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As the first sequel to the Path Of Exile series, there are too many people looking forward to the arrival of POE 2. However, GGG did not let players wait too long. Before the release of the full game of POE 2, they launched Early Access! Although players can only experience half of the content in Early Access, it is enough to make players excited!
However, please note that although the full version of Path Of Exile 2 is still a free game, you need to pay to access Early Access.
To get access to Path Of Exile 2 Early Access, you need to get Supporter Packs on the POE official website, which will grant you a key to activate Early Access on the selected platform (such as Steam). You can find the key in the account section and then redeem it on your platform to start playing Early Access. In addition, if you spend more than $480 on Path of Exile 1 microtransactions, you will automatically get a free PoE 2 Early Access code.
However, these methods of accessing Early Access are a bit costly, which may be prohibitive for some casual players with limited budgets. Fortunately, you can now experience Early Access by grabbing ready-made Path Of Exile 2 Accounts from some online stores! With these Early Access accounts, you can prepare to embark on an epic journey through a dark fantasy world full of challenges and triumphs.
Even more exciting, the developer has released Path Of Exile 2 Early Access Packs, which include not only early access rights but also some exclusive in-game items such as unique cosmetics, pets, and hideouts. The following are the Supporter Packs included in the accounts currently for sale on EZG.com:
Early Access Supporter Pack
Lord of Ogham Supporter Pack
King of Faridun Supporter Pack
With these PoE 2 Accounts, you can start exploring powerful gear and skill combinations! You can even customize your gear to make your character truly your own. Because it is often in the later stages of the game that you need to invest a lot of time and effort to build a character that you are satisfied with, and getting Path Of Exile 2 Accounts is the best way to ensure that you have everything you want.
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According to the patch notes for Path of Exile 2, patch 0.3.0, which is expected to be released on August 29th, the new The Third Edict is much larger than the previous Dawn of the Hunt, including but not limited to the addition of a new act, the return of the league mechanic, various balance changes, and quality of life improvements.
Beyond that, there’s a crafting system that makes crafting more valuable items more predictable, and a new crafting currency that comes with it. Given the sheer number of changes included in patch 0.3.0, and the breadth of categories they fall under, here will introduce you to some of the biggest changes brought to this controversial sequel in this patch.
When POE 2 was first released, players praised the dodge roll mechanism, which was mainly because this function, which can greatly improve the flexibility and movement efficiency of the character, was what the POE 1 players had long wanted. And in the practice of more than 8 months, it has also proved to be effective.
In this 0.3.0 patch, the developers have brought players a sprint mechanism that can quickly cross various exploration scenes. After August 29, you can sprint by holding down the roll key, which will give you a higher speed than some monsters with dexterity.
In this case, you can combine sprinting with rolling dodge, so you can easily retreat from the group of monsters to ensure that the distance between you and the enemy is safe enough, and then cast the remaining skills safely. The method of ending sprinting is also very simple, just use other skills to get out of this state.
Or you can use it as a way to travel quickly in the game, but please note that this is not a real mount system, so it is easy to miss those destructible treasure chests containing a lot of POE 2 Currency and gear on the exploration path. In view of this, the biggest role of this basic function is to reduce invalid travel time, and it is best used in some maps that require fast farming of gear or currency.
In Dawn of the Hunt League released in April, POE 2 significantly weakened the original character abilities, which caused many players to complain and even give up on the new game. In order to improve this situation, the developers restored all of them in this patch and improved the balance between them. Furthermore, Support Gem has been changed.
First of all, there will no longer be a limit on the number of Support Gems of the same type that can be used. This will allow more advanced players who have independently made builds to freely combine them, create more build possibilities, and give new life to previously invalid builds.
In this case, it is highly recommended that all players who are keen on attacking and casting spells focus their support gem options on Chaos build-up and spend more in-game currency to upgrade it, as this will allow you to deal serious damage to the health of some enemies with multiple elemental resistances.
Of course, patch 0.3.0 also brings 11 new Support Gem options to players, which is undeniable. But the ones that need to be highlighted here are 40 Lineage Supports, which are unique support gems newly added in this patch specifically for use in the endgame, which introduce very powerful and unique effects to your skills, sometimes completely changing the way skills work.
Even with the 0.2.0 patch significantly weakening the existing game content, Energy Shields has always been considered by players to be the most effective defensive attribute in combat, but this may change after the next patch is released due to the addition of Deflection.
In the next league, classes that focus on Dexterity will have a chance to convert Evasion into Deflection, which will reduce the damage you take by 40%, regardless of whether you are hit by actual damage or Ailment.
On top of that, the chance of this new defense being triggered can be up to 100%, depending on Monster Accuracy. Thanks to this mechanism, Ranger, Monk, and Huntress in the next league will have stronger survivability and more chances to deal higher damage.
For the sake of balance between the various roles, the developers have also added a defense mechanism for Warriors: Heatproofing mechanic available for all elements, which will increase your Armor in the build by 30% and increase the defense of Helmets against Cold Damage.
In previous game content, if you needed to trade with NPCs in the game, you could only wait for the shopkeepers to appear, but they were often negligent and could not provide you with POE 2 in-game currency or gear you needed. Not only that, you also had to wait in the hideout for other players to appear who could trade with you.
But now, a new NPC, named Ange, will become your shop manager and bring you a fully asynchronous auto-trade system adapted to the current popular game style: as long as you convert your previous Premium Stash tabs into this shop and put the items and the corresponding correct prices in it, it will help you make the corresponding transactions even when you are offline.
Overall, the addition of this new shop manager and trading system will make your trading process in Path of Exile 2 faster and smoother. Although this suggestion was made by players in the original game, the developers chose to put it in the sequel first, perhaps to test whether it is feasible and whether players really like it through this game that has already received polarized reviews. From my personal point of view, it is a very good addition.
These are the four major changes to the game content contained in the current patch 0.3.0 in Path of Exile 2. In fact, ever since the developers announced that the official version might be released at the end of this year, players have been discussing this sequel. Although it is not clear whether this patch is the last major patch for Early Access, the developers have brought a lot of sincerity. Let us look forward to it together.
In a recent livestream held by Path of Exile 2’s developers, the basic content of patch 0.3.0, scheduled to officially enter the game on August 29th, was fully revealed. Not only that, they also announced that a new league called The Third Edict will be entering the game with patch 0.3.0, as well as Rise of the Abyssals league mechanism it contains.
This league is definitely familiar to some loyal players of POE 1. Yes, that’s right, the developers have inherited Abyss league mechanism, which released in 2017 of the original game into the sequel, which is their usual style. Of course, in order to avoid repetition, the developers also added some game elements suitable for modern exploration style.
For example, new currency and items applicable to the league mechanism, as well as new combat methods, will allow you to get a different gaming experience even if you have previously explored similar leagues in previous games. If you are interested in it, you may wish to follow this guide to learn how Rise of the Abyssals League mechanism works and what it contains!
First, let’s take a look at how Rise of the Abyssals mechanics work. Like the original game, from the first Act you enter the game, you’ll notice there are fissures everywhere you look, which can affect the surrounding monsters, such as making them more harmful or having higher health.
After you successfully defeat those enemies, the corresponding fissures will be sealed. When you seal a certain number of fissures, Abyssals monsters will appear and fight you, which called Abyss encounter.
Not only do they have more powerful damage, but they will also be affected by monsters spawned near the fissures and inherit their rarity and attributes, including mana leech aura that can be converted into Abyssal modifiers.
Each time you complete an encounter, you’ll have a chance to open a path to the Dark Domain, which leads to an Abyssals city filled with monsters with Abyss modifiers. These bosses are more challenging than those in regular Acts, but the loot they drop, as well as multiple Abyssal Troves that may contain new Lineage Support Skill Gems, are more valuable.
In addition, as you advance in the campaign of PoE 2, the difficulty of your confrontation with these enemies can gradually increase, because they will interact with the unique enemies added in the previous Dawn of the Hunt league.
For example, Rogue Exiles can be resurrected with Abyss modifiers after being defeated by you; regular map bosses can spawn a special Abyss boss to continue to fight you after death.
Although this seems to make the challenge more difficult for players, it is worth celebrating that the developers have recognized the mistake of the scarcity of loot before, so completing the above battle process in the next league can obtain very rare and useful unique items and a lot of POE 2 Currency.
In addition to regular battles, Rise of the Abyssals League mechanism also affects Essences, which play a huge role in the game. They can be transformed into other forms and provide you with different rewards. After you close all fissures, you can get an Abyssal trove, which contains magic or rare items.
In the previous POE 2 game content, no matter how the crafting system changed, it could not make players completely satisfied, because the randomness and risk were greater than the original, which made many players unwilling to use it to obtain better quality gear, and instead traded directly in the market or with in-game vendors.
To alleviate player complaints, the developers added Ancient Bones to Rise of the Abyssals league mechanics. This is a new in-game currency introduced with the new league, which can be used to assign veiled Abyss modifiers to items. According to leaks, its appearance is somewhat similar to Immortal Syndicate veiled mods and has a dedicated area in the backpack.
This currency appears as rewards for completing various quests, battles, and challenges. Once you have enough, you can go to Mastodon Badlands in Act 2, which contains a specific location where you can spend Ancient Bones, Well of Souls, which you need to go through Lightless Passage to find.
After throwing the item and the specified number of Ancient Bones into the abyss of the well, you can choose a veiled Abyss modifier for it and wait for a while. Lurking Creature will bring back the item you have crafted with the modifier you selected. Although it is not known whether the modifiers that can be chosen are all high gain, this almost risk-free crafting method may be popular with players.
These are the details on how Rise of the Abyssals league mechanic will work, along with the accompanying crafting system, in Path of Exile 2’s patch 0.3.0, scheduled for release on August 29th. While Abyssal mechanic didn’t spark a huge response in the original game, the addition of dedicated modifiers and a crafting system in the new game has the potential to significantly change the mechanic’s reputation, and perhaps even the game’s, overall. Happy gaming!
The biggest news in the current MMORPG landscape is that both Diablo 4 and Path of Exile 2, two games often compared to each other, are releasing new content this month, but Path of Exile 2 is likely to be the most discussed.
Partly, this is because Diablo 4 only released PTR for the next season, while Path of Exile 2 released a brand new patch, 0.3.0, and a new league, The Third Edict. Furthermore, the 0.2.0 patch added to the sequel in April significantly reduced existing content with the introduction of the new Huntress class, leaving many players frustrated and even giving up.
Whether players have already tried Path of Exile 2 or are simply waiting to see what’s next, everyone is eagerly anticipating the changes and impact of this new patch. Patch 0.3.0 is scheduled to officially release on August 29, 2025, at 1:00 PM PDT, and the developers recently released a new teaser image.
While the developers will typically hold a livestream a few days before the patch’s release (August 20, 1:00 PM PDT) to detail the new content and new formats, for those curious, here’s a brief overview of what’s coming in Path of Exile 2 Patch 0.3.0, based on that teaser image and some leaked information from the community.
While Path of Exile 2 is still in Early Access, the release of the previous major patch and the emergence of the Dawn of the Hunt league have dampened expectations for a full release. Players are even considering the current game content as the final version and are urging the developers to release the remaining acts as soon as possible.
In a previous interview, game director Jonathan Rogers talked about Act 4 in detail, and introduced that the overall story will be set on a Karui-themed island on Ngamakanui. The challenge difficulty will be slightly higher than the first three acts, but the rewards, such as POE 2 Currency and the quantity and quality of arable loot will also be higher.
In addition, in this act, players may also be infected with the blood fever disease possessed by the indigenous people of the island and fight against all enemies. This will test the player’s control and calculation of elemental resistance and damage ability during the production and construction process, which is especially challenging for players using Monks and Warriors.
Although the developers have not explicitly stated it, the appearance of a new Act must indicate that there will be some new bosses for players to challenge, and its appearance and combat mechanics have been leaked. However, this is not an oversight by the staff, but a boss challenge provided by Path of Exile 2 at Cologne Gamescom in Germany.
In this boss challenge, players need to choose from 7 preset character builds and complete the challenge with 15 bosses, which requires you to complete the battle with the previous boss to open the arena with the next boss.
Most of these 15 bosses have never appeared in this sequel, these are likely the bosses added in the 0.3.0 patch. According to some player feedback, the bosses are very scary, even creepy. Some of them are very large and have very high health points, so the challenge may become very high.
However, this is also in line with the developers’ setting for POE 2: a sequel that is much more difficult than the original. Based on the previous Acts, it is very likely that the next three acts of the game will contain three bosses or even five bosses in one act.
Many players speculated that the new class option coming in Path of Exile 2’s 0.3.0 patch would be Druid, because Jonathan stated in a previous public interview that the developers were working on a Druid better suited to the sequel’s content. With the patch less than a week away, they should theoretically be ready.
As for whether there will be a situation where new classes are added while existing content is weakened as in the previous patch, the game director said very sincerely that it will not happen again. He will even balance the construction options of each class as much as possible in the 0.3.0 patch so that players can have a more comfortable experience.
In addition, there is another class that may appear in POE 2 and has a foreshadowing, which is Shadow. In the trailer of Supporter pack recently released for Path of Exile 1, Shadow was revealed for a second, but the setting style it contains is very similar to that in the sequel and the background is like Clearfell contained in Act 1 of POE 2, which makes everyone speculate that the developers may want to test players’ acceptance of Shadow through the trailer of the original game.
The new Endgame introduced here doesn’t mean the developers are completely remaking Endgame content. Rather, it’s adding some brand new maps and making some adjustments to address player complaints about the game’s lack of depth. Details of the new maps’ appearance and mechanics will probably be revealed during the developer livestream in a few days.
Here are some of the changes that Endgame may be facing. The first is the increase in loot. Although some changes have been made to this in previous patches, they have not satisfied players. This time, the developers have directly promised to make players’ exploration in Endgame more profitable, including increasing the chance of pinnacle bosses dropping unique loot.
In addition, the developers are also trying to introduce some new events and mechanisms to make the game content with a high degree of challenge less predictable and more attractive to players. However, from my personal point of view, this approach is likely to be counterproductive, because the exploration risk and investment risk involved are increased.
However, the specific implementation will have to wait until the official release of patch 0.3.0. In addition, the developers have also addressed some issues with some classes’ builds during this battle, such as reducing the survivability and combat capabilities of the summoned armies in the minion build; and providing more weapon options for melee builds, so that players can create more build possibilities.
These are the details of what Path of Exile 2 will include in patch 0.3.0, scheduled for release on August 29th, based on leaks and developer announcements.
Although the previous patch of this sequel dealt a heavy blow to players, it’s worth affirming that the developers have clearly recognized their mistakes, and the sincerity contained in the 0.3.0 patch is relatively high. So if you are a player who gave up on it before, why not give it another chance? I wish you a happy game!
The release date of Path of Exile 2 Patch 0.3.0 has been announced! The current patch was released in early April, and the next patch was released on August 29th, which is almost 5 months!
Nevertheless, it is still exciting, because each update of Path of Exile 2 always adds enough new content to the game. Although it is still far from the end of the main campaign of the game, new unique items, new POE 2 currency, and even new classes and new maps are enough to keep players playing for a while. Let’s have a look at what the developers talked about the new content of 0.3.0.
The developers have confirmed that a major update will be released every 4 months, which is a new league. While bringing new items, everything will be reset. You can only use Path of Exile 2 items in the new league if you create a new character in the new league, and characters in the standard mode can no longer use items in the new league, which differs from Dawn Of The Hunt.
The developer said that the new league will have new crafting options, new combat mechanisms and new bosses, but your old characters cannot experience these contents. However, after the league ends, the new content in the league will be integrated into the standard mode, and your character in the new league will be moved to the standard mode.
Jonathan, the producer of Path of Exile 2, talked a lot about Patch 0.3.0 in an interview in China, including many class balance issues of player relations.
Jonathan did not reveal which skills would be weakened, but he said that most of the uncommon skills would be enhanced. They will count the skills with the lowest usage rate and strengthen or even rework them to ensure that every skill of each class can be used. I hope they can really do this, because players of Patch 0.2.1 have had enough of Lightning Spear Amazon.
In addition, Jonathan said that they are adjusting the AI of summons so that they can find paths more intelligently. The aura and damage of summons will also be adjusted, so that summons will not die so easily when encountering bosses in narrow areas.
In terms of weapon speed, the attack speed of one-handed weapons will greatly exceed that of two-handed weapons to show the difference between the two types of weapons. The attack speed of weapons is spear> sword> axe> mace, and the slower the attack speed, the higher the damage.
Passive skills will be more important, and the attribute improvements got by the character will come more from the passive skill tree, and the number of Jewel-sockets will be reduced.
Jonathan did not reveal whether there will be a fourth act in 0.3.0, but he said that the current campaign mode of the game will be removed soon, which is normal + cruel. This way of letting players pass the first three acts twice is really very consuming of players’ patience.
After removing this mode, players can reach the endgame faster and then farm. And the player’s upgrade speed will become faster, and players can reach the maximum level more easily.
Jonathan also mentioned that a large part of the players of Path of Exile 2 care about something very much, the economic system. The economic system of Path of Exile series may not be the best, but it is definitely the most complex and has the greatest impact on the game.
In order to avoid inflation in the game, gold will also be involved in currency transactions, and gold will be bound to the player. This does not mean that you can directly buy POE 2 currency with gold. On the contrary, because gold is bound to the player, you can basically only get gold through farming.
He mentioned that he is making a new, simpler and more convenient trading system, but we don’t know how this system will work yet. Players very want an auction house actually because it can simplify many trading-related operations.
The current endgame map set lacks variety and is a bit boring to play. In 0.3.0, players will encounter more encounters on the map and get more rewards.
The game will continue to add pinnacle bosses to provide players with real challenges and powerful rewards. Jonathan said they are considering re-adjusting the operation of the endgame maps, and 0.3.0 will not change much.
The first is the improvement of the pause. In the next patch, you can hover the mouse over the monster after pausing to view the exact DPS when you pause the game, so that you can accurately adjust your arrangement.
The developer also said that the special effects will be optimized so that players can see their skills clearly in multiplayer games, and avoid the special effects of their skills covering the enemy’s attack range, causing themselves to fail to dodge the attack.
Jonathan also talked about many exciting topics in the interview, such as the new POE 2 currency, new production methods, etc., but he did not reveal that players can play Druids in 0.3.0. But Patch 0.2.0 brought a new class, and Patch 0.3.0 must at least have a substantial update. If it is not a Druid, then perhaps Act 4.
Path of Exile 2 0.2.1 has been officially released. Besides the new currency and runes, the most noteworthy are the 9 new unique items. So what do these new unique items do? Can they appear in the player’s endgame builds?
This item is obviously not very valuable, because it is not too difficult to Pin enemies in the game, and its unique effect is not very meaningful. But it can provide the character with maximum health and all attributes, and you can use it as your transition equipment.
This unique item has great potential. If you are a Monk or Huntress, this unique mask can significantly increase your damage, and all you need is to stack maximum mana.
If you don’t need this unique item, I believe there will be other players willing to trade it for POE 2 Divine Orb.
This unique item obviously increases your base damage and allows you to continue attacking as long as the enemy is standing 4 meters away from you. This is a powerful unique item, but it is not without alternatives. It is currently rarely used in top builds, and its potential is still untapped.
This is a cool unique item that summons a poison frog that jumps into a monster pile and explodes when you make a kill. It doesn’t work when you’re dealing with bosses, but it’s really useful when you’re in a dungeon or tower.
This is an absolutely insane unique item that provides high base damage and gives you nearly unlimited arrows. The most extreme is the Level 13 Requiem, which provides 400% attack speed and up to 900% base attack boost.
If you use Lich, this can be used as a weapon for your endgame build. It is hard to drop, and you can buy POE 2 Divine Orb and trade it with other players.
This is also a very interesting unique item, and you can use it to create a very interesting build. Its two skills slow nearby enemies by 60%, and you can farm in a very safe position.
This is a very useful unique item for every player who uses bow, and all the arrows you shoot have a special effect. No matter what stage you get it, it can be used for something.
This is a very versatile Wand that consumes Power Charges to increase your elemental damage and reduce the elemental resistance of your enemies. As long as you stack Power Charges, you can get a pretty scary damage increase.
This unique item is really crazy because of Dreaming Gloom Shrine effect. With this effect, you can almost instantly clear half the screen of monsters, and it’s worth a lot of Divine Orbs on the market.
Most of the 9 new items are very powerful, and some can even greatly improve your endgame experience. But given the low item drops in POE 2, you may have to farm for a long time in the endgame map to get these new unique items.