Exclusive For New Registered Users!

Sign Up and Verify Email for Coupon
Select Equipment Parts and Affixes:

Country / Region:

United States

Currency:

USD

USD

EUR

GBP

CAD

AUD

RUB

DKK

CHF

NOK

SGD

PLN

SEK

CNY

HKD

MXN

AED

IDR

BRL

CLP

COP

PEN

ARS

MYR

PHP

KRW

THB

JPY

SAR

ZAR

RON

KWD

HUF

UYU

VEF

BHD

ILS

QAR

INR

TRY

Cart
Total items

Subtotal:

Discount: -

Your cart is empty !

Continue shopping
Surplus Stock:

Riven Tides Update in Arc Raiders: Why This Is More Than Just a Map Change?

Arc Raiders' Riven Tides update is more than a new map - it's a behavioral reset. Dynamic terrain and water levels break players' conditioned reflexes, forcing adaptability over routine. This article summarizes the psychological shift behind the update.

Apr 22, 2026 Author: EZG

There is widespread anticipation and excitement within the community for the upcoming Riven Tides update for Arc Raiders. However, amidst this fervor, Arc Raiders players may be overlooking a more subtle signal.

Arc Raiders development team has quietly constructed a behavioral experiment through environmental design, terrain cues, and dynamic mechanics. Riven Tides in Arc Raiders are not intended to alleviate player fatigue, but to break down ingrained survival instincts.

Every participant in Arc Raiders needs to re-examine their relationship with the game. Arc Raiders trailers have already laid clues, waiting for players to decipher them.Riven Tides Update in Arc Raiders: Why This Is More Than Just a Map Change?

Behavioral Test

Riven Tides are widely regarded by the community as a routine map expansion. However, through an analysis of the trailers and environmental details, a more fundamental positioning becomes clear: this is not simply an increase in content, but a premeditated behavioral test.

The developers are using this new map to implement a "conditioning reset" on players' survival reflexes accumulated over hundreds of hours.

A "conditioning reset" refers to systematically disrupting players' established automatic reactions by altering environmental stimuli. In early Arc Raiders maps, elements like industrial concrete walls, enclosed spaces, and high-altitude structures, through repeated survival and death feedback, had become triggers for players' instinctive reactions.

Approaching a wall meant cover, crossing open ground meant exposure, and occupying a high-altitude concrete structure meant advantage. These associations no longer required conscious thought but were executed at reflex speed.

However, Riven Tides' beach resort is entirely different. When players' reflexes search for familiar anchor points in these new environments, they will stall. Automatic reactions fail to trigger, replaced by slower, more vulnerable conscious decisions. In a sniper game, these tens of milliseconds of delay can be enough to lead to elimination.

Trailers and community interpretations all point to a key mechanic: water level changes caused by the tides. If the water level rises or falls during a single raid, routes available at the start may no longer exist by the end. This means that players' conditioned reflexes are not only facing incorrect anchors, but these anchors are also moving.

From a behavioral psychology perspective, this is a classic example of extinction: when the environmental stimulus that reinforced the conditioned response is removed, the learned behavior begins to disintegrate.

Riven Tides' dynamic terrain design is essentially designed to accelerate this extinction process, forcing players to abandon any fixed environmental patterns. This test is not accidental; it's underpinned by a complete design philosophy.

Behavioral Architect

Any hit-and-run game follows a curve from confusion to competence, from competence to mastery, and then from mastery to burnout. In the community, there are players with hundreds of hours of playtime who know almost all Arc Raiders Items and routes; the existing environment is completely mapped into their minds.

For these players, traditional content updates only provide temporary stimulation and cannot solve the fundamental problem: their reflex systems have become overly adapted to the existing environment, leading to increased predictability and decreased tension in the game.

Riven Tides implements a deconditioning intervention: instead of adding more homogenized content, it actively disrupts players' existing environmental models, forcing them to re-enter the cycle of confusion and adaptation.

The conditioning reset process begins even before the update's official release. Slow-paced puzzles in trailers, clues on community forums, and sporadic hints from official channels all shape players' expected patterns.

While players spend weeks deciphering map details, their attention is already directed towards specific environmental features. This preloading mechanism ensures players enter the map with a pre-defined framework of assumptions.

When these assumptions are partially validated and partially overturned in actual gameplay, the adjustment of conditioned reflexes becomes even more drastic. Trailers are not information delivery tools, but behavioral adjustment tools.

Arc Raiders does not pursue static fairness. It does not aim to establish a stable state where highly skilled players permanently hold an advantage.

Instead, it ensures that advantages are temporary and contextual through continuous environmental restructuring. Riven Tides poses the greatest threat to the most confident, skilled, and reliant players on old reflexes.

During a conditional reset, a player with 600 hours of experience is not inherently more advantageous than one with 200 hours - in fact, their reflex systems are more robust and therefore harder to adjust.

This design's fairness is more dynamic and closer to the essence of survival-based gameplay - adaptability is more important than absolute skill. Having understood the intention, the next question is: what should players do?buy Arc Raiders items from EZG.com don't let a misfired reflex cost you topside

Coping Strategies

When a player's reflexes run automatically in an incorrect environment, the consequences go far beyond disorientation. In Arc Raiders, a mistriggered reflex means: moving when you should be concealed, advancing when you should be retreating, and shooting when you should be observing.

If players rely on reflexes instead of proactive assessment, they will be exposed to fire from Arc or hostile players.

The key to identifying mistriggers is to deliberately slow down in the first few minutes of entering a new environment and observe whether your automatic impulses align with environmental feedback. If you experience two consecutive instances of "I thought this place was safe, but I actually got hit," it means your conditioned reflex is failing.

"With their conditioning held lightly" refers to not treating any learned behavioral pattern as a permanent truth, but as a temporary tool that can be put aside or replaced at any time in different environments. This principle requires players to perform a rapid self-assessment at the start of each raid.

The recurring "deceptive" graffiti in the trailer may be a metaphor for this principle - players' experiences are deceiving them. "With their conditioning held lightly" doesn't mean abandoning skills, but decoupling skills from the environment and reconstructing routes in real time, rather than relying on the optimal path from memory.

This also means that in Riven Tides, constantly scanning for changes in the terrain is more important than mastering fixed routes. Players need to learn to utilize dynamic elements in the environment rather than static cover.

This is essentially training the brain to develop a higher level of conditioned reflex - a conditioned reflex to change itself, rather than a reaction to fixed stimuli.

This is not a regular content update, but an intervention targeting behavioral patterns. Those who survive and benefit from this change are not the most skilled or confident players, but those who can recognize their own reflexes going wrong and, with their conditioning, hold lightly to experience.

Arc Raiders refuses to allow anyone to achieve permanent mastery. Each update is an opportunity to start anew and a warning against stagnation.

Recent Posts

Most ARC Raiders Players Use Barricade Kit Wrong - Here's What It Can Really Do

In ARC Raiders, whether you're a PvP or PvE player, you'll know that the outcome of a battle often depends on more than just your weapon.

At first, certain items may appear too minor to deserve space in your inventory, yet their true importance becomes clear only after you gain more experience with different combat situations. Barricade Kit is one of the most easily overlooked items.

It doesn't have the direct damage output of a gun, nor does it increase survivability like high-level armor, but it truly affects the space and rhythm of combat. If you only see it as an obstacle to block the way, you're only utilizing a small part of its potential.

How to Use Barricade Kit?

Many players, when using Barricade Kit for the first time, choose the most intuitive method: simply placing it at the entrance.

This seems fine, but it's actually ineffective. The reason is simple: a simply placed ARC Raiders Barricade Kit doesn't truly restrict enemy movement. Even after the opponent gets close, they can still interact to open the door and then directly attack Barricade Kit to quickly dismantle it. This way, while you lose an item, you don't gain much practical benefit.

This placement method is more of a psychological comfort than effective defense. The truly effective way to use it is to utilize the positional relationship between the door and the wall.

When placing Barricade Kit, don't block the center of the door directly. Instead, open the door first, then place Barricade Kit close to the wall, with part of it embedded near the door frame.

This placement prevents the player on the outside from normally operating the door's interaction buttons, while you can still control it from inside the room. This technique is especially useful in key rooms.

High-value areas for ARC Raiders are often also the riskiest. When you enter a key room to search for resources, the biggest threat isn't ARC outside, but another player suddenly pushing the door open.

A properly placed Barricade Kit can prevent the opponent from entering the room immediately. They must deal with Barricade Kit first, and those few seconds are your opportunity to reload, heal, or reposition. Often, victory or defeat is decided in these minor details.

Don't Rush a Damaged Barricade Kit

Another small detail many ARC Raiders players are unaware of is that a damaged Barricade Kit doesn't mean it's useless.

Many people see their Barricade Kit is almost destroyed and immediately discard it in the match, even thinking it's more cost-effective to reforge it. However, simply removing the damaged Barricade Kit will restore it to its original state.

This mechanism is extremely useful, especially during long exploration sessions where resources are limited. Discarding damaged equipment every time you see it actually reduces your survivability.

This is a small trick that many new players easily overlook. A player who manages resources well often survives longer than one who simply has superior equipment.

More Than Just a Defensive Tool

Besides defense, Barricade Kit has another very interesting use: helping players access locations that are normally difficult to reach.

Many map areas have elevation differences, and some places normally require special transportation or a long detour to reach. However, players can utilize the height of Barricade Kit as a temporary foothold.

The operation is actually quite simple: after placing Barricade Kit, stand to its side and jump to use its height to enter the next area.

This tactic is extremely valuable in actual combat because it not only saves time but also reduces the probability of passing through dangerous areas. Especially during intense map resource competition, while others are still taking detours, you may have already used Barricade Kit to reach your position ahead of time, gaining an advantage.

Although this isn't the developer's primary design feature, it's precisely what makes ARC Raiders so interesting - the environment itself becomes your equipment.

Improved Survivability

Among all situations in ARC Raiders, ARC Harvester event is where the usefulness of Barricade Kit becomes especially noticeable. Many players focus entirely on killing ARCs or collecting rewards during the event, neglecting the dangers of the final extraction phase.

In fact, the path after the event is often the most problematic.

Many ARC enemies will gather on the outer edge of the event, while players who have just completed a mission are usually in poor condition. Without cover, an evacuation can easily turn into a chaotic escape.

However, placing several Barricade Kits beforehand can be very effective.

I recommend setting up cover in several directions near the evacuation route beforehand, so you won't be completely exposed when facing Queen or other large ARC enemies.

Often, players aren't unable to defeat enemies, but lack a comfortable firing position. ARC Raiders Barricade Kit provides precisely this environment.

Facing ARC Turbines

Another easily overlooked use is defending against ARC Turbine attacks. Some players believe this mechanic has been fixed and Barricade Kits can no longer block attacks, but actual testing shows that it remains effective as long as the positioning is correct.

The key isn't simply placing Barricade Kit, but your angle and distance. If you're too close to ARC Turbine or on sloping terrain, attacks might bypass your defenses from the side or top. 

However, if you choose a relatively flat location and maintain a suitable distance, Barricade Kit provides very stable protection. This technique is extremely useful when facing high-threat ARC units.

The True Value of Barricade Kit

The longer I play ARC Raiders, the more I realize that this game isn't simply about who has the better aim. Often, victory is determined by who can better utilize the environment.

Barricade Kit is a prime example. It won't directly kill you or boost your gear score, but it slows down enemy movement, giving you more options.

Follow EZG Facebook for the latest ARC Raiders updates and exclusive free perks! Participate in our Player's Choice Giveaway for a chance to be one of the lucky winners to win free prizes (under $10) to help you quickly upgrade your Raiders!

Next time you enter a match, reconsider the value of Barricade Kit. Don't just dismantle it carelessly, and don't simply block the door. Those who truly know how to use it don't just utilize Barricade Kit itself, but the time and space it creates.

ARC Raiders Destroy Snitches with Stitchers Not Giving You Points? Here's What You Might Be Doing Wrong in Trials Season 5

With the launch of ARC Raiders Trials Season 5, a fresh round of competitive challenges has arrived. Among them, Destroy Snitches with Stitchers has become one of the most anticipated challenges in Season 5, with many players hoping to achieve higher rankings through this mission.

In this challenge, you need to use a Stitcher to achieve the last kill on Snitches and earn Trials Points based on the number of successful kills. While the rules seem simple, consistently achieving a high score is difficult.

Next, EZG will introduce how to achieve a high score in ARC Raiders Destroy Snitches with Stitchers Trials challenge, including recommended items, the best challenge locations, and methods to improve Trials Point acquisition efficiency.

Recommended Gears

To consistently complete this ARC Raiders Trials challenge, item selection is crucial. EZG recommends carrying a Level 4 Renegade, ensuring the weapon is in full durability, and preparing approximately 400 rounds of ammunition.

Stitcher requires a preferred set of attachments and at least 1,025 Light Ammo rounds to ensure you don't lose your damage output prematurely because of continuous consumption, preventing you from finishing off enemies.

Besides these two main damage-dealing weapons, some ARC Raiders utility items are also very helpful. Ziplines, Snap Hooks, and Photoelectric Cloak can help you move quickly or escape in dangerous situations.

If you're challenging Buried City or Blue Gate, you'll need to carry Wolfpacks, as Rocketeers on the map may be attracted by your attacks on Snitches. Failing to deal with these ARC Raiders enemies in time can easily lead to a failed escape.

Best Locations

Currently, ARC Raiders Buried City remains the best location to achieve the highest score in Destroy Snitches with Stitchers challenge, as it has numerous Snitches spawn points. You can choose the top of Town Hall as your primary observation position.

This is located in the central area of ​​the map and is one of the best places to see numerous Snitch spawn points. You need to pay close attention to smoke effects, as a single smoke cloud in ARC Raiders usually indicates a Snitch spawn nearby.

However, be especially wary of Rocketeer threats here, as long-range attacks on Snitches may attract them.

Besides Buried City, Blue Gate is also an excellent choice. Entering Lock Gate area offers a higher chance of Snitch spawns. However, ARC Raiders Items are plentiful here, making competition fierce; be prepared to fight other Raiders.

Spaceport and Damn Battlegrounds are also worth trying. In Spaceport, multiple Snitch spawn points usually appear near Departure Building, allowing you to use the building's height to spot targets.

Damn Battlegrounds' Control Tower is an easily underestimated location. From the top, you can see almost the entire map, and other Raiders have a hard time interfering with your kills, making completing ARC Raiders Trials challenges more consistent.

Kill Strategy

You need to minimize Stitcher ammo consumption. In ARC Raiders, Snitches continuously spawn during each raid round. Consuming a large amount of Stitcher ammo too early can lead to ammo shortages later.

Upon spotting a Snitch, you should first attack with Renegade approximately three times, then wait for Snitch to close before finishing it off with your Stitcher. This not only improves efficiency but also minimizes the durability loss of your crucial Stitcher.

The most frustrating aspect of ARC Raiders' challenge is that Trials Points are calculated solely based on the last kill. Even if you've dealt 99% damage to Snitch, if another Raider lands the final blow with Anvil or another Stitcher, the opponent gains the points.

Furthermore, if you accidentally hit Snitch's wing, causing it to crash to the ground, or if Snitch dies from hitting a wall because of damage, you won't receive Trials Points. Therefore, completing this challenge requires not only focusing on damage output but also ensuring a safe last hit.

Ideally, you should enter a lobby where there is no competition from other Raiders to maximize your points. This way, you can monopolize all snitch spawns without worrying about other players stealing the last hit.

However, the reality is not so simple. Even in a solo lobby, the number of snitch spawns is still affected by RNG. In some ARC Raiders matches, you might encounter numerous targets consecutively, while in others, you might wait a long time with only a few snitch spawns.

Snitch spawn times are not fixed and vary depending on the raid. In some uncontested ARC Raiders lobbies, the spawn cycle can be close to 3 minutes, while in situations with multiple raiders competing, the spawn rate can be shortened to about 1 minute and 30 seconds, with multiple snitch spawns occurring simultaneously.

Many players, seeing the extremely high Trials scores on ARC Raiders leaderboard, assume these players possess far superior skill. However, many top scores are built under very ideal conditions, such as an empty lobby, more snitch spawns, and no other player interference.

For ordinary players, failing to reach the exaggerated scores on the leaderboard doesn't necessarily mean their playstyle is wrong; it often simply means they encountered a weaker RNG.

If you're struggling to achieve high scores due to gear issues, follow EZG Facebook. Our limited-time giveaways offer lucky players free ARC Raiders items to help you easily complete Trials Season 5.

Of course, this doesn't negate the skill of expert players. ARC Raiders Destroy Snitches with Stitchers challenge tests a player's understanding of the map, weapons, and spawn mechanics. By continuously optimizing routes and gameplay using the methods described above, even non-top players have a chance to achieve their desired results in Trials Season 5.

ARC Raiders Players Want PvE, Better Anti-Cheat, and More Content: Is Embark Listening?

ARC Raiders is currently facing a surge of community discussion, with players hoping for improvements in several areas, including expedition issues, anti-cheat measures, and the possibility of a future PvE mode.

While the development team is working hard to fix bugs, players are also questioning whether the current content will provide enough momentum before Frozen Trail. Meanwhile, the recent release of a PvE mode in Embark's other game, The Finals, has also sparked new discussions among players.

Most players believe ARC Raiders has great potential, but future updates need to deliver a more meaningful experience. EZG will now introduce the latest hot topics among players.

Expedition Issues

ARC Raiders development team has released a new response regarding an Expedition system issue. Previously, some players encountered an anomaly: after completing a Damage Challenge, the system would automatically register them for Departures, even if they did not actively choose to join.

According to ARC Raiders development team, they have begun addressing the issue and will roll back affected players. The official statement indicates they wish to take a more cautious approach to restore the status of players whose registration behavior was abnormal to normal.

This fix will be implemented in multiple phases to ensure more players can successfully check their expedition status. For players who have already been automatically registered, ARC Raiders recommends promptly checking the in-game Expedition page to verify the accuracy of the displayed information.

If your issue persists, you should contact Support Team as soon as possible for further assistance from ARC Raiders development team.

While the fix was timely, the community considers the timing of the problem somewhat awkward, as there are only a few days left before the official Expedition registration deadline. Some players are concerned that if their account status is not restored in time, it may affect their subsequent choices.

Besides the technical issues, the current Expedition content in ARC Raiders has also become a focus of community discussion. Some players believe that the current Expedition lacks sufficient novelty for long-term active players.

While players who consistently play ARC Raiders daily might be willing to complete related objectives, the motivation for participation isn't as high as one might expect for casual players who simultaneously enjoy multiple games. Currently, players are hoping the development team will dedicate more time to optimizing the game experience and announce more comprehensive event plans in advance.

The Finals Adds PvE Mode

Embark's other game, The Finals, recently added AI-driven PvE gameplay, sparking considerable discussion among ARC Raiders players. Many hope a similar mode will appear in ARC Raiders.

In The Finals, players can fight against AI-controlled bots. The new Cash Grab mode offers a different experience from traditional PvP. Some players believe that adding this AI gameplay to ARC Raiders could be a significant addition to the game.

However, the two games have distinct focuses. The Finals is a more competitive FPS, while ARC Raiders emphasizes PvPvE, survival exploration, and player interaction. Therefore, whether to add a PvE mode still needs to be considered based on the overall direction of the game.

Currently, Embark has not confirmed that ARC Raiders will launch a standalone PvE mode, but The Finals' attempt undoubtedly showed players more possibilities.

Anti-Cheat System

Faced with persistent cheating in ARC Raiders, Embark recently launched the new BattlEye anti-cheat and stated that it is continuously improving the game's cheat detection mechanism. However, players still feel that the official changes are insufficient.

You may still encounter obvious anomalies in ARC Raiders, such as opponents knowing your location, equipment information, or even accurately predicting the location of nearby Raiders. The current anti-cheat measures for ARC Raiders seem ineffective.

Previously, Embark announced a ban wave targeting ARC Raiders Items duplication exploits. However, the specific number of bans and the conditions for banning are unclear, and no compensation has been received, leading many players to question the efficiency and transparency of the official anti-cheat system.

Player Feedback

In addition, the community continues to report various issues with ARC Raiders. Some players believe Seek Grenades currently suffer from tracking anomalies, sometimes failing to lock onto the true target and instead being attracted by other objects within buildings.

Players also hope that ARC Raiders will further adjust various weapon mechanics, optimize bugs, and provide more stable equipment performance.

Many players also point out that ARC Raiders' greatest appeal still lies in player interaction. Many enjoy encountering unfamiliar Raiders in the game, exploring the map together, collecting resources, and facing ARC enemy's side-by-side. This relaxed, cooperative atmosphere is an experience difficult to find in other games.

The community believes ARC Raiders currently has a solid foundation, but a single misstep could have serious consequences. Therefore, how the development team handles subsequent updates will determine the game's long-term popularity.

If you want to learn more about the latest ARC Raiders news, follow EZG Facebook. We also have limited-time giveaways where lucky players can receive free ARC Raiders items.

ARC Raiders is still in a phase of continuous adjustments, and players hope to see a more stable update schedule, richer game content, and a clearer development direction in the future. With Frozen Trail coming in October, players are hoping that ARC Raiders will continue to optimize matchmaking, gameplay mechanics, and event design to allow Extraction Shooter to truly realize its potential.

ARC Raiders July 2026 Update: Expedition 4 Registration Bug Fix, Official LFG System and Rubber Duck Design

Recently, the registration window for ARC Raiders' Expedition 4 event opened, allowing players to participate, reset their character progress, and gain permanent buffs. However, a strange bug appeared during the event.

The developers urgently fixed the bug on July 17th and subsequently launched an official team system (LFG system) deeply integrated with player communities, as well as a creative event where the community designed rubber duck collectibles.

If you're still unclear about what's been happening with ARC Raiders lately, keep reading.

Emergency Bug Fix

Cause

According to the game's official announcement, the registration window for ARC Raiders' Expedition 4 opened on July 7th, 2026, and closed on July 21st.

To participate in Expedition 4, players needed to manually register during Expedition window after completing specific tasks.

After registration closed, all registered players would automatically have their character progress reset and participate in the event. However, upon completing Expedition, all participating players would receive rewards such as skill points and Raider Tokens.

The problem lies in a recent in-game quest called Dealing Damage Challenge, which requires players to deal a total of 100,000 damage within a time limit for a reward.

This quest has a bug: many players have reported that after completing the quest, they were automatically registered for Expedition 4, even though they had no intention of participating.

Since participating in Expedition means resetting the character, losing all the valuable items and weapons players have painstakingly collected, not all players are willing to register.

This bug forces players who don't want to register for Expedition, potentially causing them to lose valuable game progress.

Fixed Solution

Fortunately, the developers of ARC Raiders discovered this serious bug and implemented a fix. Specific measures include:

First, the fix will be implemented in batches, with the first wave starting on July 17th. Not all affected accounts will be processed simultaneously.

Second, the developer will selectively cancel Expedition registrations of players whose registration behavior appears to match the characteristics of this bug.

Third, if any player finds themselves still registered due to this bug on July 21st, they can contact game support for assistance.

In addition, the developer reminds players that since the fix is being implemented in batches, they are advised to check their in-game Expedition window multiple times throughout the weekend to confirm their registration status is correct.

Despite the developer's proactive efforts to address this bug, players still have concerns: Will manually registered players be mistakenly canceled? Can they re-register before the bug is fixed? Will new manually registered registrations be removed in subsequent waves?

Currently, all players can do is constantly monitor their Expedition window.

LFG Community Team-Up System

Besides Arc Raiders Expedition 4 registration bug, another highly anticipated piece of game news is that the developer has finally begun working on building a game community team-up system.

In fact, a well-known official player community already has a Looking For Group (LFG) section for players to match teammates by region. However, traditional LFG messages suffer from issues such as information lag and messages remaining visible even when teams are full.

Now, the developers have partnered with this community to launch LFG, introducing several innovative features. Its core innovations include:

First, players can create group-up posts with tags, specifying the activity type (e.g., Casual, Competitive, Questioning, Expedition Prep), gear requirements, or whether a microphone is required.

Second, discussion and voice channels are automatically generated. Each group-up post automatically receives its own discussion thread and voice channel.

Third, players can link their community account to their game account, allowing group-up posts to automatically detect in-game activity sessions and display team availability in real time. Other players can directly request to join active rooms through the community.

The developers describe the system as experimental and will continue to run for the next few weeks. This means that the developers will continue to modify its functionality based on its actual performance.

Rubber Duck Design Contest

Finally, let's introduce a smaller but fun ARC Raiders event: the developers invited players to design new Rubber Duck appearances for the game. The winning design will be implemented in the game for other players to wear.

To participate, you need to submit digital or traditional art designs to the developers within a specified time. However, you must use the official duck template, cannot change the shape, and can only decorate the surface.

After registration closes, the developers will select the top 10 shortlisted designs, and then the community will vote to select the final 3 winners.

These 10 shortlisted designs will receive 2400 Raider Tokens, while the 3 final winners will receive Raider Tokens and their designs will be officially added to the game.

Similar events have successful precedents in other games (such as community-designed weapon skins in Warframe). For ARC Raiders, inviting players to directly contribute game content helps enhance player engagement and adds unique personalized elements to the game.


That concludes the introduction to recent ARC Raiders news. If you're interested in this article, you can follow EZG Facebook. We will continue to provide more game-related information and will give away valuable in-game items to our followers in the future.

Finally, a reminder: Before Expedition window closes on July 21st, players must repeatedly check the in-game Expedition window to confirm their registration status.

ARC Raiders Expedition 4 Damage Challenge: Is 100K Damage Really That Hard to Complete?

When players first saw ARC Raiders Expedition 4 challenge requiring them to accumulate 100,000 damage, many initially thought it would be an extremely time-consuming and even insurmountable challenge.

However, according to EZG's actual testing, this task isn't as difficult as it seems. While the number appears staggering, with the right approach during normal gameplay, you can quickly accumulate progress.

This guide will detail how to complete ARC Raiders Expedition 4 Damage Challenge and the specific rules of the new Catch Up mechanism to help you complete it faster.

Task Requirements

In ARC Raiders Expedition 4, whether it's your first time participating or you've completed multiple Expeditions, you need to complete Damage Challenge before July 21st to progress.

The goal of this challenge is very simple: accumulate 100,000 damage against destructible targets in ARC Raiders. This damage includes not only ARC machines but also Raider player characters and other attackable targets.

Many players initially misunderstood this quest; successful extraction isn't required to gain damage progress. If you defeat an ARC enemy in a raid, the damage dealt is recorded and won't disappear even if your character dies or doesn't finish them off.

EZG testing revealed that playing ARC Raiders for a few hours normally easily yields over 30K damage progress. Even without specifically grinding the quest, progress is rapid simply by completing Trials, exploring the map, and gathering resources.

ARC Objectives

The difference in damage progress provided by different ARC Raider units is significant. Smaller ARCs, such as Ticks and Pops, offer very little progress, requiring many kills to complete the quest.

In contrast, killing medium to large ARCs is significantly more efficient. Bombardiers provide approximately 2,600 to 2,700 damage, Leapers around 1,100 damage, while large boss-level ARCs like Queen and Matriarch can provide close to 10,000 damage in a single hit.

Therefore, if your goal is to quickly complete ARC Raiders 100K challenge, you should prioritize targeting large ARCs rather than spending a lot of time killing low-level units.

It's worth noting that the official ARC Raiders website mentioned that a Bastion provides 5000 progress points, leading many players to believe that completing 100K challenge requires killing 20 Bastions. However, based on testing, EZG observed that the actual progress gained isn't that high.

In ARC Raiders, a Bastion actually provides only about 2,600 Damage Challenge progress points, not 5,000. The 5,000 point figure is more likely related to the experience reward after the kill, rather than damage calculation within the challenge.

This may be related to the armor mechanics of ARC Raiders. Bastions and some high-level ARCs possess black armor, which is very difficult to break, requiring a large amount of ammunition to defeat, and the damage dealt doesn't fully convert into Damage Challenge progress.

Conversely, some ARCs with thinner armor, such as Bombardier or Vaporizer, while seemingly easier to kill, have a higher damage conversion rate. Therefore, when facing 100K Damage Challenge, higher health enemies aren't necessarily more worthwhile to farm.

Recommended Method

Choosing high-damage ARC Raiders Items is key to maximizing efficiency. Jupiter, Hullcracker, Deadline, and Wolfpack are all highly recommended. Among these, Jupiter is particularly suitable for farming ARC damage.

It boasts excellent long-range damage output, allowing players to attack ARC targets while maintaining a safe distance and quickly accumulate challenge progress. For large ARC battles like Queen or Matriarch Events, it's advisable to prepare ample ammunition beforehand and maintain continuous damage output to maximize the damage gain from each event.

Currently, Harvester Event and Matriarch Event are highly efficient areas for completing Damage Challenge, helping you find high-health targets and accumulate damage more quickly. However, it's important to note that these locations are very popular, and multiple players may attack the same boss simultaneously. Therefore, don't rely on achieving high damage output in every run.

Adjusting your route flexibly based on the actual situation and restarting the raid if necessary will actually maintain a more consistent completion rate.

Reward Changes

The reward mechanism is different this time. Previously, Expedition primarily rewarded Skill Points, but Expedition 4 no longer provides new Skill Points. Instead, it rewards Stash Expansions, Raider Tokens, and random blueprints.

Completing multiple stages of Damage Challenge will earn your Raider Tokens and a chance to obtain random Blueprints from the official reward list. These blueprints are very valuable for subsequent expeditions, as they may grant you powerful gear at the start of expedition.

However, this also introduces an additional problem: if a player already possesses an ARC Raiders Blueprint saved in Expedition Vault, the random rewards may overlap with it, leading some players to believe that the new system conflicts with Vault mechanism.

Catch Up Guide

ARC Raiders has added a Catch Up mechanism for players who missed some Expeditions, but it's not available to all players. Only players who meet specific conditions can recover previously missed rewards.

If you completed Caravan of a previous Expedition but didn't complete the final challenge stage, such as Coin Mission or Damage Challenge, you'll have a chance to recover missing Skill Points through Catch Up. If you didn't even complete Caravan and only registered for Expedition, you won't receive compensation.

Catch Up costs coins; each Skill Point costs 300,000 Coins, and you can recover a maximum of 5 Skill Points, meaning you need to prepare 1.5 million Coins.

If you would like to stay updated on the latest ARC Raiders news, just follow EZG Facebook; we also host limited ARC Raiders Items giveaways.

ARC Raiders Expedition 4 Damage Challenge isn't a hard task that requires a huge time investment. With the right approach, most players can complete 100K Damage Challenge before July 21st and prepare for subsequent Expeditions.

ARC Raiders Trials Season 5: Complete Week 2 Trials Guide with Best Locations & Tips

Starting July 7, 2026, ARC Raiders' Trials Season 5 has officially begun, bringing new challenges and opportunities to all players eager to test their skills.

Trials Season 5 introduces new skin rewards, new rankings, and new Trials. Week 2 Trials are now officially available in the game for players to challenge.

If you're still unfamiliar with Trials Season 5, or need a Week 2 Trials guide, continue reading.

Trials Season 5

Trials are a gameplay mode in ARC Raiders with a very clear mechanism: the system releases five challenging Trials each week, and players earn Trial Points by completing these Trials.

The true essence of Trials lies in its leaderboard mechanism: players are assigned to groups of 100 players of the same rank, and rankings are based on each player's highest individual score across the five Trials of week. Trials Season is the seasonal ranking challenge system for Trials.

Trials Season 5, themed Prove Your Mettle, runs from July 7th to September 30th, 2026. As usual, this season brings weekly updated Trials and various rewards.

Below, I will detail the updates worth noting for players this season.

Trials Changes

This season features significant changes to Trials system, primarily aimed at increasing mission diversity. As the developers have explicitly stated, the new season's Trials will focus more on testing players' equipment planning and adaptability.

These changes are mainly reflected in the following two aspects:

First, this season adds challenges requiring players to use specific weapons to attack specific types of ARC enemies. For example, this week's trial, "Destroy Snitches with Stitcher".

These missions no longer simply test players' damage output but require a precise understanding of enemy characteristics and weapon parameters.

Second, high-risk survival challenges have been added. Now, some Trials will directly require players to withstand explosive damage, testing their damage mitigation abilities and positioning awareness. 

Core Rewards

The ultimate reward for Trials Season 5 is a heavy armor-themed outfit called The Scorta.

Different color variants are unlocked based on the player's final rank at the end of the season. Only top players who reach Hotshot or Cantina Legend rank will receive the red and blue version.

Other season rewards include Green Bruiser Backpack, Pressure Gauge Backpack Charm, Hydraulic Pump Backpack attachment, and Come at me Emote.

Week 2 Trials

Week 2 Trials for ARC Raiders Trials Season 5 are now live. While this week's challenges may seem straightforward, each one has hidden challenges. They are:

  • Open Containers in the Swasmp
  • Search Lockers
  • Damage ARC Enemies Using a Single Deadline
  • Destroy Snitches with Stitcher
  • Damage ARC with The Rascal

Open Containers in the Swasmp

The first trial is a typical area search mission with a clear objective - the swamp area in Dam Battlegrounds.

This area includes several locations such as Hydroponics Dome Complex and South Swamp Outpost, all scattered with numerous containers and Weapon Crates.

Opening any container within the swamp area advances this trial, awarding 200 points for each container opened.

Search Lockers

This is the most basic mission of the week. You need to search for green and red lockers on the map.

Spaceport is the ideal location for this challenge, as the map is filled with lockers. Additionally, the area behind the third floor of Buried City and the ground floor of Research Building are also densely populated locker spawn points.

Damage ARC Enemies Using a Single Deadline

The core trap of this trial is "a single". That is, it requires players to inflict as much damage as possible with a single Deadline. The higher the damage dealt, the higher the score.

In ARC Raiders, Deadlines are particularly effective against heavy ARC enemies, especially Bastion and Bombardier, so players can target them.

Players can sneak up behind these enemies and place mines near their weak points to detonate and maximize damage.

Destroy Snitches with Stitcher

This is a highly skill-based trial. Snitches are aerial reconnaissance units, and their core weak point is their bottom. Stitcher are submachine guns with low base damage.

Therefore, the correct approach is to first weaken Snitches with other high-damage weapons or shoot their weak points, then finish them off with a Stitcher.

Players can undertake this trial in Buried City, as the map's dense architecture allows players to easily gain high ground and approach Snitches, who sometimes get stuck in buildings and perish.

Damage ARC with The Rascal

Rascal in ARC Raiders is a single-shot grenade launcher with decent damage but a slow reload.

Since the goal of this trial is to deal damage rather than kill ARC enemies, prioritize light, clustered ARC enemies such as Popps, Fireballs, Wasps, and Hornets to inflict massive damage in one shot.

However, players should avoid using this weapon against heavily armored ARC enemies to prevent being put in danger due to low damage output.

Rascal's Blueprint can be randomly obtained by exploring Security Lockers or in Map Conditions such as Hurricane and Night Raid.


This concludes the detailed introduction to Trials Season 5 and this week's Week 2 Trials in ARC Raiders.

If this article helped you complete Week 2 Trials this week, you can follow EZG Facebook. We will continue to provide more game guides and give away valuable gifts to our followers in the future.

If you are not interested in the rewards of Trials Season 5, you can intentionally lower your rank so that you can be placed in a less competitive group in Trials Season 6, making it easier to improve your ranking and get the ultimate prize.

ARC Raiders

ARC Raiders

loadings