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This guide covers some of the most powerful Augments in COD Black Ops 6 Zombies. From Weapons Mods, Field Upgrades, and Perks, Augments can not only provide direct benefits during gameplay, but can also open up a variety of different play styles within the game's existing abilities.
In COD Black Ops 6 Zombies, besides weapon upgrades, various Augments are also key factors in improving players’ survivability and combat efficiency. Here are some powerful Augments and their best application scenarios.
In COD Black Ops 6 Zombies, Major Augment Reactive Armor greatly improves its practicality and tactical value. When players are equipped with the improved Reactive Armor, every time a zombie destroys an armor plate of yours, it will not only not cause immediate damage to the player, but will trigger an effect similar to a Concussion Grenade, and all enemies within a certain range will be stunned for a short time.
This mechanism is particularly effective against powerful enemies that appear in the later stages, such as Super Sprinters. These fast-moving and powerful enemies can often quickly approach and attack players, but if they try to cause damage by destroying your armor, they will cause trouble for themselves.
In addition, this feature is also very helpful in the early stages of the game. It allows players to deal with groups of zombies more calmly and reduces the risk of being surrounded. Since zombies cannot attack or move in any way during the duration of the stun, this also creates good conditions for mutual support between team members.
With Elemental Pop, you can assign specific damage types to your weapons, and can also cause additional effects on enemies based on the equipped modules. Each Ammo mod has its own unique uses and advantages, and exhibits different effects when targeting enemies with unique characteristics. This perk can trigger a random mod.
However, when the player uses Major Augment “Citrus Focus”, it will ensure that only specific elemental modules that are explicitly selected and loaded onto the currently used weapon will be triggered. This mechanism is very effective for dealing with some particularly powerful or difficult enemies in the game.
For example, Manglers, Amalgamations and Abominations. If you have tried this method and still can’t defeat these powerful enemies, don’t worry, CoD Black Ops 6 Boosting can be used as an option to help you easily brush monsters.
PHD Flopper prevents players from accidentally hurting themselves when using explosives. This feature is particularly important in tense and exciting game environments because it reduces deaths caused by disoperation. In addition, when players jump from a prominent place, PHD Flopper will cause a certain range of damage around the landing point.
However, Dr Ram has made innovative improvements to PHD Flopper, adding a third extremely useful interactive function. While performing a tactical sprint action, players can use their shoulders to push away zombies in front of them. This new perk is similar to the highly praised “Tackle” ability in Dying Light, which allows players to directly face and clear out groups of zombies that block their way forward.
Although Dead Break is classified as a Minor Augment, its practicality is particularly evident in advanced rounds. Players will encounter many armored enemies in the late game, especially Manglers, which are not only powerful in their own right but also appear frequently at chief difficulty levels.
Dead Break is an effective way to control these high-defense enemies, keeping them in control for longer periods of time. Compared to other methods of removing enemy armor, Dead Break does not require additional perks or resource investment to work. It also works seamlessly with Ammo Mods and Major Augment Dead Head.
Hot Foot is a Minor Augment that increases the player’s movement speed after successfully executing a tactical kill. A simple and effective strategy to utilize Hot Foot is to carry a lot of battle axes as weapons. Battle axes can be used repeatedly and have a smaller number limit than some other deadly projectiles.
Equivalent Exchange allows another way to extend the run. Usually, the player can revive by killing an enemy while down, but this requires the use of a Self-Revive Kit. In the traditional setting, you can only make a maximum of three revive kits per run, but Equivalent Exchange can provide you with an additional three revive kits per run when the player is down. This gives players more room to survive and counterattack when facing numerous zombies.
This perk works better when used with certain weapons such as Ray Gun and Sally and Forth. The feature of these weapons is that they can be used when the player is down, and because of their explosive damage, it is easier to hit and eliminate surrounding enemies in an emergency, thereby increasing the success rate of resurrection.
In short, each Augment provides players with unique tactical options and ways to survive. The reasonable use of these augments will make players more comfortable in the face of the continuous influx of zombies and enjoy this exciting survival challenge.
Whether in Diablo 4 or POE 2, the gambling element of APRG games has always been throughout. From the items dropped by monsters to the affixes of changing equipment with props, this is a kind of gambling.
There is also a more direct way to gamble in the game, and that is to find merchants to gamble. Both Last Epoch and Diablo 4 have merchants dedicated to gambling. They will not provide you with any specific goods, and every time you gamble, you may get junk items or very rare unique items.
There are two types of gamblers in Last Epoch, divided into Gold Gambler and Soul Gambler according to the currency they require. They appear in different places and provide different equipment. Each gambler has his own advantage area.
The gambler most well-known to players in Last Epoch is Artem the Gambler. When players come to the first hub town, they can see him in The Council Chambers. And you can also find him in various towns afterwards.
Here are the features of Gold Gambler:
Gold Gambler is a gambling location that players can access early, which is its advantage. If you are lucky enough, you can have some powerful equipment in the early stage of the game, but most of the time it will just swallow your gold and spit out garbage.
The inventory of Gold Gambler is divided into three categories: weapons, armor, and accessories, and you cannot see the affixes of each item. Only after you have got them, then you could see the level and affixes of each item.
Here are tips for using Gold Gambler:
Soul Gambler is not encountered until the endgame. After you defeat Fire Lich Cremorus, you can find Soul Gambler. Unlike Artem the Gambler, Soul Gambler offers you more valuable items. Not only do you have a chance to get unique items, you may even get set items.
Here are the features of Soul Gambler
Soulfire Bastion is a Fire, Necrotic-themed dungeon where players need to collect Souls. The feature of Soulfire Bastion is that it allows players to switch between two damage immunity states, and players need to carefully identify the damage type of monsters in this dungeon and fight with the boss. Finally, use the collected Soul Ember to trade with the gambler.
Soul Gambler and Soul only drop in Soulfire Bastion dungeon, which requires a Soulfire Bastion Key to enter. If you die at any time in Soulfire Bastion, you will be teleported out of the dungeon and lose all progress. However, if you have an extra Soulfire Bastion Key, you can continue trying without losing your current progress, which is equivalent to having a chance to revive on the spot. Each key in your inventory gives you one chance to revive.
Soulfire Bastion Keys can be dropped from Timeline Bosses, Arena of Champions, or any monster. Timeline Bosses are recommended here, as Arena of Champions has a low chance of dropping a Soulfire Bastion Key.
Soul Gambler has a bunch of items, and their quantity, type, and value change every time you explore Soulfire Bastion. All of his items are available once you have collected enough currency within the dungeon.
While Soul Gambler’s inventory is mostly random, the items he carries and the gambling results themselves can be modified by setting the about dungeon modifier.
There are also some unique items in Soul Gambler’s inventory that can only be got through Soul Gambler’s rewards:
The above are the two gambling methods of Last Epoch. They can provide you with temporary help when you are most scarce to upgrade your equipment. However, the weapons, armor and accessories obtained through gambling have a very low Forging Potential, so this game encourages players to make their own equipment.
Last Epoch Season 2 has been an enormous success, and it’s a wise decision to avoid the release of POE 2 Dawn of the Hunt, but it’s also because of its own excellent quality. Last Epoch is simpler than POE 2, but more complex than Diablo 4, and this balance has allowed it to accumulate a group of loyal fans.
Last Epoch Season 2 has made a big change to the endgame, adding new factions, which also added new runes to the game, and players need to understand their uses to avoid wasting runes.
Runes are an important part of crafting items in Last Epoch. They can reduce or add affixes to items, or even completely transform one item into another.
Different Runes have different effects, but if you’ve played Path of Exile, you’ll find that Runes and POE 2 currency have very similar effects.
Runes are consumables like Last Epoch Gold, and once you use them, they disappear. Runes will drop in various situations, but the drop rate is very low. You can try to farm runes in the following ways.
In addition to the above methods, you can also encounter runes in some shops, such as Rune of Shattering. Rune of Shattering is one of the necessary props for dismantling items, and it is also very precious. You have to prepare hundreds of thousands of gold in advance to exchange it with merchants.
Basically, every shop owner has Rune of Shattering. If you have enough gold, you can look for a few more shops. However, it takes time to replenish Rune of Shattering, so you should not look for a merchant repeatedly.
In addition, you can also join Circle of Fortune faction and complete tasks to get runes, or use Monolith of Fates system to increase the drop rate of runes.
Give a random number of Affix Fragments based on the item’s properties and destroy the item. This rune can recycle item affixes. Rune of Shattering has no Forging Potential requirement.
Remove a random affix from an item and you gain an equal number of Affix Fragments.
Reroll all affixes on your items, and note that the range of affixes is determined by the item’s level.
Adds a random first-level affix to all empty affix slots and increases the chance of extracting a rare affix. Using Rune of Discovery does not consume Forging Potential, but is used on items without Forging Potential.
Reroll the implicit affixes for this item.
Transform an item into a unique or set item of the same type. This rune cannot transform an item into a unique or set item, such as one that is only dropped by a boss. Somewhat similar to Orb of Chance in POE 2.
Make another copy of an item, with Forging Potential of both the original and the copy reset to zero and cannot be modified further.
Rescales the level of unsealed affixes on Exalted items that have at least four affixes, and this does not increase or decrease the level of the affix.
Changes an Exalted affix on an item to a random affix. Rune of Redemption does not affect the level of the affix.
Seal an Experimental Affix on an item, and the original slot will be vacant so you can add new affixes, but the sealed affix cannot be modified further. When Experimental Affix is sealed, there is a chance to get a Glyph of Insight.
Use the remaining Weaver’s Will or Weaver’s Touch on the item to upgrade the item’s affixes.
You can place Runes in the auxiliary item slot of the crafting panel to use them. You can’t use runes on items as you please. First, Last Epoch Runes have requirements for items, and they can’t be used on items that don’t meet the conditions.
The equipment itself comes with 18~55 Forging Potential. Every time you modify it, it will consume Forging Potential. Once the Forging Potential of an item reaches zero, it can no longer be forged by any other item.
Like the currency in Path of Exile, Last Epoch Runes have random effects on items. They may not necessarily improve your items, but may also destroy them. Therefore, you must be mentally prepared before using runes.
Last Epoch Runes are an important part of crafting items, but because their effects are random and very precious, it is recommended that you use them together with Glyphs to maximize their effectiveness.
Last Epoch season 2 improves and enhances the endgame content, giving players more ways to get items. Monoliths of Fate is the endgame system of Last Epoch, and Monolith Blessing is one mechanism from Monoliths of Fate, which can increase the drop rate of equipment or gold, and can also improve one of your attributes.
Here are the effects of each Monolith Blessings:
You can treat these blessings as a passive, and you can use gold to reset the blessing, but you can only choose the blessings you have obtained, and you cannot choose the blessings you have not yet obtained.
The Conquest Map in MLB The Show 25 is a fun single-player mode that rewards you with stubs, free card packs, and even highly rated players.
In addition to the obvious rewards, most Conquest Maps actually have some hidden rewards. Obtaining these rewards can help you build a strong team in Diamond Dynasty mode. Let’s take a look at the rewards for each map.
Hidden rewards:
USA map is divided into three parts: West, Central, and East. In addition to the hidden rewards, this map contains Cole Young and Josue De Paula, who have a total score of 83. This will help you complete the collection of Pipeline series.
Hidden Rewards:
The hidden rewards for the three USA maps are very similar. The regular rewards for East Map are also Pipeline cards, both with a total score of 83: Brayden Taylor and Thomas White.
Hidden Rewards:
In addition to Legends Bat Skins Pack, the rewards for completing Central Map include Emmanuel Rodriguez 83 OVR and Quinn Mathews OVR.
Hidden Rewards:
The remaining rewards for this map include:
Hidden Rewards:
The remaining rewards for this map include:
Hidden Rewards:
The remaining rewards for this map include:
Hidden Rewards:
Other rewards for this map include:
Hidden Rewards:
Other rewards for this map include:
Hidden Rewards:
Other rewards for this map include:
Hidden Rewards:
Other rewards for this map include:
Hidden rewards:
Other rewards for this map include:
Hidden rewards:
Other rewards for this map include:
Hidden rewards:
Other rewards for this map include:
Hidden rewards:
Other rewards for this map include:
Hidden rewards:
Other rewards for this map include:
Hidden rewards:
Other rewards for this map include:
Hidden Reward:
Other rewards for this map include:
Hidden Reward:
Other rewards for this map include:
Of the three maps in Batter Up, only Batter Up 3 has a hidden reward, which is The Show Pack.
Conquest Maps will continue to be released. As long as you can successfully complete all Conquest Maps, you will gain a lot of resources to build a strong team in Diamond Dynasty mode. In addition, the players you obtain in Conquest Map mode cannot be obtained through trading. If you want to complete the collection task, you must obtain Conquest rewards.
When Last Epoch announced that it would launch Season 2 on April 17, 2025, the game once again ignited a wave of players returning. Although there are some regrets when it was first released, the developer has brought a better experience to players with a continuous optimization attitude and sincere updates. I will explain from the following seven highlights why this season is worth returning to experience for all ARPG enthusiasts.
As the iconic class of Last Epoch, Sentinel will usher in a deep rework in season 2. The changes to the core skill Volatile Reversal are particularly eye-catching. This must-have option that once existed in every builds has finally been weakened and becomes less like a must-have.
In order to reduce the necessity of this skill and to maintain the balance in the game, Sentinel has also made a series of changes as a matter of course. Some skills greatly increase the probability of enemies electrifying. This change will affect the gameplay of Sentinel, and players can make the battle more interesting through richer builds.
This change makes it possible for Sentinel to become the strongest class in Season 2. Players who are interested in this are already using Last Epoch Gold to improve his combat power. I believe that this Sentinel will have a more outstanding performance in this season.
In terms of visual style, Last Epoch Season 2 continues the unique art style of the season 1 while also developing multi-dimensional evolution in audio-visual presentation. The game is eye-catching at the beginning, and the new sounds and visual effects give players a different feeling. Skills such as Hemorrhage, Marrow Shard, and Hungering Souls have new sound effects, combined with other VFX updates, every time you use a skill, you will give players a cool feeling.
In addition, enemies, NPCs, and other environments will be updated, all of which will attract players to return to experience the game.
The introduction of Auto Sort in Season 2 is a revolutionary breakthrough in in-game item management. Similar to Diablo 4’s tagging system but better, players can now use this feature to automatically sort some special items into new inventory tabs, Dungeon Keys are automatically grouped together, Crafting Materials also have their own independent space, and new endgame items such as Weaver’s Echo have specific stash tabs and can be stored infinitely.
Transferring Materials have also been improved, now renamed Transfer, which can instantly organize scattered resources such as Keys, and Resonances. This will bring more convenience to players and make resource accumulation easier and more intuitive.
The reconstruction of Eternity Cache mechanism is the most eye-catching update this season. In Temporal Sanctum above Tier 2, players can now ensure that a specific affix is crafted to your Uniques. The rest will be completed through the typical system, which can ensure that you can get the desired T7 Exalted affix while retaining the original randomness and excitement.
What is even more surprising is the newly added Critical Success, which allows players to seal two affixes. This design not only retains the pleasure of traditional ARPG but also greatly reduces the difficulty of player operation. At the same time, it can also help you create a build that suits you, so that you can show your skills in battle!
In terms of character development, the most groundbreaking change is Respeccing Masteries. Although the basic class is still locked, players can now reselect other Masteries by asking Chronomancer Lerinne.
This is indeed an unexpected surprise. Players can now choose a Mastery that can be quickly upgraded in the novice stage, and then transform in the later stage of the game, provided that you have enough Gold.
But don’t be too happy too soon, its price will increase as the player’s level increases. When the player is at level 10, the initial cost is only 100gold, but it will gradually increase later. At level 100, it will even cost 1M gold to respec. This gives new players room to try while avoiding the imbalance of the game caused by the transformation of old players.
In response to criticism that the endgame content of the first season was thin, season 2 responded with the Tombs of the Erased update. Not only did it bring new areas, but it also brought new gameplay, making it a highlight that attracted players.
After entering the tombs, players can defeat Woven enemies and obtain special currency, Memory Amber, which can be used in The Woven Faction. There will be greater treasures hidden in the deepest part, but there will also be greater dangers waiting for you.
Meanwhile, the 36 new Weaver’s Echo map props will take the challenge and strategy to a new level. After completing another map, Cemeteries Of The Erased, you can use them to obtain special rewards.
Recently, Path of Exile 2 has faced a lot of negative reviews from players because of Dawn of the Hunt update because the game difficulty was adjusted too high. Although the subsequent developers have launched many pitches to make up for it, the effect is not obvious at present.
Because of this, many players are skeptical about Last Epoch Season 2, fearing that they will make the same mistake. No one wants to see their favorite build weakened. However, although Season 2 also made some balance changes, its purpose is not to adjust the difficulty of the game, but to provide players with more possibilities. After all, giving players more room to create more builds is also a way to create fun in the game.
Last Epoch Season 2 update was a tremendous success. After the official launch of patch 1.2, the game has been flooded with players, and the number of online players even exceeded that of Path of Exile 2. This is inseparable from the excellent quality of this update.
Last Epoch Season 2 adds many new features, brings new challenges to players, and brings players an experience that is almost a new game. Let’s take a look at what features are added in Season 2.
The biggest change in Last Epoch Season 2 is the endgame. Monolith of Fate, as the endgame system of Last Epoch, adds two new areas, Tombs of the Erased and Cemeteries of the Erased.
When you enter the tombs, you will find that the area is filled with cocoons made of silk threads. When you break these cocoons, the souls trapped by Weaver will possess the surrounding monsters and spawn Woven enemies.
Woven enemies will have their health and mana increased, and they will also gain new skills. After killing them, you can get a new currency called “Memory Amber”. This currency is different from Last Epoch Gold. It can only be used in The Woven Faction.
Deepest in the tombs are Goldthread Fateweavers. After killing them, you can open the treasure chest deep inside to get the dungeon rewards. You can also find a Woven Enchanter device here, which can inject new power into your idol supervisor.
Cemeteries of the Erased are similar to Tombs of the Erased, but more dangerous. The final boss here is Woven Firstborn guarding Weaver’s Altar.
After you defeat the final boss here, you can place and use Woven Echoes on Weaver’s Altar.
After you beat the first Tomb, you will be taken to Haven of Silk by an NPC. You can join The Woven Faction here. You can increase your reputation with Woven by killing Woven enemies and using Memory Amber.
As your reputation level increases, NPCs in Woven will unlock new Woven Echoes. You need to exchange Memory Amber for Woven Echoes, not gold.
As you increase your Woven ranks, you will also gain points for unlocking Weaver Trees.
The Weaver Tree affects Monolith of Fate, and each node has a different purpose. Some allow you to encounter different enemies, some greatly increase the drop of Last Epoch Gold, etc. The Weaver Tree has about 70 nodes, and you can get up to 50 Weaver points.
There are currently 36 Woven Echoes, and they have a wide range of functions. They can affect Tombs to generate new rewards, generate interesting encounters, or bring new mechanics. They affect other Woven Echoes and even generate new final bosses. Completing Woven Echoes can bring different Weaver Points.
Here are the thirty-six types of Woven Echoes:
You can use the Enchanted Idol at the altars at the end of Tombs to create idols with Enchanted affixes and Weaver’s Touch.
Altars in Tombs can enchant once, altars in Cemeteries can enchant twice, and some Woven Echoes can enchant 4 times!
You can re-enchant your idols at any altar by consuming Memory Amber.
Set items can now be broken, creating shards unique to that set item. These shards can be crafted onto other items, making them Reforged Set Items. All set affixes are named after the set item they are in, and end with the word “reforged”. And when you break a set item, each item will drop 1-4 shards. These shards can only be obtained by breaking set items, and will not drop during normal gameplay.
You can now only use Thaumaturgy Device to complete Experimental Item Crafting. It allows you to replace the prefix on boots, gloves or belts with experimental affixes. The premise is that the item must have 2 prefixes and cannot have experimental affixes.
The above is a partial introduction to the new features of Last Epoch Season 2. There are many changes in Season 2, and you need to experience them yourself to know which changes are really useful.