ARC Raiders Trials Season 4 Ends July 7 - Blindspot Rewards & Season 5 Prove Your Mettle Explained
In ARC Raiders Trials Season 4, players fought their way through hail of bullets, fire, explosions, and scavenging, ultimately capturing key resources and eliminating ARC invaders. With only a few days left until the end of Season 4, a new season is on its way.
This article will show you what you can get at the end of ARC Raiders Trials Season 4, what will be different in Season 5, and some player feedback.
Trials Season 4 End and Rewards
ARC Raiders Trials Season 4 will end on July 7, 2026. Based on players' final rankings, different colors and features of Blindspot Set will be unlocked. The detailed reward list is as follows:
- Tryhard II - Blindspot Outfit Navy Blue color
- Tryhard III - Hat Outfit Variant
- Wildcard I - Padding Outfit Variant
- Wildcard II - Jacket Outfit Variant
- Wildcard III - Mask Outfit Variant
- Hotshot - Blindspot Outfit Green color
- Cantina Legend - Blindspot Outfit Beige Black color
About Trials Season 5
ARC Raiders Trials Season 5 will officially begin on July 7, 2026 at 12:00:00 UTC and will last until September 30, 2026 at 07:00:00 UTC. This season's theme is Prove Your Mettle. Based on player feedback, Embark Studios development team has updated the objective pool, adding more diverse and challenging missions. The specific new content for Season 5 is as follows:
Weapon-specific Combat Tasks
Players must use specific weapons to attack specific ARC units. This will not simply test the player's equipment, but will focus more on the player's game strategy.
Risk-heavy Survival Mechanics
ARC Raiders Season 5 trials will include some trials that directly subject players to explosive damage, testing their damage mitigation capabilities. The official statement says that new methods will be used to test player equipment.
Returning Favorites
Some of the challenges that players enjoyed in previous seasons will continue to rotate, bringing a sense of familiarity to veteran players.
Season 5 Rewards and Progression
As with previous seasons, the final ranking determines which cosmetic variants are unlocked. The core set reward for Season 5 is The Scorta. Legendary Raiders who reach Hotshot or Cantina Legend rank will unlock exclusive Red and Blue color variants, letting both Raiders and ARC know that you are no ordinary player.
In addition, extra cosmetic rewards are available at the end of ARC Raiders season, as follows:
- Backpack: Green Bruiser
- Backpack Charm: Pressure Gauge
- Backpack attachment: Hydraulic Pump
- Emote: Come at me
Community Feedback
PvPvE Identity Crisis
Many players remain dissatisfied with the new season, feeling it hasn't brought any significant improvements. A recurring theme in the comments is the conflict between PvE and PvP elements in ARC Raiders. While advertised as a PvPvE extraction shooter, many players feel the experience is heavily PvP-oriented, especially in team play.
Camping Problem
Furthermore, the most critical feedback focuses on player behavior, particularly at extraction points. Many reviews describe the game as a Lord of Flies simulator.
Every extraction point is teeming with campers who indiscriminately kill players on every map without any penalty. Most PvE players abandoned the game due to poor camping and a lack of player community, a problem the developers ignored.
Nerf Controversy
Riven Tides update prior to Season 5 significantly nerfed numerous ARC Raiders Items, sparking strong discontent within the player community. For example, Photoelectric Cloak - a crucial tool for evading ARC detection - was doubled in weight and tripled in power consumption. Furthermore, changes to weapon durability also drew criticism, failing to improve gameplay or enhance realism.
Despite player complaints, the developers made no improvements, forcing players to continue using these items in Season 5, further fueling discontent.
Technical and Gameplay Grievances
Players reported screen tearing, frame drops, and stuttering during crucial moments, particularly severe on PS5. One reviewer noted, "The game starts to lag when other players are near me; I can feel it."
Console players face a significant disadvantage compared to PC players. Reports indicate that item management, menu navigation, and interaction speed are slower on consoles. PC players can exit pickups and actions without pressing keys, while console players must wait for the game to recognize input.
In addition, players have reported frequently getting stuck on small terrain obstacles, and platform differences exacerbate navigation issues. PC players can climb obstacles that console players cannot, forcing console players to take detours.
Community Wishlist and Future Direction
Players have expressed clear wishes for the future development of ARC Raiders. First, players hope the game can offer a mode purely focused on ARC raids and exploration, unaffected by PvP. This is a repeatedly raised demand from players.
Second, players hope for a robust matchmaking system to address the imbalance between duo and trio teams. Finally, they hope for performance optimization across all aspects of the game, especially for the console version.
This concludes the analysis of ARC Raiders Trials Season 5. For more information, follow EZG Facebook, where there will be occasional giveaways to help you obtain more game resources.
The arrival of ARC Raiders Season 5 comes at a crucial time. While the new trials bring fresh challenges and enticing rewards, the player community remains deeply dissatisfied with the game's positioning and balance adjustments.
It is hoped that the game developers will fulfill their promise to listen to player feedback and address some long-standing issues that severely impact the player experience.
Best Diablo 4 Season 14 Rogue Build: Penetrating Shot Arrows Everywhere Items Guide with Mythic Uniques 3.0
Penetrating Shot Rogue has consistently been one of the strongest builds in Diablo 4, especially in Season of Death Awakening. At the start of the season, players desperately need a build that can quickly clear maps, farm monsters, and level up, and this build's core skill is Penetrating Shot.
By upgrading the standard Penetrating Shot to Arrows Everywhere using key gear, even before gear and affixes can provide higher attack speed and damage, it allows for efficient clearing of large areas in the early game, significantly increasing resource acquisition speed.
More importantly, with the right setup, it can even challenge T12 Difficulty maps early on.
Due to the new season's content adjustments, this build has two variations, allowing you to switch between high damage or high defense depending on the monsters you're facing. This article will detail Penetrating Shot Rogue build configuration that enables Arrows Everywhere in Diablo 4 Season 14.
Core Item
Eaglehorn is the core item of this build. Its main function is to transform Penetrating Shot into Arrows Everywhere, utilizing its unique effect: Penetrating Shot will bounce off walls if it doesn't hit one.
This means that continuous firing will generate countless arrows that whirl among monsters, dealing 60-75% extra damage.
Furthermore, it inflicts a vulnerable status on the target enemy, increasing the damage bonus to the character from 40-80% to 110-150%. After several reworks and buffs in Diablo 4, it finally became a core unique item for Rogues in Season 14.
Acquisition Method
Defeating Echo of Varshan is the most reliable way to obtain Eaglehorn. The higher Torment tier, the higher the drop rate. Alternatively, you can craft it using materials in Horadric Cube.
Later in the game, if you want to further enhance your build, you can pair it with Harlequin Crest, which provides +6 levels to Penetrating Shot and Poison Imbuement, directly boosting your damage by one level.
Tibault's Will
As mentioned above, Penetrating Shot Rogue needs to constantly cast abilities to better synergize with Eaglehorn. Therefore, this build is heavily reliant on energy regeneration, and Tibault's Will can address this weakness.
Tibault's Will's core function is that when you enter Unstoppable state, your damage instantly increases by 15-20%, and you recover 50 primary resources for 5 seconds. Rogue's stealth ability frequently triggers Unstoppable state, passively resulting in even more energy regeneration and damage increase.
Acquisition Method
In Diablo 4 Season of Death Awakening, because of Mythic Uniques 3.0, the acquisition method of Tibault's Will has changed significantly. It can no longer be obtained as a boss drop; it can only be upgraded to Mythic Uniques using Horadric Cube.
Upgrading equipment using Horadric Cube requires two essential materials: a base item for the target slot with a strength of 850 or higher, and 5 Pandemonium Fragments.
However, Tibault's Will has a significant drawback: its skill casting speed is only half that of other weapons. Therefore, you can choose not to equip Tibault's Will and instead trigger Dark Shroud mechanic.
Alternative Mechanism
Dark Shroud
In Diablo 4 Season 14, the underlying mechanic of Dark Shroud has been restructured. It no longer provides traditional all-elemental resistances; instead, it provides a +15% multiplicative independent energy regeneration rate per layer of shadow.
While losing resistance, it becomes a top-tier buff in Penetrating Shot Rogue build, balancing a powerful 40%+ damage reduction with extremely high burst energy regeneration.
Even at 5 stacks of Shadow, you can gain a 75% main resource regeneration bonus. The key issue is maintaining Shadow effect with Dark Shroud.
Runewords
This can be solved using Neo + Mot Runewords combination. This combination allows the character to gain a Dark Shroud every 2 seconds, even with Barrier active, maintaining Shadow effect without needing to place it in the skill bar, easily resolving the resource regeneration problem of Penetrating Shot Rogue build.
After that, the only things you need to consider with this build are increased damage multipliers and maximum health; there are no special equipment requirements for cooldown reduction and movement speed.
If you're concerned about cooldown reduction, you can choose equipment with cooldown reduction attributes for the helmet, and as for movement speed, Rogues are already quite fast.
Damage Boost
Harlequin Crest
This is the top-tier Mythic Unique mentioned above, capable of doubling the power of Penetrating Shot Rogue build in the later stages of Diablo 4 Season 14. Even after Blizzard's major overhaul of the underlying mechanics of almost all equipment in Diablo 4, it remains an irreplaceable core item.
Its unique passive effect dramatically increases the all-skill level bonus from +4 critical kill to +6 ranks to all skills. This allows for a devastating leap in the damage cap of your Penetrating Shot and Poison Imbuement.
Furthermore, its two retained fixed attributes, Primary Core Stat (like Rogue's Dexterity) and Maximum Life, are even more suitable for Penetrating Shot Rogue build.
Acquisition Methods
In Diablo 4 Season of Death Awakening, there are three main methods:
1. Mythic Tribute Runs
This is the fastest and most efficient way to obtain Mythic Tribute Runs in the game. Playing Mythic Tribute of Armaments in Kurast Undercity will give you a high chance of obtaining Mythic Uniques like Harlequin Crest, as well as a large amount of Diablo 4 Gold and other resources from the reward chests.
2. Target Farming
If you don't have Mythic Tribute of Armaments, you can farm traditional endgame bosses like Duriel and Andariel.
3. Recipe Crafting
Collect enough Resplendent Sparks and high-tier Runes (6 Eom + 6 Lac + 6 Ton) and craft them directly in Jeweler.
This will significantly increase your required damage output.
Aspect of Disobedience
Regardless, Harlequin Crest still prioritizes damage. For defense, you can also use Aspect of Disobedience.
After undergoing a fundamental logic overhaul in Diablo 4 Season 14, its core effect is now to provide 1-1.5% Damage Reduction each time your damage over time effect deals damage, lasting 2 seconds, stacking up to 30 times, resulting in a total of 45% global damage reduction, significantly improving the survivability of Penetrating Shot Rogue build.
Acquisition Methods
- Unlocked by completing Halls of the Damned for the first time in Kehjistan region.
- Farm Unique Items on T8 difficulty and disenchant them at Blacksmith.
If you still have questions about acquiring equipment or other resources, follow EZG Facebook. We will release timely and targeted guides and occasional free giveaways of game resources.
This way, your Penetrating Shot Rogue build can simultaneously boast high damage and high defense, without worrying about skill casting speed or energy regeneration issues. In fact, this configuration applies not only to Penetrating Shot build but to every Rogue build.
Hopefully, you can use this versatile gear setup to become the strongest Rogue in Diablo 4 Season of Death Awakening.
WoW TBC Classic Anniversary Phase 3 Leaks: 3 Biggest Features Players Think Are Coming
Recently, news about WoW TBC Classic Anniversary has been widely circulating in the player community: Phase 3 will include some new features.
This is because just a few days ago, the game's PTR version number quietly upgraded from 2.5.5 to 2.5.6, and simultaneously, an official forum post about "Phase 3 adjustments to dungeon drops" was deleted.
As a result, many players have begun trying to piece together the possible content of Phase 3 from a large number of modified, added, or removed game files.
Below, I will detail the three most popular speculations in the game community recently.
Basis for Speculation
This discussion begins with a post that was deleted from the official WoW BCC Classic Anniversary forum. According to archived records, the post explicitly stated: "We plan to make adjustments to the drops of other Heroic Dungeons in Phase 3".
Although the post disappeared due to the regular cleanup of PTR forums, this promise itself has not been retracted. For players familiar with the classic WoW server's operational logic, these adjustments typically refer to the addition of Epic Gems and updates to the boss loot list.
Simultaneously, combined with the version number change, the community began to speculate on more radical possibilities, with players searching for recently modified or deleted game files by the developers.
Players discovered a massive number of file changes during PTR version upgrade from 2.5.5 to 2.5.6: 570 new files added, nearly 3,000 modified, and 159 deleted.
Such a scale of changes in PTR testing often foreshadows new feature implementations or underlying architecture adjustments.
While the developers stated that this update has no impact on the game system, it's difficult to say whether this statement is for secrecy. After all, they haven't started promoting Phase 3 yet, and everything about Phase 3 needs to be kept secret.
Three Speculations
Below, I will detail the three most popular speculations circulating in the player community recently.
WoW Token
Among the various changes in WoW TBC Classic Anniversary files, those related to WoW Token have attracted the most attention from players.
In the official release, WoW Tokens are items players can purchase with real-world currency to exchange for game time, and these tokens can be traded between players using Gold. However, they did not appear in BCC Anniversary update.
Now, many documents related to WoW Tokens have been modified by the developers, primarily WoW Token framework and interface code. This might indicate that WoW Tokens will return to the game in Phase 3.
However, if WoW Tokens are added to the game, it will inevitably have a significant impact on in-game economy, as they can circulate between players using WoW TBC Classic Anniversary Gold. In the official release, it indirectly becomes a tool for players to purchase in-game Gold with real-world currency.
Therefore, the developers have maintained a cautious approach to WoW Tokens, and the modifications to related documents may simply be routine game maintenance, given that all versions of WoW share a large amount of underlying UI framework code.
Catch-up System
Another popular speculation is Catch-up System.
Heroic Plus system introduced in Phase 2 of WoW Wrath Classic impressed players. This system allowed players to activate Defense Protocol Alpha at the entrance to level 80 Heroic Dungeons, granting monsters Empowered Rune.
This rune increased monster damage by 30%, health by 100%, and added a dungeon-specific affix. Simultaneously, players could obtain Phase 1 10-man raid-grade gear upon defeating the boss.
This was essentially a catch-up system, allowing players to quickly acquire powerful gear and enhance their builds.
Since a deleted post on TBC Anniversary official forums concerned adjustments to Heroic Dungeon loot, many players speculated that the developers might replicate this design in Phase 3, allowing Heroic Dungeons to drop Phase 1 or Phase 2 raid gear to help alts or new players catch up.
While data mining revealed some Dungeons-related content in the modified files, this doesn't necessarily mean Catch-up System will be added to the game.
Meanwhile, the player community is debating this. Some players believe the existing Badge of Justice system is sufficient for catching up, and adding a Catch-up System similar to that in Heroic Plus might disrupt the nostalgia experience.
Transmog System
Among all the modified files, those related to Transmog system occupy a significant portion. Originally introduced in WoW Cataclysm, Transmog system allows players to change the appearance of their gear without altering its stats.
The presence of numerous Transmog interface codes in WoW TBC Classic Anniversary files has led many players to speculate that Transmog system will be added in Phase 3.
However, many players believe this is simply the developers maintaining WoW codebase. As mentioned earlier, WoW series shares a single underlying codebase, so when the development team maintains different WoW versions on the same code branch, these files can easily be mistakenly included in various versions of the game.
The introduction of Transmog system has sparked ongoing debate among players: supporters believe it will make each player's character more personalized, while opponents argue it will undermine the "gear equals identity" concept of BCC Anniversary.
In TBC Anniversary, players could intuitively gauge a player's dedication and skill level simply by seeing them wearing Tier 4 gear or wielding Tempest Keep weapons, which motivated many to challenge more difficult dungeons. Adding Transmog system would disrupt this ecosystem.
These are the hot topics of discussion in WoW TBC Classic Anniversary community recently, along with three potential new features to appear in Phase 3.
However, whether they will materialize remains to be seen until Phase 3 officially launches.
MLB The Show 26 June Spotlight Brings Two Elite Outfielders and a Bigger Weekend Grind
For every MLB The Show 26 player, efficiently leveraging in-game limited-time events to bolster your roster is a core challenge throughout the season. This guide aims to clearly outline the reward structures for the events in this content update, specifically focusing on Double XP Weekend and the two major collection tasks within the June Spotlight Program.
We will help you identify the most valuable player cards and plan participation paths tailored to different playstyles, all with the goal of maximizing resource acquisition efficiency. In MLB The Show 26, the strategic allocation of time and resources often matters more than raw playtime, especially during event-heavy weekends.
By using this guide, you can accurately assess the potential returns on your investment for this update, allowing you to plan your Diamond Dynasty team-building strategy more effectively and ensure every game moves you toward a clear objective.
Double XP Weekend
In MLB The Show 26, XP is the sole driver of progress along the 4th Inning XP Path, and Double XP Weekend offers a prime opportunity to accelerate that process. This bonus applies to all matches within Diamond Dynasty mode; its primary value lies in significantly reducing the time required to earn high-value rewards.
For players who have not yet completed the 4th Inning XP Path, this is an excellent window to catch up; for those who have already finished, the continued spinning of reward wheels offers extra chances to acquire rare consumables and card packs.
Therefore, strategically scheduling your weekend gaming sessions to prioritize Diamond Dynasty matches is a smart and efficient choice.
Given the limited-time nature of the double XP bonus, we recommend prioritizing matches or tasks that are time-consuming but yield high XP, thereby maximizing the benefit of this event.
June Spotlight Program
The core rewards of MLB The Show 26 June Spotlight Program center on two high-OVR outfielders, but the paths to acquiring them differ significantly, requiring you to make choices based on your current card inventory.
Lightning Pete Crow-Armstrong
To obtain 98 OVR Spotlight Lightning Pete Crow-Armstrong, you must collect all four player cards from June Spotlight Program (Drops 1 through 4) via June Lightning Collection page. The four cards are: Roki Sasaki, Braden Montgomery, Nasim Nunez, and Zack Gelof.
This collection path follows a linear progression: once you collect three of the four cards, you will first unlock 97 OVR Milestone Series Sandy Alcantara. Collecting all four allows you to add Lightning Pete Crow-Armstrong to your Diamond Dynasty lineup.
This path is relatively straightforward with a clear objective; the major challenge lies in whether you have already accumulated the necessary cards through MLB 26 events in previous weeks.
Retro Lightning Cedric Mullins
In contrast, the requirements to obtain 98 OVR Retro Lightning Cedric Mullins are more demanding. You must collect thirteen Spotlight Series player cards - sourced from June Spotlight Packs (Drops 1 through 5) - within June Retro Lightning Collection page.
The collection process is split into two stages: collecting eight cards earns you 97 OVR Spotlight Series Dansby Swanson, while reaching the thirteen-card milestone unlocks the ultimate reward, Retro Lightning Cedric Mullins.
This path is broader in scope, requiring greater engagement with the pack market or event rewards. Players aiming to complete this collection should first assess how many Spotlight Series cards they already own before deciding whether to invest resources in acquiring additional packs.
Supporting Activities
Besides the two major collections mentioned above, this MLB 26 update offers various supplementary ways to acquire cards you might be missing.
June Spotlight Program and Packs
The fourth wave of the program offers ten high-OVR player cards - including Zack Gelof, who is a key piece for completing Lightning Series Collection.
Meanwhile, the fourth June Spotlight Pack available in Shop features ten players, such as Seiya Suzuki and Jeremy Pena. While the players in these packs aren’t directly required for the collection, they serve as excellent additions for deepening your roster or completing other missions.
If your primary goal is completing the collection, it is recommended to focus first on the cards earned for free through the program; other cards can be acquired using MLB The Show 26 Stubs.
Dog Days of Summer Event
The limited-time Dog Days event allows you to build a squad using players from Spotlight, Topps Now, Summer, Jolt, and Live Series. By winning games, you can progress through the event program to earn June Spotlight Packs (Waves 1 - 5) and other assorted packs.
This offers a rewarding, goal-oriented experience for MLB 26 players looking to acquire specific cards needed to complete their collections.
Conquest
Launching alongside the event is Dog Days Conquest Map, which provides a reliable way to earn 96 OVR All-Star Series Greg Maddux card by capturing territories. It also yields XP and pack rewards, making it an ideal choice for fans of single-player content.
To stay up to date with the latest MLB The Show 26 news, please follow EZG Facebook. We regularly post game updates and host occasional giveaways.
If you are short on time, we recommend prioritizing Double XP to advance along the 4th Inning XP Path and focusing on completing Wave 4 program to unlock Zack Gelof.
If your MLB 26 collection is already well-established, you might consider aiming for the two 98 OVR Lightning Outfielder cards.
MLB The Show 26 Outfield Tier List July Update: Best Meta Players Ranked
Previously, MLB The Show 26 players often focused on outfielders' batting stats; as long as their power and contact were high enough, they could be placed in the outfield. However, with changes in the meta environment, this purely offensive-first approach is gradually becoming ineffective.
The current MLB 26 outfield emphasizes a balance between offense and defense, as well as survivability, especially in high-stakes games where defensive ability is significantly amplified.
Therefore, July MLB The Show 26 outfield tier list presents a very clear trend: consistency is outweighing explosiveness, the value of all-around players is rising, while extreme-type players are gradually being marginalized.
S Tier
- Fernando Tatis Jr.
- Mookie Betts
- Mike Trout
- Kyle Tucker
- Braden Montgomery
A Tier
- George Springer
- Pete Crow-Armstrong
- Byron Buxton
- Cody Bellinger
B Tier
- Ken Griffey Jr.
- José Ramírez
- Roman Anthony
DH Tier
S Tier
S Tier is the core competitive zone for outfielders in MLB 26. Fernando Tatis Jr.'s placement in S Tier is uncontroversial; he's the type of player you won't want to switch after using him. He has strong hitting power, outstanding characteristics, and consistent outfield performance, maintaining his output even at medium to high difficulty levels, which is crucial.
Mookie Betts, on the other hand, is at the other extreme. His advantage isn't pure numerical superiority, but an excellent combination of feel and characteristics. However his size and defensive range are indeed limited, which is noticeable in actual gameplay. Therefore, I believe Mookie can raise the ceiling of your MLB 26 lineup, but only if you master his usage.
Mike Trout and Kyle Tucker are more consistent players. While they don't have the most outrageous stats, they are cards that will definitely help you score points. Tucker, in particular, is a typical outfielder template with strong offense and defense; such cards perform well in any MLB Meta.
Braden Montgomery is a consistent hitter, strong in clutch situations, and performs well against left-handed pitchers. His overall attributes are top-tier in MLB 26. He can be obtained through the reward path of June Spotlight Drop 2 program. This kind of free, high-quality card is quite important; it shows that the current MLB 26 Meta isn't entirely about pay-to-win.
A Tier
A Tier consists of players worth discussing. Springer is a typical underrated scoring machine, but his problem isn't hitting, but defense. This type of card can actually be a starter in low to medium difficulty MLB The Show 26 games because its output is very consistent. However, it might be somewhat lacking in high-level games.
Pete Crow-Armstrong and Byron Buxton are the type who are very solid defensively but can seriously falter offensively, especially against left-handed pitchers, which is fatal in high-level games. Therefore, even with their excellent stats, I think they only belong in Tier A in the current MLB The Show 26 meta.
I think MLB The Show 26 is increasingly discouraging extremely one-dimensional cards. Even if you have a speed of 99, if your hitting is inconsistent, it's difficult to hold a starting outfield position.
Placing Cody Bellinger in Tier A is actually quite reasonable. He's the kind of a card without any obvious weaknesses. Although his OVR is only 85, he provides consistent output whether you're hitting or defending, preventing collapses. In the long-term environment of MLB 26, the actual value of players with no obvious weaknesses is often higher than that of extreme attribute cards.
B Tier
Ken Griffey Jr. is quite interesting. While he's more of a nostalgia card, his hitting is still top-tier. However, his weaknesses are also apparent: his hit tolerance decreases in higher difficulty modes, and he's easily suppressed by the modern outfield speed meta. If you want to use this card in Legend mode, you might need to spend MLB The Show 26 Stubs to add mods to strengthen him.
José Ramírez is a very interesting card. Unlike pure power hitters or extreme speed cards, he's relatively balanced overall, but slightly outdated. His overall abilities are good, but he lacks a particularly outstanding explosiveness. In the current MLB 26 meta, newer cards easily replaced this type of card, thus placing him only in B Tier.
If you want to learn more about MLB 26 meta information, follow EZG Facebook. We'll also be hosting limited-time MLB The Show 26 Stubs Giveaways to help you build a powerful lineup.
Roman Anthony falls into the category of usable but not amazing. His problem isn't that he can't play, but rather that he lacks the ability to decide games. The key issue is his lack of speed, which is actually very fatal in the current meta. Outfield speed determines the defensive ceiling, leading to limited outfield coverage.
DH Tier
DH Tier players are all pure offensive powerhouses. Their common trait is clear: strong hitting ability, but significant weaknesses in the outfield.
For example, a card like Berkman, even with mods to slightly improve his speed, is essentially a slow-paced power hitter, better suited for consistent output in MLB The Show DH position than chasing the ball in the outfield.
Similarly, Soto's problem is typical: he's comfortable hitting, but becomes a concern on defense. In the high-difficulty MLB 26 format, an outfield error often has a greater impact than missing a home run. Therefore, no matter how strong these DH cards are, if their defense is inconsistent, they will struggle to enter the mainstream outfield ranks.
The outfield environment in MLB The Show 26 is becoming closer to the logic of real baseball: it's not about who hits the hardest, but who can maintain consistency on both ends of the court. If you want to build a strong lineup in July, my core advice is to choose the most consistent outfielder; this is the most valuable attribute in high-difficulty mode.
Torchlight Infinite Afterlight: What Is the Release Date and What New Features Are Coming in SS13?
The new season of Torchlight Infinite, Afterlight, will launch on July 16th at 7 PM Pacific Time. A full season preview and patch notes will be released on July 11th. With the release of the first trailer, community discussions about new gameplay, new heroes, and future changes have quickly heated up.
Judging from the trailer, Afterlight continues the dark and eerie art style of recent seasons. However, what truly interests players is not the continuation of the visual direction, but whether it will bring more structurally changed new season mechanics.
Next, EZG will introduce the latest developments of Torchlight Infinite SS13 Afterlight, including gameplay mechanic analysis and community feedback updates.
Time
Compared to gameplay discussions, the announced release date of Torchlight Infinite Afterlight has become another hot topic. For seasonal ARPGs, the first week after launch is typically the busiest time for players and the most active economy, making the launch date a key focus of community attention.
Since July 16th is so close to the release date of the new Path of Exile league, many Torchlight Infinite players feel this timing is not ideal. Launching two games simultaneously carries the risk of fragmenting the player base, especially for ARPGs with similar mechanics.
TorchCon
Following Torchlight Infinite's consistent promotional schedule for each season, with approximately three weeks until SS13's launch, the official announcement is a roughly one-minute teaser trailer. The following week is expected to see a new hero trailer, followed by a full season overview two weeks later, and the official launch in the third week.
This year also differs from previous years in that Torchlight Infinite will be hosting its second TorchCon in Shanghai, China on July 11th. In addition to Chinese venue, a simultaneous TorchCon event will be held in Pasadena, California, with a live online stream.
Last year's TorchCon announced numerous future update plans, including UI optimizations, character model upgrades, and the game's long-term development direction. Therefore, many players believe that since TorchCon is being held again this year, Torchlight Infinite team will probably announce more than just the regular season content; they might also reveal some bigger news.
Gameplay
In Torchlight Infinite Afterlight trailer, a mysterious character guides the undead, creating an atmosphere clearly leaning towards the themes of the dead, souls, and darkness - something players will appreciate.
However, this demonstration immediately brings to mind Escort Missions, one of the most controversial gameplay elements in ARPGs. This worries players, as Escort Missions often mean a slow pace, easily impacting the crucial map-clearing experience of ARPGs.
Torchlight Infinite development team has a history of borrowing mechanics from other games and redesigning them to suit the fast-paced map-clearing nature of this title. Therefore, if it truly is an escort gameplay mode, it's unlikely to become a slow, tedious process of following NPCs.
Compared to continuing to add in-map mechanics, players are hoping that Afterlight will include more out-of-map content. In recent seasons, both the map mechanics and Lunaria system have required players to spend a significant amount of time grinding on maps.
Meanwhile, the importance of off-map gameplay elements like Frozen Canvas and Mistville has been declining. If SS13 can rebalance this relationship, the overall experience could be much richer.
Characters
Some speculate that a second form of Selena might be introduced, given the strong connection between Sage and Selena in Torchlight Infinite storyline; they are friends, so expanding this character line is not impossible.
Although Torchlight Infinite hasn't officially announced a new class, promotional posters have revealed a redesigned default appearance for Yuga.
Gemma, Rehan, Erika, and Thea from the first generation have already received new models, leading many to believe that Yuga will be the next hero to receive a visual upgrade.
Meanwhile, some players speculate that Afterlight will introduce a completely different new character. However, Torchlight Infinite has yet to release any hero information, so everything remains speculation.
Player Feedback
Following the trailer's release, Afterlight has sparked heated discussions within the community. Many players commend Torchlight Infinite for maintaining a dark and eerie art style for several seasons.
Of course, some have debated SS13 trailer itself, questioning whether AI was used in its creation, though there's currently no evidence to support this. Meanwhile, many veteran players are speculating whether new SS13 will reinstate some classic systems from the past.
In addition, many players hope for continued improvements to the controller experience, wishing for further refinement of controlled support to provide console players with a better feel. These are long-standing issues that recur in the community each season.
Besides Afterlight itself, many new players are asking whether Torchlight Infinite is worth playing. The game boasts a build depth similar to Path of Exile, fast-paced gameplay, and an excellent equipment system; even with paid content, it remains a very enjoyable ARPG.
However, almost every discussion touches on the same issue: the pet system. Many players believe that battle pets and loot pets significantly impact map clearing efficiency, even directly affecting the long-term benefits of Torchlight Infinite Currency. This is why the game is most often perceived as having a pay-to-win bias.
While the game is completely free-to-play and allows players to experience the full content, the lack of good pets will indeed slow down progress if you want to efficiently farm seasonal content in the long run.
Of course, some players point out that the official game gives away some legendary pets each season, and many suggest that new players wait until SS13 Afterlight launches before entering the game, as this is the best time to experience Torchlight Infinite.
Torchlight Infinite SS13 Afterlight still lacks more detailed information, but it has already sparked considerable discussion. Whether Afterlight can retain its unique features while further optimizing system balance will determine the future reputation of Torchlight Infinite.