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As a remake of the original Blade & Soul, BNS NEO not only improves its shortcomings but also makes many effective upgrades. Based on this, we will introduce these changes to you so that you can get to know this game better.
I don’t know if you still remember the martial arts theme MMORPG Blade & Soul, that was popular in Asia more than ten years ago. At that time, it attracted many RPG enthusiasts with its unique game style and interesting gameplay.
Nowadays, with the development of the game industry, there are more and more excellent MMORPGs in the market. If you are curious about the original BNS, it may no longer meet your gaming needs. But it is worth mentioning that the game developer said that it will launch a remake on February 25, 2025, that is, Blade & Soul NEO Classic!
Based on this, we will introduce you to the overview of BNS NEO and some of its new features.
In terms of the overall game background and style, BNS NEO has not changed much. It is still inspired by Asian mythology, but the visual effects of the game have been fully upgraded, making your exploration journey clearer and more vivid.
In addition, the game combines the features of the original Blade & Soul with modern innovations, allowing you to earn more Blade & Soul NEO Classic Divine Gems while restoring the honor of your clan through new character customization tools and skills.
All Blade & Soul NEO new features can be divided into 2 aspects, one related to combat and the other related to your detailed gaming experience.
Action-based combat mode: Considering that the combat system of this game emphasizes skills and timing, it is designed with the combat mode of fighting games as the design idea, giving priority to ensuring your attack accuracy.
More personalized game style customization: Compared with the original game, you can now use Skill Books to unlock unique combat techniques to expand your game style and get a more personal gaming experience.
Upgraded Infinite Windwalk system: Compared with the previous features that were limited by stamina, this system now has unlimited mobility, allowing you to explore freely based on a combination of walking, sprinting and gliding.
More playable PVP and raid modes: Blade & Soul NEO Classic offers a variety of PVP modes, including field battles, faction battles and 6v6 battlefields, as well as cooperative dungeon raids.
Rich playable races and classes: BNS NEO brings four races and seven unique classes, allowing you to choose freely according to your needs.
Upgraded graphics and animations: Compared with the original game, Blade and Soul NEO has better textures and dynamic lighting, as well as more refined animations and environmental details.
More complete character creation tool: This tool allows you to design highly customized game characters, including options such as hair, facial structure, body shape, and you can even share your character creation template with other players.
After understanding, are you already eager to experience this game? Then why not start pre-registration before it is officially launched, which will enable you to get special game packages! Including rich rewards such as character costumes and gems. Don’t miss it!
Compared to College Football 25, CFB 26 has made some changes in the gameplay, allowing players to more formally simulate the various changes in college football. Players need to think about how to recruit players, how to arrange tactics, and which players to arrange to appear.
The biggest changes made by College Football 26 are Dynasty mode. This mode revolves around the recruitment gameplay, and you set various conditions for players based on the assets of the university to build your team.
A big change in NCAA 26 is the coaching aspect. In this mode, you can choose to create a custom coach or choose an existing coach. Compared with College Football 25, the preset coaches of EA CFB 26 are all based on real coaches. There are 300 such coaches in total, and these coaches have different coaching abilities, tactical tendencies, and tactical planning. Unfortunately, some coaches are not included in College Football 26:
After you create your coach, you will compete against other coaches. No coach is perfect, so you will definitely have a chance to win them.
Coaches also have a growth system, and you can unlock more skills by upgrading your coach. The level cap of coaches has been increased from 50 to 100 compared to NCAA 25. You need College Football 26 coins to unlock the abilities of your coach and continue to add points to his skills. Level 1 coaches only have 25 coins and can only unlock one ability.
Here are the coach abilities in NCAA 26:
After you invest enough EA CFB 26 coins in one category, you can start unlocking other skills. College Football 26 has made some balances in the coach’s skills, and coaches with higher returns will also face more risks.
Coordinators are also an important part of team development, and now you can be notified when coordinators have job changes. You can arrange training plans based on the promotion or job change of your coordinators and other teams. And in Program Builder, you also have three new options to decide whether to keep your coordinator on the team or replace a new coordinator.
In terms of player recruitment, you can choose in the trade portal whether to recruit young high school players for development or to change your lineup every offseason. But you have to meet the expectations of the players.
Recruiting players is not based on NCAA 26 coins you have, but on whether your promise can attract players, and if you cannot meet their expectations after recruiting players, they will leave.
The main judgment for players to find players is the star and overall rating of the players, and the star rating of College Football 26 will be affected by the player’s grade and position. For example, when the overall rating is the same, the star rating of a freshman may be higher than that of a senior player, which differs from College Football 25, which is completely based on OVR.
After you meet the expectations of the players and successfully recruit them, you must give the recruited players enough playing time, otherwise some five-star rookies and quarterbacks will leave.
In College Football 26, players will take more factors into consideration when choosing a school. If the players are close to your school, it will be easier to recruit them.
You can also recruit other schools or even players from other countries, but that will take up a lot of your time.
In NACC 25, the player’s expectations were constant, but in EA CFB 26, in order to show a more realistic player mentality, when a player has made enough progress in a season, he will raise his expectations. If your team is not big enough to meet his requirements, he will leave your team and look for a better college team.
Another innovative point of EA CFB 26 is the addition of Career Health to players. When your players join in the game, they will suffer some wear and tear damage. And they can use Career Health pool to repair this part of the damage. Once this pool is exhausted, your player will remain injured and enter the injury list, and you cannot send him out. Only until the next season can this pool be replenished.
If your player’s health is empty at the end of the season, his Career Health pool will be reduced next season. Frequent use of a player will affect his career, so you need to make excellent decisions.
The above are the general changes in College Football 26 Dynasty mode. Compared with the previous game, it has made more detailed adjustments, all of which are to allow you to create more brilliant moments in the game.
Two weeks after Dune Awakening went live, the game has received its first major patch, which has made timely changes to many player feedback issues and greatly optimized the current end-game experience.
This change mainly involves Deep Desert, turning almost half of the area into a PVE area. Are players satisfied with this change? Let’s have a look below.
The biggest change is the change to the PVP area, which is Deep Desert. Before the update, the best equipment that players could get in the PVE area was only around T5, and Dune Awakening items required to make T5 equipment also needed to be got from Deep Desert area.
In Patch 1.1.0.17, the PVP area in Deep Desert was reduced by about half, and now the PvE area has been adjusted to the entire southern half of Deep Desert map, from area E2 to area A will now become a PVE area. You can now explore or build bases in these areas without worrying about being besieged by other players.
Control Points and Shipwrecks in PVE areas will still be a small PVP area, so if you encounter other players here, you must be vigilant.
PVE players can now come here almost safely to collect level 6 materials, and the richest areas are still in PVP areas. You can find spice fields and Control Points in PVP areas.
Here are the changes to resource points in Deep Desert:
Although the resources in Deep Desert that have become PVE areas are less than before, it is still much better than blocking PVE players from Deep Desert area.
First of all, this is definitely a good thing for PVE players. PVE players are basically single players. There are only two reasons which they don’t join in PVP: they don’t like PVP content, and they are worried that their weapons and equipment are too backward to beat PVP players.
The number of PVE enthusiasts in Dune Awakening is significantly higher than that of PVP. According to the published data, global players have consumed over than 120 million building parts, manufactured 517,000 ornithopters, and collected 6.11 billion grams of spices. The total area surveyed by players reached 25,529,505 square kilometers, 56,253 milliliters of blood were extracted from enemies, 66,000 players died in sandstorms, 816,000 died in sandworm attacks, and 628,000 died in Deep Desert.
This update allows most PVE players to get better materials, equipment and unique item schematics. They only need to take a little more time than PVP players to get top-level Dune Awakening items.
PvE players with top gear can now go to the PvP area to steal some materials from time to time. However, players who plan to do this must remember that your ornithopter must be at least T5, and you’d better prepare a spare ornithopter in your base, or at least prepare more parts, because you may be shot down by other players at any time.
Many PvP players have complained about this change, thinking that this change will ruin the content of PvP, but in fact, when the change officially takes effect, almost no one complains about this.
Because shrinking the PvP area is also a good thing for PvP players. In the previous Deep Desert PvP area was too large, and you could not meet large-scale PvP players in most areas, and this update compressed the PvP area, making it easier for PvP players to meet each other and then have a random battle.
Although such changes are worthy of recognition, the problem of cheating players rampant in the game is still serious, making it difficult for PvP enthusiasts to get a good gaming experience. Just adding a few PVE areas will not completely solve this problem. Further measures are still needed to combat cheating and improve the gaming environment.
In addition to the changes to the PVP area, there are some adjustments to optimize the gameplay, which will also affect PVP combat.
Rocket Launcher Module will cause your ornithopter to slow down, Scout Ornithopters will slow down by 20% and Assault Ornithopters will slow down by 10%. This is a good thing for single players who drive Scout Ornithopters to PVP areas to steal resources, so it is difficult for PVP players’ Ornithopters to catch up with him.
The second is that if you jump directly from the ornithopter, it will automatically land instead of gliding away. This is to prevent players who suddenly disconnect from the line from losing their ornithopters.
In short, these are some adjustments to optimize the gameplay. However, although this patch was very successful, the combat part of the game was not good enough so far. Whether it is the long-range design or the melee knife combat, it is not very smooth. This is also the reason players prefer PVE content, so I hope that the game can continue to optimize the combat feel.
For most WoW players, Mists Of Pandaria is always in their top three expansions. It was released in 2012 and brought a new race, Pandaren, and a new class, Monk.
The time spent exploring Pandaria is undoubtedly one of the best moments of the game. And 13 years later, World Of WarCraft Mists of Pandaria Classic is about to be released, and if you have played it or heard of it, you can relive your old times in it.
But of course, WoW Mists of Pandaria Classic is not exactly the same as the 2012 version. After all, although it is still the same company, the develope people are completely different. Let’s take a look at its new changes.
World Of WarCraft Mists of Pandaria Classic will be officially released on July 21, when it will replace the current version and allow players to return and explore the world shrouded in fog and mystery, Pandaria.
Unlike the freshness and excitement that Mists of Pandaria brought to players when it was first released, after many years, players have already known all the content of Mists of Pandaria and will no longer feel fresh. The developers naturally understand this, so they provide many services that can be obtained without WoW Classic MoP gold:
In the original version, you had to get your characters to level 90 to get the ability to fly, but in Mists Of Pandaria Classic, you only need to redeem Tome of Four Winds Fight in the store with MoP Classic gold after one of your classes reaches level 90, and then transfer this item to your other lower-level characters to make them fly as well.
Another good news is that you will level up very quickly in MoP Classic, so your main class will reach level 90 very quickly.
Legendary quests in the original game were a bit tedious because you had to participate in raid boss battles to get sigils, now you can collect sigils in Celestial dungeons, which is definitely much faster than before.
Flex Raiding means that you can participate in raids with any size between 10 and 25 people, and its difficulty will also change dynamically. In Mists of Pandaria, you can only participate in the raid with a fixed 10 or 25 people, which requires players to find a reliable partner.
The duration of Cataclysm Classic is shorter than the original Cataclysm. It took players more than a year to welcome Mists of Pandaria, so the progress of MoP will definitely be accelerated. The original version lasted for two years. Now that the production pressure is saved, the story progress of Mists of Pandaria Classic may be compressed to less than a year.
The reputation system of Mists of Pandaria is its downfall, and it has been complained by players because it is too bloated and cumbersome. You have to do a lot of boring things for reputation.
In Mists of Pandaria Classic, the developers intend to streamline this system. Players can get a residence at the beginning without waiting for several months. After one of your characters reaches the maximum reputation level, your other characters will gain reputation faster.
The pre-patch for Mists Of Pandaria Classic is even bigger than the one for Mists Of Pandaria. It will add a pet system and allow you to upgrade your Pandaren monk to level 85 before the release on July 21, allowing you to dominate this season right from the start.
Celestial dungeons are more difficult than normal dungeons. You will even encounter bosses in the raid. Of course, Mists Of Pandaria Classic gold and equipment you can get are much richer than in normal dungeons,and his is undoubtedly a new challenge.
This feature removal will undoubtedly increase the difficulty of the raid. Only players who really understand the raid can pass it. This is undoubtedly very unfriendly news for casual players, but successfully completing the raid can also bring more sense of achievement.
PVP will add more gladiators, and you can get rewards more easily. On the other hand, PVE items will be restricted to PVP, which undoubtedly improves the fairness of PVP.
World Of WarCraft Mists Of Pandaria Class is one of the most classic expansion packs in the history of WOW, and it still enjoys an excellent reputation among players. Whether you have ever been a player of World Of WarCraft or not, Pandaria is worth your visit and exploration.
Dear players, since May Spotlight Drop 5 Program has released, the next one is June Spotlight Drop 1 Program, which focuses on the players who performed very well in each month.
June Spotlight Drop 1 Program is a very short program with only 10 rewards, including 3 players that can be obtained without MLB 25 stubs.
The above are all the rewards for Spotlight Drop 1. The three players in this reward are all Quirks, so whether they are strong or not depends mainly on their attributes.
Colton Gordon will make his major league debut as a starting pitcher for Astros on May 14, 2025. He had an up-and-down month in June. He had a great performance on June 6, which gave him his first win in MLB 25, and he also had a great performance against Twins on June 13, but the left-hander’s performance in the next game against Athletics was a little worse.
As a starting pitcher, 91 OVR Colton Gordon currently ranks 44th in MLB 25. His statistics are very balanced, except for a slightly slower speed. Other than that, Colton Gordon is not far behind the top pitchers.
Jac Caglianone just entered MLB on June 2 of this year, becoming an outfielder and first baseman for Kansas City Royals. He has hit two home runs in his at-bats in June, and in the same game, which undoubtedly proves his value.
Jac Caglianone’s attributes are very good. He has no shortcomings in both contact and power, but judging from his record of hitting two home runs, his power attribute should obviously be higher.
Hunter Goodman is not an MLB rookie. He has already made his debut in the major leagues in 2023. He is currently a catcher and first baseman for Rockies. Hunter Goodman has been in hot form this month, reversing Rockies’ decline, and many fans think he should play in All-Star Game.
Hunter Goodman ranks seventh in MLB 25. He can also play as a left and right outfielder and first baseman. This flexible position selection makes his value far higher than most players who need MLB The Show 25 stubs. His right hand has strong contact and power, allowing him to successfully hit home runs in the game.
Complete eight moments (24 points total)
Complete the optional Extreme Moment: Hit three home runs with Kerry Carpenter in a Hall of Fame game (30 points)
Drop 1 Mission:
May Spotlight PXP Mission:
Stats Mission:
There is a Spotlight Drop 1 Pack in this Program’s rewards, where you have a chance to get the following players:
If you collect all the above players, you will complete two collection missions. Besides the card packs, you can also use MLB The Show 25 stubs to unlock them on the trade market.
Optional collection tasks:
The above is all the content of June Spotlight Drop 1 Program. There will be more June Spotlight series cards released later, and the players will be more powerful than this time, and you can look forward to them.
It has been over than 20 days since the update of CoD Black Ops 6 Season 4, and we will soon usher in the mid-term update of Season 4.
Although the changes brought by each mid-season update will not be as many as the season update, there are still many exciting contents. The new content of this Season 4 includes new modes, new maps and new equipment.
The mid-season update of CoD Black Ops 6 Season 4, according to the pass, may be around June 26, and the specific time is around 9 am Pacific time/12 pm Eastern time/5 pm British Summer Time.
The two weapons previously previewed in season 4 will finally appear in the next update. They are the melee weapon Pickaxe and Olympia Shotgun.
As a melee weapon, the pickaxe can kill with one shot, but has a medium attack speed, which is obviously similar to the cleaver. If you want to understand the difference between them, you can try using them in CoD Black Ops 6 Bot Lobbies.
Olympia Shotgun was a very deadly weapon in Black Ops 3. It can almost kill with one shot at close range, but it must be reloaded frequently. Some players question whether it can be as good as in Black Ops 3. This is unclear, but the developers have retained its barrel and stock attachments, but there are no optical sights, muzzles, under barrels, rear grips, laser guns or ammunition modifications, and It is a bit strange that it is classified as a special weapon.
Many players are looking forward to a brand new map in Season 4 Reloaded, but the developers have confirmed that the new map is the content of Season 5. The new content of the next update will have two new activities and two limited-time activities.
Finally, Players will get the rewards which are according to the points ranking, but the developer has not announced the specific rewards. In addition, the developer confirmed that Grief mode is not a limited-time mode, and there will be more patches to make it more interesting.
One of the two limited-time modes, players will enter the starting room of Moon mode in Black Ops 1. Players can only move on a part of this map and try to survive the zombies.
Players will come to Liberty Falls (a warped version) to challenge the very powerful Super Abomination. If your weapon level is not high enough, then your damage to it will also be reduced. You may have to use COD BO6 Redeem Codes to speed up your weapon upgrades.
Season 4 Reloaded will add two maps, Eclipse and Fringe. Fringe is a map from Call of Duty Black Ops 3, while Eclipse is a brand new map.
Season 4 Reloaded will add Resurgence Rank, which will exist at the same time as Verdansk Rank. There will also be two limited-time modes:
To celebrate the arrival of Season 4 Reloaded, there is currently a Rivals event where players can get weapon attachments, stickers, Weapon XP Tokens and other rewards. Rivals event has been launched on June 19 and will end on July 3. The event will last for two weeks.
Players need to gain experience in Zombies mode, Multiplayer mode, and Warzone mode to unlock milestone rewards. There are a total of 16 rewards and players need to get 622,000 XP to unlock all rewards.
Black Ops 6 Season 4 Reloaded is coming soon, so check your guns to see if they’re still in good shape and show their power to your emeries in the new modes or maps!
Chrono Odyssey is an open world action MMORPG built using Unreal Engine 5. The game incorporates some novel settings, and it can be seen that this Korean company is trying to make changes on their familiar track.
The biggest difference between Chrono Odyssey and previous Korean MMORPGs is that it also tries to put the combat and guidance of Soul series style (yes, it again) into the game.
Chrono Odyssey uses Unreal Engine 5 engine to create a vast open world experience, allowing players to explore it freely. The game combines medieval fantasy style with an unknown alien invasion background to create a unique and attractive game world view.
The open world design of Chrono Odyssey differs from previous MMOs. Rather than letting players follow a main story, it is more like putting players directly in a hostile sandbox world. The main quest will only give players the minimum guidance and require players to defeat the weird creature Void in Chrono Gate. As for how to become stronger? How to get powerful equipment? How to defeat the enemy? These are up to the players to explore.
If you want to defeat the powerful enemies in the main line, you must first take time exploring the map, collecting materials, earning Chrono Odyssey gold, upgrading your character, and then returning to the main city to prepare your equipment and supplements before you have a chance to challenge successfully.
In the process of map exploration, you will occasionally encounter some dungeons. Besides fighting, there will also be some puzzles or platform jumping designs, but there are no archives in the middle. If you make a mistake, you need to start over again. It is quite a test of the player’s patience!
In addition to the main line challenge, the game also designs multiplayer cooperation content, including large-scale outdoor BOSS battles, and tasks that can travel through different timelines and team up with other players. However, in experience, the performance of these cooperative contents still has a lot of room for improvement.
For example, the system has support team formation, but in actual combat, the interaction between players is limited. When a teammate falls to the ground, there is no clear prompt on the screen, and the rescue time is short. If you encounter a fierce enemy, you often miss the rescue opportunity before you can react, making the overall cooperative experience somewhat weak.
In addition, if it is a wild boss, when the boss is defeated, if the player is not in the battle range, even if they are members of the same team, they cannot get any rewards. So if the player dies in the middle of the battle and is still on the way after resurrection, they can only watch their teammates happily receive the reward. Because of the fast battle rhythm, low fault tolerance, and the design that requires multi-person cooperation, such a reward mechanism may be frustrating in the future.
Chrono Odyssey uses a soul-based action combat system that is relatively rare in MMOs. Compared with other MMOs, it emphasizes dodge, block, and physical management. The battle difficulty is much higher. Any small monster on the road may make you see the familiar words “You died”.
Like regular MMORPGs, Chrono Odyssey has six classes:
Each class has three weapons to choose from and can equip two weapons at the same time. The number of skills of different weapons is independent, and they can be used alternately in battle, which greatly expands the skill set that players can use in actual combat.
As far as the current experience is concerned, the enemy’s movements are not smooth, and they will suddenly move or change movements, making it difficult for players to judge. Many attacks have delays in judgment, and even if you have raised your shield to defend or leave the attack range, you will still be hit. I hope the official can solve these problems before the official launch.
Chrono Odyssey is a very ambitious work to set. Whether it is the picture performance, the battle mechanism of time control, or the MMO game design that integrates Souls style, it shows great potential. However, there is still a lot of room for improvement in combat feel, server stability, multiplayer cooperation design, and the overall game reward mechanism and exploration experience. I hope the development team can polish it well before the official launch.