the skill tree you see in other games, with many branching options that players need to unlock one by one using Intel points. However, it is functionally different. It only allows players to unlock items and weapon crafting options, but does not provide players with any attribute points or new skills.

  • Essentials: Items required for the main story missions.
  • Water Disciplines: Techniques that can protect your water resources and allow you to get more water resources in Arrakis.
  • Weapons: Techniques that can make and improve your weapons and armor.
  • Construction: Techniques used to create refineries and power systems in your base.
  • Exploration: Used to unlock technologies that help you explore areas of Arrakis, such as binoculars or survey drones.
  • Vehicles: Items that allow you to better traverse Arrakis, such as Sandbikes.
  • Unique: Some items have unique affixes, which are usually more powerful and useful than ordinary items.

Intel points are mainly earned by leveling up and exploring enemy areas.

After you meet the crafting conditions, you can start crafting. Consumables such as bandages and food can be crafted anywhere, but items such as Sandbike or weapons must be crafted in the base.

How To Collect Resources?

Collecting resources is a long-standing theme in survival games. At the beginning, players need to manually collect resources on the map. After you get gathering tools, you can take resources such as ore or debris. The following is how to get resources from the simplest to advanced resources:

  • Picking: Manually collect basic resources such as ore and plant fiber. The efficiency is low, and the resources obtained are ordinary.
  • Gathering Tools: Gathering Tools can be said to be the most important type of tools in Dune Awakening. You need to use Cutteray and Static Compactor to mine veins and collect spices.
  • Loot Boxes: Containers around the map often contain rare materials and schematics.
  • Kill Enemies: Kill enemies to loot their resources and weapons.
  • Eco Labs: You can think of this area as a dungeon. You can find rare items such as vehicle parts and advanced crafting materials here.

Refinery Stations

Many times, the resources you collect are not directly usable for crafting, and you need to process them further. The three Refinery Stations are essential buildings in your base.

Ore Refinery

Ore Refinery helps you refine raw ores into ingots of various qualities. Small Ore Refinery can extract and refine Copper Ingots, Iron Ingots, and Steel Ingots for you. Medium Ore Refinery can produce Aluminum Ingots and Duralumin Ingots from Aluminum and Jasmium ores. Finally, Large Ore Refinery can refine the highest grade materials in Dune Awakening.

Building an Ore Refinery can help you get more raw materials with less ore, and upgrading the size of Ore Refinery will benefit you.

Chemical Refinery

Chemical Refinery specializes in producing more man-made materials for items. For example, Vehicle Fuel Cells and Silicone Blocks. Medium Chemical Refinery is much more efficient and effective in producing similar items.

Spice Refinery

Spice is the most important resource in Dune Awakening. Its value is much higher than Dune Awakening Solari. Even Dune Awakening is called “Spice War”. Spice Refinery is a special area for processing spices. Its specifications are also divided into small, medium and large. The higher the spice factory, the more efficient it is.

Advanced Crafting

Ordinary crafting can only meet your minimum needs. If you want to make a fortune in Arrakis, you have to know how to make advanced items.

Fabricators

Standard fabricators are your workstations in the early game. They can be used on basic weapons, armor, utilities, etc. You can even make your first motorcycle! But in the middle and late stages, you need more professional Fabricators to make wipes.

Weapon Fabricators

Weapon Fabricators are workstations that specialize in making weapons and ammunition, including rockets and incendiary bombs. You can even make missiles here later in the game.

Garment Fabricator

You can make Stillsuits and powerful Armor in Garment Fabricator, but they usually require additional power to operate.

Survival Fabricator

Survival Fabricator is a workstation for making various auxiliary tools. You can make higher-level mining cutters, more advanced medicines, and so on.

Vehicle Fabricator

You can make your first motorcycle at an early game station, but if you want to make more types of motorcycles, you need a vehicle fabricator. For example, both standard and advanced vehicle fabricators can make Buggy and Ornithopter!

You can sell the items you make in the advanced Fabricator, and you can easily earn hundreds of thousands of Dune Awakening Solari.

Dune Awakening is a survival MMO, but also has PVP content. Good equipment often allows you to protect your resources from the malicious attacks of other players, and investing your resources in production can get you out of the survival dilemma.

Diablo 4 Season 9 Whirlwind Barbarian Build: How Does It Beat The Pit 150 Boss?
Diablo 4 Season 9 Whirlwind Barbarian Build: How Does It Beat The Pit 150 Boss?

Diablo IV Season 9 will come soon, and PTR is over. Many builds have shown their damage and are expected to become the new season’s Meta builds. Among them, Whirlwind Barbarian Build is likely to be the top of the Tier S lineup in Season 9.

What really stands out is not how fast it can clear the dungeon, but how fast it can kill the final boss. The Pit Guardian didn’t even have time to refresh before it was instantly killed by a burst of damage. With very high damage, it could successfully pass Level 150 The Pit.

Pros And Cons

Pros

  • Extremely high damage
  • Very fast farming speed
  • Happy play style (you just need to keep turning)

Cons

  • Relying on Diablo 4 items
  • Need to manage skill cooldowns
  • Relying on Horadric Spells
  • Monotonous and repetitive gameplay

Barbarian Season 9 Changes

Because of the changes to Overpower mechanic, some builds were affected in Season 1. But Barbarian’s own exaggerated damage-dealing ability, as well as the fun gameplay of using Call of the Ancients as a summoning build, makes it still one of the best classes.

Whirlwind Barbarian Equipment

  • Helm: Heir of Perdition (Ruby + Ruby)
  • Chest Armor: Rage of Harrogath (Ruby + Ruby)
  • Gloves: Fists of Fate
  • Pants: Arreat’s Bearing (Ruby + Ruby)
  • Boots: Relentless Berserker’s Aspect
  • Amulet: Aspect of Apogeic Furor (Reverie Horn)
  • Ring 1: Aspect of Ancestral Charge (Elemental Brand)
  • Ring 2: Ring of Starless Skies (Idol From Below)
  • Bludgeoning Weapon: Aspect of Earthquakes (Yul + Kry)
  • Slashing Weapon: Aspect of Ancestral Echoes (Ahu + Qax)
  • Dual-Wield Weapon 1: Aspect of Fierce Winds (Emerald)
  • Dual-Wield Weapon 2: Vehement Brawler’s Aspect (Emerald)

Collecting such a set of equipment is undoubtedly a challenge. It contains two Mythic Unqiue Items. To farm a Mythic unique item, you may have to farm hundreds of times in a dungeon. If you collect 4 Resplendent Sparks, I suggest you use it and Diablo 4 gold to make Ring of Starless Skies first. And this build requires the lucky hit chance provided by Mythic unique items to trigger the effect of Fists of Fate.

Whirlwind Barbarian Skills

Wrath of the Berserker (rank 1): Goes into a berserk state and knocks back nearby enemies, becoming unstoppable.

Modifiers:

  • Prime Wrath of the Berserker
  • Supreme Wrath of the Berserker

Challenging Shout (rank 5): Taunts nearby enemies and gains a large amount of damage reduction.

Modifiers:

  • Enhanced Challenging Shout
  • Tactical Challenging Shout

Rallying Cry (rank 5): Increases movement speed and resource survival rate.

Modifiers:

  • Enhanced Rallying Cry
  • Tactical Rallying Cry

War Cry (rank 1): Roars and increasing damage dealt to Barbarian and nearby allies.

Modifiers:

  • Enhanced War Cry
  • Power War Cry

Flay (rank 1): Causes the enemy to bleed after dealing damage to it.

Modifiers:

  • Enhanced Flay
  • Battle Flay

Whirlwind (rank 5): Rapidly spins and attacks surrounding enemies, dealing massive damage.

Modifiers:

  • Enhanced Whirlwind
  • Violent Whirlwind

Although Whirlwind Barbarian Build is often paired with Call of the Ancients, this build is for ultimate damage, so Wrath of the Berserker is its ultimate skill, and Flay is fused to further increase its damage.

As for the new unique boots in Season 9, Hooves of the Mountain God does not work well with this build, and is not highly recommended.

Horadric Spells

Catalysts

  • Celestial Surge: Summons, a rune that pulls in all surrounding enemies. Then, a torrent of stars randomly strikes the area 20 times.

Infusions

  • Smoldering Ember: Causes your catalyst to deal fire and burn damage, and has a 10% chance of catching it on fire.

Arcana

  • Bloody Charm: Your catalyst will execute low health non-boss enemies, doubling the execution threshold for non-elite enemies and increasing with catalyst level, successfully killing enemies can reduce skill cooldown.
  • Fractured Core: When you use a catalyst, it temporarily cancels the monster’s damage resistance aura, and you will take slight continuous damage.
  • Siphoning Gizmo: Lucky hits convert your DoT damage into 100% instant damage.
  • Sapping Crux: Enemies hit by catalyst skills enter a fragile state for eight seconds. (It can be replaced by Siphoning Gizmo)

The idea of choosing this Horadric Spells is basically to reduce the monster’s defense to increase damage. Flay can make the enemy enter a bleeding state, so you can pair it with Siphoning Gizmo. If you prefer to use Whirlwind, replace it with Sapping Crux.

Compared with Flay Bleed Barbarian build, Celestial Surge gathers monsters together, and with the effect of Bloody Charm, you can trigger Celestial Surge almost infinitely. Therefore, Whirlwind Barbarian Build is very fast in farming Diablo 4 gold.

The gameplay of Whirlwind Barbarian Build is very simple. You basically just need to turn it up, then release the ultimate skill to increase the damage, and finally use the effects of Flay and Horadric Spells to instantly deal hundreds of billions of damage.

As long as you try it a little, you can understand why it can successfully pass 150 The Pit. Few builds can do this. Season 9 will be officially launched in early July. Maybe the developers will weaken this gameplay, so whether it is the strongest or not will have to wait until season 9 is officially launched.

Path Of Exile 3.26 Endgame Bosses And Mechanics Guide: These New Features Will Redefine Your Endgame Experience!
Path Of Exile 3.26 Endgame Bosses And Mechanics Guide: These New Features Will Redefine Your Endgame Experience!

After a long wait, we finally say goodbye to 3.25 and welcome 3.26. The developers also proved in the preview live broadcast that they are not lazy, and there will be enough content added to the game, almost equivalent to a Diablo 4 DLC!

To summarize briefly, the content of Path Of Exile 3.26 covers new endgame content, including new plots and three new Pinnacle Bosses, which can be defeated to get new unique items. In addition, new mechanism mercenaries have been added, and you can choose to recruit them or rob their items.

In addition to the above two important changes, there are many more added content, and let’s inspect.

Endgame

When the player reaches certain progress in the endgame, you will encounter a mysterious NPC, Eagon, in a Memory Tear. After interacting with Memory Tear, you can start a new Endgame mainline, and Eagon will also move to your hideout.

Memory Petals

After opening a new main quest, there will be some maps affected by Memory, where the monsters will carry Memory Petals. You can increase the counter to special memory abilities by killing these monsters, and you can activate special abilities after the counter reaches a certain level. The petals required for each ability are different. For example, Memory of Disbelief requires 30 petals, while Memory of Panic requires 50 petals.

Each map can only unlock one ability, but you can freely combine these abilities to make the monsters drop the loot you want.

  • Memory of Disbelief: After activating the ability, the monsters affected by this effect will only drop items such as POE currency and maps, and no longer drop equipment
  • Memory of Panic: After activating the ability, the monsters affected by this ability can be resurrected once after being killed, and you can get double experience points and loot.
  • Memory of Impatience: After activating the ability, you can continue to absorb the souls of affected enemies to gain temporary enhancements.

New Pinnacle Bosses

As you explore the main quest, you will eventually encounter three Pinnacle Bosses, Incarnation of Dread, Incarnation of Neglect, and Incarnation of Fear. Each boss will drop a new unique item:

Starcaller (Incarnation Of Fear)

  • Unique Abyssal Axe
  • Trigger level 20 Starfall on melee critical hits
  • All Attributes + 16-17
  • Increases physical damage by 123-168%
  • Increases critical chance by 22-30%
  • Increases area of ​​effect by 12-20%
  • 46-56% weapon physical damage converted to random elemental bonus damage

Wine Of The Prophet (Incarnation Of Neglect)

  • Unique Gold Flask
  • Increases maximum charge by 60
  • Increases charge by 48% peruse
  • Grants a random divination buff for 20 seconds when used

Enmity’s Embrace (Possibly From Incarnation Of Dread)

  • Unique Vermillion Ring
  • Increases strength by 49
  • Increases fire damage by 14%
  • Reduces fire resistance by 55%
  • Affected by 449 when using a skill Fire Damage
  • Damage Penetrates Fire Resistance equal to your Overcapped Fire Resistance

Prospero’s Protection (Possibly From Incarnation Of Dread)

  • Unique Iron Ring
  • 5% chance to block attack damage
  • Increases Strength by 18
  • Increases maximum health
  • Double armor provided by equipped shield
  • Cannot gain armor when equipped with body armor

The above are some of the new unique items in Path Of Exile 3.26, which can completely change the gameplay of some builds. However, they require you to defeat Pinnacle Bosses so you can get them, and if you want to get them and complete your build as soon as possible, you can trade with other players as long as you have enough POE Divine Orbs.

Memory Strand

In the affected maps, items dropped by monsters will also contain new modifiers related to Memory Strand. You can use the following three new currencies to influence Memory Strand:

  • Orb of Remembrance
  • Orb of Unravelling
  • Orb of Intention

Mercenaries Of Trathus Challenge League

Mercenaries are a new mechanic introduced in Path Of Exile 3.26. These mercenaries appear in every city. They have unique skills and equipment, and they are also divided into strong and weak. Some mercenaries will have the affix “Infamous”, which means they have better equipment and are stronger than other mercenaries.

These mercenaries follow the following mechanics:

  • You need to defeat them before you can unlock them for hire.
  • You can recruit up to three mercenaries, but only one will fight with you, and the other two will stay in the town.
  • You can change the equipment of mercenaries.
  • You need to upgrade mercenaries manually.
  • Mercenaries can be resurrected in the town with gold after death.
  • Mercenaries will not drop items when they die.
  • You can exile mercenaries, and such mercenaries will not appear in the next ten encounters.
  • You can loot mercenaries.

There are also Mercenaries challenges, which reward you with unique items after completing a certain number of challenges.

Kingsmarch

With Settlers of Kalguur league settling in Kingsmarch, the quality of life of players will also change:

  • Players will no longer need to build a town from scratch every time.
  • Passive skill tree points unlocked in Act 1 are reset.
  • Act 2 unlocks gold trading.
  • Act 6 unlocks currency exchange.
  • Players can now pause almost any time (some Pinnacle Bosses cannot).
  • Players can hire workers to transport ore from various places back to the port, and complete the transportation to get Runegrafts as rewards.

These are still not all the changes brought by Path Of Exile 3.26. This is undoubtedly the best update so far, and whether you are a returning player or a new player, you can experience it for yourself after the update on Friday, June 13.

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