Exclusive For New Registered Users!

Sign Up and Verify Email for Coupon
Select Equipment Parts and Affixes:

Country / Region:

United States

Currency:

USD

USD

EUR

GBP

CAD

AUD

RUB

DKK

CHF

NOK

SGD

PLN

SEK

CNY

HKD

MXN

AED

IDR

BRL

CLP

COP

PEN

ARS

MYR

PHP

KRW

THB

JPY

SAR

ZAR

RON

KWD

HUF

UYU

VEF

BHD

ILS

QAR

INR

TRY

Cart
Total items

Subtotal:

Discount: -

Your cart is empty !

Continue shopping
Surplus Stock:

Bedwars: How To Use Kits To Play? - 8 Best Kits

When playing Roblox Bedwars, players can use various Kits to Damage Enemy to win the game effectively. Based on this, we will introduce the 8 best Kits currently in the game for players to select and use Kits.

Oct 16, 2024 Author: EZG

As a team and strategy-based game, players play Roblox Bedwars mainly by Fighting each other. During Battle, players need to try to Destroy Opponents’ Bed to prevent them from Respawning. The player’s Team needs to Defeat all Opponents to win the game.

In the specific Battle process, good Kits can help players Fight more efficiently, because they can help you easily protect Team’s Bed or Destroy Enemy’s Bed, avoiding to use time to collect other Roblox Bedwars Items to use.

Based on this, we will introduce you to the current 8 good Kits in Roblox Bedwars for your reference.Bedwars: How To Use Kits To Play? - 8 Best Kits

1. Terra Kit

Terra Kit has been weakened several times before, but it still has a power that cannot be underestimated. Terra Kit provides players with a comfortable game style, allowing players to use it to step on and quickly generate some Blocks.

In fact, this operation will help you to Attack and Defend effectively, because these Blocks will also cause Damage to Opponents. If you Kick these Blocks at Enemy, it is actually a ranged Attack, and you can even use it to knock Enemy off Ledges with precision easily.

2. Yuzi Kit

Of all Kits, Yuzi Kit can be said to be one of the most Mobile Kits. Its Sprint Attack allows players to eliminate Enemies on narrow Ledges.

It is worth mentioning that Yuzi Kit is also a fashionable Roblox Bedwars Kit, which replaces the ordinary sword with a Dao Sword or Katana. However, this also means that players need to use a Melee play style to make the most of it.

3. Styx Kit

If you already have tacit Teammates and the right strategy, then you can use Styx Kit to raid Enemy’s Bed. All you have to do is Kill at least one of them next to Enemy’s Bed and then go through Portal with your Ally.

However, this method has a high ceiling and may fail if you Teleport improperly. But practice makes perfect, and with a few tries you’ll be able to use it to bring you some unexpected wins and develop your own unique play style.

4. Evelynn Kit

Compared to other Kits, Evelynn Kit can help players Teleport better. Because it has a lower threshold for Teleportation, and it focuses on Offense when used, which brings benefits to players later.

When using it, you’d better play the main purpose of this Kit, which is to Damage Enemies. It is very suitable for creating chaos to disrupt your Enemies or break through their Defenses.

However, when Teleporting, you have to pay attention to where you are Teleported to avoid being surrounded by Enemies. If you are interested in it, you can get it with some Roblox Bedwars Items, such as Battle Pass.

5. Aery Kit

If you use Aery Kit in a Battle, you will become a Melee Monster with each Kill you make, and use Last Attack to push Enemy into Void to win.

Although because of its excessive power, Aery Kit has Negative Effect of reducing 10% of Health when used, it Kills Enemies quickly, so this Effect is insignificant. However, some of its characteristics may not be conducive to your Combat when in close Combat range, so you still need to be as careful as possible when actually operating it.

6. Pirate Davey Kit

Using Pirate Davey Kit means that you can just Fire Explosives into Enemy’s face without having to Teleport yourself. This is safe for you, but it will cause endless trouble for your Enemies. Therefore, we can say that Pirate Davey Kit is a good enough Kit.

In addition, this Kit is very easy to use. Once you get enough Cannons through it, just aim and Shoot Enemy. And if you are ahead in the game, you can get Cannons immediately. Obviously, this is a tremendous disadvantage for Enemy.

7. Agni Kit

Agni Kit is a relatively new Kit, and it has been very popular since its launch. Its role is focused on Attacking Enemies. If it is not throwing Bombs at Enemies and Knocking them into Void, then it will Seek out Enemies to Bomb.

In addition, its Rocket Boost Ability helps you maintain a certain degree of Mobility in Battle, always in a state of looking for things to Burn and Destroy in order to Attack Enemy continuously.

8. Elektra Kit

In Bedwars, Elektra Kit can be regarded as one of the biggest Opponents of Agni Kit. Players can use Elektra Kit to Chase other players who use Agni Kit, because her Electric Damage allows her to Dash effectively.

And because of the static Electricity Effect of the Elektra Kit, you can also disable Opponent’s use of other Kits. This way, Enemy’s power will not become too strong, allowing you and your Teammates to Defeat them faster.

The above is the 8 Kits that are currently more useful in Roblox Bedwars. Hope that through their introduction, it can help players better select and use Kits. Wish you a happy game!

Recent Posts

Path of Exile Return of the Ancestors Best Ancestral Commander Build Guide: Skills, Gear, Pros & Cons

Return of the Ancestors event in Path of Exile has officially launched. With this new event, what build do you plan to use to participate in the various new gameplay elements?

In fact, in this game known for its complexity, every now and then a build emerges that, due to its mechanics, is far stronger than expected. Return of the Ancestors also has such a build; it belongs to Ancestral Commander class and boasts exceptional defense and damage.

If you lack a build for clearing this event, you can refer to this build. Below, I will elaborate on it in detail:

Build Principles

As we all know, during the event, you will be able to play some Legacy of Phrecia-specific Ascendancy classes, each with several builds.

However, the reason I chose this Ancestral Commander build from PoE as my starting build for Return of the Ancestors is because its defensive and damage capabilities are both exceptionally strong.

Specifically, Ancestral Commander class itself possesses strong defensive capabilities. Therefore, we only need two gems - Minion Pact Support and Blade Vortex - to enhance its attack power.

Minion Pact Support

Minion Pact Support is an Exceptional Support gem that allows a nearby minion to randomly sacrifice itself when the player casts a supported spell, granting the player additional damage.

In other words, through this mechanism, the player can directly convert a minion's health into their own damage. As long as you summon enough minions with sufficient health, you can infinitely increase your damage. When this damage stacks to a certain level, you can even one-shot some monsters.

Therefore, the key to increasing your damage using this mechanism lies in increasing the number and health of the minions you can summon.

So, you can invest resources to stack support gems like Minion Life Support and Companionship Support, which target minions, to obtain minions with extremely high base health.

Blade Vortex

Blade Vortex gem provides players with sustained spell damage. Unlike some PoE gems, its support strength increases with stacks: up to 10 stacks, each providing additional damage and a higher attack frequency.

When the massive damage from Minion Pact Support is applied to a spell with a very high More Damage buff, the spell can deal terrifying damage.

At this point, even with very ordinary gear, players can deal tens of millions of damage through stacking various buffs.

Gear and Gems

Contrary to its terrifying damage output, this build doesn't require very expensive gear. Most PoE players can afford it and use it in Return of the Ancestors event.

Gems

First, there are the two core gems mentioned above - Minion Pact Support and Blade Vortex. Both gems are relatively easy to obtain.

Minion Pact Support can be obtained by defeating the boss Catarina, Master of Undeath, which you can find in Tier 17 map and the final battle of Betrayal gameplay.

Of course, if you haven't reached the endgame stage and can't obtain Minion Pact Support, you can use Sunder and Earthshatter to upgrade first, and then switch to this build once you reach the endgame stage.

Blade Vortex will randomly drop in PoE. If you haven't encountered it, you can craft it directly using an in-game recipe.

Gear

You can use some Currency to craft the core gear for this build at a relatively low cost.

For boots, you can use Elder's Base boots, first roll for the "+1 minion skill level" affix, and then upgrade it to "+2 minion skill level" using Orb of Dominance.

For the helmet, you also need to use some Path of Exile 1 Currency to craft a helmet with "+2 minion skill level" affix.

Regarding weapons, if you're focusing on clearing maps, you can use Obliteration, leveraging its explosive power to improve map clearing efficiency; for boss fights, switch to a higher-damage weapon.

Build Drawbacks

No build is perfect. If you intend to use this build as your progression build in POE Return of the Ancestors, you need to be aware of its drawbacks.

The biggest problem lies in Spectre management. Due to the nature of Minion Pact Support, you sacrifice a minion every time you cast a spell.

If you use regular Spectres, since they don't automatically resurrect after being sacrificed at Hideout, you must leave the current area and return, or travel to the specific chapter map to resummon them, a very tedious process.

However, you can use Meatsacks as an alternative, as they leave corpses after death, making resurrection relatively easy. However, the damage they provide is relatively low.

Perfect Dark Marionettes are also a good choice; their biggest advantage is that they automatically resurrect every 4 seconds, so you don't need to figure out how to resurrect your minions. But similarly, the damage they provide is not high.

If you're aiming for maximum damage, you can opt for Spectres from Doedre Stamatis boss fight area. They deal even more damage, but their corpses disappear extremely quickly, and the resurrection mechanism is complex. Players may even need to use specific "skill effect masking" appearances to prevent permanent minion loss due to misoperation at Hideout.

Therefore, while this build boasts incredibly high attack and defense, the cumbersome minion management can be a major drawback for players seeking convenience and a "brain-dead easy play" experience.

This is my recommended Ancestral Commander build for clearing Return of the Ancestors event in Path of Exile. Its advantages are extremely high attack and defense, while its disadvantage is potentially tedious minion management.

However, frankly, compared to the overwhelming attack power it provides, its drawbacks are negligible. This build is so powerful that it may be nerfed in Patch 3.29 in July. If you want to try it out, you'll need to act quickly.

MLB The Show 26: Which Theme Teams Are Worth Building in the Current Card Meta?

Theme teams are still a roster-building strategy in MLB The Show 26's Diamond Dynasty, one that the development team has been pushing all along.

However, each year follows a similar pattern: truly strong teams are consistently concentrated in a few teams with deep historical foundations, frequently updated card pools, or those with a strong roster in recent years.

Therefore, for players seriously wanting to try theme team gameplay, the focus is often not on choosing their favorite team, but on choosing a team that can truly perform well in Update 12. The difference lies mainly in card depth, acquisition costs, and growth potential in future updates.

Below, we will provide a relatively objective breakdown of the current mainstream theme teams from these three dimensions.

Core Standards of Roster Strength

In MLB 26, the actual strength of a theme team is primarily determined by the number of players with 95 OVR or higher. These cards typically come from seasonal events, special missions, or high-priced cards from the auction house, and are crucial to building a strong lineup.

In contrast, players with 93-94 OVR rank serve more of a rotation or transitional role, offering limited improvement to overall team strength, and are easily replaced with subsequent card pool updates.

Therefore, when evaluating a team's playability, the primary focus should be on the coverage of 95+ players and whether these cards are distributed across key positions.

New York Yankees

New York Yankees boast a top-tier card pool depth in MLB 26. Their roster has seven position players with 95 OVR or higher, essentially covering all four infield positions and the core outfield positions.

While their catcher pool only includes 94 OVR cards for fill-in, the acquisition cost is relatively manageable, ensuring they don't negatively affect the roster's overall strength.

The pitchers pool is also quite complete, with ample reserves of 92-94 OVR starters and bullpen players, resulting in a stable rotation structure. Overall, the advantage of this theme team lies in its almost complete lack of significant weaknesses, with each position maintaining a usable or even strong level.

Houston Astros

Strong top-tier players and a user-friendly overall build characterize Houston Astros team. The most prominent player is Roger Clemens (OVR 97), a card that is an extremely strong core player within the theme team system.

The lineup built around him includes several useful cards from OVR 93-95, with relatively reasonable acquisition costs. Most key players are priced between 15,000 and 25,000 MLB The Show 26 Stubs, suitable for gradual building.

The only high-barrier Stubs are Craig Biggio's Awards Series card, priced close to 90,000 Stubs, but it's not essential, and alternatives are available.

Overall, this team's advantage lies in its quick formation and stable strength, without requiring a large upfront investment.

Toronto Blue Jays

Toronto Blue Jays are more of a mid-game transitional MLB 26 theme team. Currently, the core high OVR players are mainly concentrated in George Springer and Bo Bichette, with significantly fewer players achieving 95+ OVR compared to top-tier teams.

The pitcher's rotation consists of Max Scherzer, Trey Yesavage, and others, offering overall usability but limited potential. The problem lies in the lack of 99-level or truly game-ending cards, making the lineup vulnerable to falling behind newer card systems in the late game.

In short, this theme team can be quickly assembled but is not suitable for long-term investment.

St. Louis Cardinals

St. Louis Cardinals are a rather unique team in MLB 26 because it possesses a 99 OVR Albert Pujols, a top-tier core player within the entire system.

The lineup built around Albert Pujols includes several 95+ players and a stable 93-94 OVR, making the overall structure quite strong. More importantly, the team has several classic legendary cards that haven't yet been fully released in higher-rated cards, meaning there's significant room for future upgrades.

This theme team's strength isn't its current strength, but its highest potential for future growth.

Los Angeles Dodgers

Los Angeles Dodgers are a typical all-position strength-covering theme team. From Shohei Ohtani to Mookie Betts, and then to Yoshinobu Yamamoto and Tyler Glasnow, almost every key position has players with 95+ or even higher OVR.

The advantage lies in its naturally complete lineup, requiring no deliberate patching; the disadvantage is the relatively high overall team-building cost, and some core cards are still being updated, resulting in significant price fluctuations.

However, because of the high proportion of active players, Los Angeles Dodgers' long-term usability and adaptability to MLB 26 updates are relatively stable.

Building Costs

From a resource investment perspective, the differences in experience between the various MLB The Show 26 teams are quite significant.

  • New York Yankees are a slow starter; you can build them up gradually over time, but the development cycle is long. 
  • Houston Astros are more player-friendly; most key cards are reasonably priced, allowing for gradual acquisition.
  • Toronto Blue Jays are the easiest to assemble but also the easiest to become obsolete. St. Louis Cardinals, on the other hand, has a high initial investment, but once you get your core cards, the returns are higher.
  • Los Angeles Dodgers fall somewhere in between: high resource consumption, but a relatively stable acquisition path, and many free or pass cards to supplement the lineup.

Practical Issues

When actually using theme teams, three points are often overlooked but have a significant impact.

The first is the catcher position. New York Yankees and St. Louis Cardinals have relatively excellent solutions, while Houston Astros and Toronto Blue Jays rely more on alternative cards in this position.

The second is the depth of the starter pitchers rotation. Most theme teams only have 2-3 truly high-quality starter cards, requiring a bullpen strategy for the rest of the games, which demands a certain level of skill.

The third factor is the auction house's pacing. At the beginning of MLB 26 season, these players are quite expensive. If your budget is limited, it's usually better to use free players as a transitional strategy and then focus on strengthening your team during the promotional period.

For more updates on MLB The Show 26, follow EZG Facebook. We'll update you with the latest content as soon as possible and will also be giving away giveaways from time to time.

In MLB The Show 26, a theme team is essentially more of a directional approach than a single path to maximum strength.

Ultimately, the key isn't which team is the strongest, but which strategy best suits your current time, resources, and investment pace.

One Early Decision in Gothic 1 Remake can Reshape Your Entire Build and Players are Learning It the Hard Way

In Gothic 1 Remake player community, some players, after investing over 50 hours in the game, ultimately chose to restart their save file.

This wasn't due to the game's inherent difficulty, but rather because a series of seemingly minor decisions made early on had a significant cumulative effect later, leading to a substantial decrease in overall progress efficiency.

Gothic 1 Remake continues the original's highly sensitive design regarding the consequences of choices; a seemingly insignificant choice in the early game often only reveals its cost after several hours.

And when a character's development deviates from the ideal path, the cost of correction is almost equivalent to restarting. Based on community feedback, key lessons have been summarized into several core aspects.

Resource Management

Resources are extremely scarce at the start, but many players instinctively prioritize clearing enemies within their line of sight, a practice that is often counterproductive in the early game.

Maximizing Hunting Profits

The value of animal resources in Gothic 1 Remake is highly dependent on whether the corresponding hunting skill has been learned.

Before learning skills, killing wild boars and other creatures typically only yields basic meat. However, after learning the relevant skills, the same target can also yield hides, tusks, claws, and other materials, significantly increasing its total value and allowing you to sell more Gothic 1 Remake Ore Nuggets.

Hunter Mentor Drax is located north of the Old Camp. Interacting with him unlocks the hunting skill tree. Note that some hunting abilities can be obtained for free through quests; prioritize completing relevant quests at various camps before spending gold to learn new skills to avoid redundant investment.

Selling Strategy Optimization

Repeatedly selling large quantities of items to the same merchant triggers a price reduction mechanism, significantly decreasing the profit from similar items later. A more reasonable approach is to diversify your trade, selling only small quantities of each type of item to a single merchant before moving on to other merchants.

Furthermore, different merchants exhibit specialization tendencies: prioritize selling weapons to weapon merchants, magical items to spell merchants, and herbs and miscellaneous items to general merchandise merchants. Even if some rare items currently have a high price, it's not recommended to sell them, as they may become irreplaceable later in quests or crafting systems.

Character Development

In Gothic 1 Remake, skill and attribute allocation directly impacts early-game combat efficiency and equipment unlocking speed. A wrong direction will significantly slow down overall progress.

Combat Specialization Priority

One-handed and Bow Specialization should be prioritized. Bow Specialization level 2 significantly improves draw and firing speed, while level 3 provides a qualitative leap in output efficiency.

Strength and Dexterity are equally crucial, as high-tier equipment often has attribute thresholds. Prioritizing attribute points allows you to reach powerful equipment two to three hours earlier, significantly reducing combat pressure.

Skill Trade-offs

Inscription and Climbing skills offer low returns in the early game. Inscriptions can be gotten directly, and climbing paths can be replaced by consuming specific Inscriptions, resulting in a low return on investment.

In contrast, Diving skill has higher priority. Underwater areas hide many high-value chests, making it an important resource source that is easily overlooked in the early game.

Lockpicking Mechanism

The lockpicking system has a heavy penalty for failure; each mistake consumes a Lockpick and can even damage the lock. Upgrading your lockpicking skill to level two significantly increases the margin for error and makes the overall experience more stable.

If you don't want to invest too much effort in this mechanism, there are alternative Lockpick paths in Gothic 1 Remake that can improve the success rate.

Process and Decisions

Gothic 1 Remake progress heavily relies on faction selection, but locking into a faction too early will directly block a large amount of content and rewards.

Faction Exploration Strategy

Each of the three camps - the Old, the New, and the Swamp - features its own growth path and reward system.

  • The Old Camp leans towards melee combat and high-burst magic;
  • The New Camp is more suitable for stealth and ranged paths, while also having strong water magic support;
  • The Swamp Camp offers a unique Templar path and a two-handed weapon growth system.

Before officially joining a faction, it is recommended to complete the prerequisite quests for all three factions and interact with as many NPCs as possible. This is because once a faction is confirmed, quests for other factions will be locked, and related experience, Gothic 1 Remake Ore Nuggets, and rewards will no longer be obtainable.

Saving Habits

Gothic 1 Remake itself encourages frequent saving, as indicated in the loading screen's prompts. Some quest rewards and dialogue branches can have significant differences because of minor choices; for example, different item quality may directly affect weapon acquisition.

It is recommended that players retain a separate save point at the end of Chapter 1. At this stage, the character has acquired certain basic abilities, serving as a stable starting point for subsequent faction routes and facilitating the revisiting of key decisions.

Resource Sustainability

Ammunition and mana regeneration resources are particularly crucial for long-distance exploration. Bows, crossbow bolts, and recovery items should be continuously replenished to avoid supply interruptions during combat.

The recovery inscriptions and items provided by the Swamp Camp Druid can form a stable mana and health maintenance system, with even better results when used in conjunction with basic healing runes. Neglecting supply reserves can easily lead to a passive situation when far from camp.

Overall, the core of this experience system lies in priority management: improving economic efficiency through hunting, accelerating the pace of progress through combat specializations, ensuring content acquisition through complete quest chains, and maintaining decision-making flexibility through frequent saving.

These conclusions summarize common mistakes in the early game of Gothic 1 Remake and also verify that proper early-game path planning can significantly shorten the time to reach the desired gear, even allowing players to reach equipment stages that would otherwise require a longer period in a short time.

However, it's important to note that Gothic 1 Remake's game design inherently encourages exploration and trial and error. Overly pursuing the optimal path may diminish the immersion of the initial experience.

Therefore, preserving key moments and allowing for trial and error is a more authentic way to play the game.

Monopoly GO Players, Prepare Now! Golden Blitz And Springfield Partners Will Be Hold from June 30 to July 5

Monopoly GO's The Simpsons album is now in its mid-season, and many players are still struggling to collect stickers. Recently, Monopoly GO has two events, Golden Blitz and Springfield Partners, which should help solve this problem and allow you to collect all the stickers faster.

While the specific dates for Golden Blitz haven't been announced yet, the game's other event, Springfield Partners, is scheduled to run from 1 PM EST on June 30, 2026, to 4 PM EST on July 5, 2026. Based on our predictions, Golden Blitz should run around the same time as Springfield Partners.

This guide covers everything you need to know about Golden Blitz and Springfield Partners in Monopoly GO to help you prepare, trade efficiently, and maximize your rewards. Let's take a look.

About Golden Blitz

Golden Blitz has always been one of the most valuable events in Monopoly GO because it's the only time you can trade golden stickers. Outside of this time, these stickers are usually locked and untradeable, making them a major obstacle to completing the sticker album.

Monopoly GO The Simpsons album contains 189 stickers, including 29 gold stickers, two more than the standard set from last season. So, if you're missing gold stickers, Golden Blitz event is your best chance.

During Golden Blitz, two specific gold stickers will be temporarily unlocked for players to trade. However, not all gold stickers will appear simultaneously each time; players will choose two specific gold stickers. After voting, Blinky and Sad Schmuck stickers were unlocked this time.

During this period, you can trade Blinky and Sad Schmuck stickers with friends or other players just like trading regular stickers. This event allows players to complete sticker sets faster and unlock high-value rewards. Collecting all stickers in Monopoly GO The Simpsons album will reward you with a Homer Simpson token, a shield skin, and 15,000 dice rolls.

Event Flow

Golden Blitz typically lasts 24 to 48 hours, but some events may only last 15 to 18 hours, so players need to pay close attention to official announcements, as time waits for no one. This event typically runs 1-3 times per month, but the frequency usually increases towards the end of the season to help players complete their sticker collections.

One important point to note is that trading during Golden Blitz event is limited, usually to five times, regardless of your regular sticker trading frequency. This means you can only trade five Golden Stickers in addition to your regular sticker sending attempts, so make the most of your opportunities.

Preparation and Trading Strategies

Build Your Trade Stash

First, don't exchange duplicate Golden Stickers for Vault Stars before Monopoly GO Golden Blitz event begins. A duplicate Golden Sticker worth only a few stars today could be the most valuable card in the game tomorrow. So save them for a rainy day.

Trade Smart, Not Fast

Generally, the first few hours of trading are the best time. Players are enthusiastic and happy to make clean 1:1 trades. If you wait until the final stages, you might encounter some unfair trades, such as those with extra stickers or two-for-one exchanges.

Secure Transactions

Unfortunately, scams occur frequently. Try to choose trustworthy players or those with a good track record in groups. If something feels off, stop the transaction immediately to avoid being scammed. If you're hesitant to participate due to security concerns during the event, you can directly buy Monopoly Go Stickers from EZG.com, providing the safest and most reliable way to acquire them.

About Springfield Partners

Springfield Partners is another very popular Monopoly GO activity, known for its generous rewards. You can team up with up to four friends to complete themed attractions or milestones. However, unlike before, this season Monopoly GO introduces Springfield-themed visuals and mechanics, replacing the game's original standard elements.

Event Rules

To participate in Monopoly GO Springfield Partners event and earn points, you need to collect special event tokens through regular gameplay, such as staying on specific squares or achieving milestones in other concurrent events. These tokens can be used to spin the wheel, accumulating points for your team's progress.

Core progress is tied to the milestones of each partner. You'll need to accumulate points with each partner to complete their rides. Successfully reaching milestones with a partner unlocks rewards for both. Research suggests that previous partner events required approximately 80,000 points to fully complete a partner's progress.

Completing all content earns your tons of Free Dice Rolls, cash rewards, sticker packs, and exclusive Springfield-themed items.

Preparation and Strategy

The success of Springfield Partners event hinges on thorough preparation. Here are the key steps to take before the event begins:

First, you need to accumulate a large number of dice. Dice are the foundation for earning event tokens, and more dice will help you complete tasks faster. Second, you need to find reliable partners. This event requires close teamwork, so invite players you believe will actively participate and work together to ensure you reach the final milestones. Inactive partners will only be a burden.

Finally, during the event, you can also actively participate in other events within Monopoly GO The Simpsons album, such as banner events or tournaments, to earn additional event tokens and accelerate your progress.

If you'd like to know more about other events, follow EZG Facebook. They also have occasional giveaways to help you collect sticker sets, so join now!

That concludes this article about the upcoming Golden Blitz and Springfield Partners events. We believe that if you participate actively and complete both events, you'll definitely gain something. Good luck!

GTA 6 Pre-Launch Information Surge: What Rockstar Might Be Hiding Before Trailer 3?

Recently, the marketing pace for Grand Theft Auto VI has noticeably accelerated. The official team has released a flurry of information regarding version pricing, content tiers, and system structure in a short period, and pre-orders have been confirmed to officially begin on June 25th.

This timing is relatively unusual. It doesn't entirely conform to the traditional Friday release schedule for AAA titles, nor does it resemble a typical pre-launch hype. It seems more like a deliberate compression of the marketing cycle, quickly focusing market attention.

Looking at this information together, the core change the game currently presents isn't just about being more expensive or larger; it's about a complete restructuring of the product structure.

Version Tiers

The standard and ultimate editions of GTA VI are priced at $80 and $100 respectively, placing them in the high-end price range of current AAA games. However, what's more noteworthy is not the price itself, but the change in the design logic behind it.

In the past, version differences in open-world games often focused on functional advantages such as early access, battle passes, and extra currency. This time, the differences seem more like a breakdown of the experience path.

Open World Structure

The content offered in GTA 6 Ultimate Edition currently focuses on several areas: expanded weapon arsenals, earlier access to vehicle customization options, and the unlocking of some customization services.

This content doesn't directly alter the integrity of the main storyline, but it influences how players enter the world - whether they prefer performance driving or off-road exploration, or combat-oriented progression or free exploration. This design is more like offering different starting paths within the same open world.

It doesn't help you finish the game faster, but allows players to begin living in this world in different ways.

This layering is also reflected in the design changes of the open world structure itself.

Based on currently available information, GTA VI no longer emphasizes a traditionally uniform map layout, but a more node-based distribution. The world is broken down into different functional areas, each area not just a geographical background, but a system unit with a clear gameplay focus.

The design of the water areas is particularly noteworthy.

In the past, many open-world games used water as merely transitional spaces connecting to land. This time, however, water vehicles not only serve a function of transportation but are integrated into exploration, missions, and even combat loops, making the water surface an independent gameplay layer.

This change means the map structure is no longer just horizontal expansion but has begun to feature vertical functional layering.

The same applies to the land areas.

Highway areas emphasize driving performance and pursuit experience, off-road terrain enhances physical feedback and environmental challenges, while spaces such as ports, warehouses, and garages are more explicitly linked to trade, smuggling, and resource circulation.

The entire world is no longer just a collection of mission trigger points but resembles a dynamic system with economic logic.

Enhanced Interaction Systems and Environmental Feedback

If past open worlds were about content distribution, now it's more like creating behavioral zones.

Under this structure, the enhancement of the interaction system becomes a natural progression.

GTA 6 emphasizes that environmental feedback is no longer just a visual enhancement but will directly participate in operational decisions.

Effects such as mud adhesion, rain, and dust obscuring the view actually affect driving visibility and combat judgment, rather than simply being decorative.

Players need to constantly manage these dynamic changes during off-road or high-speed chases, rather than ignoring them.

On the console version, the integration of controller feedback and the audio system has been further enhanced.

Adaptive triggers provide varying resistance feedback in different weapon states, while spatial audio makes the direction of chases, gunfights, and environmentally sound sources clearer. The common goal of these designs is to make operation not just input, but a feedback loop surrounded by the environment.

Character System and Identity Expression

Character customization is no longer just a matter of appearance, but is gradually becoming linked to one's identity within GTA 6 world.

Clothing styles, brand preferences, and cultural symbols of different regions affect how a character appears in the environment, making appearance more than just a simple change of clothes, but a more social expression.

Even clothing choices can visually differentiate the relationship between the player and the world.

Overall, these changes ultimately point in a common direction: the coupling between systems is becoming stronger.

The pricing structure is not merely a business strategy, but a shaping of the entry path; the open world is not just map expansion, but a division of behavioral logic; the interaction system is not just an enhancement of realism, but an increase in operational costs and feedback density.

Whether this design can remain stable in the actual GTA VI experience remains to be seen, pending further full demonstrations and player feedback. However, what is certain is that this information release method itself is attempting to change how players understand it - not from the quantity of content, but from the structural approach.

If the pace continues at this intensity, then GTA 6 pre-order window that opened in the early hours of June 25th is likely to be not only a sales milestone, but also the first watershed moment in the entire information cycle.


You can visit our GTA 6 Store now, where there are ample game resources to help you get a significant head start on playing GTA VI from the very beginning.

As for other content, we'll only know after trailer 3 is released.

Path of Exile 1 Return of the Ancestors - How Does New Tattoo System Change Ascendancy Progression and Builds?

Path of Exile 1: Return of the Ancestors is about to begin. This event not only brings back Trials of the Ancestors mechanic but also introduces a fresh Ascendancy system and a whole new set of unique Ancient Ascendancy content.

POE also introduces a brand-new tattoo system, structurally changing the possibilities for character builds. Tattoo system replaces key Ascendancy perks with random additional effects, directly erasing certain previously highly detrimental attributes.

This is precisely what makes many Path of Exile 1 Ascendancy builds that were previously considered poorly designed suddenly playable and even powerful in terms of theoretical builds. EZG will now introduce them one by one.

Antiquarian

The first Path of Exile 1 Ascendancy is Antiquarian, a special Ascendancy. It's a Marauder class, but its mechanics mix spells, ward, and various non-strength-based designs.

The core of Antiquarian is Kalguuran Armour, which allows you to convert armor into shield ward. Combined with Starlight Reflector and Runic Tablet, which grants a 20-second Adrenaline effect, you'll gain powerful buffs.

The problem lies in some of its talent tree nodes, which are quite poor. The biggest issue is the very low intelligence stat. This not only means blue skill gems are unusable but also directly blocks many support gems and aura systems. PoE skills like Soul Rend are uncastable because of insufficient Intelligence, severely limiting Antiquarian's deck-building options.

However, in Return of the Ancestors, tattoo system allows you to bypass nodes like Goliath Knuckle and Lioneye's Hair, giving Antiquarian a chance to overcome some limitations. Theoretically, these changes to Antiquarian do improve the game, but the improvement is not significant.

Behemoth

Behemoth Ascendancy starting node is terrible: it increases character size, disables auras and even prevents spells from dealing damage. This is a huge flaw, but its trade-off is Rampage mechanic: consecutive kills or hits stack killstreaks, which is incredibly powerful for clearing maps, helping you quickly farm Path of Exile 1 Currency.

However, in the mid-to-late game of PoE, these costs become extremely detrimental, especially the inability to use core defensive auras like Grace and Determination, leaving your character without a defensive system.

Tattoo system is about to change all that. Once you can remove nodes that disable auras, Behemoth mechanic changes dramatically. Subsequent nodes like Mental Conditioning and Steel Will allow you to convert a large amount of mana into armor, while also synergizing with weapons like Replica Dreamfeather to convert armor into attack power.

More importantly, with Return of the Ancestors tattoo system, this mechanic will no longer be tied to melee weapons, theoretically expanding to bows, staves, and even other weapon systems, making armor-stacking ranged Behemoth builds possible - a direction almost nonexistent in the past PoE.

Blind Prophet

Blind Prophet was significantly nerfed in PoE 3.27.0. The key issue is that the core mechanic, Sightless, was reduced from 12% to 9%, and the critical strike environment for Path of Exile 1 changed, making it difficult to deal substantial damage.

With the introduction of Return of the Ancestors tattoo system, you can reduce the negative effects by removing Directionless, but most Blind Prophet builds still require specific PoE gear and cannot be restored to their previous levels. If you want to try Blind Prophet in PoE, you can buy Path of Exile 1 Currency from EZG.com to help you build powerful gear.

Herald

Tattoo system has opened up new branches for traditional Herald builds, but it has also introduced many limitations. Herald of Agony is the core build for this ascendancy, but the problem lies in the high mana retention requirements. You usually need extremely high Aura Reservation Efficiency to make the entire skill chain function properly.

In the traditional Path of Exile 1 build, you need to address this issue through the crucial gear Coming Calamity. Using Lioneye's Vision provides additional support links, allowing Herald of Agony to reach a higher damage ceiling, and using supports like Returning Projectiles to enhance map clearing ability. This system is stable and mature, but heavily reliant on PoE gear bindings.

With the introduction of the new Tattoo system, you can try optimizing the talent structure, but this also introduces additional problems. You can choose to sacrifice Returning Projectiles and use supports like Eclipse to reduce pressure, thus alleviating the overall burden of preserving resources. However, the problem is that Eclipse's damage output is lower than Returning Projectiles.

Outside the traditional Path of Exile 1 system, perhaps we can choose Persecution route, attempting to bypass the original dependence on Coming Calamity. This type of build is more experimental, but it does open up paths that weren't available before.

Aristocrat

The key node for Aristocrat is Inherited Fortune, which grants 5 passive talent points. On the surface, this node seems ideal for directly replacing it with Tattoo for a stronger effect, building a high-stat character with mechanics like Dreadful Attitude, or replacing it with a powerful node in Inquisitor zone.

However, PoE official FAQ explicitly states that Ascendancy Tattoo cannot be used on nodes that provide passive talent points. This directly means Tattoo can not override Inherited Fortune, so its actual strength may be far lower than expected.

Polytheist

Very strong individual nodes characterize this ascendancy, but an overall unbalanced structure. The core starting point, Devout of Ralakesh, is considered one of the strongest nodes in PoE, offering extremely high cost-effectiveness. It is the fulcrum of the entire ascendancy.

Depending on the build, you need to choose Devout of Lunaris or Devout of Latha. However, the remaining nodes have problems, failing to form a unified build direction, making it difficult to gain further improvement through Tattoo.

Overall, tattoo system in Path of Exile 1: Return of the Ancestors became a key variable, giving new possibilities to build that were originally designed as restrictive ascensions. The end result is that many previously weak builds are now theoretically feasible for the first time, and some have even approached being powerful.

Bedwars

Bedwars

loadings