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With World Cup in full swing, football fans are not only closely following the matches but also paying close attention to the upcoming football game - EA SPORTS FC 27.
As the official release date draws closer, more and more information about FC 27's new features is being revealed, either by fans or leaked online. For example, the game will add a Hall of Fame, adjust Rush mode, and enrich player types.
Below, I will introduce these latest developments one by one.
New Hall of Fame Cards
According to various leaks, FC 27's Ultimate Team (FUT) may introduce a brand new player card category called Hall of Fame - this is almost a certainty.
Card Introduction
This new card category will be on par with the existing Icon Cards and Hero Cards. So, what are the differences between these three?
Icon Cards feature universally acknowledged all-time greats; while Hero Cards pay tribute to players with memorable moments and iconic performances in specific tournaments.
However, what makes Hall of Fame Cards different? According to player leaks, this series won't just focus on star players with dazzling accolades, but rather on players who have left an indelible mark on fans through their personal charisma, unforgettable moments, and unique personalities.
Players Involved
So, who might be added? According to reports, the following players are currently undergoing internal testing for Hall of Fame induction in FUT 27:
Mario Balotelli, a gifted but controversial player, and a well-known "hot topic" among FUT players.
Alexandre Pato, the former "Brazilian Golden Boy," who amazed the world during his time at AC Milan. Although his career declined due to injuries, he holds a high place in the hearts of veteran fans.
Marouane Fellaini is renowned in the football world for his crucial headers and is considered by countless football fans to be the best player.
Furthermore, according to leaks, Hulk, Daniel Sturridge, Hatem Ben Arfa, André Schürrle, and Adel Taarabt are also on the testing list.
Regardless of who is added to Hall of Fame cards, players will need to spend a considerable amount of coins to obtain these cards, and it's not easy for new players to collect coins. You can pre-order FC 27 Coins from EZG.com. We offer large quantities of coins at the lowest prices.
Rush Mode Adjustments
Another piece of news regarding FIFA 27 is that the game will be adjusting Rush gameplay.
Rush Gameplay Introduction
Rush is a 5v5 mode from FC 25 and FC 26. This match takes place on a small pitch, with each team consisting of 4 players and 1 AI. A Rush match lasts only 7 minutes, with no halftime break, making it very fast-paced and requiring players to maintain a high level of concentration. In FC 26, Rush gameplay primarily existed in Ultimate Team (FUT) mode, Clubs mode, Manager Career mode, and Kick Off mode.
Adjustments and Reasons
According to current leaks, FC 27 may remove Rush mode from Ultimate Team mode
Rush mode will not disappear from the game entirely. Besides continuing to exist in the other modes, it may also be integrated into the game's developing Open World mode - The Grounds - as an activity or gameplay module within the open world.
However, we do not know the reason for its removal from Ultimate Team mode. Players speculate that the reasons may include the following:
First reason: This is to make Ultimate Team style more focused. FUT gameplay has always been primarily based on standard football matches, and Rush, as a fast-paced 5v5 variation, feels somewhat out of place in FUT.
Second reason: fulfilling the content of an open world. EA is developing a football open world similar to The City in NBA 2K series, called The Grounds. Incorporating Rush gameplay will enrich the open-world experience.
Expanding Teams and Players
First, a new team will be added to the game in England: York City. They are an old team that appeared in FC 16, and they will be returning.
In Germany, Fortuna Köln and Würzburger Kickers, teams that appeared in FIFA 19 and FIFA 21 respectively, will be returning.
In addition, many other players and teams may be added to FUT 27, which will not be listed here.
Furthermore, based on EA's trends over the past few years, it is almost certain that FIFA 27 will continue to increase the presence of female football players in Ultimate Team.
A significant signal is that in FUT 24, Sam Kerr and Alexia Putellas already boasted a score of 91, making them among the highest-rated players in the entire game; in FC 25, Aitana Bonmatí also achieved a score of 91, while Alexia Putellas and Sam Kerr both scored a high 90.
It's reasonable to speculate that in FC 27, EA will continue to expand the coverage of female soccer players in Ultimate Team - potentially more female soccer players will receive special cards, and the lineup of female soccer legend cards may be further expanded.
This concludes the introduction to the new features of EA SPORTS FC 27. It's worth noting that the above information is largely still in the internal testing phase or is simply information leaked from player forums, and may differ from the final version we see.
Rakiata's Flow is a Tier 0 Lineage Support Gem, and since Patch 0.5.0, it has become one of the most sought-after items in PoE 2. Its power is immense, reversing enemy elemental resistances. This means that bosses with 50% elemental resistance will actually take damage equivalent to -50% resistance, resulting in a huge damage multiplier that increases with enemy tankiness.
This makes Rakiata's Flow a must-have for mainstream elemental builds like Comet, Lightning Arrow, and Spark. Due to its power and rarity, it commands a high price in Return of the Ancients, reaching 85-100 Divine Orbs.
This article will teach you how to obtain Rakiata's Flow in Path of Exile 2 Patch 0.5.0. Let's take a look.
Rakiata's Flow Mechanism
This gem is very powerful against enemies with high resistances, but it has a negative effect on enemies weakened by negative resistances. If an enemy has -30% fire resistance, their fire resistance will be treated as +30%, which will actually reduce damage.
When Rakiata's Flow interacts with other mechanics, such as resistance penetration, the order of activation is crucial. If Rakiata's Flow takes effect first, monsters that originally had +30% resistance will have their resistance reversed to -30%, and resistance penetration will have no effect because the resistance is already negative.
If the penetration effect takes effect first, it will reduce the +30% resistance to 0% before the reversal, making Rakiata's Flow useless in this situation. Therefore, in Path of Exile 2 Patch 0.5.0, builds using Rakiata's Flow should generally avoid investing in penetration.
Understanding Drop Source
Rakiata's Flow does not drop randomly in PoE 2 Patch 0.5.0; it is only dropped by a specific endgame boss - Manoki, the Chosen - located on a special anomalous map called Jade Isles (the official name of Eye of the Storm map node). The map level must be 15 or higher.
Eye of the Storm appears in your Atlas as a map node surrounded by a raging storm cloud, which you cannot immediately enter. To unlock it, you must first clear adjacent maps with Karui Totem icon. Each completed adjacent map disables a totem. Once all surrounding totems are disabled, the storm dissipates, and the central map becomes accessible.
Maximizing Drop Strategies
Because this item's drop is tied to a specific boss, standard map optimization methods focusing on monster count or density are ineffective. You need to focus on boss-specific mechanics and multiple-run strategies.
Optimize the Map
The key to maximizing the drop rate of Rakiata's Flow lies in increasing the quantity of items dropped by map bosses and improving the probability of rare item drops.
First, you need to use high-tier waystones, prioritizing those with a high increase in the drop rate of waystones, ideally exceeding 120%. This attribute is crucial as it directly affects the probability of bosses dropping rare gems.
Then, place Precursor Tablets in the towers affecting Eye of the Storm, prioritizing those with the Increased Quantity of items dropped by Map Bosses modifier.
Stacking two or three of these tablets with other boss-specific affixes can significantly increase the quantity of items dropped by bosses. One thing to note is to avoid using tablets that increase monster numbers or monster density, as they do not help with map clearing.
In addition, Visions of Paradise Tablet is the most important investment in this strategy. Its main function is to remove radiation from completed map nodes without consuming the map itself. This allows players to re-challenge high-yield map layouts twice, doubling their chance of obtaining Rakiata's Flow in PoE 2.
Visions of Paradise Tablet in Path of Exile 2 Patch 0.5.0 generally costs between 1 Divine Orb and 7 Divine Orbs. For players focused on farming maps, this is a worthwhile gamble. If you don't have enough reserves, you can buy Path of Exile 2 Divine Orbs from EZG.com, which provides the fastest and safest way to obtain them.
Atlas Passive Tree
Atlas Passive Tree provides several crucial nodes because they directly increase the drop rate of rare auxiliary gems.
Memories of the Marakth and Memories of the Karui, these two passive skills each provide a 15% chance for map bosses to drop additional auxiliary gems. Combining these two techniques provides a total of 30% extra chance to obtain Rakiata's Flow, so be sure to allocate these two skill points before challenging Eye of the Storm.
Azmeri Spirit Possession
A more advanced and riskier technique is to add an Azmeri Spirit to the map and lure it to the boss's location, causing it to possess the boss. Possessed bosses will have significantly increased drops in both rarity and quantity. However, this also makes the fight much more difficult and time-consuming.
This concludes the article on how to obtain Rakiata's Flow in PoE 2 Patch 0.5.0. If you know more, follow EZG Facebook; there are also occasional giveaways - don't miss out, join now!
Farming Rakiata's Flow in Patch 0.5.0 Return of the Ancients is a high-risk, high-reward activity. Players need to know how to farm specific bosses and maps. However, you still need to be prepared for a long battle, as the drop rate of Rakiata's Flow is very low. Good luck, and I hope you who have just finished reading this article can get the items you want soon.
Path of Exile 1 will launch the limited-time event Return of the Ancestors on June 25th. This is the most significant return of Trial of the Ancestors since Patch 3.22. For many veteran players, TOTA has always been one of the most distinctive league mechanics in Path of Exile 1 history.
With an event duration of only three weeks, the gameplay will be more compact, allowing you to experience a complete cycle of progression and challenge in a short time. However, the significance of Return of the Ancestors is clearly more than just a simple nostalgic event; it's more like a validation and data test of the mechanics for Path of Exile 2.
For new players who have never experienced TOTA, this may also be an important opportunity to understand the future PoE trial system. The specific operation of POE Return of the Ancestors may differ somewhat from before, but most of the currently known rules and strategies can still refer to the original TOTA gameplay system.
PoE 2 Related
PoE 2 may have three different Trial systems in the future: Trial of Sekhema, Trial of Chaos, and Trial of the Ancestors. Therefore, the official reopening of TOTA in PoE 1 is likely a test of the relevant mechanisms and player feedback.
In fact, this isn't the first time Path of Exile team has done this. Both the auction house feature and the previous adjustments to Breach mechanism were first tested in PoE 1 before being gradually implemented in PoE 2. Therefore, whether you're a PoE 1 player or someone following PoE 2, it's essential to understand the core gameplay of this return.
If Trial of the Ancestors truly becomes an important part of PoE 2 trial system, this event is likely the best opportunity to familiarize ourselves with the relevant mechanisms in advance.
TOTA Mechanics
Trial of the Ancestors is essentially a league mechanism combining auto-battle and tactical competition. You need to lead your troops against the enemy to destroy their totems and achieve victory.
The entire tournament revolves around a temporary currency called Favor. Favor is tied to different ancestor NPCs and can be used to exchange for troops, items, and field supplies. Each match offers two types of rewards: Favor and Path of Exile 1 Currency. It's recommended to choose Favor.
Troop Configuration
The greatest strategic depth in TOTA comes from troop arrangement. In TOTA, once an early advantage is gained, it can be steadily extended. Therefore, strategically using Favors to exchange for troops is far more important than exchanging for onetime field supplies.
Flanking units are typically responsible for destroying enemy totems, making them often the most crucial positions. PoE units with teleportation, stealth, or high mobility are particularly well-suited for this role, as they can quickly bypass the main battlefront and directly threaten the enemy back line.
Attack units are responsible for frontal assaults and clearing enemy forces, providing the primary firepower in the early stages of a Path of Exile TOTA battle. Guardian units will follow you, helping to block enemy attacks and delay their resurrection. As for defensive units, they primarily guard your base, and their role is relatively limited in most situations.
Battle Strategy
Many Path of Exile players new to TOTA mistakenly believe it's a simple battle, but in reality, killing enemies isn't the ultimate goal. Each warrior is bound to their own totem, which also serves as their respawn point. Only by completely destroying all enemy totems can you win the game.
However, destroying totems is no simple task. When you lead your troops in an attack, being hit by any direct attack or spell will leave you stunned for up to five seconds. This stun cannot be avoided by standard PoE stun immunity, so blindly rushing into the enemy base often comes at a heavy price.
If your Path of Exile character dies, you will not immediately respawn. You can only return to the battlefield once your allied totems have regained control, meaning you may not participate in combat for an extended period if the situation gets out of control.
In actual TOTA battles, you and the enemy leader are usually the most powerful presences on the field. Many experienced players don't rush into enemy totems but choose to observe the situation from the center of the map. Markers on mini-map show which allied totems are under attack; intercepting them is often more effective than a risky attack.
As tournaments progress, killed Path of Exile enemies will gradually gain longer respawn times. The ancient game is usually chaotic, but in the late game, as more and more enemies are temporarily banished, the situation gradually stabilizes, making this the best time to push and destroy towers.
Different ancestors have completely unique skill sets. Some ancestors are extremely threatening in ancient games and quite troublesome for many characters. Therefore, familiarizing yourself with the characteristics of each ancestor and avoiding opponents that are disadvantageous to you is a crucial skill for improving your win rate.
Hidden Strategies
TOTA uses a double-elimination format. This means you have one chance to lose, so in some situations you can even intentionally lose to adjust your subsequent matchups. When the ultimate rewards are not ideal, you can use the double-elimination mechanism to refresh the reward pool. You can also intentionally lose early to Path of Exile clans you least want to face to avoid more hard battles later on.
Furthermore, the rare and highly sought-after items that appear in tournaments are often extremely valuable in the early stages of Path of Exile 1. Experienced players usually pay special attention to these rewards, as they can sometimes provide benefits far exceeding Path of Exile 1 Currency.
Whether you're a veteran player who participated in 3.22 league or a newcomer to TOTA, Return of the Ancestors will be one of the most worthwhile events in Path of Exile 1. Whether it's simply a classic return or a preliminary test of the new PoE 2 system, the answer may gradually emerge after the event concludes.
As June draws to a close, MLB The Show 26 player community is re-evaluating the value of Live Series Collection.
With the season progressing and many high-value cards being added to the game, the collection system, initially considered a core objective, is gradually losing its early dominance.
Meanwhile, an increasingly real question is emerging: should players still invest heavily in achieving an objective that may rapidly depreciate in the mid-to-late game?
Is Live Series Collection Still Worth It?
After MLB 26 Update 12, the ultimate rewards of Live Series Collection included three cards: Troy Tulowitzki, Albert Pujols, and Felix Hernandez. These three cards remain extremely strong especially Felix Hernandez, who remains a top-tier starter.
However, the core issue isn't whether these cards are strong, but whether the cost of completing the entire collection will yield a commensurate return in the current patch environment.
As the season progresses, MLB 26 market environment and card pool depth change significantly, causing the value curve of Live Series to begin to decline.
Early Game vs Mid-Season Value Shift
In the early stages of MLB 26, Live Series Collection had a very clear priority. At this time, the number of high-rated cards was limited, market prices were relatively reasonable, and the reward cards obtained from completing the collection could often be directly added to the starting lineup, providing an immediate boost.
But in the mid-to-late game, the situation changes significantly. The influx of Red Diamond cards with ratings of 95+ or higher into the game through events, card packs, and special sets has rapidly increased the number of alternatives to Live Series reward cards.
Some previously iconic collectible rewards, such as George Brett or Ivan Rodriguez, are gradually being overshadowed by higher-tier cards, and some are even being replaced entirely from main decks.
This shift has transformed Live Series from a must-do objective into an optional investment.
Cost vs. Reward Imbalance
The core issue in MLB 26 today is the structural misalignment between cost and reward. Completing an NL or AL collection requires an enormous amount of resources, which, in the current market environment, can often be exchanged for multiple equally competitive or even more versatile cards.
In other words, players are no longer simply facing whether to do Live Series, but: is it worth sacrificing other, more flexible deck-building paths?
Amplified by resource constraints, this opportunity cost steadily erodes the allure of Live Series.
Market Inflation and Stub Pressure
Another significant factor is the pressure from MLB The Show 26 Stubs. The prices of marquee cards like Shohei Ohtani and Aaron Judge skyrocketed, which made completing the entire collection a prohibitively costly endeavor in the long haul.
While MLB 26 attempted to regulate the market through flash sales and event rewards, the overall stub economy still exhibited significant structural problems:
Top-tier card prices rose sharply, while the natural growth rate of income for ordinary players couldn't keep pace with this cost increase. This imbalance further exacerbated the barrier to entry for Live Series Collections.
Structural Problems
From a system design perspective, the problem with Live Series isn't its intensity, but the misalignment of its timeline. It was designed as a long-term goal spanning the entire season, but the actual value of its reward cards exhibited a clear diminishing returns curve.
This leads to drastically different player experiences in MLB 26 at different stages:
Completing collections early provides a significant advantage, but the benefits diminish noticeably by the mid-game when players enter the collection system; in the late game, reward cards may even fail to make it into the main lineup.
This timing misalignment deprives the system of a stable objective anchor.
Competing Progression Paths
Meanwhile, MLB The Show 26 offers multiple parallel progression paths, including Division and Team Collection, Weekly Program, Event Rewards, and Legends Collection. These systems share the same resource pool, but their objectives are incompatible and competitive.
Players must choose between multiple objectives instead of progressing naturally. While this design extends the game's lifespan, it also increases decision-making pressure and may result in some investments not yielding the desired returns.
How Live Series Could Be Better Designed?
From a structural optimization perspective, a more reasonable positioning for Live Series would be the core objective of the first half of MLB 26 season.
It's wise to wrap up the primary collection by All-Star Break - this way your reward cards will hold up in the mid-game, after which you can gradually pivot to stronger Legends and finalize your roster.
This pacing will create a clearer structure throughout the season: early focus on basic collection, mid-game on roster upgrades, and late-game endgame optimization, rather than multiple objectives competing for resources simultaneously.
Reward Lifecycle and System Adjustment
Another current issue is the short lifecycle of reward cards. New cards quickly replaced many Live Series rewards, diminishing their long-term value. Introducing a longer strength cycle or providing an upgrade path mechanism would make the entire collection system more stable.
Content Release and Weekly Structure
In terms of content release pacing, MLB The Show 26 currently tends to release a large amount of content on Fridays. While this generates short-term hype, it also results in significant content gaps mid-week, causing noticeable cyclical fluctuations in the player experience.
Distributing content releases across different times of the week, such as Monday challenges, Wednesday events, and Friday main updates, would create a smoother overall pace and maintain sustained player engagement.
If you'd like to stay updated, follow EZG on Facebook. We'll also be giving away MLB 26 giveaways from time to time.
MLB The Show 26's Live Series Collection is undergoing a significant revaluation. Its core issue lies in the imbalance between high costs and diminishing returns, further compounded by competition for multi-objective resources and market structural pressures.
If the goal is to improve this system in the future, the key is not simply to enhance rewards, but to redefine Live Series' place within the overall season structure, making it a clearly defined, stable-rewarding objective system that doesn't directly conflict with later content.
Many players in Diablo 2 Resurrected Ladder Season 14 painstakingly acquire high-level Runes and gear to enhance their playstyles. However, many mid-tier Runes are also quite powerful; with proper use and combination, they can achieve the same effect as high-level Runes.
More importantly, they are cost-effective. Therefore, these mid-tier Runes are ideal for players who want to quickly reach a certain level of strength and efficiently accumulate Runes in the late game.
Based on testing, I will detail five ultra-low-cost, ultra-easy-to-obtain, and highly practical Runewords below, including their functions, the most suitable playstyles, and how to acquire them. Players can choose to accord to their needs:
- Stone
- Splendor
- Mania
- Coven
- Lawbringer
Runewords
1. Shael + Um + Pul + Lum = Stone
These four Runes are mid-tier Runes from Diablo 2 Resurrected. When combined, they provide the player with +15 All Resistances, +16 Strength, +10 Energy, and a 60% increase in damage regeneration.
Most importantly, they offer over 250% increased defense and 300 Defense vs. Missile, making them extremely useful for spellcasters and builds focused on high damage but low defense.
2. Eth + Lum = Splendor
Splendor is a very common shield Runewords in the game. This combination is perfect for spellcasters like Necromancers, as it not only adds 1 point to all skills but also provides a 10% increase in faster casting speed and mana regeneration.
Furthermore, it increases the character's block chance by 20%, Better Chance of Getting Magic Items, and 50% bonus to gold gain. While Rhyme is cheaper than the comparable Rhyme, Splendor provides all resistances, balancing attack and defense. Most importantly, it grants immunity to freezing effects.
It's arguably one of the strongest combinations among all low-cost Diablo 2 Resurrected Runewords, compensating for the lack of defense in magic-based classes.
3. Shael + Ko + Eld = Mania
Mania's Runewords have always been controversial in the player community, not only because it's a weapon version of Hustle from patch 2.6, but also because in Reign of the Warlock, it was split into two new combinations and is Ladder-only. However, few players knew about or used this combination in D2R Ladder Season 14.
Its strength is in no way inferior to the current mainstream Runewords. It can provide players with a 180-200% damage bonus and a 30% attack speed increase, making it suitable for melee classes with maxed-out defense but lacking damage, especially Merchants, as Mania also has a unique benefit: it comes with 1 level of Mania.
It's also suitable for melee classes because Mania has a 5% chance to trigger Burst of Speed on attack, and the increased movement speed is exactly what melee classes need.
Especially for players in the mid-to-late game who don't have enough funds to craft high-level Diablo 2 Resurrected Runewords and Items, this is one of the best choices to compensate for their damage shortcomings.
If paired with Ogre Axe, it will also be very suitable for Summoner Necromancers, because Ogre Axe, when upgraded to Mania, will directly provide a 65% attack speed increase and Mania Aura, not only improving monster clearing speed but also providing a significant amount of life steal.
4. Ist + Ral + Io = Coven
Socket these three Runes into your helmet in Diablo 2 Resurrected. This is a new Runewords combination added in RotW, and it's the only one among all Runewords listed so far that requires a high-tier Rune.
Coven provides players with +1 to all skills, 20% faster casting speed, and 15% All Elemental Resistances. Its most significant benefit is the 30% fire resistance it provides, perfectly compensating for Necromancer's most scarce resource: fire resistance.
Secondly, Coven also provides Necromancers with excellent life regeneration on kill, making it very suitable for Summoner Necromancers as well.
5. Amn + Lem + Ko = Lawbringer
Lawbringer will be the strongest option in this Diablo 2 Resurrected Runewords recommendation guide.
It grants players a 20% chance to trigger a level 15 Decrepify curse upon attacking and comes with a level 16-18 Sanctuary Aura. While reducing enemy defense by 50%, it increases the player's fire damage by 150-210 and frost damage by 130-180. It also restores health and increases gold drops during monster kills.
Lawbringer's buffs are substantial, making it one of the most suitable classes for Merchants, as it also reduces poison duration by 50% at a very low cost. It's arguably the top choice for players who want powerful stats but lack funds.
Runes Acquisition
In D2R Ladder Season 14, there are currently four main ways to acquire Diablo 2 Resurrected Runes.
1. Hellforge
This method guarantees a 100% drop rate for mid-tier Runes and offers Three difficulty levels: Normal, Nightmare and Hell. Among them, Nightmare difficulty's loot pool includes #2-#22, while Hell difficulty's loot pool includes #5-#25.
2. Countess
Farming Countess is arguably the most efficient way to farm Runes in the game, as she has a special extra drop mechanism, yielding 1-3 Runes per run.
3. Terror Zones and Dense Monster Spawning Areas
This method is suitable after your gear and damage are fully developed, as you'll be facing large, densely packed groups of monsters with high difficulty. High risk, high reward, meaning Rune rewards in Terror Zones are also quite substantial.
4. Horadric Cube Crafting
Using lower-tier Runes and corresponding flawed gems to craft using Horadric Cube can also upgrade Runes.
These are the combinations we tested, which, although severely underestimated and overlooked in Diablo 2 Resurrected, are no less powerful than higher-tier Runewords, along with corresponding acquisition strategies. If you'd like to learn more about Runes and Runewords, follow EZG Facebook; we'll be sharing updates there in real time.
In short, we just want all players to have a more relaxed gaming environment and successfully reach the final stages of D2R Ladder Season 14 with less financial pressure.