With the update of Last Epoch Season 2, some new content has been added to the game, and many classes have been adjusted. It’s time to start a new journey! If you are really looking for a build that can make you play the game easily, Skeletal Necromancer endgame build is a build that can make you have a good time in the game.
This build mainly relies on summons and ice spells. It can increase damage by providing amplification for the summons. It is very efficient in killing monsters and farming gold. And this build is not very dependent on equipment, but good equipment can make its damage reach a higher level.
Pros And Cons

Pros
- Easy to operate
- Large AOE range
- Powerful summons, long survival time
- Great equipment and unique items can bring significant improvements
Cons
- Reliant on Minion AI
- Need to pay attention to buffs
- The character’s health is relatively low
- Need to manage CD time of skills
Skills
This build is an endgame build, so it is assumed that you have reached level 70. The following skills are required for the build:
Summon Skeletal Mage (24 Allocated Points)
This skill is a core skill, and your other skills mainly rely on improving this skill to build. You need Archmage to allow you to summon a skeleton mage and then use Frost Lich to ensure that you summon an ice mage.
The following are the nodes required for this skill:
- Archmage
- Cryomancers
- Frost Lich
- Grey Merchant
- Egoism
- Dread Shade
- Gravetide
- Forbidden Arcana
- Ossein Frenzy
Dread Shade (20 Allocated Points)
Dread Shade is also a skill to enhance Summon Skeletal Mage. After activating this skill, your summons will lose a certain amount of health per second, but the damage will be increased.
The following are the nodes required for this skill:
- Flesh Harvest
- Lingering Doom
- Blind Fury
- Lone Watcher
- Flesh Harvest
- Egoism
- Dying Coven
Infernal Shade (20 Allocated Points)
Infernal Shade can provide buffs to Summon Skeletal Mage, increasing the casting speed and movement speed of Skeletal Mage, and can also reduce the cooldown of Summon Skeletal Mage.
The following are the nodes required for this skill:
- Soulfire
- Manic Pyre
- Burn Trail
- Brimstone
- Ignition
- Influence
Chaos Bolts (20 Allocated Points)
Chaos Bolts can cause area damage and also add new power to Skeletal Mage. Revolution node can increase the damage and casting speed of Skeletal Mage.
The following are the nodes required for this skill:
- Revolution
- Mana Anarchy
- Abrupt Chaos
- Condemned Chaos
- Doom’s Vindication
- Reaper of Mayhem
- Cthonic Chaos
- Pandemonuim
- Scatter
Transplant (20 Allocated Points)
Transplant is the ultimate skill, which consumes 13% of health to release, and can create an explosion that causes physical damage to surrounding enemies.
The following are the nodes required for this skill:
- Acolyte’s Fervor
- Bone Armor
- Apostasy
- Fleeting Form
- Sticky Blood
- Simulacrum
The above are the general skills required for Skeletal Necromancer endgame build. If you think there is a better skill combination, you can use Last Epoch Gold to reset the skills and add more points.
Equipment
This build does not rely heavily on legendary items and unique items, but good equipment can increase your tolerance. The following are some equipment suitable for this build:
- Amulet: Death Rattle or Inheritance of the Erased
- One-handed sword: Apogee of Frozen Light, or Apogee of Frozen Light of Brutality
- Off-Hand Catalyst: Lich’s Scorn
- Body Armor: Exsanguinous
- Boots: Last Steps of the Living
- Ring: Ribbons of Blood
Most of the above items are unique items. If conditions permit, you can upgrade them to legendary equipment. Some of them are dropped through echo rewards, but the chance is not high. You can wait until you have enough gold before trying to change your equipment.
Before you get these equipments, you can use normal equipment instead. Here are some useful affixes:
Offensive Affixes
- Increased Minion Spell Damage
- Increased Mana
- Increased Intelligence
- Minion Critical Strike Multiplier
- Increased Armor Shred Chance
- Increased Minion Cast Speed
- Increased Minion Spell Damage
- Increased Cast Speed
Defensive Affixes
- Increased Health
- Increased Armor
- Increased Minion Health
How To Play?
Although this build is simple to play, it does not mean that you don’t need to operate. After you summon Skeletal Mage, you still need to release other skills to provide it with buffs.
The general way to use the skills is as follows:
- Release Summon Skeletal Mage skills
- Release skills in the order of Infernal Shade, Dread Shade to Chaos Bolts to provide buffs for Summon Skeletal Mage
- Rely on Bone Armor or Transplant to ensure your own safety
- Let your Skeletal Mage join in the battle
- Release a Chaos Bolt from time to time to maintain the buff
When you are farming the map, don’t let Skeletal Mage leave you too far, let it clean up the monsters around, and use Transplant to escape when necessary.
When you are dealing with the boss, leave all the offensive tasks to Skeletal Mage, and you only need to focus on avoiding the boss’s attacks. Use Transplant to avoid the boss’s attacks when you can’t avoid them.
The above are the skills required for Skeletal Necromancer endgame build. It requires almost no operation, but it can still clean up monsters and minions very efficiently. It is the best choice for lazy-man players.