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ARC Raiders PvE Weapon Tier List: Best Guns to Fight ARC Enemies

Aside from the raiders who might hide behind you and shoot, the most troublesome enemies in ARC Raiders are the various ARC foes. Carrying the right weapons before each raid can make all the difference. This PvE Weapon ranking list should be helpful.

Jan 08, 2026 Author: EZG Views: 104

In ARC Raiders, players will face various threats during raids. Among them, the most familiar to players are ARC enemies that randomly appear on different maps. They will present players with challenges of varying difficulty, and only by overcoming these challenges can players safely return with their loot. 

Choosing the right weapon to fight these ARCs is key to victory in the battle. There are a variety of weapons to choose from in the game, but there are differences between them. Some weapons perform significantly better than other firearms when dealing with mechanical enemies.

ARC Raiders PvE Weapon Tier List: Best Guns to Fight ARC Enemies

Therefore, to help you choose the right weapon for PvE battles, I've ranked each weapon in ARC Raiders from S to D tier based on their attributes and effectiveness against ARC enemies.

Let's take a look at ARC Raiders PvE weapon strength ranking below, so you can clearly know which weapons to bring for your next raid!

S-Tier

  • Highest Firepower Output

These weapons are the top choice for easily clearing ARC. If you want to maximize damage output and efficiency, these guns should be your first choice.

Hullcracker (Pump-Action Grenade Launcher)

It is the undisputed king of PvE. Hullcracker's high damage output, blast radius, and armor penetration make it an essential weapon against ARC, especially against powerful enemies like Queen or Matriarch.

You can obtain Hullcracker blueprint by completing specific missions, or you can buy it from Traders, making it one of the more easily obtainable weapons in the game.

Bettina (Heavy Ammo Assault Rifle)

Bettina has extremely high single-shot damage, making it ideal for attacking enemies with obvious weaknesses and those powerful ARC enemies. Although its rate of fire is relatively slow and requires some getting used to, its high damage more than compensates for this.

It is very suitable for dealing with ARC enemies such as Hornets, Fireballs, and Shredders. Although its ammo management can be tricky, it is definitely worth the challenge.

Anvil (Heavy Ammo Revolver)

Anvil is renowned for its powerful damage, accuracy, and decent rate of fire, making it a reliable primary weapon. It's ideal for eliminating ARC enemies like Hornets or Wasps.

Anvil's excellent accuracy and range make it one of the best all-around weapons for daily raids, and most players can obtain it in the game.

Renegade (Lever-Action Rifle)

Renegade boasts an extremely fast rate of fire and reliable range, making it a versatile weapon for dealing with small to medium-sized ARC enemies. It uses medium ammo, resulting in extremely high ammo efficiency; you'll only need a few rounds to complete a raid.

If you're looking for a weapon with good kill efficiency and strong practicality, Renegade is an excellent choice.

Ferro (Single-Shot Pistol)

Ferro is the most cost-effective weapon in S-tier, especially suitable for novice players. Despite being a single-shot weapon, its damage output is considerable, making it suitable for mid- to long-range combat.

The only drawback might be its long reload speed, meaning it's less suitable for dealing with groups of enemies or stronger ARC enemies. However, Ferro's ease of use allows us to overlook this drawback, making it an ideal choice for early-game raids.

Jupiter (Legendary Rifle)

Even in its base damage, Jupiter is one of the most powerful weapons in the game, capable of destroying any enemy in its path. As a top-tier weapon, its armor-piercing ability is unparalleled if you want to eliminate large targets like Leapers or Bastions.

Its high acquisition difficulty is perhaps its only drawback, as Jupiter's blueprint requires completing Harvester puzzle, and even finding it during regular raids is extremely rare.

A-Tier

  • Reliable All-Rounders

These weapons offer excellent flexibility in PvE, combining damage, accuracy, and ammo efficiency. While they may not be as powerful as S-tier weapons, they still perform admirably against most ARC enemies.

Venator (Assault Rifle)

Venator's strength lies in its perfect combination of high rate of fire, accuracy, and moderate damage. It's a reliable weapon against medium-level ARC enemies. Furthermore, it performs well in both PvE and PvP scenarios, making it a favorite among many players.

While not the first choice against the most powerful ARC enemies, Venator's mobility makes it very effective against groups of Wasps or Hornets.

Equalizer (Legendary Mini-Gun)

This high-DPS mini-gun is a powerful weapon against most ARC enemies. Its rapid-fire capability can quickly tear apart enemies, especially larger ones. Its design is somewhat similar to Jupiter.

The only drawback is Equalizer's incredibly high ammo consumption rate, especially against boss enemies, so if you plan to carry this gun on the battlefield, remember to allow ample backpack space.

Tempest (Assault Rifle)

Tempest boasts reliable armor penetration and an extremely high rate of fire, making it ideal for dealing with mid-level ARC enemies. As an assault rifle, it allows for easy movement between different targets, quickly eliminating groups of enemies.

However, you should carefully consider whether to carry it when facing large and heavily armored ARC enemies.

Aphelion (Legendary Rifle)

Aphelion has extremely high single-shot damage, but due to its significant recoil and slow rate of fire, it requires a certain level of skill to master. Once mastered, it can sweep through ARC with astonishing power.

Furthermore, Aphelion is one of the relatively easy-to-obtain legendary blueprints, readily available on Stella Montis map.

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B-Tier

  • Decent, But Not Outstanding

These weapons are all capable of completing the mission, but they also have some noticeable drawbacks, potentially performing less well in more challenging combat.

Torrente (Light Machine Gun)

Torrente is a spray-and-pray light machine gun, excelling in close-quarters combat but weak at long range. At close range, it can eliminate most ordinary ARCs in a short time.

It's fun to use in confined spaces, but its low accuracy and short range make it less effective in open areas like Spaceport.

Kettle (Semi-Automatic Rifle)

Kettle performs well against ordinary ARC enemies with specific weaknesses, but its low damage output means it struggles against stronger enemies.

It's okay for emergency situations, but there are better options for dealing with stronger enemies.

Burletta (Semi-Automatic Rifle)

Burletta is a more agile weapon with similar strengths and weaknesses to Kettle. It's better suited for dealing with basic ARC enemies and is almost useless against stronger ARC robots.

Its bullet armor penetration is extremely low, making it only suitable for dealing with small ARCs like Fireballs, Pops, and Ticks.

Arpeggio (Burst-Fire Rifle)

Arpeggio is a semi-automatic weapon, easier to control, but its firepower is inferior to higher-tier weapons. Its performance in ARC Raiders PvE is only average.

It works well against small, weaker ARC groups like Snitches and Hornets, but struggles against larger, stronger enemies.

Osprey (Sniper Rifle)

As the only gun in ARC Raiders that can be aimed, it's excellent for long-range combat, allowing you to easily eliminate all ARC enemies in your path.

If you're dealing with long-range enemies, Osprey is a good choice, but its slow rate of fire and long reload time make it less effective in fast-paced battles.

C-Tier

  • Average at Best

These weapons are either ineffective or have limited applicability in most PvE scenarios. While they can be useful in certain situations, they are generally not recommended for use in most combat.

Rattler (Submachine Gun)

Rattler has a small magazine capacity and long reload time, making it a poor choice in most PvE combat. A single shot might not even kill an enemy like Hornet; its damage is really weak.

However, it's somewhat usable if you have the upgraded version. The base Rattler is almost useless except for its customizable configuration.

Vulcano & Il Toro (Shotguns)

These two guns perform very similarly, so they're discussed together. Shotguns can deal significant damage at close range, but are ineffective against flying or long-range ARCs.

While they perform reasonably well on some maps, such as Stella Montis, their limited range and bullet spread make them inefficient in PvE.

Bobcat (Submachine Gun)

Bobcat is a high-rate-of-fire weapon with a small magazine capacity, making it ineffective in most PvE scenarios. Unless you're within five meters of your target, its accuracy is low, and it's unlikely to kill.

It performs reasonably well at close range, but becomes difficult to control beyond a certain distance, and its effectiveness diminishes against stronger enemies.

D-Tier

  • Avoid These

These weapons generally perform poorly in PvE and should be avoided if you want to maximize your game efficiency.

Stitcher (Light Ammo Pistol)

Stitcher is well-suited for dealing with smaller, weaker enemies, but struggles against stronger ARCs or flying enemies. Ultimately, it's better suited for dealing with raiders than robots.

Hairpin (Pistol)

Hairpin is one of the most common weapons in ARC Raiders, and also the most easily overlooked by players. You rarely think of it, no matter what you're planning to do in the game. Its extremely low damage output makes it virtually useless in any PvE mode.

That concludes the weapon rankings and information for ARC Raiders PvE mode. Choose the right weapon and bravely face the cold, hard ARC enemies in the game!

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