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Now that we're at the end of the third quarter of 2026, many game developers are planning to win awards for their products at the end of the year. So they're preparing to release new seasons, patches, platforms, and sequels this September to keep players interested.
In this battle for market share, there is no distinction between game styles. From MMORPGs to well-known casual games, each company is using its best skills to attract players' attention. So, as an omnivorous player who enjoys various gameplay styles, are you feeling overwhelmed?
If you're having trouble deciding which games to try or which to focus on, then you might find the answer that suits you in the September 2026 game content update guide provided here by EZG.com. In addition, we also have many in-game products for sale; you can choose from them if needed.
September 8 - FINAL FANTASY XIV 7.56
As the final update in Final Fantasy 14 Dawntrail patch cycle, Patch 7.56 Trail to the Heavens raised high hopes among players. And thankfully, the developers did not disappoint, introducing a plethora of new features in this major patch.
After this patch goes live on September 8th, you will experience Trail to the Heavens - Part 2 Main Scenario in FFXIV, which will bring Dawntrail story cycle to a perfect close; and experience a new limited job - Beastmaster, which can fight with the power of tamed beasts.
Unlike most RPGs, FF14 added a dedicated solo duty and ranking mode after introducing the new Beastmaster job, allowing players to familiarize themselves with and master the job, rather than leaving players to figure out the best builds and playstyles on their own. This has become a point of praise for many players.
Besides these major additions, FFXIV has also revamped Gold Saucer, adding a typing-based entertainment feature where you can win Tifa and Barret cosplay outfits or Barret's gun arm. Its arrival has greatly satisfied many casual players, as it finally allows them to slow down and enjoy the game.
September 8 - ARC Raiders Ascending the Mountain Project
In addition to launching the fifth expedition, which allows all player characters to reset, ARC Raiders also announced a new limited-time event in Update 1.4.5.0: Ascending the Mountain Project, running for 27 days from September 8 to October 5.
To complete this project, you will need to deliver materials in stages to earn rewards and advance the project. The required materials are as follows:
Stage 1: Research High-Altitude Mechanics
- 10x Mechanical Components
- 6x Pop Trigger
- 10x Explosive Compound
- 2x Headphones
Stage 2: Begin Ignition Tests
- 20x Wires
- 8x Voltage Converter
- 2x Sentinel Firing Core
- 1x Rocket Thruster
Stage 3: Implement Landing Capabilities
- 1x Ruined Parachute
- 10x Crash Mat
- 5x Shredder Gyro
- 3x Breathtaking Snow Globe
Stage 4: Final Tweaks
- 30x Sensors
- 3x Broken Guidance System
- 15x Advanced Electrical Components
- 3x Vaporizer Regulator
Since the rewards offered by Ascending the Mountain Project are quite generous and may be related to the order of departure for the next expedition, please start accumulating these ARC Raiders items now so that they can be delivered directly.
September 8 - WoW Midnight Winds of Mysterious Fortune
On the eve of BlizzCon, WoW Midnight expansion brought some good news: Winds of Mysterious Fortune will be active in the game from September 8th to September 23rd. Players can earn the Winds of Particularly Mysterious Fortune achievement by logging in for more than 5 consecutive days during this period, and will also receive 500 Trader's Tender from Collector's Cache.
In addition, during the event, characters level 10 to 89 automatically receive a 20% experience bonus, as well as a 50% reputation bonus for all factions except Zul'jarra's Forces and Tokka's Crew. If your character is below level 90, you may also receive additional rewards from dropped mystery bags, such as Midnight Gold and gear.
September 9 - Valheim 1.0
If a game has been in early access for more than 5 years, would you still have expectations for its official release? Most players might hesitate, but Valheim is sure to break this curse. Its 1.0 version was officially released to all players on September 9th, making up for all the shortcomings of the past few years.
Furthermore, it introduces a brand new biome of Valheim, Deep North, with terrain and atmosphere completely different from Ashlands and Mistlands available in Early Access. Along with this comes a host of new enemies, challenges, and rewards, all waiting to be experienced.
September 10 - Forza Horizon 6 Series 5
As one of the most popular racing games this year, Forza Horizon 6 has consistently updated its in-game seasons at a steady pace. This time, on September 10th, the newest season, Series 5, themed British Automotive, will be released, featuring many new cars and gameplay elements.
If you're a drifting enthusiast, you'll love Drift Attack that FH6 brings to Series 5. This is a points-based race where you win by accumulating a high score over multiple laps. Unlike regular races, it includes physical collision zones; you'll earn bonus points if you drift past their boundaries.
Upon completing all Drift Attack challenges in Collection Journal, you'll receive rewards including a yellow wristband, a dedicated Drift Attack race suit, a helmet, and a custom 1990 Jaguar XJS Forza Edition. If you top the leaderboard, you may also receive independent drivetrain filters.
For collectors, Forza Horizon 6 Series 5 is also a great opportunity, as it will feature 10 different cars, distributed across Festival Playlist, Autoshow, and Car Pass. Some of these can be obtained with FH6 Credits, while others require completing challenges.
Festival Playlist Rewards & Autoshow
- 2025 Bentley Continental GT Speed
- 2019 Aston Martin Valhalla Concept Car
- 2019 Ginetta G40 Junior
- 2006 Vauxhall Astra VXR
- 1990 Jaguar XJS Forza Edition
- 1990 Jaguar XJS (Stock Version)
Car Pass
- 2025 McLaren W1 - Available September 10
- 2023 Dodge Challenger SRT Demon 170 - Available September 17
- 1998 Renault Sport Spider - Available September 24
- 1987 Porsche 911 Carrera Coupé by Luft Auto - Available October 1
In addition to the game content, there's good news for Forza Horizon 6 players who love cross-platform gaming: a PlayStation 5 version of the game will be released later in 2026, and it can be added to your wishlist now. This may mean that cross-platform functionality is a market trend.
September 10 - Borderlands 4 Story Pack 2 & Bounty Pack 5
Similarly, shooting game players will also receive some great news on September 10th: Borderlands 4 will be releasing brand-new Story Pack 2: FL4K and the Last Resort, all-new Vault Hunter Loveless the Hacker, and Bounty Pack 5: Amara and the Vile Shadows. While these are all paid game content, the novelty they bring is unparalleled. Here are their prices:
- Story Pack 2 - $19.99
- Loveless the Hacker - $9.99
- Bounty Pack 5 - $5.99
- Bounty Pack 5: Vault Card 5 - $5.99
As the second story pack in Borderlands 4, this DLC, FL4K and the Last Resort presents a style quite different from the first story pack. The story is set in a brand new and unique island jungle area, and requires you to carry out various tasks together with FL4K, the Vault Hunter, such as hunting and, most importantly, rescuing his loyal skag companion, Mr. Chew.
In this process, you will traverse numerous obstacles, such as Tediore troops, which include many cumbersome but formidable enemy options. While they are difficult to defeat, the rewards they offer are extremely generous, including tons of Borderlands 4 Money, new gear, weapons, and cosmetics.
In addition to the brand-new story missions, side quests, events, and collectibles, the newly released Story Pack 2 also features a major surprise: the new Vault Hunter, Loveless the Hacker. This symbiotic assassin possesses highly aggressive and agile skills, primarily using corrosive and radiation damage to eliminate enemies.
Finally, let here introduce Bounty Pack 5: Amara and the Vile Shadows. This pack includes brand-new story content and a variety of collectible gear. In this Bounty Pack, you'll return to Elpis and explore Siren's backstory and her role in the game world. Complete all the challenges to earn a Vault Hunter skin, a vehicle, and an ECHO-4 drone skin.
Of course, the cosmetic items and gear that are essential for story pack and bounty pack updates will also appear in the major update Version 1.10, which launches on September 10th. Overall, these regular updates with new paid content are highly attractive to all players, but their actual performance depends on the content itself.
September 12-13 - ArcheAge Chronicles North American Network Test
Among the many game releases, EZG.com would like to introduce an outlier: ArcheAge Chronicles. It will be holding a North American network test on September 12-13 to determine the server network stability and infrastructure performance under heavy load using an early development version.
If you're interested, you can apply and pre-download the game directly on Steam before the test. The holding of this test indicates that the game is one step closer to the developer's promised official release at the end of 2026, so it's something to look forward to.
September 12th - Albion Online Season 34
Albion Online, one of the oldest MMOs, is making a big move this September: updating to its 34th season and adding two new Guild Might Levels—Ancient Lands and Dragons—which promises a unique exploration experience.
Moreover, this season will remove Resilience Penetration to improve fairness and balance in Albion Online's PvP battlegrounds. However, note that this removal will affect the effectiveness of existing spells and gear; be sure to check the season patch notes for details.
September 14-15 - Warcraft 3 Rebirth Invitational
In light of BlizzCon, many of the company's games have seen a resurgence, and Warcraft 3 is no exception. However, this time it's not an in-game content update, but rather an online tournament held outside the game.
Top players from all over gathered to compete for a prize pool of up to $10,000. If you're interested, you can watch the live stream on Twitch and YouTube starting at 1:00 a.m. in Los Angeles on 14th and witness this exciting competition!
September 15 - Diablo 4 Season 15 Season of Hell's Legacy
Although Diablo 4 has not announced the exact release date for its next season, EZG.com estimates, based on the end date of Season Pass in Season 14, BlizzCon schedule, and the previous Season 15 PTR schedule, that the new Season 15 will likely launch on the 15th of this month.
Since the specific patch notes for Patch 3.2.0 for D4 Season 15 have not yet been released, it is known from the previous PTR that this season will revolve around the brand new build option Soul Splinters, and will feature new gameplay such as Overland Ambush and Rebirth as the main challenges. It has now been confirmed that the theme of D4 Season 15 will be Season of Hell's Legacy.
Moreover, not only have new gameplay elements been added, but the types of items and the way to create Diablo 4 Mythic Uniques have also changed: Legacy Uniques have been added, inspired by previous Diablo series; and crafting results have become more predictable rather than random.
To be honest, players felt that the additions and changes brought by Patch 3.2.0 PTR lacked sincerity in this D4 season update, even appearing somewhat perfunctory: the new season mechanics and the addition of Uniques are merely the most basic parts of a season change. What they really wanted were more IP collaborations and the addition of new classes.
Therefore, Diablo 4 players are currently not very enthusiastic about BlizzCon and the potential release of Season 15. So how can this situation be changed? We can only hope that the developer's event will reveal any news that could enhance the game's playability and add new features. We'll have to wait and see!
September 15 - Raven 2 Fresh Start Server Zero
Compared to Diablo 4's stagnation and adherence to conventions, Raven 2 took a more radical approach to save its player retention rate: it directly launched a new Fresh Start Server Zero, in which adjusted the server environment and progression system, focusing on narrowing the gap and reducing the pressure of PvP competition.
If you prefer a relaxed PvE combat atmosphere, then Server Zero released on September 15 might be perfect for you, as it improves overall monster-killing efficiency and rewards and introduces a Farming Crystal mechanism, allowing you to easily earn Raven 2 Crystals during Field Hunting. Meanwhile, guild battles on this server tend to be more PVE-oriented rather than mutual slaughter.
This practice of dedicating a server to casual players is actually quite uncommon in MMORPG market, as it requires significant development costs, and casual players often have lower spending power than advanced players, resulting in slower revenue growth. However, it must be said that Raven 2's risky move was brilliant.
September 15 - Lineage II New KAIN Server
Like Raven 2, in an effort to grab players' attention, Lineage II, which hadn't seen any major changes in a long time, also launched a brand new server in September, called KAIN. This was the first new official server for the game in over a decade, making it a significant event.
In this server, all characters start at without level, with no data inheritance or transfer support. This means you'll need to explore the entire game world independently. Pre-registration is currently open, and upon completion, you'll receive a Greater Rune Stone, an A-Grade Challenge Ticket, and various consumables.
September 15 - Fallout 76 Season 26 Beware the Blood Moon & Patch 70 The Slasher
Another enduringly popular game that is also releasing a new season on September 15th is Fallout 76, which will be launching Season 26, themed Beware the Blood Moon, and Patch 70, themed The Slasher. Both game contents will be filled with a strong Halloween atmosphere.
For example, Fallout 76 items that are always stained with blood, clothing appearances, avatar decorations, prefixes and suffixes, paint jobs, and Cryolator Mods, etc. While these may seem a bit creepy, they could be a rare opportunity for collectors!
September 16 - Aniimo
The previous ones were all about season changes or the introduction of new content, but Aniimo is a true debut: this single-player creature-catching open-world RPG will be available on consoles and PC on September 16, and on iOS and Android on September 23.
The release of this game fills the gap in casual strategy games for catching pets after Pokémon Go's lackluster performance following its acquisition by Hasbro. If you're interested, you might want to pre-register now and for a chance to win extra Aniimo items.
September 16 - Architect: Land of Exiles
Another game that blends MMORPG and open-world elements has been released: Architect: Land of Exiles. Its storyline inherits the vibrant and mysterious style typical of Korean developers, but its non-targeted attacks, dodges, blocks, and action-oriented combat rhythm make it more appealing to RPG players worldwide.
Players wishing to play should note that while the official release date is September 16th, 11:00 UTC+8, pre-download will open two days prior, with character registration starting immediately and ending on September 15th at 21:00. If you're looking for a stable and popular server, you'll need to act early.
September 17th - Call of Duty: Black Ops 7 Season 6 The Haunting
With Halloween approaching, Call of Duty: Black Ops 7, known for its zombie battles, is joining the holiday festivities with its new Season 6, themed The Haunting, featuring numerous new multiplayer/zombie maps and limited-time battle modes.
As with previous seasons, BO7 Season 6 will feature a Reloaded event midway through the season, introducing new game features. So, if you're a fan of fast-paced FPS games, don't miss this Halloween and season update extravaganza!
September 18-25 - FC 27
When it comes to games to be released in September, EA Sports FC series is definitely one that cannot be ignored. This latest installment, FC 27, will begin its Early Access on September 18th, which is only available to players who have pre-ordered Ultimate Edition and Ultimate Plus Edition.
Players who pre-ordered the standard edition or missed the pre-order deadline will be able to access the new FIFA 27 in 7 days, on September 25th. While this release schedule is similar to previous installments in the series, the game itself is more exciting, especially the newly added The Grounds.
This is the first time an open world has been incorporated into this football simulation game. In it, you can control a virtual player to freely interact with various NPCs within a designated area and complete numerous mini-challenges. The degree of freedom and customization is extremely high.
However, the biggest change is to the enduring Ultimate Team mode in FC series. For example, a new player card type, Hall of FUT, a new card collection display method, and various reworked evolution paths have been added. These changes will affect the percentage of FC 27 coins invested in specific cards to varying degrees.
September 22 - Dune Awakening Filmic Archive DLC & Chapter 4
After nearly four months of silence, Dune: Awakening has finally revealed its latest DLC release schedule: a Filmic Archive-themed DLC will be released on September 22nd, featuring numerous equipment and accessories based on the movie's prototypes, as well as several hours of story content.
In addition to the usual cosmetic items, this DLC will also introduce a new gameplay mode: Single-Player Mode. You can adjust PvP and PvE settings, adjust the overall game difficulty, change resource gathering speed, building limits in specific areas, and more, allowing you to explore new chapters on your own.
Also, Dune Awakening will release its latest chapter 4 on this day, which is free and will continue the plot mysteries and missions left by the previous chapters, allowing you to have a better understanding of the game's story background and overall setting.
EZG.com would like to remind you that while Single-Player Mode offers more freedom and fun than regular survival mode, the risks also increase accordingly. Therefore, please prepare enough Dune Awakening Solari in advance to accelerate your character's growth and strength.
September 23 - Monopoly Go Monster Mash Album
Based on the current duration of Happy Harvest with Looney Tunes Album in Monopoly Go, the next sticker album themed Monster Mash Album will be launched seamlessly on September 23rd and will end around November 25th.
Judging from the comments in the current player community, although it is not the Halloween theme that players have requested the most, it is still full of praise because Monopoly Go has finally broken away from the marketing strategy of relying on IP collaborations to release various similar albums.
It has been confirmed that Monopoly Go Monster Mash Album will still include 22 sticker sets, with 9 stickers in each set, for a total of 198 collectible Monopoly Go stickers featuring different monsters. We eagerly await the new gameplay features!
September 23 - AFK Journey New Season Veil of Memories
After a long hiatus, AFK Journey will welcome its new season in late September, themed Veil of Memories. Patch 1.8.1 for this season boasts many highlights, including new heroes (Senea, Aster, and Estrilda), new gameplay modes (Bounty Contract and Arcane Unravel), and new skins (Eryndor's and Rolan's).
However, the most exciting addition to this season is undoubtedly Wandering Echoes Event, offering rewards unmatched by other regular daily activities. However, please note that the story missions and combat missions included in this event are quite complex, and you will need to prepare enough in-game resources to complete them.
September 30 - AION 2 Global Early Access
On the last day of September, we'll be welcoming the launch of AION 2's global early access, exclusively for players who pre-ordered Founder's Pack, which has extra cosmetic bonuses. It's worth noting that the game will also have a Launch Scale Test on September 17-18, which is open to all players.
How to Prepare?
These are some of the new games, content, patches, and DLCs currently known to be released in September 2026. If you're familiar with any of these games, your September is sure to be very fulfilling and busy. However, to help you avoid getting overwhelmed, EZG.com provides some preparation tips:
Plan Your Timing in Advance
Since game developers are located in different regions, the timezones for game releases will also differ. For example, Diablo 4 and Path of Exile typically use Pacific Time; Monopoly Go uses Eastern Time; and some Korean developers use UTC+8.
Therefore, you need to find out the official release or launch time of the game in your timezone beforehand to avoid missing it or releasing it too early. If you're worried about forgetting, the easiest way is to adjust your device's time to the corresponding timezone closer to the release date.
Get Some Guidance
Besides accurately grasping the release time zone, every player should also learn about the new gameplay or content that the new game or season will include through social media and communities, so as to avoid jumping in immediately after launch only to be clueless and wasting time.
We highly recommend following the blog on EZG.com. We will continuously provide you with guides for these games to ensure you have comprehensive game strategies to guide you throughout September. However, please note that some speculative information may not be entirely accurate; please refer to official announcements for the most accurate information.
Prepare Some In-Game Currency or Items
Each of the above games has its own unique in-game currency or items, which are important tools for advancing the game. Therefore, it is essential to prepare these in advance. However, Diablo 4 is an exception, as the character's progress and loot inventory are reset every season.
The most effective way to acquire these items is to wait until Season 15 is released and acquire them as soon as possible. Of course, you can't accumulate that many game items quickly by farming alone at the beginning of the game/season, so you can take advantage of EZG.com.
There are many categories available, whether you need D4 items, Monopoly Go cards or FC 27 coins, they are all for sale here. Furthermore, thanks to its exceptional security and fast shipping efficiency, it has garnered over 4,800 verified reviews and a solid 4.7 rating on Trustpilot. You can trust it!
In summary, September is a month of star-studded releases, with major game developers all vying for market dominance. However, the final choice and decision rests with you, the player. Only if you find the update excellent will it be a success; only if you enjoy the new game will it be worthwhile. Have a wonderful September!
Abyss farming has felt noticeably different in Path of Exile 2 since Patch 0.5.5 went live.
Players who have been actively farming Abyss content recently have noticed that Omen of Light appears less frequently in surface-level Abysses; conversely, Abyssal Depths have begun yielding more Light Omens and other varieties.
GGG has announced no specific adjustments to drop rates, so these observations are based on player testing. However, current results suggest that farming strategies previously centered on Tablet modifiers and surface monsters may need to shift focus toward Abyssal Depths and Waystones.
More Abyssal Depths
In recent PoE 2 mapping sessions, Abyssal Depths sometimes appear every two or three maps - occasionally even back-to-back - and encounters with Lightless Void seem more frequent than before.
This makes Depths a more critical component of the overall Abyss farming strategy. Previously, if the surface Abyss didn't yield good loot, the map's profitability was essentially determined.
Now, even if the surface performance is mediocre, it is worth entering Depths, as a higher concentration of Omens may be found in the underground areas.
More Omen of Light in Depths
A representative round of testing covering approximately 22 to 25 PoE2 maps yielded 14 Omens of Light. Of these, 10 came from Abyssal Depths, while only 4 appeared on the surface.
This is nearly the reverse of the previous situation. In the past, most Light Omens came from Abyss monsters on the surface, with Depths serving merely as a supplementary source
Consequently, while some players specializing in Light farming feel that returns have dropped since Patch 0.5.5, the likely reason is simply that the surface areas - previously the primary focus - are no longer the main source of output.
Average players might actually benefit more; simply entering Depths offers a chance to acquire more Light Omens without investing heavily in expensive Tablet setups or additional PoE 2 currency.
Better Drops Across Abyss Factions
Amanamu remains the most notable source of Omens of Light, but factions such as Kirrle and Ulaman also appear to be yielding better results within Depths.
Theoretically, these monsters could always drop Omen of Light, but the probability was so low that it was easily overlooked in actual gameplay. In Patch 0.5.5, even if Amanamu does not appear in Depths, other factions can still provide decent Omen yields.
However, Amanamu Void Monsters remain the priority targets; this aspect has not significantly changed for the time being.
One Omen Rule
Another change is that in Abyssal Depths, it now appears possible to obtain multiple Omens from a single monster.
A hotfix in Patch 0.4 previously adjusted Amanamu Void Monsters so they would typically drop only one Omen at a time, which limited the benefits of further increasing monster difficulty.
In 0.5.5 Depths, however, instances of two or three Omens dropping at once have been observed - potentially including a mix of Omen of Light, Omen of the Blackblooded, Omen of Sovereignty, or Omen of Leech.
If this phenomenon proves consistently reproducible, the value of Monster Effectiveness will rise significantly, as buffing the underground monsters could directly result in more Omen drops.
Surface-level Abyss encounters still seem to follow the old rules, so the two zone types should be treated differently.
Pull-Out Method Still Works
The shift in rewards toward Depths has not rendered previous fundamental strategies obsolete.
When encountering Amanamu Void Monsters, it is still recommended to lure them out of Void or cloud before killing them. Killing them while they are inside still makes it more likely to obtain Omen of Leech.
This is particularly important for surface-level Abyss encounters. In Depths, because multiple Omens can drop simultaneously, an Omen of Leech might still appear in the loot even if you successfully lure the monster out; therefore, seeing an Omen of Leech does not necessarily mean the strategy failed.
Tablet Rolls Matter Less
One of the most common misconceptions regarding Abyss farming in 0.5.5 concerns the relationship between Tablets and Abyssal Depths.
While Atlas passive Close to Surface allows Waystone explicit modifiers to apply to Abyssal Depths, the explicit modifiers rolled on Tablet itself do not carry over underground.
Abyss Tablet itself remains useful, however. It increases the probability of monsters in Depths gaining Abyssal modifiers and Lich-form modifiers, while also boosting Pack Size; furthermore, the base effects of multiple Abyss Tablets stack.
Consequently, the need to spend large amounts of Path of Exile 2 currency chasing high-quality Tablet rolls has diminished, especially if most valuable drops are now coming from Abyssal Depths. Since the primary rewards are now concentrated underground, the quality of Waystone warrants more investment than before.
Try 3x Abyss Tablets
The previously common strategies involving mixed Delirium Tablets or Overseer Tablets derived their main advantages from surface monsters.
For players trying to control farming costs, this also makes 3x Abyss Tablets an appealing way to improve Depths without committing too much PoE2 currency to premium Tablet rolls.
These tablets consistently boost the probability of relevant modifiers and increase Pack Size in underground areas; even if Tablet rolls themselves aren't top-tier, they still provide effective bonuses.
While it is not yet certain that 3x Abyss Tablets is the ultimate optimal setup, for players specifically farming Omen of Light, it is a strategy well worth prioritizing for testing.
Doryani vs. Jado
The choice of Atlas Master may also need to shift accordingly.
One of Jado's past advantages was the ability to amplify the effects of Tablet explicit modifiers. This type of enhancement was highly practical when surface monsters were the primary source of rewards.
However, Depths do not directly inherit these specific Tablet lines; thus, as the focus of rewards shifts, Jado's advantage is diminished.
Doryani focuses more on directly enhancing the map and monsters - affecting stats such as Monster Effectiveness, the chance for Rare Monster modifiers, Item Rarity, and the likelihood of Magic Monster Packs gaining extra modifiers.
Since Waystone modifiers apply to Depths, these enhancements align better with the current direction of Abyss farming.
If the primary goal is farming Abyssal Depths and Omens, Doryani is certainly worth re-evaluating against Jado.
Based on current performance, Patch 0.5.5 doesn't appear to simply raise or lower the drop rate of Omen of Light; instead, it seems to have shifted a portion of the rewards from the surface to Abyssal Depths.
Consequently, setups that previously focused on juicing surface Abysses may appear less efficient, while the importance of Waystones, Abyss Tablets, and the strength of underground monsters is on the rise.
WARDOGS has a large-scale battlefield, and when you first enter the game, it's easy to feel overwhelmed by the map, Hill, Hot Zone, and complicated loadouts.
Especially since you need to configure your equipment again every time you respawn, it is easy to waste your Wardogs cash on unnecessary gear if you are unfamiliar with the gameplay.
This guide will quickly explain the basic gameplay of WARDOGS and what beginners should prioritize after entering the battlefield.
Hot Zone
The core gameplay of WARDOGS can be understood as a large-scale King of the Hill mode. When you open the map, the huge circular area in the center is Hill. Whichever team has more surviving players inside Hill will continuously earn points. The number of surviving players on both teams displayed in the bottom-left corner of the map can help you determine which team currently controls Hill.
The team controlling Hill earns approximately 1 point every 30 seconds, and the first team to reach 100 points wins. Keep in mind that Hill scoring is based on the number of surviving players inside the area, rather than simply who enters the area first.
There is also a smaller golden circle inside Hill called Hot Zone. Players standing inside Hot Zone count as two players when determining Hill control, while also earning double Wardogs cash rewards. Because of this, Hot Zone is usually the most contested area on the map, so you need to pay close attention to enemies nearby.
Hot Zone can move around the map, but you can actively change its location in two ways. The first is by using an oil rig, also called a tower, on WARDOGS map.
After entering the tower, follow the stairs to the control room, where you will find several monitors. Interact with a monitor and hack it to obtain a number. Each tower corresponds to a different number. After collecting the numbers, you can enter the code on the keypad nearby.
Once the correct code is entered, Hot Zone will gradually move toward that tower and remain there for several minutes before randomly moving again.
You do not need to hack every tower before entering the code. Once you have some of the numbers, you can also try to guess the rest. After entering the wrong code three times in a row, the console will temporarily lock and become available again after approximately one minute.
The other method is to build a drill rig at your own FOB. It is essentially a smaller version of an oil rig that can pull Hot Zone toward your FOB. In WARDOGS, building a drill rig requires Big Hammer, which is unlocked at Support Level 8.
After building drill rig, your FOB also needs Fuel Supplies. Fuel can be obtained from your team's Spawn Area and carried by teammates to the base where drill rig has been built. Once fuel is supplied, you can activate drill rig to pull Hot Zone toward FOB, making it easier for your team to defend and attack around the objective.
Loadout
Loadouts need to be configured again at Vendor in Spawn Area after each respawn, using WARDOGS cash. Early on, you can simply use the free Pouch Backpack and Bushmaster.
Pouch Backpack has limited capacity but costs nothing, while Bushmaster is a free Assault Rifle with an average performance that is useful for getting familiar with the weapons and combat rhythm.
Remember to prepare ammunition before entering a WARDOGS match. Select standard magazine and the corresponding Ammo Type, then click Mag Ready on the right to place the magazine into your backpack. If you need more ammunition, you can add more magazines or choose loose ammo.
Four 30-round magazines take up quite a lot of space, while one stack of loose ammo can hold 80 rounds, making it more suitable for backpacks with limited capacity.
As you level up in WARDOGS, you can unlock better weapons and weapon attachments, including scopes and grips that improve recoil control. Bushmaster cannot equip these attachments, so you can simply use it as a temporary weapon early on.
A sidearm is not essential. When you have limited WARDOGS cash, you can skip it for now, as you can pick up plenty of free sidearms from downed enemies after entering a match.
Helmets and armor can improve your survivability. Tac vests do not provide armor, but they can improve weapon equip and reload speed while increasing the number of Quick Slots. Quick Slots are located in the bottom-right corner of HUD and allow you to use items from your backpack directly.
Early on, beginners can temporarily skip helmets, armor, and vests and prioritize weapons, ammunition, and healing items instead. For healing, it is recommended to carry five bandages. If you plan to play as a Medic, you can choose Emergency Resuscitator to quickly revive downed teammates.
Specialist Item
Specialist items should be chosen based on your playstyle. If you enjoy building bases in WARDOGS, you can bring a small hammer. Otherwise, binoculars are a good choice.
Binoculars can be used not only to observe the battlefield but also to mark enemies. When using them, keep your crosshair on an enemy for a short period, and a colored marker will gradually appear around them. Once the mark is completed, the enemy will appear on your and your teammates' map and mini map. The enemy can remain tracked for a period even after moving.
If a marked enemy is subsequently killed in WARDOGS, you can receive an Assist Credit as well as cash and Recon XP. Even without getting the kill yourself, you can still earn rewards through reconnaissance.
This is especially useful when enemies jump from a helicopter. You can use binoculars to mark them while they are still in the air, allowing your teammates to start focusing fire before they land.
When you first start playing WARDOGS, there is no need to immediately learn every weapon and piece of equipment. First, get familiar with how Hill scoring works, then learn how to control the position of Hot Zone, and you will be able to keep up with your team.
For your loadout, try to keep costs under control and spend your Wardogs cash on equipment that is actually useful. As your level and funds increase, you can gradually upgrade to better weapons, armor, and attachments.
Football Ultimate Team in FC 27 introduces more ways to earn, use, and build up Player Items throughout the new season. You will have more ways to obtain Player Items, while collecting and upgrading them can help these items retain their value for longer.
Season 1 brings Ones to Watch, Destined for Glory, and Future Stars together under one theme, continuing to focus on players' performances and potential during the new season.
FC 27 Early Access begins on September 18. Players who pre-order Ultimate or Ultimate+ Edition can enter the game early, one week ahead of Worldwide Launch. Here is a look at Holographic, Gallery, and major Season 1 Campaign content arriving around the launch of FC 27.
Holographic Items
Holographic items were previously announced in FUT Deep Dive, and the latest FC 27 Pitch Notes provide more details about how they can be obtained after launch. Eligible Campaign, TOTW, Hero, ICON, and other special Player Items can appear as Holographic versions in FUT Pack pool.
Players rated 87 OVR or below will become Regular Holographics, while players rated 88 OVR or above will become Pristine Holographics. Eligible Holographics can appear in Store Packs and Reward Packs, and you can also use FUT 27 coins on Transfer Market to obtain specific Player Items.
However, Packs or Player Picks that guarantee a fixed group of specific Player Items will not contain Holographic versions. As a result, Holographic Items will remain relatively random to obtain, which also means they are expected to be highly rare.
Streamlined SBC
Streamlined SBCs will be available when the console and PC versions of FC 27 launch, while Companion App version is planned for later in Season 1.
Unlike traditional SBCs, which require you to submit a complete squad that meets a set of conditions, Streamlined SBCs in EA FC 27 allow you to contribute eligible items across multiple submissions until you reach the required score.
This system is directly connected to player item score. Every player item in Football Ultimate Team receives an Item Score based on its OVR, Rarity, and Holographic status. The same scoring system will also be used for FUT 27 Streamlined SBCs and Gallery.
Each OVR has a base score, with additional bonuses awarded based on the player's Rarity and Holographic status. These bonuses can stack. For example, a Holographic TOTW item will receive both TOTW rarity bonus and Holographic bonus.
Gallery
Gallery is another major new system in FC 27. It allows you to collect Player Items around your favourite Clubs, Leagues, Rarities, and football stories, while introducing a more developed progression system that reduces the pressure of collecting.
When you acquire a Player using FUT coins, the card is added to Gallery Sets. Even if that player later leaves your Club, the Item will remain in your Gallery history. This changes the feeling of previous FUT systems, where selling a player often meant losing their value and connection to your collection entirely.
Completing a set earns club customisation rewards, including club-specific crests and kits. Higher Grades will also provide Gallery Tokens, which can be used to redeem rewards in Gallery Token Store.
Token Store will not remain unchanged. As EA FC 27 progresses, EA plans to add new kits, crests, Holographic rewards, and other content. As you complete more Gallery Sets, your Gallery Level will continue to increase, providing larger rewards at key levels.
At launch, FUT 27 will feature more than 100 Gallery Sets covering major men's and women's leagues and Clubs, alongside Rarity Sets such as Squad Foundations and Team of the Week.
The first post-launch Gallery Set will arrive with FC 27 Worldwide Launch: Season 1 Combined Rarities Set. This set will bring Ones to Watch, Destined for Glory, and Future Stars player items together for collection and display.
Gallery sets will not disappear when a short-term event ends. They will remain available throughout FIFA 27 lifecycle, with new Sets added at specific times.
Ones to Watch
Season 1: Ones to Watch will run from September 17 to October 22, 2026. This is familiar content for FUT 27 players, with EA once again building Campaign around the summer transfer window while placing it within the larger Season 1 theme.
Season Pass offers OTW Player Items and FC 27 coins; additionally, select players can be obtained via SBCs and Objectives starting from Early Access phase.
Ones to Watch player items follow specific rules for their base attributes. Ones to Watch players rated 83 OVR or higher will retain their Base Item Attributes, while players below 83 OVR will be upgraded directly to 83 OVR. Every Ones to Watch item will have at least 60 Pace and all Role++ on their designated Position.
Most importantly, Ones to Watch items can continue to upgrade. Each time a player is selected for FUT 27 Team of the Week, Star Performer, or Player of the Month, their Ones to Watch Item will receive a +1 OVR upgrade. In addition, if the player's club wins three of its next six domestic league matches after September 18, Ones to Watch item will receive a onetime +1 OVR upgrade.
Each season in FC 27 will revolve around a clear theme. Season 1 brings Ones to Watch, Destined for Glory, and Future Stars together, with all three focusing on players looking to prove themselves during the new season.
FC 27 will also introduce Ones We Watched Single Player Live Events, inspired by Ones to Watch from FUT 18, FUT 19, and FUT 20. You can choose a difficulty before facing matches featuring clubs from around the world.
As you progress, OVR of FIFA 27 AI squads will gradually increase, while squad-building requirements will become more demanding. Meanwhile, Season Ladder and Evolution Store will offer Retro Cosmetic Evolutions inspired by these years.
Destined for Glory
Destined for Glory launches on September 25, focusing on players selected by the community as those expected to influence the new season. The selections come from community voting involving EA SPORTS FC 26 Football Ultimate Team and EA SPORTS FC 27 Ratings Database.
FC 27 cover star Kylian Mbappé received the most community votes. The first group of Destined for Glory Player Items also includes Morgan Rogers, who recently joined Chelsea; Matheus Fernandes, who recently joined Tottenham Hotspur; as well as Alexander Isak and Bryan Mbeumo.
Unlike regular special cards in FUT 27, Destined for Glory Player Items will have upgrade opportunities throughout the football season, starting September 18. These upgrades will be based on the players' real-life domestic league performances, with different positions tied to different upgrade milestones.
Midfielders and Attackers will mainly progress through goals and assists, while defensive players will be linked to performances such as clean sheets. The better players perform in real matches, the more opportunities their cards will have to continue upgrading in FIFA 27.
Season 1 in FC 27 is not just about adding several new batches of special cards. Holographic, Gallery, and the various Campaigns are more closely connected, giving some Player Items that were previously sold after use a chance to retain value for a longer period in FUT. The progression paths for Ones to Watch and Destined for Glory are also worth watching.
The direction of future updates for Diablo 4 is shifting. During BlizzCon 2026, officials revealed that no further expansions are currently in the planning stages; instead, upcoming content will focus primarily on Seasons and the continuation of the storyline.
However, a lack of current plans is not the same as a permanent ban on future expansions. Blizzard has not completely closed the door on them; development on D4 Seasons, new classes, system overhauls, and narrative content will continue.
It is simply that these elements may no longer be bundled together and released all at once in a single expansion, as was done in the past.
A Shift in Update Strategy
For the past few years, the game's content structure has revolved around a "Season + Expansion" model. Seasons maintained a steady update cadence, introducing new mechanics, Diablo 4 items adjustments, and gameplay loops, while expansions delivered large-scale growth, consolidating story, zones, and core system changes into a single major update.
Vessel of Hatred expanded Sanctuary to include Nahantu, and Lord of Hatred took players to Skovos, adding new campaign content, endgame activities, and system adjustments along the way.
For players, these expansions served as crucial milestones for major game growth at regular intervals.
If the current plan holds, Diablo 4 may no longer feature these periodic, massive content milestones following Lord of Hatred.
Content that previously launched alongside an expansion - such as maps, story arcs, classes, and gameplay features - might now be distributed across various Seasons, Class Packs, and system updates, resulting in a more fragmented update rhythm.
What Might Be Lost?
Large-scale Diablo 4 campaigns are likely to be the most affected. Expansions allowed for a complete narrative centered on a primary antagonist and region, driving the main storyline forward over a significant span of time.
With Lord of Hatred advancing Story of Hatred centered on Mephisto, developers have already indicated that the narrative will gradually transition toward Story of Terror. Without a third expansion, this part of the story will probably unfold incrementally across multiple future Seasons.
Large-scale zone expansions will also become harder to predict. Both Nahantu and Skovos serve as platforms for expansions, allowing for the synchronized expansion of maps, dungeons, quests, and storylines within the same region.
While new locations may still appear in the future, one should not expect the release of another full-scale expansion-tier zone - at least not at the pace seen in the past - until an official announcement regarding the next major content plan is made.
Massive updates that bundle a new zone, a full campaign, multiple systems, and endgame content into a single release may also become increasingly rare. Such content may still find its way into the game, but it will no longer need to be packaged together into a single expansion.
New Classes and System Updates
Amazon class has already set the precedent here. It is scheduled for a standalone release in the first half of 2027, decoupling it from any major Diablo 4 expansion.
Four playstyles have been revealed so far: Champion, Skirmisher, Ranger, and Commander. Ranger leans toward ranged bow combat, while Skirmisher utilizes a new javelin weapon type.
Amazon serves as an example that future classes do not necessarily have to launch alongside an expansion. Classes can be released individually, while other content is distributed across seasons and long-term updates.
The direction for upcoming seasons is already taking shape. Following Season of Hell's Legacy, the associated storyline will continue to unfold, and adjustments will be made to War Plans, itemization systems, and character customization.
New classes and seasonal systems can also reshape how players spend resources, from gearing fresh builds to investing Diablo 4 gold into progression.
Content Disaggregation
Based on the currently announced plans, the game's post-Lord of Hatred content structure will probably become more distributed.
Classes can be released via Class Packs, D4 items and endgame systems can be continuously tweaked through seasons and major patches, and storylines can progress across multiple seasons.
Updates that previously required waiting for an expansion to launch en masse can now be released individually based on development progress.
This approach also offers greater flexibility for the narrative.
Gibson noted that the team has not locked in every step of the story leading beyond Diablo 4; instead, they intend to observe player feedback on various seasons before deciding exactly how the journey will unfold.
This approach allows for a more consistent update cadence, yet it raises a question: once content is fragmented in this way, will players still experience the sense of massive expansion that defined the expansions of the past?
Filling the Void
While seasons can continuously introduce new mechanics, Diablo items, and gameplay loops, they are cyclical by nature, meaning some content inevitably disappears when a season ends.
If long-term updates rely too heavily on this cycle, Sanctuary risks a scenario where gameplay constantly shifts, yet the volume of permanent content fails to grow significantly.
Consequently, future seasons may need to shoulder a heavier load. Beyond delivering fresh gameplay every few months, they must advance the narrative and gradually integrate certain systems into the core game.
Class packs, endgame updates, and other permanent additions will need to fill the remaining gap left by the absence of traditional expansions.
The decision to forgo further expansions marks a clear turning point for Diablo 4, but it certainly doesn't signal the end of updates. Diablo 4 will continue to evolve beyond Lord of Hatred; it is simply that the traditional expansion model - so familiar to players - will no longer be the primary vehicle for the game's growth.
As for Diablo 5 - set roughly a century after the events of Diablo 4 - that belongs to a future chapter of Sanctuary's story. Before reaching that point, the developers must prove that Diablo 4 can continue to expand and evolve with no other expansion.