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A: MapleStory N is a MMORPG based on the existing MapleStory IP and incorporating innovative blockchain technology, which will bring players a more dynamic, secure and rich gaming experience.
A: A very novel concept added to MapleStory N is to set all items in the game as NFTs (non-fungible tokens), which will give players digital ownership of these items, making it easier to trade these assets within the game ecosystem.
Not only that, with the help of modern technology, the ecosystem also provides various collaborative applications, which expand the influence of the game beyond the game itself and enhance the player experience in this classic MMORPG.
A: MapleStory N is scheduled to be released globally on May 15, 2025. At the time of its launch, it will be exclusive to PC platform. It will be available for download via Nexon Home (Nexon.com) and Nexon Launcher.
MapleStory N Neso: This is the most important currency in the game, which can be used to obtain resources and tools that increase the value of items in the game, as well as for trading between players.
As a game with more than 250 million registered users, over 50 million of whom have been playing for more than 10 years, MapleStory has a large and active group of loyal players. MapleStory’s producers creatively combined blockchain and games to allow players to trade more freely.
After nearly three years of development and testing, MapleStory N will be officially launched on May 15, but it is restricted in many regions because of regional policies.
There is no in-game cash store in the game MapleStory N. Instead, there is a market in the game that allows players to trade NFTs. Players get in-game items through the game, which can be converted to NFTs on the chain and then traded on the market. When players spontaneously trade these items, MapleStory N NESO in the game will circulate, thus building an ecological economy according to the laws of the market economy.
To make the game more interesting and maintain the value of items, there are two new systems in the game. The first is the limited supply system in reality. Each item has a fixed total quantity, and players can check the remaining quantity through the game dashboard and map. The quantity of items is not released all at once, but gradually released according to a certain period. Moreover, if a certain item is completely consumed within the specified period, it will not be supplied in the next period.
The second is Demand-Driven Pricing system based on demand. The principle of this system is that if the demand for enhancement increases (that is, more players want to enhance), MapleStory N NESO required for enhancement will increase; conversely, if the demand decreases (fewer players enhance), MapleStory N NESO required will decrease. Through this system, the developers hope to go beyond the current situation where players only like certain specific items, promote the increase in demand for various items, and maintain the importance and value of each item.
Game developers does not regard NFT sales as a direct source of income, but has built a market for trading NFTs between players, and through the circulation of the in-game currency NESO, it has realized an ecological, economic system based on market economic rules. In addition, the introduction of limited supply and Demand-Driven Pricing mechanisms aims to ensure the health and sustainability of the game economy, while enhancing player interaction and game fun.