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In Marvel Rivals, support heroes can bring incredible survivability to the team. Therefore, Triple Support Strategy is popular in high-level segments. However, this method will make it difficult for everyone to die, which eliminates the fun of the game.
Since its launch at the end of 2024, Marvel Rivals has quickly become a phenomenal hero shooting game with R&D strength of Marvel and developers. However, as players deepen their understanding of the game, a lineup strategy called Triple Support is subverting the competitive experience through the continuous treatment and shield stacking of three auxiliary characters, the team can almost achieve “all members are immortal” in team battles. This seemingly invincible tactic has caused fierce controversy among the player community. Especially output players are gradually losing their enthusiasm because of the lack of killing pleasure.
In the early days of the game, the three-support lineup was sought after for its fun and strategy. For example, players found that Luna Snow’s ultimate skill can freeze the battlefield, Cloak & Dagger’s shield can offset burst damage, and with Rocket Raccoon’s resurrection device, the team’s fault tolerance rate is extremely high.
However, with the extreme development of tactics by high-segment players, this combination gradually exposed fatal flaws: the battle rhythm is slow, and victory or defeat depends on the big move cycle, rather than operation and cooperation. As former Overwatch pro Seagull put it, “It’s like a waiting game, where both sides compete to see who can exhaust the ultimate skill resource first.”
Reddit players pointed out that the weakness of the three-support lineup is that the single tank is overloaded with firepower. Even with the full support of three healers, the main tank may still collapse in the face of the concentrated fire of 4-5 enemy damage dealers. Once the support is forced to switch to treating DPS, the tank will quickly become a living target. In addition, after sacrificing the second tank or damage dealer, the team’s ability to advance is reduced greatly, resulting in a vicious cycle of difficulty in occupying points and even more difficulty in defending points.
For DPS players, the three-support lineup directly hits the core fun of the game - killing and bursting. Under the current mechanism, the strength of healing skills far exceeds the countermeasures, which leads to many problems.
The ultimate skills of Luna Snow or Cloak & Dagger can easily offset the enemy’s high-damage ultimate skills, forcing damage dealers to rely on the precise cooperation of specific heroes to breakthrough, such as Magneto and Scarlet Witch.
In high-level matches, both sides are often forced to mirror their roles, resulting in a stalemate of three supports consuming each other, which weakens the diversity of the lineup.
New players need to master the complex timing of ultimate skills and teamwork at the same time, rather than accumulating a sense of achievement through gun skills or skill hits. If you want to join the high-level segment and experience the feeling of playing with masters, or if you feel that your skills are good but you just don’t have time to play games, then you can choose Marvel Rivals Boosting.
Players who have been tortured by Triple Support lineup for a while are not helpless against them. After continuous exploration, there are basically the following ways to deal with the three-support lineup.
Adding a tank can share the damage pressure. For example, the combination of Magneto and Venom can protect the back row and interrupt the enemy’s healing chain through control skills. The synergy between Peni Parker and Venom has also been proven to improve the efficiency of occupying points effectively.
Scarlet Witch’s ultimate skill can ignore the shield and kill the squishy support directly, and combined with Magneto’s shield protection, it has become the most effective countermeasure at present. In addition, the burst combination of Iron Man and Scarlet Witch can also disintegrate the enemy formation at a specific time.
In the push map, “2-2-2” lineup of two tanks and two outputs has a greater mobility advantage; in the point-taking map, AOE damage of high-burst heroes such as Hulk and Storm can force the auxiliary to disperse resources.
According to the developer, the frequency of adding a new hero every 45 days in the future season will be maintained, and the hero win rate and selection rate will be continuously monitored5. If the three-assistant problem continues to ferment, the Role Queue system may become the final solution-although the developer has expressed reservations about this.
Marvel Rivals’ dilemma is not an isolated case. From Overwatch’s “GOATS” to Apex Legends’ “Lifeline Revive Shield” controversy, the balance of hero shooting games has always been an eternal game between developers and players. The current three-assistant tactics expose the limitations of mechanism design. As the players said: “We are playing superheroes, not immortal sandbags.”
For ordinary players, you may try a double tank lineup or develop the potential of unpopular heroes, such as Scarlet Witch. Competitive players need to be patient and wait for the next wave of balance patches from the development team. After all, the battlefield of Marvel Universe is never short of miracles that reverse the tide.
MLB The Show 25 April Spotlight Drop 4 Program is available on April 25. April Spotlight 4 Drop 4 pack adds 5 new players, and players can get three free cards of 86 OVR, 86 OVR and 89 OVR in April Spotlight Drop 4 Program.
Like other programs, you also need to earn stars to unlock rewards in April Spotlight Drop 4 Program.
The rewards in April Spotlight Drop 4 Program do not include stubs, but there are quite a few card packs that can provide you with some players.
Javier Sanoja is a left fielder for Marlins. He can play as a hitter, but his swing power is not very high. Javier Sanoja will not enter the major leagues until September 2024, serving as an infielder and outfielder for Marlins. Although he is mediocre as a hitter, his speed and fielding are quite good.
Overall, Javier Sanoja has average stats and no Quirks. He currently ranks 64th among left fielders and 40th among second basemen.
Chandler Simpson is a center fielder for Rays who will make his major league debut on April 18, 2025. Chandler Simpson can also play as a hitter, but his left and right power attributes are too low.
But Chandler Simpson is still a very valuable card. He has a fast reaction time and is extremely good at stealing bases. If your team needs to rely on stealing bases to make up the difference, then Chandler Simpson will definitely surprise you.
Rhys Hoskins is the first baseman of Brewers. He is 32 years old this year and is a veteran in the field. From the data on the card, Rhys Hoskins has high contact data for both left and right, and his power from the left is particularly high, so he is very good at dealing with pitches from the left.
Rhys Hoskins’ data on speed and defense are very bad, and he only has one Quirk. These reasons lead to his low ceiling. As a first baseman, he is currently ranked 29th among first basemen.
You can find all the players you need in the free agency market, with the highest value of 40,000 MLB The Show 25 Stubs and the lowest value of no more than 10 stubs. You can easily get these players, so it is not difficult to complete these moments.
April Spotlight 4 Drop 4 pack adds five new cards to the game on April 25th.
April Spotlight 4 Drop 4 pack is all diamond cards, but only Cal Raleigh and Tyler Mahle are really useful. When Tyler Mahle was first released, his value was about 40,000 stubs, but since there is no Quirk, his value is decreasing.
If you are a player who intends to collect these cards, you can wait for a week, which should save you a lot of stubs.
The above are all the cards included in April Spotlight Drop 4 Program. Their strength is not too high, and the task difficulty is not very high, and if you have time, you can try to complete this program.
Whether in Diablo 4 or POE 2, the gambling element of APRG games has always been throughout. From the items dropped by monsters to the affixes of changing equipment with props, this is a kind of gambling.
There is also a more direct way to gamble in the game, and that is to find merchants to gamble. Both Last Epoch and Diablo 4 have merchants dedicated to gambling. They will not provide you with any specific goods, and every time you gamble, you may get junk items or very rare unique items.
There are two types of gamblers in Last Epoch, divided into Gold Gambler and Soul Gambler according to the currency they require. They appear in different places and provide different equipment. Each gambler has his own advantage area.
The gambler most well-known to players in Last Epoch is Artem the Gambler. When players come to the first hub town, they can see him in The Council Chambers. And you can also find him in various towns afterwards.
Here are the features of Gold Gambler:
Gold Gambler is a gambling location that players can access early, which is its advantage. If you are lucky enough, you can have some powerful equipment in the early stage of the game, but most of the time it will just swallow your gold and spit out garbage.
The inventory of Gold Gambler is divided into three categories: weapons, armor, and accessories, and you cannot see the affixes of each item. Only after you have got them, then you could see the level and affixes of each item.
Here are tips for using Gold Gambler:
Soul Gambler is not encountered until the endgame. After you defeat Fire Lich Cremorus, you can find Soul Gambler. Unlike Artem the Gambler, Soul Gambler offers you more valuable items. Not only do you have a chance to get unique items, you may even get set items.
Here are the features of Soul Gambler
Soulfire Bastion is a Fire, Necrotic-themed dungeon where players need to collect Souls. The feature of Soulfire Bastion is that it allows players to switch between two damage immunity states, and players need to carefully identify the damage type of monsters in this dungeon and fight with the boss. Finally, use the collected Soul Ember to trade with the gambler.
Soul Gambler and Soul only drop in Soulfire Bastion dungeon, which requires a Soulfire Bastion Key to enter. If you die at any time in Soulfire Bastion, you will be teleported out of the dungeon and lose all progress. However, if you have an extra Soulfire Bastion Key, you can continue trying without losing your current progress, which is equivalent to having a chance to revive on the spot. Each key in your inventory gives you one chance to revive.
Soulfire Bastion Keys can be dropped from Timeline Bosses, Arena of Champions, or any monster. Timeline Bosses are recommended here, as Arena of Champions has a low chance of dropping a Soulfire Bastion Key.
Soul Gambler has a bunch of items, and their quantity, type, and value change every time you explore Soulfire Bastion. All of his items are available once you have collected enough currency within the dungeon.
While Soul Gambler’s inventory is mostly random, the items he carries and the gambling results themselves can be modified by setting the about dungeon modifier.
There are also some unique items in Soul Gambler’s inventory that can only be got through Soul Gambler’s rewards:
The above are the two gambling methods of Last Epoch. They can provide you with temporary help when you are most scarce to upgrade your equipment. However, the weapons, armor and accessories obtained through gambling have a very low Forging Potential, so this game encourages players to make their own equipment.
Last Epoch Season 2 has been an enormous success, and it’s a wise decision to avoid the release of POE 2 Dawn of the Hunt, but it’s also because of its own excellent quality. Last Epoch is simpler than POE 2, but more complex than Diablo 4, and this balance has allowed it to accumulate a group of loyal fans.
Last Epoch Season 2 has made a big change to the endgame, adding new factions, which also added new runes to the game, and players need to understand their uses to avoid wasting runes.
Runes are an important part of crafting items in Last Epoch. They can reduce or add affixes to items, or even completely transform one item into another.
Different Runes have different effects, but if you’ve played Path of Exile, you’ll find that Runes and POE 2 currency have very similar effects.
Runes are consumables like Last Epoch Gold, and once you use them, they disappear. Runes will drop in various situations, but the drop rate is very low. You can try to farm runes in the following ways.
In addition to the above methods, you can also encounter runes in some shops, such as Rune of Shattering. Rune of Shattering is one of the necessary props for dismantling items, and it is also very precious. You have to prepare hundreds of thousands of gold in advance to exchange it with merchants.
Basically, every shop owner has Rune of Shattering. If you have enough gold, you can look for a few more shops. However, it takes time to replenish Rune of Shattering, so you should not look for a merchant repeatedly.
In addition, you can also join Circle of Fortune faction and complete tasks to get runes, or use Monolith of Fates system to increase the drop rate of runes.
Give a random number of Affix Fragments based on the item’s properties and destroy the item. This rune can recycle item affixes. Rune of Shattering has no Forging Potential requirement.
Remove a random affix from an item and you gain an equal number of Affix Fragments.
Reroll all affixes on your items, and note that the range of affixes is determined by the item’s level.
Adds a random first-level affix to all empty affix slots and increases the chance of extracting a rare affix. Using Rune of Discovery does not consume Forging Potential, but is used on items without Forging Potential.
Reroll the implicit affixes for this item.
Transform an item into a unique or set item of the same type. This rune cannot transform an item into a unique or set item, such as one that is only dropped by a boss. Somewhat similar to Orb of Chance in POE 2.
Make another copy of an item, with Forging Potential of both the original and the copy reset to zero and cannot be modified further.
Rescales the level of unsealed affixes on Exalted items that have at least four affixes, and this does not increase or decrease the level of the affix.
Changes an Exalted affix on an item to a random affix. Rune of Redemption does not affect the level of the affix.
Seal an Experimental Affix on an item, and the original slot will be vacant so you can add new affixes, but the sealed affix cannot be modified further. When Experimental Affix is sealed, there is a chance to get a Glyph of Insight.
Use the remaining Weaver’s Will or Weaver’s Touch on the item to upgrade the item’s affixes.
You can place Runes in the auxiliary item slot of the crafting panel to use them. You can’t use runes on items as you please. First, Last Epoch Runes have requirements for items, and they can’t be used on items that don’t meet the conditions.
The equipment itself comes with 18~55 Forging Potential. Every time you modify it, it will consume Forging Potential. Once the Forging Potential of an item reaches zero, it can no longer be forged by any other item.
Like the currency in Path of Exile, Last Epoch Runes have random effects on items. They may not necessarily improve your items, but may also destroy them. Therefore, you must be mentally prepared before using runes.
Last Epoch Runes are an important part of crafting items, but because their effects are random and very precious, it is recommended that you use them together with Glyphs to maximize their effectiveness.
Last Epoch season 2 improves and enhances the endgame content, giving players more ways to get items. Monoliths of Fate is the endgame system of Last Epoch, and Monolith Blessing is one mechanism from Monoliths of Fate, which can increase the drop rate of equipment or gold, and can also improve one of your attributes.
Here are the effects of each Monolith Blessings:
You can treat these blessings as a passive, and you can use gold to reset the blessing, but you can only choose the blessings you have obtained, and you cannot choose the blessings you have not yet obtained.
The Conquest Map in MLB The Show 25 is a fun single-player mode that rewards you with stubs, free card packs, and even highly rated players.
In addition to the obvious rewards, most Conquest Maps actually have some hidden rewards. Obtaining these rewards can help you build a strong team in Diamond Dynasty mode. Let’s take a look at the rewards for each map.
Hidden rewards:
USA map is divided into three parts: West, Central, and East. In addition to the hidden rewards, this map contains Cole Young and Josue De Paula, who have a total score of 83. This will help you complete the collection of Pipeline series.
Hidden Rewards:
The hidden rewards for the three USA maps are very similar. The regular rewards for East Map are also Pipeline cards, both with a total score of 83: Brayden Taylor and Thomas White.
Hidden Rewards:
In addition to Legends Bat Skins Pack, the rewards for completing Central Map include Emmanuel Rodriguez 83 OVR and Quinn Mathews OVR.
Hidden Rewards:
The remaining rewards for this map include:
Hidden Rewards:
The remaining rewards for this map include:
Hidden Rewards:
The remaining rewards for this map include:
Hidden Rewards:
Other rewards for this map include:
Hidden Rewards:
Other rewards for this map include:
Hidden Rewards:
Other rewards for this map include:
Hidden Rewards:
Other rewards for this map include:
Hidden rewards:
Other rewards for this map include:
Hidden rewards:
Other rewards for this map include:
Hidden rewards:
Other rewards for this map include:
Hidden rewards:
Other rewards for this map include:
Hidden rewards:
Other rewards for this map include:
Hidden rewards:
Other rewards for this map include:
Hidden Reward:
Other rewards for this map include:
Hidden Reward:
Other rewards for this map include:
Of the three maps in Batter Up, only Batter Up 3 has a hidden reward, which is The Show Pack.
Conquest Maps will continue to be released. As long as you can successfully complete all Conquest Maps, you will gain a lot of resources to build a strong team in Diamond Dynasty mode. In addition, the players you obtain in Conquest Map mode cannot be obtained through trading. If you want to complete the collection task, you must obtain Conquest rewards.
When Last Epoch announced that it would launch Season 2 on April 17, 2025, the game once again ignited a wave of players returning. Although there are some regrets when it was first released, the developer has brought a better experience to players with a continuous optimization attitude and sincere updates. I will explain from the following seven highlights why this season is worth returning to experience for all ARPG enthusiasts.
As the iconic class of Last Epoch, Sentinel will usher in a deep rework in season 2. The changes to the core skill Volatile Reversal are particularly eye-catching. This must-have option that once existed in every builds has finally been weakened and becomes less like a must-have.
In order to reduce the necessity of this skill and to maintain the balance in the game, Sentinel has also made a series of changes as a matter of course. Some skills greatly increase the probability of enemies electrifying. This change will affect the gameplay of Sentinel, and players can make the battle more interesting through richer builds.
This change makes it possible for Sentinel to become the strongest class in Season 2. Players who are interested in this are already using Last Epoch Gold to improve his combat power. I believe that this Sentinel will have a more outstanding performance in this season.
In terms of visual style, Last Epoch Season 2 continues the unique art style of the season 1 while also developing multi-dimensional evolution in audio-visual presentation. The game is eye-catching at the beginning, and the new sounds and visual effects give players a different feeling. Skills such as Hemorrhage, Marrow Shard, and Hungering Souls have new sound effects, combined with other VFX updates, every time you use a skill, you will give players a cool feeling.
In addition, enemies, NPCs, and other environments will be updated, all of which will attract players to return to experience the game.
The introduction of Auto Sort in Season 2 is a revolutionary breakthrough in in-game item management. Similar to Diablo 4’s tagging system but better, players can now use this feature to automatically sort some special items into new inventory tabs, Dungeon Keys are automatically grouped together, Crafting Materials also have their own independent space, and new endgame items such as Weaver’s Echo have specific stash tabs and can be stored infinitely.
Transferring Materials have also been improved, now renamed Transfer, which can instantly organize scattered resources such as Keys, and Resonances. This will bring more convenience to players and make resource accumulation easier and more intuitive.
The reconstruction of Eternity Cache mechanism is the most eye-catching update this season. In Temporal Sanctum above Tier 2, players can now ensure that a specific affix is crafted to your Uniques. The rest will be completed through the typical system, which can ensure that you can get the desired T7 Exalted affix while retaining the original randomness and excitement.
What is even more surprising is the newly added Critical Success, which allows players to seal two affixes. This design not only retains the pleasure of traditional ARPG but also greatly reduces the difficulty of player operation. At the same time, it can also help you create a build that suits you, so that you can show your skills in battle!
In terms of character development, the most groundbreaking change is Respeccing Masteries. Although the basic class is still locked, players can now reselect other Masteries by asking Chronomancer Lerinne.
This is indeed an unexpected surprise. Players can now choose a Mastery that can be quickly upgraded in the novice stage, and then transform in the later stage of the game, provided that you have enough Gold.
But don’t be too happy too soon, its price will increase as the player’s level increases. When the player is at level 10, the initial cost is only 100gold, but it will gradually increase later. At level 100, it will even cost 1M gold to respec. This gives new players room to try while avoiding the imbalance of the game caused by the transformation of old players.
In response to criticism that the endgame content of the first season was thin, season 2 responded with the Tombs of the Erased update. Not only did it bring new areas, but it also brought new gameplay, making it a highlight that attracted players.
After entering the tombs, players can defeat Woven enemies and obtain special currency, Memory Amber, which can be used in The Woven Faction. There will be greater treasures hidden in the deepest part, but there will also be greater dangers waiting for you.
Meanwhile, the 36 new Weaver’s Echo map props will take the challenge and strategy to a new level. After completing another map, Cemeteries Of The Erased, you can use them to obtain special rewards.
Recently, Path of Exile 2 has faced a lot of negative reviews from players because of Dawn of the Hunt update because the game difficulty was adjusted too high. Although the subsequent developers have launched many pitches to make up for it, the effect is not obvious at present.
Because of this, many players are skeptical about Last Epoch Season 2, fearing that they will make the same mistake. No one wants to see their favorite build weakened. However, although Season 2 also made some balance changes, its purpose is not to adjust the difficulty of the game, but to provide players with more possibilities. After all, giving players more room to create more builds is also a way to create fun in the game.