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Diablo 4 Season 11 PTR Patch 2.5.0: New Mechanics, Systems & Challenge Revealed
Diablo 4 Season 11 PTR 2.5.0 was officially launched on October 21, 2025, and will remain open until October 28. This week-long PTR test aims to allow players to experience the new season content, which the official calls large-scale changes, in advance.
This isn't just a season change; it's a deep reshaping of the game's core systems, making it even more challenging and strategic. Here's a look at what's coming in the new season.
New Season Mechanics - Divine Gifts
This season, Angel Hadriel returns to Sanctuary and, as players battle the newly returned Lesser Evils, will bestow precious Divine Gifts upon them, bringing rich rewards and valuable opportunities. Each gift consists of three parts: Reward, Corrupted Gift, and Purified Gift.
You can choose to place it inside or outside your inventory in Divine Gifts panel in your inventory. Placing it inside activates Purified Gift, while placing it outside activates Corrupted Gift.
Once inserted, the bonuses associated with the gift will take effect, enhancing the specific benefits provided by the gift.
Choosing a Corrupted Gift will make the corresponding gameplay more challenging, but still retain the increased rewards. A Purified Gift, on the other hand, will remove negative effects, enhance positive attributes, and double your rewards.
Corrupted Gift slots are automatically unlocked, while Purified Gift slots need to be unlocked through Seasonal Reputation system.
System Overhauls And New System
The new season has almost completely overhauled Diablo 4's underlying systems, aiming to enhance the game's strategy, controllability, and challenge.
Monster System
The monsters in Sanctuary will become smarter and more dangerous. They will no longer rush around in groups without thinking. They will coordinate tactics, disperse their positions, and have more accurate target judgment.
In addition, more than 20 new monster affixes have been added to emphasize combined threats, requiring more tactical thinking in battles, and elite monsters will now appear with minions that inherit some of their affixes.
Therefore, in order to defeat these monsters quickly and efficiently, players can buy EasyGaming-EZG Diablo 4 in-game Gold to upgrade their equipment, improve character attributes and attack power.
Not only that, the four Lesser Evils Duriel, Belial, Andariel and Azmodan will invade different endgames and appear as powerful bosses, but if players successfully defeat them using the corresponding Lesser Evil Purified or Corrupted Gift, they can obtain Divine Favor, which can increase the level of your Divine Gifts and be used to improve Seasonal Reputation system.
Crafting System
Tempering
Players can now directly select the desired affixes from the recipe library for engraving, saying goodbye to the pain of complete randomness. Each piece of equipment can only have one Tempering affix, and Tempering Charges can be reset an unlimited number of times.
Masterworking
The system logic has been completely changed. It no longer increases the values of specific affixes, but directly increases the basic quality of the item, thereby increasing the basic damage, armor or resistance proportionally.
When Masterworking reaches the highest level, Capstone bonus will be triggered, randomly upgrading an affix to a powerful Greater Affix.
In addition, the number of basic affixes for non-unique items has been increased from 3 to 4, which makes the value of rare equipment more prominent.
New System - Sanctification
The power of Angels descends upon Sanctuary. Through the new Sanctification system, players have the opportunity to gain divine power from High Heavens to face difficult situations.
Sanctification can grant additional Legendary abilities to equipment, enhance or replace existing affixes, add additional affixes from a special Sanctification affix pool, or even create weapons that never wear out. However, it's important to note that once equipment is sanctified, no further modifications can be made, making it a high-risk gamble.
Defense And Survival Adjustments
Season 11 PTR 2.5.0 introduces a comprehensive overhaul of defenses, healing, and boosts. This overhaul aims to balance survivability across classes and clarify the effectiveness of various damage reduction methods as players reach higher levels of Torment.
Toughness
Toughness is a new core derived stat that measures the total amount of raw damage a player can withstand after all damage reductions are factored in. It intuitively reflects a player's effective health against different damage types and is displayed directly in the character panel.
Additionally, hovering your mouse over the toughness value will reveal its breakdown by damage type, allowing players to assess the weak links in their build.
Armor & Resistances
- Armor and Resistances have been changed to diminishing returns.
- Armor now reduces all damage types, not just physical damage.
- A new damage type, Physical Resistance, has been added.
- The previous Armor or Resistances penalty in Torment difficulty has been removed.
- Skills and Paragon nodes that previously provided Damage Reduction now provide multiplicative bonuses to Armor or Resistances.
Healing & Potions
The base potion capacity is fixed at 4, each potion instantly restores 35% of your maximum health, and one potion is restored every 30 seconds during combat, making it a powerful tactical resource rather than an automatic recharge.
Life on Hit affix has returned after optimization and has a cooldown to prevent abuse, and other healing effects have also been generally improved.
Fortify
Fortify mechanism has been completely redesigned to match the new healing system. It no longer provides passive damage reduction, but instead acts as a secondary Life pool that is added to your Maximum Life after being enhanced.
New Challenge Arrive
Starting with Season 11, the game will introduce Towers, designed specifically for peak players who have already completed other challenges. This also marks the official return of Leaderboards from Diablo 4.
Tower is unlocked via Artificer's Obelisk in Cerrigar. Once you step outside the starting safe zone, a 10-minute challenge countdown begins.
Each Tower challenge includes randomly generated terrain structures and monster combinations. Defeating enemies and collecting energy orbs can accumulate progress, and elite monsters provide higher points.
Destroying the towers scattered throughout the level activates four types of boost crystals: three grant random, unique buffs, while the fourth replicates one of the effects. Timing the buffs appropriately is key to overcoming consecutive waves of battle.
When the progress bar reaches the maximum value, a random Tower Boss will descend. Defeat it within the specified time and you will record your exclusive record for this season.
With the opening of Tower, the highly anticipated Leaderboards system has returned. After completing Trial Challenge, the system will display your level, clearance time, and current ranking through the interface prompts and on Artificer's Obelisk in Cerrigar.
Players can also check the real-time Leaderboards rankings at any time in the collection interface.Leaderboards are broken down by class and party size, including solo leaderboards for the following classes:
- Barbarian
- Necromancer
- Sorcerer
- Rogue
- Druid
- Spiritborn
In addition, there are separate leaderboards for 2-player, 3-player, and 4-player parties.
The ladder interface clearly displays player Rank, Player Name, Tier Completed, Time, and Date, and supports multiple filter options:
- Platform: All platforms or PC
- Mode: Hardcore or Normal
- Friends and Clan lists
Players should note that players who turn off the cross-platform function will not be able to use the leaderboard service.
Tower and Leaderboards systems will be gradually expanded in subsequent seasons, with continued refinement of the points tally and reward distribution mechanisms.
All in all, Diablo 4 Season 11 is a bold and comprehensive evolution. It addresses the community's long-standing criticism of the excessive randomness of the crafting system and gives players a greater sense of control through changes to Tempering and Masterworking.
It greatly improves the challenge and fun of the endgame by remaking monsters and affixes. At the same time, it uses Towers and Leaderboards to provide new goals and a stage for players who pursue their limits.
PTR is currently open, and all changes are currently in the testing phase, so there may be adjustments before the official release. But for every Diablo 4 player, Season 11 is undoubtedly worth the high anticipation, for it promises a deeper and more challenging future for Sanctuary.
Diablo 4 Season 10 (5 Worst Chaos Uniques) For Necromancer You Should Avoid
Currently, Diablo 4 Season 10 is in full swing. The new Chaos Armor has significantly changed the original Diablo 4 item system, giving players more exclusive Uniques options when creating powerful builds, and allowing them to maximize the effectiveness of affixes on some items.
Logically speaking, almost all characters will benefit from the addition of this new seasonal mechanism, but unfortunately, nearly half of the exclusive Chaos Uniques of Necromancer, the king of previous seasons, do not work at all in mainstream high-quality builds, and cannot even make some niche builds beneficial.
Given this, Necromancer players need to carefully weigh their Uniques choices to ensure they get the most out of their chosen gear. Therefore, this guide will list the worst Chaos Uniques for Necromancers in Season 10, which will either do you no good or even drag you down to hell.
1. Black River
During D4 Season Journey in Seasons 8 and 9, Black River remains very useful in Necromancer builds centered around Corpse Explosion skill. It consumes an additional 4 corpses for an additional 192% damage, and your size increases by 60% with each corpse consumed.
After the latest Season 10, due to the weakening of Corpse Explosion and the rise of alternative skills such as Blood Wave and Bone Spirit that can benefit from the new Chaos Perks, it has now been relegated to the second line and has become an auxiliary to the mainstream core skills.
Unfortunately, this is the ideal situation, because Corpse Explosion has many competitors even as a support skill, and most of them only require a small investment of in-game gold to have a very powerful effect, so Black River Scythe has also entered a state of no one paying attention to it with the change of seasons.
2. Deathspeaker's Pendant
While Black River might gain some favor as a replacement weapon during this season's explorations, Deathspeaker's Pendant amulet has absolutely no chance of seeing play. This is primarily due to its affixes focusing on Blood Surge skill, which is one of Necromancer's worst skills in Diablo 4 S10.
This skill will cause your summoned minions to cast a mini nova, which deals 103 damage, and the damage increases by 10% for each target consumed, up to a maximum of 50%. This seems good, right? However, this high damage comes at the cost of sacrificing the number of your minions and their health.
In addition to the gameplay of sacrificing minions presented, compared to the direct 100% or more damage bonus that other Diablo 4 Items can provide, Deathspeaker's Pendant is really inferior. In other words, Necromancers cannot receive any benefits from this Unique.
3. Mutilator Plate
The current status of Mutilator Plate Chest Armor is very similar to that of the Deathspeaker's Pendant: both are more wasteful than helpful. However, it's important to note that this defensive gear is quite effective in early-season, low-level Necromancer builds, such as those centered around Blood Lance skill.
In mid- and high-tier World Events, however, Blood Lanced Necro becomes less useful. In grouped encounters, its diminishing damage isn't enough to sustain a large group of monsters. Furthermore, Essence consumed by this skill is extremely valuable, ensuring consistent generation regardless of how many in-game items you use.
4. Ring Of The Sacrilegious Soul
To be honest, this Ring of the Sacrilegious Soul is used more frequently than the other Uniques on this list. However, the main problem is that it's only suitable for players who enjoy one-click builds, which is a very small percentage of players in Diablo 4.
Let's first look at its unique effect: it automatically casts skills like Raise Skeleton, Corpse Explosion, and Corpse Tendrils on nearby corpses. However, since these skills can be incorporated into your skill rotation during crafting, the automatic triggering effect of this ring is rendered useless.
Therefore, Diablo 4 Season 10 players who currently believe that Chaos Uniques they choose must effectively improve their damage or defense capabilities unanimously feel that Ring of the Sacrilegious Soul will occupy the item slot in the build for no reason, and more important D4 Items should be placed there.
5. The Mortacrux
If it's fair to say that the previous unique items were abandoned by players due to their own flaws, then it's a shame that The Mortacrux was ignored because it no longer synergize with other gear.
In Season 10, The Mortacrux gives you a 48% chance to spawn a decaying Skeletal Simulacrum, which cannot attack enemies but explodes when its health is depleted, dealing 548 damage.
It can be seen that although this weapon can increase the possibility of corpses in the arena achieving double damage, since you cannot rely on this simulation to increase some continuous damage for you, and not many people are currently using Hewed Flesh skill, it still does more harm than good.
The above are 5 Necromancer Chaos Armors that are least worth your attention and acquisition in Diablo 4 Season 10. Apart from these, the other unique items that are exclusive to Necromancer are very beneficial. You can avoid farming them from events by buying these D4 items on EZG.com, which will make your exploration more efficient!
Diablo 4 Season 10 Resplendent Spark Farming Guide | Best Infinite Sparks & Mythic Unique Crafting Method
Resplendent Sparks are crucial in every seasonal content in Diablo 4, as they're the primary material for crafting the game's most powerful Mythic Unique items, which significantly boost your character's power.
You can use Resplendent Sparks to randomly craft a Mythic Unique at Blacksmith, making this a cost-effective way to obtain them when you're not locked into a specific item. However, if you prefer targeted crafting, you'll need to visit Jeweler to consume Sparks and Runes to craft Mythic Unique you need.
So, how do you get Resplendent Sparks in Diablo 4 Season 10? Besides the well-known method of defeating Echo of Lilith and recycling unwanted Mythic Uniques, there's also an efficient farming method that allows you to repeatedly obtain infinite Sparks. If you're interested, let's take a look!
First, I'd like to point out that using this method, you can earn a Resplendent Spark every 30 minutes to an hour, depending on your character build and gear. In my opinion, this method is currently the best way to obtain Sparks and Mythic Unique items, not to mention that your character will also earn a ton of Diablo 4 gold and Infernal Compasses while farming.

Upgrading Seasonal Blessing
Before you do anything else, you need to invest your Smoldering Ashes into Urn of Reputation and max it out. If you have some leftover Ashes, you can invest them into Urn of Blazing Infernal and Urn of Chaos Armor.
Note that these will only help your character earn additional Chaos Armors and Infernal Compasses while farming, but they have no effect on farming Resplendent Sparks themselves.
Farming Infernal Warps
The next step is to farm the seasonal currency called Infernal Warps. This is the same currency you used to upgrade Chaos Power, but this time, we'll be using it to earn Reputation.
To obtain this currency, you must enter Helltide and search for any type of Chaos Rift. Nearby Chaos Rifts will appear on your map. If you look closely, you'll also notice that these Chaos Rifts come in different rarities.
However, you don't really need to worry about their rarity; you should farm all of them because they both grant reputation and, more importantly, the Infernal Warps they drop.
The amount of Infernal Warps you receive varies greatly depending on which Chaos Rifts you unlock. Typically, on Torment 4 difficulty, each rift can drop 100-300 Warps. However, higher rarity Chaos Rifts will yield even more Infernal Warps. Especially with some Legendary and very rare Mythic Rifts, you can get up to 2500 Warps.
Since farming Warps requires traveling, faster characters like Shred Druid and Evade Spiritborn have a natural advantage in the farming process.
Remember, your goal is to earn a total of 22,250 Infernal Warps. You can see your current number under your Chaos Perks. If you use a build that runs faster on Torment difficulty, you should be able to collect this amount in less than an hour.
Exchanging Scrolls At The NPC Merchant
After obtaining these 22,250 Warps, you should open Seasonal Reputation board and speak to the NPC next to it.
If you complete the entire seasonal questline, this NPC will become a merchant and sell you a scroll, allowing you to exchange 250 Infernal Warps for 6,000 Seasonal Reputation points.
You must use all of your 22,250 Warps to exchange for 89 scrolls. Then, place them in your inventory and don't use them yourself.
Creating Alts To Repeat Farming Reputation Board
The next step is to exit the game and create a brand new character. Remember, this character must be a seasonal character and can be any class.
After creating your character and logging in, you must begin the seasonal questline. The first quest in Seasonal questline is short. Once you complete it, you'll unlock Seasonal Reputation board with your new character. This shouldn't take long, less than 5 minutes.
Next, use this new character to retrieve scrolls from your stash and use them. If you've done it correctly, you should have completed the entire Reputation board once you've used all 89 scrolls.
You can then click on Reputation board to claim all the rewards, including the final cache, which guarantees a Resplendent Spark and likely Chaos Armor.
This is how you earn another Spark. You can repeat this process as many times as you like.
This means you can return to your main character and farm Helltide again. Then, create a new character, log in, and complete Seasonal questline until you unlock Seasonal Reputation board. Use the scrolls you earned to increase your reputation and eventually earn Resplendent Spark.
Finally, as I mentioned at the beginning, this farming method is also very beneficial for your main character. Your main character will also gain reputation as they farm Helltide. With this reputation, you can repeatedly earn Diablo 4 gold from your character's reputation list.
This reputation chest is also guaranteed to contain at least one Infernal Compass, which are crucial materials for farming Infernal Horde.
This is a step-by-step guide to farming infinite Resplendent Sparks in Diablo 4 Season 10. Give it a try now.
By the way, as we mentioned before, it's recommended to craft random Mythic Uniques at Blacksmith once you've earned enough Sparks. I think this is much more cost-effective than crafting Mythic items specifically, which require very expensive Legendary and Rare Runes.
If you really want to craft a specific Mythic Unique item but don't have the materials, you can also buy cheap Diablo 4 Runes or Mythic Uniques at EZG.com. We have everything you need and will deliver it to you as quickly as possible!
Diablo 4 Season 10 Collaboration With StarCraft Explained | Full Details & Analysis
In the roadmap released by Diablo 4 developers at the beginning of this year, it is known that a collaboration will come with the release of Season 10. Finally, living up to players’ expectations, this year’s second collaboration work and Season 10 with brand-new season mechanisms and season content were officially released.
This IP being collaborated with is StarCraft, an iconic sci-fi real-time strategy game from the same developer. The event officially launched on September 26th and is expected to end on October 10th, when some collectible StarCraft-themed decorations appear in Diablo 4.

Judging from the trailers and content that D4 has released so far, this collaboration will definitely satisfy loyal players of both games. Don’t you believe it? Then follow this guide to take a look at it together, including the release dates for each reward and detailed descriptions of the cosmetics.
Event Details
First, let’s take a look at the cosmetics offered by Diablo 4 and StarCraft collaboration. As usual, Diablo 4 store will be updated at 12:00 PM PDT on September 26th, adding collaboration-specific cosmetics for each class, which will require a certain amount of in-game gold to acquire. The following are the specific names of the cosmetic bundle rewards.
Barbarian - The Rebel Marshal
- The Rebel Marshal Armor Set
- A Friend In Low Places weapon cosmetic
Druid - Heaven’s Devil
- Heaven’s Devil Armor Set
- Flesh Grenade weapon cosmetic
Necromancer - Overqueen of the Swarm
- The Overqueen of the Swarm Armor Set
- The Baneling Roll weapon cosmetic
Rogue - The Dark Prelate
- The Dark Prelate Armor Set
- The Nezarim Warp Blade weapon cosmetic
- Currents of the Void Marking
Sorcerer - The High Templar
- The High Templar Armor Set
- Khaydarin Pylon weapon cosmetic
- Era of the Executor Marking
Spiritborn - The Queen of Blades
- The Queen of Blades armor set
- Chrysalis weapon cosmetic
- Wings of the Reborn Queen Back Trophy
In addition, the mounts and Druid’s companions in the game also received new skin bundles due to the collaboration.
Mount and Mount Armor - Zergling Rush
- Zergling Rush Mount
- Advanced Mutation Mount Armor
- Hive Cluster Growth Mount Trophy
- Artifact of the Swarm Mount Trophy
Companion - Foe To Friend
- Sterling Companion
- Relic of Zerus Mount Trophy
- Organism Unknown Emblem
In addition, there will be some free store items available only on September 26th, 27th, and 28th. They will all activate at 12:00 PM PDT that day.
- September 26th: Ancient of the Void Emblem & Arm of the Purifier
- September 27th: Forward unto Dominion Emblem & Heat of Char
- September 28th: The Teeming Brood Emblem & Parasite Spitter
What surprised all players was that this cross-border cooperation with StarCraft did not make some changes to the Battle Pass Reliquary like the last collaboration with Berserk. Instead, it directly stated that if you want these high-quality rewards, you must have enough gold, rather than endlessly farming monsters.
This is mainly because the last crossover made players very disappointed, so this time these decorations have been changed to paid bundles and free bundles. By the way, this Diablo 4 crossover also prepared some badge rewards for players who frequently watch the game live on Twitch:
- 2 Hours: Forward unto Dominion
- 4 Hours: Ancient of the Void
- 6 Hours: The Teeming Brood
Analysis
Compared to the previous crossover with Diablo 4, this one offers significantly more free rewards. While they won’t have a substantial impact on in-game exploration, the collaboration between two games from the same developer imbues these cosmetic items with deeper meaning.
On the one hand, it allows players in Diablo 4 to show their unique aesthetics and strength in some team interfaces or confrontation content; on the other hand, it can also bring StarCraft, a series of games that currently does not receive much attention, back into the vision of many players.
This is a win-win situation for both players. And it is very satisfying for the developers who organized it all and benefited from it all. However, some D4 players who have tried MMORPGs produced by different developers, they will feel a certain degree of boredom when they are always linked with the game IP of the same company. Therefore, they are very much looking forward to the IP of different types or styles of games, comics, animations and physical products entering Sanctuary.
That’s all for this collaboration between Diablo 4 Season 10 and StarCraft. We hope you can get corresponding cosmetic sets, unique mounts, and item decorations for all your characters during this time.
It’s worth noting that while the developers haven’t explicitly stated that you need to complete in-game content to receive the final rewards, farming gold is a very difficult task in Diablo 4. To reduce the grind and hassle, it’s highly recommended that you go directly to EZG.com to get some Diablo 4 in-game gold for sale, which will help you directly obtain all the rewards.
Diablo 4 Season 10 All Best And Worst Changes Have Been Voted By Players!
With the end of Diablo 4 Season 10 PTR, players have developed a strong interest in exploring this new season, which is one of the most content-rich single seasons of the current game except for the new expansion pack. In the developer live streaming that just ended two days ago, some new content and major changes were announced.
Although the developers’ original intention was to make players feel their sincerity through these changes and additions and to enjoy a better gaming experience, unfortunately, not all changes satisfied the players, and some even caused collective complaints from some players.

To help players who missed the live streaming and were unable to experience PTR have a clearer understanding of what changes Diablo 4 Season 10 Infernal Chaos will undergo, this guide will list the best and worst change options for the next season as voted by current players.
Best Options
First, let’s cover the best changes that the developers have introduced. Conventional, Players want their characters to have higher combat capabilities and stronger survivability across all game content, so that they can handle challenges and earn more Diablo 4 gold and loot. So, they voted for the following:
1. Removed Mandatory Immunity Phases From Bosses
The first and foremost issue is mandatory immunity phases, which are the most troublesome aspect of Lair Boss encounters in the game. In previous seasons, Lair Bosses like Uber Lilith and Andariel would become invincible during the fight, but would also unleash a ferocious attack on the player, with damage that even tanky builds couldn’t handle.
After S10 removed it, you can achieve the goal of completing the encounter faster by optimizing your own DPS. For example, if your single damage or area damage is high enough to kill the boss in ten seconds, you will not trigger the immunity phase, thus reducing the damage the monster can cause you.
2. Minions Can Be Respawn Along With Necromancer
Necromancer, which has been regarded as the best class by players in previous seasons, has received a small but far-reaching change this season: the minions you summon can respawn with you, which will give you more continuous damage capabilities in some longer boss battles.

Because Necromancer’s survivability was previously so poor, so bad that some players on the top of the leaderboards were advising new players not to get high hopes for it just because it was ranked high, the developers have fixed the ability to summon minions from the corpse after respawning. Hopefully, this will give it new life and more diverse build options.
3. Sorcerer Gets Better With Chaos Perk
Before the patch for the new season was released, players were all speculating that Necromancer would definitely be weakened, and thus had a little hope for Sorcerer. Unfortunately, it didn’t go as they wished. However, the addition of new Chaos Perks will also make it more playable, especially Mana Shield, which is exclusive to this class.
This perk will reduce Sorcerer’s maximum health by 99% and increase the mana regeneration rate to 5,000% after a certain period of not taking damage. When you take damage, it will be counted towards your mana first, and then affect your health. In simple terms, this will treat your mana as your health.
The time it takes to remain undamaged is 4 seconds in PTR, but the patch notes for the latest release changed this time to 2 seconds. I have to explain here that although this perk can bring you higher mana and recovery capabilities, since your health is almost completely eliminated, you need to use gear as much as possible, such as armor, helmets, chest plates and other Diablo 4 items to protect your survivability.
Worst Options
After talking about the best changes, let’s take a look at the changes that are least accepted and least favored by players. They are generally adjustments to the currently powerful unique items, including reduced damage capabilities and loss of synergy.
1. Orphan Maker Unique Nerfed
It’s very strange. It seems like the developers have a grudge against Rogue and the players who use this class. It did not receive the necessary enhancements in the regular season updates. In this patch, the newly added Unique Crossbow was weakened, making it less and less popular among players.
Previously, reloading Basic and Core Skills of the weapon would increase their damage by 250%-300%, and the bonus would double every two reloads. Now, the reload process and damage bonus remain unchanged, but each time you use the reload skill, the bonus will last for 2 seconds, increasing by 50% each time.
After the change, the damage that Orphan Maker can cause is further reduced, and sacrificing two reloads for higher damage is not a wise choice. In the current Diablo 4 player community, this change has become the center of discussion.
2. Shroud Of False Death No Longer Works
While fixing bugs from previous seasons should be a welcome relief for players, the original bug with Shroud of False Death was a benefit for players: in principle, it would increase the rank of your passive skills by one.
But a problem that appeared in Season 9 allowed all Mythic unique items to increase their rank by two, which greatly increased the effectiveness of these passive skills when triggered.

Now, after a patch by the developers, all Mythic Uniques function normally, causing this buff to disappear. Although this is not fatal, it may cause players to spend more effort and time looking for better build options, so it has been complained about.
3. Galvanic Azurite Unique Loses Synergy
When the Sorcerer’s Galvanic Azurite Unique appeared in S10 PTR, many players found that it formed a very perfect synergy with Crackling Energy attribute because it increased 2-3 ranks of Elemental Synergies passive skill.
It can provide you with corresponding elemental skill bonuses based on the number of elemental skills placed in your builds. For example, for a Sorcerer build focused on Lightning skills, Galvanic Azurite’s buff to Elemental Synergies passive will significantly increase the damage done by Crackling Energy in that skill.
In the latest patch notes, Elemental Synergies’ bonuses have been removed and replaced with a corresponding rank increase for Convulsions. In the latest patch notes, the Elemental Synergies buffs have been removed and replaced with a corresponding rank increase for Convulsions.
In this case, some elemental damage-centric builds are likely to face significant nerfs, even though Charged Flash Legendary Aspect can increase Crackling Energy damage by 40%-50% in this patch.
The above are some of the changes that players are most satisfied with and most unacceptable to players in the latest patch of Diablo 4 Season 10. Overall, new season update shows players the developers’ determination to make the game a success, but it’s not much. After all, their ultimate goal is to get more players looking forward to and participating in the new expansion to be released next year. Happy gaming!



