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The combat in Dune Awakening can be mainly divided into melee and ranged, both of which are very powerful combat methods, but because of the existence of Holtzman shields, a little balance is made, so ranged attacks are not completely dominant in this game.
The reason for choosing melee is that Holtzman shields cannot block slow objects, so you can use melee to do the most damage. And some characters’ skills are very helpful for melee, so whether in PVP or PVE, melee is worth trying, and the following is a build based on Swordmaster’s skills.
Armor: Syndicate Helmet, Syndicate Chestplate, Syndicate Boots, Syndicate Gauntlets, Syndicate Pants
Most of equipment for this build is actually very easy to get. The one that is more difficult to get is Halleck’s Pick. Its schematic of this unique item can only be found in Deep Desert. Before you get it, you can exchange Dune Awakening Solari for a Tier 5 long sword in the market, such as Kharet Viper, and this weapon can inflict poison on the enemy, which is a wonderful effect.
Abilities:
Techniques:
Bindu Sprint (Ability) - Level 3
Manipulate Instability (Technique) - Level 3
Blade Damage (Passive) - Level 3
Prana-Bindu Strikes (Ability) - Level 1
Bindu Dodge (Passive) - Level 1
Recovery (Passive)-Level 3
Trauma Recovery (Technique) - Level 1
Vitality (Passive) - Level 3
Self-Healing (Passive) - Level 3
Cutteray Mining (Passive) - Level 1
Rerouting (Passive) - Level 1
Overcharge (Passive) - Level 3
Blade Damage (Passive) - Level 3
Retaliate (Ability) - Level 1
Long Blade Damage (Passive) - Level 3
Eye of the Storm (Ability) - Level 3
Precise Parry (Passive) - Level 3
Deflection (Ability) - Level 1
Reckless Lunge (Technique) - Level 1
Confidence (Passive) - Level 2
Knee Charge (Ability) - Level 3
Field Medicine (Passive) - Level 3
Optimized Hydration (Passive) - Level 3
Crippling Strike (Ability) - Level 1
Disciplined Breathing (Technique) - Level 3
Inspiration (Ability) - Level 3
General Conditioning (Passive) - Level 3
Prescient Strike (Passive) - Level 1
Anti-gravity Field (Ability) - Level 1
Suspensor Dash (Technique) - Level 1
Suspensor Efficiency (Passive) - Level 1
Shigawire Claw (Ability) - Level 1
Mentat’s skills are not needed here, but if it is a ranged build, it may be needed. In battle, you need to flexibly use the three abilities of Crippling Strike, Inspiration and Knee Charge, which can close the distance with the opponent and quickly destroy the enemy’s balance.
Melee attacks have 4 types of attacks: light attack, thrust attack, heavy attack and slow blade attack. The first two have the advantage of fast attack speed, but the damage caused by the attack is not high. The latter two attacks are very slow to attack and the damage is very high, usually 4 to 8 times the damage of light attacks. Your specific damage depends on your weapon and the armor provided by the opponent’s Dune Awakening items. This mainly shows that you need to try to hit the enemy with your slow blade attack and heavy attack in the melee.
If you want the heavy attack to hit the opponent, you must make the opponent unbalanced. Under the protection of Holtzman shield, the opponent is usually not so easy to unbalance. You need to hit the opponent three times to make him shake. If your opponent has a passive skill that can reduce the damage of balance, then he can withstand more attacks.
You must strictly manage your stamina in combat and be sure to avoid frequent sprints and meaningless attacks. Learn to conserve a certain amount of stamina in case you cannot dash in a critical moment.
The above is the basic information of the melee Swordmaster build. Melee is not as easy to master as firearms, but once you can master this offensive method, you may be more efficient in dealing with your opponents than ranged ones.
In Diablo 4, many Rogue players will stick to this class no matter what season. It does have some unique features that attract players all the time, such as its very fast movement speed and very strong damage.
Rogue in season 9 now has a very interesting gameplay, which allows you to continuously teleport in dungeons, and you will pass them at a very fast speed. This is an advantage that other builds cannot achieve, and you can still maintain this gameplay even in The Pit,
Advantages
Disadvantages
In terms of leveling skills, Dance of Knives is still the most powerful AOE skill in Rogue, so it is indispensable in the leveling stage. But in the endgame stage, you don’t need the skill. You can use Diablo 4 gold to reset the skill points and replace other skills.
In the early stages, players cannot get high-level items, so try to pick weapons and equipment that are easily accessible. In addition to the helmet, chest armor and boots, you need to provide you with resistance, maximum health and armor. The affixes on your weapons, rings and other Diablo 4 items should focus on attack speed and critical hit rate.
Catalyst
Infusion
Arcana:
Horadric Spells in the leveling stage are different from those in the endgame, and Bottled Wind is very important, which is the key to Rogue survival.
Death Mask Teleport Flurry Rogue does not rely on Horadric Spells to travel. You can notice that there are many skills that allow Rogue to move quickly. Horadric Spells are only used to provide resources for the ultimate skill (Shadow Clone).
Every time you cast Shadow Clone, your other skills will reset their cooldowns, and you will have constant opportunities to move to the next location. You can also change other ultimate skills. The reason for choosing Shadow Clone is that it can not only control the enemy, but also has good damage.
Deathmask of Nirmitruq is the core equipment of this build. It increases damage by consuming health points. The more you have, the better! But this will also reduce your health to a dangerous level, and you may even only have 1 health point. So you have to make sure you have a barrier to protect you from damage.
If you don’t have this Diablo 4 item, your damage will be greatly reduced.
Catalyst:
Infusion:
Arcana:
The final Horadric Spells, in addition to increasing damage, is to maintain Bottled Wind. Once you lose your barrier, you may die immediately.
The above is the general content of this build. Although it is very interesting and performs well in The Pit, this build is not a simple build. Whether it is equipment, skill roll order, or resource control, you will need some time to learn.
With the official release of College Football 26, the first season of this game will also officially begin. Players who started the early access on July 7 can now play all the content of this game.
Field Pass of this Season is opened together with Season 1. Field Pass is divided into two parts: free and premium. As long as you complete all the progress, you can get rewards such as Trophies, CFB 26 coins, player packs and team playbook packs.
What are these rewards specifically? How should you use these rewards?
Free Field Pass includes 13,700 Trophies and 81,000 College Football 26 coins for free. Progress is unlocked by accumulating EXP in the game.
If you unlock Premium Field Pass, you will get additional rewards, and its progress is shared with the free part. Premium includes 16,100 Trophies and 84,000 coins. The two Field Passes total 29,800 Trophies and 165,000 coins.
Trophies are limited, but you must want to get a lot of players, so how should you use Trophies reasonably, so that the players you choose can not only help you win now, but also not become useless later?
He is the best receiver you can get at present. He is 1.93 meters tall and is very good at running, and just like Calvin Johnson.
Jordan White is another solid choice as an offensive lineman. He has good overall quality and no one can replace him in the short term.
The benefit of choosing him is that you can upgrade Keldrick Faulk from 81 OVR to 85 OVR. Players from 85 OVR require 7,000 Trophies to unlock, which will save you a lot of Trophies.
The last one is not a very cost-effective choice, because 85 OVR Fernando Carmona is a player of the same level as the upgraded Keldrick Faulk, but his attributes are much better than those of 83 OVR players, so if you have the spare trophies, you can choose it.
The above is the general content of Season 1 Field Pass. Use your trophies and coins carefully, build a strong team, and win.
Dear players, the first partner event of Summer Escape album is now open. Have you found your partner? This partner event is the familiar Aqua Partners. Players still need to collect Clam Shell tokens to make progress in this event.
The tokens collected by you and your partner will increase your progress together. Therefore, if you want to get all the rewards before the end of the event, you need to find the right player as soon as possible to replenish Monopoly Go 1 To 4 Aqua Partners Slot.
Aqua Partners event lasts for 5 days, starting at 1 pm on July 8, 2025, Eastern Time, and ending at 4 pm on July 13.
Level 1: 2,500 Points
Level 2: 6,000 Points
Level 3: 13,000 Points
Level 4: 26,500 Points
Level 5: 32,000 Points
Top Reward: All Partnerships Completed
You and your partner need to complete the first 5 milestone rewards, and Top Reward will be automatically unlocked. Besides the 5,000 dice and Giant Clam Token, which are very valuable, Swap Pack is also very important because it allows you to get a lot of Monopoly Go cards.
After opening Swap Pack, you can get 4 rare cards. If you are not satisfied with these cards, you can open it again. In the period when Summer Escape album has just started, Swap Pack is much more useful than a Wild Sticker.
You need to build an aquarium with your partner, and you can invite up to 4 partners to join your team. You can choose which of your friends or system-recommended players to invite to join your team by clicking on the empty slot.
But you’d better make sure that the players you invite are as active as you. Otherwise, if one or two players do not log in during the event, the pressure on you and your partners will become very large, and you may not get the highest reward.
You can find players in some player communities, but not all of them are honest, so be sure to carefully identify them.
To get Aqua Partners event points, you need to use Clam Shell tokens. You can click the wheel on the right side of the screen to use the wheel by consuming 20 Clam Shell tokens. You will get different points according to the results of the wheel.
You can also set a multiplier in advance before spinning the wheel, so that the points you get in the wheel will be multiplied by the multiplier you set in advance. If you are lucky enough, you will get all the rewards quickly, but this will also accelerate your token consumption. If you set ×3, then this spin of the wheel will consume 60 Clam Shell tokens.
There are a lot of Clam Shell tokens in the milestones of tournaments and daily events. They are your main source of tokens. The events currently running are:
While both events will also give you Monopoly Go stickers and dice, this will cost you more dice, so it is not recommended to get all the tokens in each event, and it is better to plan ahead to avoid wasting your dice.
Quick Wins rewards that refresh at 9 am ET every day will give you some Clam Shell Tokens. Completing a week of Quick Wins will also give you a chance to get a purple sticker pack.
The store refreshes gifts every eight hours, and these gifts will have Clam Shell Tokens. You need to go to the bottom of the store to see the gifts. If you have already claimed them, you can also see a countdown to the next available claim.
When you move on the game board, some Clam Shell tokens will appear, but there are not many of them. If you set the multiplier in advance and successfully reach this grid, you will get more tokens.
When your partner uses Aqua Partners event‘s wheel, sometimes it stops at the partner segment. This position will send some Clam Shell tokens to other partners.
The above is the general content of Aqua Partners event. Summer Escape album has just begun, and a Swap Pack will help you a lot, not to mention that this album also has more precious 6-star stickers, so try to find a reliable partner.
Compared to College Football 25, CFB 26 has made some changes in the gameplay, allowing players to more formally simulate the various changes in college football. Players need to think about how to recruit players, how to arrange tactics, and which players to arrange to appear.
The biggest changes made by College Football 26 are Dynasty mode. This mode revolves around the recruitment gameplay, and you set various conditions for players based on the assets of the university to build your team.
A big change in NCAA 26 is the coaching aspect. In this mode, you can choose to create a custom coach or choose an existing coach. Compared with College Football 25, the preset coaches of EA CFB 26 are all based on real coaches. There are 300 such coaches in total, and these coaches have different coaching abilities, tactical tendencies, and tactical planning. Unfortunately, some coaches are not included in College Football 26:
After you create your coach, you will compete against other coaches. No coach is perfect, so you will definitely have a chance to win them.
Coaches also have a growth system, and you can unlock more skills by upgrading your coach. The level cap of coaches has been increased from 50 to 100 compared to NCAA 25. You need College Football 26 coins to unlock the abilities of your coach and continue to add points to his skills. Level 1 coaches only have 25 coins and can only unlock one ability.
Here are the coach abilities in NCAA 26:
After you invest enough EA CFB 26 coins in one category, you can start unlocking other skills. College Football 26 has made some balances in the coach’s skills, and coaches with higher returns will also face more risks.
Coordinators are also an important part of team development, and now you can be notified when coordinators have job changes. You can arrange training plans based on the promotion or job change of your coordinators and other teams. And in Program Builder, you also have three new options to decide whether to keep your coordinator on the team or replace a new coordinator.
In terms of player recruitment, you can choose in the trade portal whether to recruit young high school players for development or to change your lineup every offseason. But you have to meet the expectations of the players.
Recruiting players is not based on NCAA 26 coins you have, but on whether your promise can attract players, and if you cannot meet their expectations after recruiting players, they will leave.
The main judgment for players to find players is the star and overall rating of the players, and the star rating of College Football 26 will be affected by the player’s grade and position. For example, when the overall rating is the same, the star rating of a freshman may be higher than that of a senior player, which differs from College Football 25, which is completely based on OVR.
After you meet the expectations of the players and successfully recruit them, you must give the recruited players enough playing time, otherwise some five-star rookies and quarterbacks will leave.
In College Football 26, players will take more factors into consideration when choosing a school. If the players are close to your school, it will be easier to recruit them.
You can also recruit other schools or even players from other countries, but that will take up a lot of your time.
In NACC 25, the player’s expectations were constant, but in EA CFB 26, in order to show a more realistic player mentality, when a player has made enough progress in a season, he will raise his expectations. If your team is not big enough to meet his requirements, he will leave your team and look for a better college team.
Another innovative point of EA CFB 26 is the addition of Career Health to players. When your players join in the game, they will suffer some wear and tear damage. And they can use Career Health pool to repair this part of the damage. Once this pool is exhausted, your player will remain injured and enter the injury list, and you cannot send him out. Only until the next season can this pool be replenished.
If your player’s health is empty at the end of the season, his Career Health pool will be reduced next season. Frequent use of a player will affect his career, so you need to make excellent decisions.
The above are the general changes in College Football 26 Dynasty mode. Compared with the previous game, it has made more detailed adjustments, all of which are to allow you to create more brilliant moments in the game.