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About Borderlands 4 Money | What, How to Use & Get
Money is the most important part of Borderlands 4's progress because it will allow your character to have more guns, equipment, and ammunition to complete all combat missions. And it can also be used to upgrade all the equipment you have, so that your character is prepared to face any severe challenges.
Of course, in Borderlands 4, which has an action role-playing style, some necessities of life also require you to spend some money to obtain them. Therefore, figuring out how to make money effectively becomes the most important thing for you in BL4 besides combat.
The most effective at getting game cash is farming boss or Ripper Drill Site encounters, which can offer a nice batch of high-quality loot from these battles. Then carry them to sell at any of the vending machines next to the nearby Encore machine for a lot of cash.
If you want to avoid the grind of repeated battles, you can also get some money as a task reward by completing some contracts on the bounty boards in safe zones. Although the amount provided to you is small, it is stable.
Or go directly to EZG.com to get a lot of Borderlands 4 Money for sale. This is currently the easiest and most convenient way to ensure that you can successfully get through some super difficult or complex campaign parts.
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Borderlands 4 Story Pack 2 and Bounty Pack 5: Loveless, Amara, Providence, New Bosses and Pearlescent Weapons
Borderlands 4 Story Pack 2 and Bounty Pack 5 will launch on September 10, 2026, on PlayStation 5, Xbox Series X|S, and PC, bringing brand new content. If you own Borderlands 4 Super Deluxe edition, Story Pack 2 and Bounty Pack 5 are already included. Otherwise, you'll need to acquire them separately.
This article will provide a detailed breakdown of the content of Borderlands 4 Story Pack 2 and Bounty Pack 5 to help you decide whether to get them.

Story Pack 2
Story Pack 2: FL4K and the Last Resort has two parts. The first part includes a new story, the new area of Providence, quests, events, equipment, etc., and is priced at $19.99. The second part mainly features New Playable Vault Hunter and is priced at $9.99.
Story and Setting
Borderlands 4 Story Pack 2 DLC takes players to Providence, a remote tropical island resort located near an active volcano. Once a luxurious retreat built for those chosen by Time Keepers, it has now become a battlefield.
Tediore corporation has dispatched an expedition to the island in an attempt to seize a valuable resource called Ordonite and has established a strong military presence in the region.
The story centers on FL4K, who returns to carry out a rescue mission. His loyal Skager companion, Mr. Chew, has been kidnapped by Tediore soldiers during a hunt.
Tediore corporation plans to extract Mr. Chew's artificial intelligence, and FL4K will not stand idly by. Players will fight alongside FL4K to rescue Mr. Chew and teach the corporation a brutal lesson.
New Zone: Providence
The new map, Providence, in Borderlands 4 emphasizes vertical space and boasts a unique visual style. Unlike the green and gold color scheme typical of Borderlands series, Providence's design is inspired by neon-lit 1980s Miami, with sapphire-colored trees, purple rocks, and pink sunsets dotting the map.
Players can use ziplines to traverse lush jungles, quickly ascending to the treetops to find new combat positions and gain tactical advantages.
The development team also mentioned that players can combine different movement methods to become exceptionally agile, such as gliding from zipline to gliding, then using a grappling hook to dash, and finally returning to the zipline.
The island features a volcano, which Tediore has transformed into a fortified combat base. However, the volcano remains active, spewing Ordonite-rich lava across the island. Sometimes, lava will strike the ground during new world events, spawning mini-bosses.
New Enemies and Bosses
Tediore will deploy a massive army to fight against players. First, there are Deadframes, soldiers wearing exoskeletons who will continue fighting even if their organic parts are destroyed.
Then, players will face heavy mechs equipped with various weapons. These mechs can empower allies and call for reinforcements during combat; they will continuously spawn as long as the commander survives and signals for reinforcements.
This adds a new strategic dimension to the game, requiring players to decide which enemy to prioritize attacking at any given moment.
In addition, players will face five elite managers commanded by Lieutenant Harmony. However, reaching Lieutenant Harmony's location is a challenge in itself, as Tediore has transformed Providence's volcano into a war base.
Players must eliminate Tediore's regular soldiers, massive war machines, and the elite managers leading them to have a chance to challenge DLC's final boss. If you find this process difficult, you can spend Borderlands 4 money to acquire high-damage gear or reallocate your Vault Hunter skill points to change your build.
New Activities
Providence introduces a new event called Digiverse World Event, allowing players to enter Tediore's digital world servers and eliminate enemies before they appear in the real world by infiltrating the digital space.
The digital world is a digital space connected to Tediore Corporation, where digital units will appear in swarms, requiring players to eliminate them quickly.
New Loot
Players who survive the treacherous wilderness of Providence and the occupation by Tediore army will receive powerful new gear. This Story Pack 2 DLC includes 18 pieces of Legendary gear, including two brand-new Pearlescent weapons: Astonisher Ripper shotgun and Vladof Quadratus heavy weapon.
Pearlescent is an extremely rare loot category in the series, making these two weapons among the most coveted rewards in this DLC.
New Playable Vault Hunter: Loveless the Hacker
Borderlands 4 welcomes its second new playable Vault Hunter - Loveless the Hacker, a former hacker for Anxin organization who has now become an assassin.
Loveless possesses cutting-edge cybernetic enhancements and has merged her consciousness with a digital virus she created. This self-aware digital virus can be digitized and materialized, becoming a deadly extension of her pursuit of perfection, thus granting her a unique fighting style.
Her abilities include summoning digital Wyrms to fight alongside her, cloning herself, becoming invisible, and throwing shurikens that infect hordes of enemies, causing plague-like corrosive damage.
After DLC's release, Loveless will be available to players throughout all content in Borderlands 4, possessing her unique traits, active abilities, skill tree, and cosmetic items. It's important to note that she must be acquired separately and is unrelated to Story Pack 2 content.
Bounty Pack 5
Bounty Pack 5 will also be released on September 10, 2026, priced at $5.99. It is also divided into two parts. The first part is a replayable quest featuring the witch Amara from Borderlands 3.
She will investigate the phase rifts and instability caused by the arrival of Elpis in Kairos, tracing the source back to Vile Lictor's old laboratories. Players will return to Elpis to uncover the truth.
Bounty Pack 5 adds a new boss, Vile Grasp, as well as two mini-bosses and a new type of evil enemy. Rewards include a new Pearlescent weapon - the AeroDramatic Torgue Shotgun - and six new Legendary items. Upon completion, players will also unlock a Vault Hunter Skin, a Vehicle, and an ECHO-4 Drone Skin.
The second part is Vault Card 5, sold separately. It offers 24 cosmetic items and 4 resettable Legendary gear items. Rewards do not expire and have no time limit.
This concludes our analysis of Borderlands 4 Story Pack 2 and Borderlands 4 Bounty Pack 5. This DLC will be released alongside 1.10 update. This update will raise the level cap by 10 for all Borderlands 4 players, providing greater flexibility for Vault Hunter character building. Let's look forward to it!
Borderlands 4 Bounty Pack 4 Isn't Just Adding More Guns, It's Fighting a Bigger Problem
Borderlands 4 Bounty Pack 4 is set to launch on July 30th, bringing another content expansion to this highly anticipated looter shooter game.
As a crucial part of the game's ongoing operations, Bounty Pack series has always been tasked with supplementing equipment and expanding gameplay, and the fourth Bounty Pack clearly aims to do even more.
Based on currently released information, Gearbox hopes to break free from the past "play once, farm for gear, and then leave" mentality of Bounty Pack through new boss designs, mission structures, and a dynamic ending mechanism.
This directional shift is commendable, but the real question is: can these changes solve Borderlands 4's long-standing content loop problem?

New Gear and Looters
Bounty Pack 4 continues the familiar content formula of Borderlands series.
New bounty missions, mini-challenges, a final boss battle, and a batch of brand-new legendary gear will be added. Currently known content includes 6 legendary items and 1 Jakobs Pearlescent weapon, along with World Card rewards and a large amount of cosmetic content.
For players who enjoy exploring builds, new gear is always highly appealing, especially Jacobs series weapons, which have consistently enjoyed an excellent reputation. The actual performance of new weapons will be a key focus after release.
However, after years of gear cycles in Borderlands series, players are no longer as easily satisfied with simply farming more guns.
Many past DLCs have suffered from similar issues: new maps seem exciting, and there's a wealth of new gear, but once players get the endgame gear, they quickly lose their reason to return.
For looter games like Borderlands 4, which emphasize long-term play, this one-time consumption problem remains. Gear can attract players to content, but it's difficult to sustain the content's lifespan on its own.
Boss Battle Design
The biggest change in Murderers and Acquisitions comes from the boss design.
In the past, some boss battles in Borderlands often fell into a simple cycle: increase health, increase damage, and then wait for players to solve the problem with stronger gear. For looter games, this design reflects gear progression, but it inevitably leads to fatigue after a while.
This time, the official Borderlands 4 team explicitly stated their intention to add more mechanics, puzzles, and interactive elements to make boss battles more engaging.
The development team hopes that players will need to observe, judge, and react when facing bosses, rather than simply holding down the fire button until the enemy falls.
This direction aligns perfectly with player's expectations.
The most appealing aspect of Borderlands 4 has never been just the sheer number of weapons, but also the creatively designed combat environments.
If boss battles truly utilize the environment, mechanics, and character abilities, then grinding for gear will become more meaningful.
Of course, the developers also need to address a genuine issue: gear strength.
When players enter combat with a meticulously crafted top-tier build, even the most complex mechanics can be overwhelmed by sheer firepower. How to make boss mechanics truly influence the pace of combat is key to the success of Bounty Pack 4.
Dynamic Boss Mechanics
Another noteworthy design feature of Bounty Pack 4 is the dynamic boss battle.
Based on currently available information, the final boss may change based on the player's choices during the mission. For example, whether a player defeats certain objectives and how they progress through a quest can all influence the final battle outcome.
This idea sounds good. For a looter game, repetitive challenges are a core gameplay element. If each quest entry brings changes because of different choices, Borderlands 4 players will certainly have more reasons to revisit the content.
However, the key lies in the degree of change. If players are simply repeating the process to fight another boss and obtain another set of rewards, this design easily becomes another form of repetitive labor.
What truly keeps players engaged is the sense of impact their choices.
Players want to see their decisions change the story's development, character relationships, and even the state of an entire area, not just the final few minutes of combat.
Currently, Bounty Pack 4 is attempting to incorporate more RPG elements, but it needs more content to support this direction.
Long-Term Engagement Design
The most obvious problem with Bounty Pack series in the past has been the lack of long-term engagement.
After completing quests and obtaining equipment, players rarely actively return to these areas. The reason is simple: besides continuing to grind for equipment, these places lack sufficiently rich activities and haven't formed an independent game ecosystem. This is a rather unfortunate issue for a title like Borderlands 4.
Excellent expansion content should keep players wanting to return even after they've finished the game. Random events, hidden challenges, special activities, and even more world interaction can all be ways to maintain the map's vitality.
If an area can only attract players with a few legendary items, its lifespan will naturally be short. It remains to be seen whether Murders and Acquisitions can break this cycle.
Player Feedback
According to information revealed by the development team, they have recognized the lack of replay value in Bounty Pack and are attempting to adjust it through boss mechanics and quest design.
This is commendable. At least in terms of direction, the developers are focusing on the issues players are genuinely discussing, rather than simply piling on more gear.
However, Borderlands 4 faces significantly more complex problems.
Players expect not only more DLC content but also richer world activities, a more logical gameplay loop, and more active community communication.
Murders and Acquisitions seems like a signal: the developers are beginning to try to change their past content model.
With Bounty Pack 4, Bounty Pack 4 took the right step, but players still need to see if the developers can maintain this momentum.
A Fan-Favorite Vault Hunter Is Returning to Borderlands 4 With a New Story and Fresh Rewards
Borderlands 4 content updates are gradually being rolled out, and Gearbox recently announced two important expansions in a new official interview: Bounty Pack 4 Murders and Acquisitions and Story Pack 2 FL4K and the Last Resort.
The former will launch on July 30th, bringing players new story missions, boss challenges, and gear collection; the latter will arrive on September 10th, bringing back the beloved Beastmaster FL4K from Borderlands 3 to Kairos arena.
Based on the currently released information, these two DLCs serve different purposes.
Bounty Pack 4 is geared towards players who enjoy grinding for gear and challenging bosses, enhancing the late-game experience with a replayable story mission; Story Pack 2, on the other hand, focuses on character storylines, unfolding a new adventure around FL4K's return.

Bounty Pack 4: Murders and Acquisitions
The story of Murders and Acquisitions takes place in the polluted desert region of Toxic Scowl in Kairos.
This already dangerous area has become even more chaotic because of a conflict between two Ripper factions. Borderlands 4 players will assist Levaine, the leader of Electi, in handling a seemingly simple yet unpredictable factional conflict.
On the other side of this conflict is a special group of Rippers known as The Flock. They were once members of an organization notorious for violence and killing, but have now chosen to abandon their past way of life and establish a peaceful community in Toxic Scowl.
However, their new life did not last long. The nearby Order facility was seized by another, more radical Ripper group, The Blasphemers, and the conflict between the two sides quickly escalated.
Borderlands 4 players must help Levaine resolve the issues between the two factions while uncovering the resources and secrets behind Order facility. In this process, besides facing the distinctive Ripper characters, players will also encounter crazed bandits affected by the contaminated salt.
Bounty Pack 4 introduces some choice elements into its mission design. Players will encounter "A or B" choices as they progress through the story. These decisions won't change the overall plot, but they will affect some dialogue and combat.
While this design doesn't feature large branching storylines, it's enough to add some freshness to a bounty mission game that emphasizes replayability. When retaking the mission, players can try different choices and experience different combat variations.
Completing Bounty Pack 4 missions will reward players with a new Vault Hunter universal skin, a vehicle, and an ECHO-4 drone skin. Additionally, Toxic Scowl area will unlock a new boss and three mini-bosses for farming new gear.
This update also adds a Pearl-tier weapon, PRISM, a Jakobs sniper rifle. Furthermore, six Legendary items have been added to the loot pool.
The charm of Borderlands has always come from the surprise of "finding a game-changing weapon." After this update, many players who enjoy exploring builds are expected to return to the game because of the new equipment, reinvesting hours in exploration and research.
As equipment combinations continue to be adjusted, accumulating resources such as Borderlands 4 Money will become even more crucial during character development.
Vault Card 4
Besides story missions, Bounty Pack 4 includes Vault Card 4 content. This system primarily revolves around long-term play rewards. After activating a Vault Card, players can gain experience points to level up and gradually unlock various equipment and cosmetic rewards.
Vault Card progression is tied to normal gameplay activities. Simply exploring the world, clearing enemies, and completing quests will contribute to your progress, without requiring any additional challenges or objectives.
Vault Card 4 offers a variety of new rewards, including four legendary items with reconfigurable stats.
Furthermore, Vault Card 4 adds numerous cosmetic rewards, including unique headgear for each Vault Hunter in the base game, four universal character skins, five weapon skins, five vehicle skins, four ECHO-4 drone skins, and two drone attachments.
For players who enjoy collecting cosmetic items, this content provides an additional long-term goal.
Story Pack 2: FL4K and the Last Resort
If Bounty Pack 4 represents a supplement to the combat content of Borderlands 4, then Story Pack 2 FL4K and the Last Resort feels more like a character return.
FL4K was one of the most popular Vault Hunters in Borderlands 3, leaving a lasting impression with his mechanical body, animal companion, and unique hunter charisma.
In the new story, FL4K continues his hunt in Kairos and begins searching for his missing Skag companion, Mr. Chew. While following clues, FL4K arrives at a volcanic resort on a tropical jungle island, which happens to be part of Tediore Corporation's secret infiltration plan. The seemingly peaceful resort hides new dangers.
The official Borderlands 4 story details are currently limited, but it's confirmed that FL4K will return as a key character in this story. Players will see how FL4K has changed over the years, including his appearance and his state after more combat experience.
For veteran players, the storyline of finding Mr. Chew is emotionally resonant, as FL4K's relationship with his animal companions has always been the most distinctive aspect of the character.
Meanwhile, Story Pack 2 will also introduce a new Vault Hunter character, Loveless the Hacker. She will appear as part of Vault Hunter Pack, bringing a fresh gameplay experience.
Currently, the official information regarding her skills and combat style is limited, but as a brand-new character, she will undoubtedly be a major highlight of future updates.
With the new battles against Toxic Scowl and FL4K's renewed journey to find his companions, the world of Borderlands 4 will continue to expand.
For players anticipating new gear, new challenges, and the return of classic characters, the next few months may be the most exciting time for Kairos.
Borderlands 4 Bounty Pack 4 Launches on July 30, But Can It Bring Players Back?
The latest bounty pack for Borderlands 4 is about to be officially revealed. The official announcement states that a live interview broadcast on July 23rd will focus on Bounty Pack 4: Murders & Acquisitions, where the development team will provide their first in-depth look at the pack's contents.
Currently, the official details are still limited, but judging from the title and the style of previous expansions in the series, this Bounty Pack will probably continue to enhance Borderlands 4's signature elements: a crazy storyline, unique enemies, and a grind-heavy loot experience.
With many players already reaching the end of the main story, the appeal of future updates may hinge on whether Bounty Pack 4 delivers a meaningful and refreshing experience.

Release Date
The official decision to announce Bounty Pack 4 a week in advance through the live interview is clearly aimed at generating buzz before its official release on July 30th.
Past expansions for Borderlands 4 series haven't simply added a few quests; they've often created independent adventures around new themes.
From the classic DLC for Borderlands 2 to multiple story expansions for Borderlands 3, the developers have consistently excelled at using absurd settings and dark humor to create new gaming experiences.
Therefore, this live interview is worth paying attention to not only for the new content, but more importantly, for how the development team will explain the positioning of Bounty Pack 4.
If it's just a regular content update, player expectations may be limited; however, if the developers can showcase new gameplay mechanics or unique areas, the appeal of this Bounty Pack will significantly increase.
Furthermore, Bounty Pack 4 will be released simultaneously with Patch 1.9. Besides paid content, whether the patch update will bring character balance, gear system improvements, or gameplay optimizations is also worth watching.
From a long-term perspective, the developers have already announced subsequent content, including Story Pack 2, Bounty Pack 5, and the new Vault Hunter Loveless.
Bounty Pack 4 is more like a mid-term test: it needs to prove that Borderlands 4 can not only attract players with initial hype but also can sustain its success.
New Content
While the official announcement remains shrouded in mystery, the name Murders & Acquisitions hints at several possibilities.
First, a new storyline is almost certain.
The keywords Murders and Acquisitions align perfectly with Borderlands 4 series' long-standing satirical style regarding capital, corporations, and eccentric forces.
Bounty Pack will likely revolve around a large organization or business empire, blending absurd comedy with crime drama.
More than simply increasing the number of missions, players are looking forward to a new adventure with a distinct theme. After all, the charm of Borderlands 4 has never been just about shooting; it's about its unique characters, exaggerated storylines, and unexpected mission design.
Secondly, new bosses and enemy types will be a key focus. New bosses are always a central topic of discussion when Borderlands 4 releases expansions. If Bounty Pack 4 features combat with unique mechanics, rather than simply increasing health and damage, it will likely better meet player expectations.
For long-time players, gear remains the most crucial element. New legendary weapons, new class combinations, and new grinding targets are the key factors determining the lifespan of a Bounty Pack. If Bounty Pack 4 can add new gear that truly changes the build experience, its value will significantly increase.
Community Expectations
Judging from current player discussions, Bounty Pack 4 faces considerable expectations and pressure.
Supporters hope the developers will continue to leverage the series' strengths, combining the fantastical world, new weapons, and exhilarating combat. For these players, as long as Bounty Pack 4 retains the characteristics of Borderlands 4, it will be a worthwhile expansion.
However, another group of players is more concerned about the amount of content and its long-term value. Players' expectations for paid DLC have increased; simply providing a few hours of story and some gear rewards is unlikely to satisfy core users.
Especially after Borderlands 4 has already released multiple patches, how the expansion demonstrates value will be a crucial factor in players' getting decisions. In fact, players are concerned not only with the length of the story but also with whether the new content provides a reason to continue playing.
For example, more diverse farming objectives, a more reasonable reward cycle, and more efficient ways to acquire Borderlands 4 Money will all influence whether players are willing to invest their time in the game long-term.
Deluxe and Super Deluxe Edition players naturally expect a wealth of additional content, while those who acquiring Bounty Pack separately will be more concerned about whether their money is well spent.
Based on current information, Bounty Pack 4's biggest advantage is its clear theme.
However, because DLCs and expansions released since Borderlands 4's launch have provided players with a positive experience, there is now a high demand for new content.
However, whether it will ultimately receive widespread acclaim depends on whether the developers can deliver a fresh experience that exceeds expectations.
If the developers can deliver an engaging storyline, powerful gear, and a sufficiently rich gameplay loop, Bounty Pack 4 has the potential to become a key driver of the game's resurgence in popularity. For Borderlands 4, this is not just the release of a Bounty Pack, but also an opportunity to prove its long-term viability.
Avoid These 10 Absolutely Worthless Weapons in Borderlands 4 Right Now
In Borderlands 4's equipment system, the actual combat effectiveness of some items does not match their rarity or difficulty of acquisition. By analyzing the mechanics, trigger conditions, and performance in Ultimate Vault Hunter Mode, it's possible to identify items that are difficult to use effectively in actual combat.
Borderlands 4's equipment design continues the series' innovative style, but some mechanics result in negative experiences or excessively high operational costs. Balance adjustments in Borderlands 4 are still underway; understanding the characteristics of these items will help in more rationally planning your deck building strategy.
Based on the consistency of Borderlands 4 Items mechanic, the ratio of positive benefits to negative effects, and actual usability at higher difficulties, the following ten pieces of equipment are considered low-tier in Borderlands 4 (ranked from worst to slightly better):
1. Soul Survivor
2. Buoy
3. Sideshow
4. Rafa's Filántropo Class Mod
5. Colatus Blode
6. Extra Medium
7. Potato Thrower IV
8. Kaleidosplode
9. Compleation Shield
10. Prince Harming
1. Soul Survivor
This pistol is of Pearlescent rarity. Its damage bonus is increased for each teammate in "Fight for Your Life!" state. Without this condition, its base damage is lower than that of a purple pistol of the same rarity.
In a four-person party, three teammates must be down simultaneously to fully trigger the bonus. In actual combat, achieving this condition is quite difficult, and the team's overall combat capability significantly decreases while teammates are downed.
Even with all buffs active, its damage output still cannot surpass some non-Pearlescent weapons. This weapon is relatively difficult to obtain, making it a rare but less practical item in Borderlands 4.
2. Buoy
This grenade module hovers in the air for about ten seconds after being thrown, detonating only when an enemy touches it. Its flight speed is slow, its blast radius is small, and its damage is insufficient to pose a significant threat to ordinary enemies in Ultimate Vault Hunter Mode.
Obtaining these Borderlands 4 Items requires repeatedly challenging Boss Vearaxis, a time-consuming battle. While grenade modules are designed to provide area damage or crowd control, Buoy's trigger relies on enemies actively approaching, and most enemies in Borderlands 4 tend to attack from a distance, resulting in a low actual trigger frequency.
Compared to other grenades of the same rarity, Buoy's damage and ease of use are both low.
3. Sideshow
This pistol, manufactured by Tediore, creates a bubble with "Shoot Me" logo during reloading, in which the weapon floats. Shooting the bubble causes the weapon to move back and forth, accompanied by a laughter sound effect. The reload animation is lengthy, during which the player cannot attack normally.
The weapon's base damage is low, resulting in poor kill efficiency even with a character build focused on explosives. Additionally, an extra model spawned during reloading may appear near the character's head; shooting this model can damage the player, whether by enemies or allies. This weapon has a high drop rate and is commonly found in the reward pool of Legendary Bounties.
4. Rafa's Filántropo Class Mod
This job mod generates a free grenade when an active skill is retired. Some grenade mods in Borderlands 4 have a risk of self-inflicted damage because of variations in blast radius, delay, or damage.
Grenades are randomly generated without specifying their type; players cannot predict their landing point or element. In high-intensity combat, unexpectedly generated melee grenades may cause the player to enter a "Fight for Your Life!" state.
Compared to other class mods that provide stable damage increases, damage reductions, or skill cooldown benefits, the positive benefits of this mod are unclear, while the negative risks are objectively present.
5. Kaleidoscope
This shotgun, crafted by Maliwan, fires slow-moving spherical projectiles that explode in a small area upon impact. Its base damage is lower than that of white shotguns of the same level. Even with the bonus protection stat, its damage output is insufficient to effectively eliminate enemies in Ultimate Vault Hunter Mode.
The slow trajectory makes it difficult to hit moving targets at medium range, while close-range combat puts significant pressure on the player's survivability. Compared to Maliwan's many powerful items in Borderlands 3, this equipment is significantly less efficient in terms of damage output.
6. Extra Medium
This shield drops from a Vault Boss. Its effect is to release an Element Nova when the shield is depleted. In Ultimate Vault Hunter Mode, this Nova deals low damage, has a small effective radius, and its health reduction effect on most enemies is negligible.
The accidental damage from regular firearms usually far exceeds Nova's output. Many Nova-type shields in Borderlands 4 suffer from insufficient damage, and the extra mid-section, being a boss-exclusive drop, exhibits a significant gap between its effectiveness and its difficulty of acquisition.
7. Potato Thrower IV
This weapon fires potato projectiles. Its single-shot damage is extremely low, having almost no effect on enemy health in Ultimate Vault Hunter Mode. This design leans more towards fun than practical use. It fails to provide effective firepower when efficient completion of challenging high-difficulty content is required.
8. Cold Shoulder
This rifle belongs to Moxy series. Its bullet spread is large, resulting in a low actual hit rate. Even when it occasionally hits an enemy, the single-shot damage is low. The weapon has a chance to generate freezing bubbles around the target, freezing nearby enemies.
However, because of bullet spread issues, frozen enemies remain difficult to hit consecutively. This equipment's design differs from some classic weapons in Moxy series, which are characterized by accuracy and high damage. In Borderlands 4 Items, this weapon's hit rate and damage output are not advantageous.
9. Compleation Shield
This shield drops from Battle Wagon. Its unique mechanic is that whenever the shield is fully charged, it automatically loses one armor segment. This effect does not provide any positive benefits.
Harlo's Elephant's Foot skill requires the entire shield to break, not just a single armor segment. If the shield has a Scavenger or Overshield affix, the actual trigger frequency of these affixes is affected because it cannot remain fully charged.
10. Prince Harming
This SMG is crafted by Ripper. Its effect is: hitting an enemy inflicts self-damage on the user and applies a stack of Cruelty.
Upon defeating an enemy, each stack of Cruelty restores a certain amount of Overshield, up to a maximum of 30 stacks. Gearbox previously adjusted this, reducing the self-damage percentage from 5% to 1.5% of damage dealt, while increasing base damage by 24%.
However, in Ultimate Vault Hunter Mode, the character's base damage output is high, and the 1.5% self-damage percentage, accumulated over consecutive hits, is still significant. Overshield restoration requires the weapon to secure a kill, and self-damage continuously depletes the player's effective health, creating a contradiction in gameplay.
In Borderlands 4, several other pieces of equipment also have low practical effectiveness. These items may have issues such as demanding trigger conditions, insufficient damage, or noticeable negative effects.
The above ten pieces of equipment demonstrate low practical value in Borderlands 4. Players should prioritize other equipment that provides more consistent benefits when building their characters. Future balance patches may adjust the values or mechanics of some of these items.



