MLB The Show 24: How To Improve Your Hitting Ability? - Tips
Although hitting the ball from the pitcher in baseball video games like MLB The Show 24 is easier than hitting the ball from the real player, it does not mean that there is no difficulty. This guide will show you how to better practice your hitting ability in MLB The Show 24.
In the sport of baseball, the most difficult skill to master is hitting the ball, because the opponent’s pitcher throws the spinning baseball to the pitcher’s mound at a very fast speed, and you need to hit the ball accurately with a very precise hitting technique, which is very difficult.
Fortunately, it is easier to achieve this operation in a virtual video game like MLB The Show 24, but this does not mean that you don’t have to learn the skills to improve your hitting accuracy. If you want to become a star player in the game, learning some skills and practicing many times is very necessary.
This guide will introduce you to some hitting skills you need to know in MLB The Show 24, and with your repeated practice, you will definitely be able to face any pitcher calmly.

Find Hitting Interface That Suits You Best
Your hitting experience depends largely on Hitting Interface you choose. Each Hitting Interface introduces or adjusts the gameplay mechanics you need to make in the batting zone, some of which make you focus more on the timing of your hits, and others on the exact position of your swing.
Try a few of these Hitting Interfaces until you find the one that works best for you. This way, you will feel more comfortable in your batting zone and be able to hit the ball more accurately.
Using Different Swing Types
Each time you hit the ball, you will see four different Swing Types on the screen for you to choose from - normal, power, contact, and bunt. While full force swings are fun, they are not suitable for all games.
You should adjust the Swing Type based on your current position and the situation of the game. For example, if there are multiple runners in scoring position, contact swing will be your best choice.
Keep in mind that your team’s scoring is your top priority. In other words, winning the game and getting the ultimate MLB The Show 24 Stubs reward is what matters most. If you are currently on the field with two outs and no one on base, you can choose to power swing.
Turn on Dynamic Difficulty
The dynamic difficulty system will greatly help you improve your hitting ability, because it will start with the easiest games and adjust according to your performance.
As you face more advanced pitchers, you will also learn more hitting skills, such as how to hit the ball better and which unnecessary balls to avoid. This will also greatly improve some of your key attributes as a current player, such as hitting accuracy.
The above are some tips on how to hit the ball better in MLB The Show 24. I hope this guide can be of great help in upgrading and training your players. I wish you have fun playing this fun baseball video game!
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RuneScape Dragonwilds 1.0 Weapon Guide: What To Use at Every Power Level?
In RuneScape Dragonwilds 1.0, choosing the right weapon is crucial for leveling up, facing stronger enemies, and maximizing damage output. From early-game weapons to powerful late-game gear, each weapon has its unique strengths, special effects, and upgrade potential.
This guide will recommend the best melee, ranged, and magic weapons for each level based on actual stats in RS Dragonwilds 1.0. Let's take a look.

Power Level 1
Melee: Stone Dagger
At this level, you need speed, not damage. The dagger's fast attack speed will help you easily get through the first few battles until you have enough materials to craft more powerful weapons. Don't think too much about anything else - this weapon will be replaced soon.
Ranged and Magic
Not yet unlocked. Just focus on collecting Ash Logs and Animal Bones in the starter area.
Power Level 2
Melee: Bone Club
Craft a Bone Club at a crafting table using eight Animal Bones, six Ash Logs, and four Leather. It has a damage range of 26 to 46 and a five-hit combo. A significant power boost over Stone Dagger, this bone club is made possible by the materials dropped by all the chickens, rabbits, and deer you encounter.
Rangeed: Ash Shortbow
Inexpensive, easy to craft, and reliable. While it doesn't set damage records, it allows you to familiarize yourself with enemy attack patterns while using ranged attacks.
Magic: Ash Battlestaff
This is your first true staff in RS Dragonwilds. A 1.9x rune damage bonus means spells deal 90% more damage than with base runes. Use it to familiarize yourself with rune attacks before upgrading to other weapons.
Power Level 3
Melee: Skullsplitter
Skullsplitter boasts a +15% critical strike chance and crushing damage, making it your best choice at Power Level 3, but it requires a rare recipe obtained from Garou Berserkers. If you have it, that's fantastic. If not, Bronze Sword will suffice.
Ranged: Oak Longbow
Crafted at Fletching Bench using Oak Logs, Wool Thread, Bronze Bars, and Opal. If you lack materials, you can directly buy RuneScape Dragonwilds items. This is your first true ranged weapon upgrade, offering a 1.4x damage bonus and sufficient range to deliver a fatal blow before enemies get close.
Magic: Oak Battlestaff
Compared to Ash Battlestaff, Oak Battlestaff is a direct upgrade, boasting a 2.8x rune damage bonus and a four-hit combo. No fancy features - just more damage.

Power Level 4
Melee: Abyssal Whip
This early version of Abyssal Whip inflicts bleeding, and crucially, it's a necessary material for crafting Master Abyssal Whip at level 7. If you acquire one, don't discard it even if it no longer suits your needs.
Rangeed: Blue Crossbow
Its advantage lies in its fast reload, allowing you to fire more arrows in a shorter time than other crossbows. The downside is its low durability. If repair costs are a concern, Iron Crossbow is a good alternative.
Magic: Staff of Light
It boasts a 4.5x rune damage bonus, which can be upgraded to 8.7x at level 7. This staff is far more useful than its base level; however, its recipe requires completing a quest to unlock, so in the meantime, you can craft a Blightwood Battlestaff (4.1 multiplier).
Power Level 5
Melee: Zombie Axe
It deals both slashing and blunt damage, making it versatile against a variety of enemies in RuneScape Dragonwilds. Crafting this weapon requires completing Doric's quest, which demands the collection of three named weapons, including Shadow Sword, a rare Zog drop. Use Steel Sword until you complete the quest chain.
Rangeed: Dog Gnaw Crossbow
It can be obtained through More Restless Ghosts quest. It reloads faster, but can only use bone arrows (which cause bleeding), making it a completely different experience from a regular crossbow and an excellent long-term investment.
Magic: Necromancer's Staff
The rune damage multiplier at this level is 5.9, increasing to 8.8 at level 7 - higher than any native level 7 staff. The downside is lower durability, but its upgrade cap makes it one of the best magic investments in the game. Before acquiring Necromancer's Staff, Splitbark Staff (5.4) can temporarily fill this gap.
Power Level 6
Melee: Mithril Mace
It not only deals decent blunt damage but also allows you to wield a shield one-handed, making it a good upgrade choice in RS Dragonwilds. However, if you've already upgraded Zombie Axe to this level, you can continue using it as a general-purpose weapon unless you need to deal with highly resistant enemies.
Ranged: Mithril Crossbow
It offers more ammunition options than Dog Gnaw, including enchanted arrows. If you're satisfied with bone arrows and have already upgraded Dogtooth Bow, there's no need to change it. Mithril Crossbow's advantage lies primarily in its flexibility, rather than its absolute strength.
Magic: Maple Battlestaff
It has a rune damage multiplier of 6.8, and different elemental runes can trigger corresponding magical attack effects. Its core value lies in its stable rune damage multiplier and charged special attacks. It's suitable for players who have entered the mid-to-late game of RuneScape Dragonwilds and want to increase their magic output.
Power Level 7
Melee: Masterwork Abyssal Whip
This is why you keep the level 4 whip. Masterwork Abyssal Whip has a truly unique attack and focuses on bleed effects. Its recipe comes from Umbral Sands. Before unlocking it, an Adamant Mace can provide reliable crushing damage.
Rangeed: Bow of Elidinis
Its special skill, Moon Rain, attacks an area, and water attacks generate healing orbs. However, it also has a drawback: it cannot use poison arrows, bleed arrows, or fire arrows. Therefore, you need to consider whether this weapon suits your playstyle before choosing it.
Magic: Master's Staff
A powerful staff with 8.4 rune damage. But before changing any gear, you can check your equipment: at the same power level, Ascended Necromancer's Staff (8.8) or Staff of Light (8.7) still deal more damage.
Power Level 8
Melee: Rune Greataxe, Rune Greatsword
Both are two-handed weapons. Greataxe deals slightly more damage per hit - 168-294 at Adamantite level. Greatsword's Circular Strike is better suited for fighting groups of enemies. Therefore, you can choose based on your combat situation: the greataxe is better for single heavy targets, while the greatsword is better for groups of enemies.
Rangeed: Runic Crossbow
This is a very powerful late-game weapon in RuneScape Dragonwilds, offering a variety of arrows. The crossbow's one-handed nature allows it to be used with a shield, making it one of the safest endgame weapons.
Magic: Staff of the Ancestors
Powerful, part of the new equipment upgrade system, and doesn't require rare recipes from previous levels. Most importantly, it allows you to move freely and carry a shield while casting spells.
Power Level 9
Melee: Dragon Scimitar
This is a level 9 one-handed melee weapon with a five-hit normal attack combo and a special attack, Leaping Slash. It is primarily obtained by defeating Kuldra and opening Queenslayer's Reward Pack, not through crafting.
Rangeed: Dragon Crossbow
Its base damage is approximately 102, making it a high-tier ranged weapon suitable for late-game combat. Its special effect deals extra damage to dragons, making it even more valuable when challenging dragon enemies.
Magic: Wrath of Kuldra
With a rune damage multiplier of 11.3, it is currently a powerful choice for high-tier magic output. As a one-handed staff, it allows players to retain their off-hand equipment slot while casting spells on the move, making it especially suitable for late-game players who primarily use magic and frequently challenge dragon bosses.
The above is a recommendation of weapons at each level in RuneScape Dragonwilds 1.0. In short, you need to understand the actual effects of each weapon before deciding which one to carry. However, it's worth noting that sometimes, damage multipliers, special effects, and upgrade paths can make an older weapon outperform its more advanced alternatives.
WoW Forever PvP Overhaul: Less Grinding, Better Rewards, More Balanced Progression
Frankly, many players have complained about WoW's PvP systems for years. From the initial honor system to becoming an arms race with other players on the server, you needed to play sixteen hours a day just to maintain your rank. Eventually, it lost all its original fun, becoming nothing more than a tedious currency exchange.
Now, Developer has created a brand new PvP system for World of Warcraft: Forever, aiming to provide players with a more enjoyable gaming experience. The game is currently in testing and will officially launch on November 4, 2026. Let's take a look.

A Return to Roots Without Madness
The new system in WoW Forever retains the classic fourteen-rank structure of World of Warcraft. You can still rise from Private to Grand Marshal or High Warlord, earning faction titles at each step. The difference is that your progress now depends on your own rank points, not your ranking against other players on the server.
This is much more important than it sounds. In the original system, if someone was grinding honor more aggressively than you, your progress would stagnate. The competitive element is gone, replaced by a constantly evolving personal journey.
Meanwhile, Honor Points return as your primary currency, earned through battlegrounds, world PvP, and PvP quests.
Gear That Actually Makes Sense
In WoW Forever, PvP gear is divided into two sets: blue quality sets and epic quality sets. Blue sets are immediately obtainable without level requirements, allowing you to jump right into battlegrounds. Epic sets require blue set pieces and an Emboldened Seal, which are acquired at certain levels.
Meanwhile, the level progression is well-structured, with substantial rewards at each stage. Level 2 rewards your PvP trinket. Level 5 rewards combat potions. Level 7 rewards a battle banner. Level 11 unlocks Black War mount, and level 13 rewards an epic chest and helmet. Level 14 rewards a weapon.
This means you can assemble a full transmog set by level 13, leaving the highest levels for the most dedicated players. However, if you want to acquire more items like potions, engineering tools, enchantments, and gems, you'll mostly have to trade them on Auction House using WoW Forever gold.
Weekly Level Cap
This design might sound frustrating at first: the weekly level cap is fixed. The first week's maximum level is 3, the second week's is 5. Reaching level 14 would take over ten weeks.
But think about its practical implications. Those who earn Grand Marshal title and numerous rewards aren't necessarily the most skilled; they're simply those with the most free time.
By limiting weekly progress, Developer is sending a message to players: you can balance life and still reach the top. You just need to be consistent and log in regularly each week, contribute to your team, and keep striving.
In WoW Classic+, players no longer need to go crazy, exhaust, and resentful; instead, the journey is spread out throughout the season. New goals to pursue each week make a level 14 weapon feel like a truly long-term achievement.

Honor Gains Rebalanced
Developer has re-evaluated the honor acquisition mechanics across all battlegrounds, making them more balanced. Under the old system, Alterac Valley was the only battleground worth investing honor in due to its severely skewed reward values. For efficiency-oriented players, other battlegrounds were a waste of time.
Now, you can confidently queue for WoW Classic Plus Warsong Gulch or Arathi Basin without worrying about hindering your progress. During holidays, selected battlegrounds will offer additional Honor and Rank Points, allowing you to experience different maps throughout the season. This not only keeps the game fresh but also ensures active players across all battlegrounds.
Seasonal Tasks and Legacy System
In WoW Forever, each PvP season is a journey, including weekly tasks that reward Honor and Rank Points upon completion, followed by three tasks that reward Legacy Points.
Crucially, these tasks are linked to Legacy System and remain available in future seasons. Even if you miss a week's tasks, you won't permanently lose the rewards. You can catch up later without feeling permanently behind.
This seemingly small change has a huge psychological impact on players. In the previous system, missing a week's worth of quests during a ranking push could make it difficult to catch up with other players later.
Broader Ecosystem
WoW Classic Plus will reinstate faction restrictions on PvP servers, meaning players cannot have both Horde and Alliance characters under the same PvP rules. This may sound outdated, but the reasons are valid.
Without this restriction, players would join the opposing faction to scout and relay intelligence, completely defeating the purpose of faction warfare. This restriction ensures that the faction differences between Horde and Alliance are meaningful, not just superficial.
In addition, several new battlegrounds have been added, including Darkspear Islands. This is a 15v15 map with base control and capture-the-flag mechanics similar to Eye of the Storm, but retains the classic combat experience. A wider selection of battlegrounds means the honor-earning process is no longer monotonous and tedious, which is exactly what a PvP system needs.
This concludes our analysis of the new PvP system in WoW Forever. This new system is truly amazing because it respects players' time while providing meaningful long-term goals. The weekly cap prevents players from getting bored and keeps the season's fun going for months.
Monopoly GO Monster Mash Album Review: Fresh Ideas, Bigger Challenges
Monopoly GO Monster Mash album has been out for over half a month, and most players should have already experienced all the new content. So, what are your thoughts on this album? Do you feel it's an improvement over the previous one, or does it fall short?
This article will analyze the pros and cons of Monopoly GO Monster Mash album in detail to see if your feelings align.

Pros
Halloween Theme Elements
Halloween theme is undoubtedly a major highlight in attracting players. The set names and sticker designs draw inspiration from classic monsters and crossover elements of popular culture, including sets themed around Dracula, The Mummy, Monopoly GO, The Zombie, and Ghostbusters. The Ghostbusters and K-Pop Demon Hunters collaboration set, in particular, adds a novelty not present in previous albums.
Easier Early Sticker Collection
The initial experience of Monopoly GO Monster Mash album is relatively user-friendly. The first 11 sticker sets do not include gold cards, allowing players to quickly collect 1-star and 2-star stickers, eventually obtaining 3-star and 4-star stickers without worrying about gold card trading restrictions.
This mechanism allows players to consistently obtain set completion reward dice in the early weeks of the game. These dice can be used in tournaments and events to further accelerate collection progress.
In addition, this season introduces a sticker exchange system, providing a structured approach to managing duplicate stickers.
Duplicate stickers accumulate into stars, which can be redeemed at three different tiers: 250 stars for 250 dice, 450 stars for 350 dice and multiple 3-star and 4-star card packs, and 700 stars for 500 dice, 4×4-star card packs, 6×5-star card packs, and 1 Swap Pack.
This gives duplicate stickers real value beyond trading, especially for players who struggle to find stable trading partners.
New Event Mechanisms
Besides these new Halloween-themed Monopoly Go stickers, Monster Mash album has introduced several new event mechanisms, some of which I really like.
Luck-O-Lantern
This candy-collecting mechanic, running throughout the season, gives players a chance to earn candy every time they open a sticker pack. Additionally, players can earn candy through minigames, leagues, and the color wheel.
This creates a passive, cross-event progression loop that rewards players' daily gameplay rather than forcing them into a single event.
Trick or Treat
This Board Raid mode adds a direct player-versus-player interaction element to Monopoly Go, something uncommon in previous games. Players must choose from five houses on other players' boards, searching for candy while avoiding hidden ghosts. Successful choices trigger dice duels, with both players receiving a reward for rolling the same number.
Franken Paths
This new team minigame introduces a Keep vs Send decision loop, a departure from existing cooperative modes like Partners. Each spin forces players to choose between advancing their own progress or sending progress to teammates, prompting meaningful tactical decisions regarding resource allocation and teamwork.
This mechanism rewards players who communicate and plan around the needs of their teammates, rather than those who play individually. I really enjoy this team-based gameplay.
Hold the Lead
This addition to Tycoon Racers provides teams with a second reward path besides crossing the finish line. This mode encourages strategic positioning rather than just a final sprint, adding a layer of tactical depth to this simple racing event.
Weaknesses
Increased Overall Difficulty
While the first half of Monopoly GO Monster Mash album is relatively easy to pick up, the overall difficulty increases significantly later on. This season includes 30 gold stickers and 6 six-star cards, both of which create significant bottlenecks.
Gold stickers can only be traded in designated Golden Blitz events, meaning players who obtain duplicate gold stickers must patiently wait for unpredictable trading opportunities. Six-star stickers appear in sets 17 through 22, meaning the final stages of the album rely heavily on premium packs and luck.
The star distribution causes a sharp increase in difficulty. For players who can't consistently reach top tournament milestones or participate in all events, collecting the final few sticker sets might stall for weeks.
Meanwhile, the configuration of 22 sticker sets and 198 stickers has increased from 21 sets in the previous season.
Therefore, players who missed early events or couldn't consistently participate in tournaments will find themselves at a greater disadvantage, as the dice earned from collecting early stickers are crucial for successfully completing the more difficult later stickers.
Sharing Mechanism
The sharing mechanism is a core highlight of Monopoly GO Monster Mash album, but it's also its biggest point of contention. Sharing candy with friends or helping them reach a critical reward can indeed create genuine social satisfaction, especially when you're playing with a fixed team for a long time.
The problem is that this decision requires constant information assessment: who's close to finishing, who's still far behind, and whether you should keep some for yourself. Some players also wonder why they feel they've received fewer candies recently.
In addition, most of the content this season requires interaction with friends, which may prevent solo players from experiencing the full fun of the game. They may have to randomly interact with other players, sometimes leading to a less than ideal gaming experience.
This concludes our analysis of the pros and cons of Monopoly GO Monster Mash album. Overall, this Halloween-themed album is quite good; I really like it. The content is engaging, the rewards are generous, and it's suitable for dedicated players. However, for casual players or those who join later, this album may only be partially completed.
FC 27: Best 4-3-1-2 Custom Tactics to Dominate Through the Middle
4-3-1-2 formation remains one of the most effective in FC 27. This year's game environment heavily emphasizes central attacks and through balls, making this formation particularly suitable for players who prefer controlling the game through midfield rather than relying on wingers.
This article will analyze how to use 4-3-1-2 formation in FUT 27 to help you win more matches.

Advantages of 4-3-1-2 Formation
The main advantage of this formation lies in its numerical advantage in the middle. Three midfielders and a dedicated CAM positioned behind the two forwards create a natural passing triangle that is difficult for opponents to defend.
This year, FIFA 27's defensive AI has been slightly weakened, making forward runs exceptionally easy. The triangle formation with two forwards and an attacking midfielder forces opponents to constantly guess which running player to mark.
At the same time, FUT 27's game mechanics have been changed to favor high through balls and central attacks, which perfectly complements the structure of 4-3-1-2 formation.
However, this formation has a minor drawback to be aware of: it lacks natural width. Full-backs must provide width in attack, and if the opponent pushes too far forward, you're vulnerable to counter-attacks down the flanks. Therefore, you need to manage this risk before using a 4-3-1-2 formation.
Recommended Custom Tactics
Defensively, I suggest setting the defensive intensity to high while making some adjustments: don't use the default value, but rather set it between 61 and 65 out of 100. This maintains aggressive pressing without pushing the defensive line too far forward, preventing the opponent from easily breaking through with high through balls.
Defensive height is recommended to be around 70, and as for defensive width, since there are no wingers covering the flanks, keeping it around 40-45 is reasonable.
In terms of organizing attacks, I recommend using either Short Passing or Balanced modes. Short Passing is more conservative and suitable for players who prefer patient possession. Balanced allows players to push forward while also dropping back to support, providing greater attacking flexibility.
To create opportunities, set the attacking instructions to Forward Runs or Direct Passing. Both encourage your attacking midfielders and central midfielders to push forward into the penalty area, creating powerful through balls. Then, set the number of players in Box to 6-7 to ensure enough players are involved in crossing and passing back, while leaving defensive space outside the penalty area.

Player Roles and Instructions
The goalkeeper should be set to Sweeper Keeper on Balanced focus. Due to the high defensive line, you need your goalkeeper to be ready to rush out and handle through balls behind the defense.
Your center backs should be set to Defender with Defend focus. Ideally, both center backs need excellent speed to quickly track back and handle long passes that break through the high defensive line. Recommended players include Micky van de Ven, Abdukodir Khusanov, and Ibañez. Micky van de Ven is slightly more expensive; if you're short on funds, you can buy FC 27 coins.
Full-backs are crucial in this formation because they are your only source of attacking width. Set them to Balanced, or Overlap if you're confident in your manual defending.
The key is to ensure at least one full-back stays in the backfield while the other pushes forward, or only manually triggers their pushes when the opponent is heavily defending the center. When selecting players for these positions, prioritize their speed and stamina.
The midfield trio is your defensive hub, positioned in front of the four defenders, responsible for cutting off passing lanes and covering the center. These players need well-rounded attributes, including speed, stamina, passing ability, and at least a decent shooting ability, as they will be deeply involved in attacking organization and pressing.
CAM is arguably the most crucial player in this system. In FC 27, set him as Playmaker and enable Balanced and Free Roam commands. This allows him to roam into the gaps between the defensive lines, stretching defenders and linking up with the three midfielders. If you feel the defense is weak, you can set him to Come Backs to create additional defensive strength in midfield.
Complementary partnerships work best for the two forwards. One forward should be set to Advance Forward with the Attack command enabled, acting as the primary runner for through balls. The other forward should be set to False 9 with Build-Up or Mixed Attack command enabled, dropping slightly deeper to link up with the attacking midfielder and central midfielders.
Defensive Considerations
The main weakness of 4-3-1-2 formation lies in the space behind the full-backs. When they push forward and create width, the flanks become exposed. A typical pattern of error is: central crowding, forced passing, and the opponent launching attacks down the flanks, exploiting the gaps left by the advancing full-backs.
In FUT 27, to avoid this, you should at least keep one full-back in the backfield or maintain balance, rather than having both full-backs push forward simultaneously. Manually defending the flanks becomes crucial.
If the opponent counter-attacks too frequently, slightly reduce the defensive depth and consider pressing after losing possession, rather than a continuous high press, to better maintain the players' defensive formation.
Meanwhile, the defensive midfielder is crucial for protecting the space in front of the center-backs. When the all-around midfielder pushes forward, the defensive midfielder can also effectively cover the central area. Instead of manually chasing the ball to the flanks, it's better to have that player stay in the center and maintain discipline, which helps maintain the defensive formation.
This concludes on how to use 4-3-1-2 formation in FIFA 27. This formation emphasizes patiently organizing attacks and accurate passing, rather than simply relying on speed and wing play. If you can manage the risks, I believe 4-3-1-2 formation will bring you one of the most lethal central attacking strategies. Good luck!
ARC Raiders Frozen Trail 2.0: Best Weapon Mods And Which Ones To Avoid?
ARC Raiders Frozen Trail 2.0 Update is now live, featuring a host of new features, new challenges, and a series of fixes and improvements. Among the most anticipated additions are the new enemies like Bully, Skulker, and Hydra, which have undoubtedly fueled players' desire to continue the fight.
Weapon Mods are a favorite tool among players. Utilizing them effectively can maximize your advantages, but improper use can lead to raid failures.
This article will analyze ARC Raiders Weapon Mods to help you better understand the core of weapon crafting in Frozen Trail.

How Mods Actually Work?
ARC Raiders weapon mods can be installed on specific slots on compatible weapons. Known slots include muzzle attachments, under-barrel grips, stocks, magazines (light, medium, and shotgun), and tech mods. The number of slots supported varies by weapon type - some weapons are compatible with all slots, while others are limited to one or two types.
Muzzle mods come in four functional types. Silencers reduce gunshot noise (up to 60% at Tier 3). Compensators improve accuracy by reducing single-shot spread and maximum spread.
Muggle brakes reduce horizontal and vertical recoil. Extended barrels increase bullet velocity and extend range before damage falloff begins.
The under-barrel grip controls recoil. The vertical grip reduces vertical recoil. The angled grip and horizontal grip control horizontal recoil. However, higher-tier attachments increase aiming speed penalties - both Vertical Grip III and Angled Grip III reduce aiming speed by 30%.
Stocks come in three types. Stable Stocks reduce recoil recovery time and spread recovery time - this is the attachment category with the greatest impact on burst-fire weapons.
Lightweight stocks significantly increase aiming and loading speed but increase vertical recoil and slow recovery time. Thick stocks reduce single-shot spread and recoil but reduce loading speed.
Magazines are the only accessory category without any negative effects. They only increase the number of bullets. Extended Light Magazine III adds 15 bullets, Extended Medium Magazine III adds 12 bullets, and Extended Shotgun Magazine III adds 6 bullets. I believe magazines are a free upgrade mod and should be installed whenever possible.
Which Mods Are Actually Worth Building?
Stable Stock III
Stable Stock III is widely considered the strongest single-piece mod in ARC Raiders. It reduces recoil recovery time and spread recovery time by 50%. This combination directly addresses a key issue that leads to losses in firefights: the stabilization speed of the crosshair between shots.
While the trade-off is a 20% reduction in the speed of equipping and unequipping weapons, this is negligible for a primary weapon you already have in hand.
Compensator III
Compensator III reduces single-shot spread by 60% and maximum spread by 30%. It converts spraying into precision shooting, but at the cost of a 20% faster durability consumption rate. Generally, most players can accept this drawback of their primary weapon.
Muzzle Brake III
Muzzle Brake III reduces both horizontal and vertical recoil by 25%. If your problem is vertical recoil rather than bullet spread - which is common with high-recoil assault rifles - then you should choose this over Compensator.
Extended Barrel
Extended Barrel is the preferred mod for PvE mode. Level 3 extended barrel increases bullet velocity by 30% and range before damage falloff by 15%, but at the cost of a 15% increase in vertical recoil. It effectively increases your effective range against ARC mechs.
Mods to Avoid or Handle Carefully
Kinetic Converter
While Kinetic Converter increases the weapon's rate of fire by 15%, it increases both horizontal and vertical recoil by 20%. While it may sound insignificant, the increased recoil actually reduces sustained fire efficiency. Therefore, many high-level ARC Raiders players generally avoid this mod.
Lightweight Stock
Lightweight Stock is an expert-level mod that increases aiming speed by 200% and reduces equipping/unequipping time by 30%, but increases vertical recoil by 50% and reduces recoil recovery speed by 50%.
This mod is suitable for shotguns and quick-switch secondary weapons, which typically fire one or two shots before sheathing. However, for sustained fire weapons, it has a negative impact.
Anvil Splitter
This mod splits each shot from Anvil into four projectiles, but reduces single-shot damage by 70%. This is a niche close-range mod choice because it sacrifices Anvil's core advantage - accurate single-shot damage. Therefore, when choosing mods, focus on what you need most.
How to Obtain Mods?
In ARC Raiders Frozen Trail, Weapon Mods can be obtained in three ways. First, you can pick them up directly from containers and premium chests on the ground. Second, you can obtain them from the merchant Astrologer in Speranza, however, rare and higher-tier mods are scarce, and the daily tradable quantity is limited.
Finally, you can craft them at Gunsmith in Workshop, provided you have already learned the blueprints, but this is often the bottleneck for most ARC Raiders players.
Compensator blueprints primarily drop from premium chests such as Raider Caches and Security Lockers in contested zones. Tier 3 mod blueprints usually require specific map conditions to obtain, such as EM Storms, Locked Gates, and Night Raids.
Recommendation
Before investing rare materials in mods, upgrade your weapon first. A high-tier weapon equipped with inexpensive green mods is generally better than a low-tier weapon loaded with expensive purple mods, because a weapon's base stats are easier to improve than attachment bonuses.
If you can only acquire one mod, craft Stable Stock III. If you can acquire two, add a Compensator or Muzzle Brake to compensate for your weapon's actual weaknesses. Unless you have ample resources or encounter specific problems that lower-tier mods cannot solve, do not acquire epic mods.
This concludes the article on ARC Raiders Weapon Mods. Players need to define their goals; sometimes, even without epic or legendary attachments, you can craft a highly competitive weapon. After reading this article, go try it out in Frozen Trail and we look forward to your success.
Path of Exile 2 Patch 0.5.5: 3 Underrated Builds With Serious Endgame Potential
Patch 0.5.5 didn't balance existing skills, and the game environment didn't undergo a radical transformation. What truly changed was the late-game landscape. The rework of Trial of Chaos, new ritual encounters, and The Viridian Wildwood mechanic all altered how players explore the map and challenge bosses.
This means that builds excelling in sustained damage, area control, and consistent damage output are becoming more important than ever.
Next, I'll introduce three underrated builds in PoE 2 Patch 0.5.5, detailing their performance in the early stages of Forbidden Rites Events, boss fights, map exploration, and scaling. Each build has its own unique style, and its strength far exceeds what its popularity suggests.

Frostbolt Blood Mage
If you're looking for a frost caster with both ranged attacks and excellent battlefield control, this build definitely deserves more attention.
The core skill of Frostbolt Blood Mage is Frostbolt. You can fire Frostbolts across the battlefield, controlling groups of enemies while attacking them from a distance, preventing them from being overwhelmed.
This positioning advantage is especially significant in higher-difficulty endgame content. You don't need to frequently engage dangerous enemies in close combat; instead, you maintain distance and reposition yourself when necessary.
At the same time, this cold-focused playstyle gives this build an advantage that pure damage builds lack: control. Slowing and freezing enemies creates more attack opportunities and makes it easier to deal with dangerous groups of enemies.
In terms of clearing maps, this build is very simple and straightforward. Push forward, fire Frostbolts at the next wave of enemies, and continue pushing, letting your Frostbolts cover the entire area.
When facing bosses, you need to maintain ranged pressure while focusing on positioning and dodging boss mechanics. This is where Blood Mage shines. Once the life-cast mechanic is established, this build has room to grow further.
Blood Mage ascendancy converts life into spellcasting energy, and Leech and Remnant mechanics ensure near-instantaneous life regeneration during sustained combat. Ultimately, this build maximizes casting speed and damage output without the limitations of traditional mana management.
I believe Frostbolt Blood Mage build performs exceptionally well across the board in PoE 2 Patch 0.5.5. This build can equip Lineage Support gem around level 65, significantly boosting its power and making it suitable even in the late Forbidden Rites event.
Other key legendary gear required includes Snakepit, Rathpith Globe, and Rakiata's Flow. Generally, this requires approximately 30-100 Path of Exile 2 Divine Orb, but for a higher configuration, 300-1,000+ Divine Orb are needed.
Ember Fusillade Stormweaver
This build may seem simple at first glance and easily overlooked by players, but once you get into it, you'll discover its power.
The core of this build is Ember Fusillade, which doesn't rely on a single powerful spell attack. Instead, it creates multiple fireballs, builds up attack pressure, and then deals damage to the target, combining area coverage and burst damage.
On farming maps, you can build up embers, unleash damage, and then keep moving, overwhelming hordes of enemies with a barrage of projectiles. The same mechanics are even more effective against stronger enemies. You need to be prepared to deal damage, adjust your positioning, and unleash the barrage at the right moment.
In PoE 2 0.5.5, the entire build will be further enhanced as your spell damage, elemental infusions, critical strike mechanics, and gear are improved. Once optimized, it will have true endgame potential.
The key to Ember Fusillade Stormweaver is utilizing the Elemental Infusions from Orb of Storms and Frost Bomb skills to amplify damage. Therefore, the support gem Rising Tempest is very useful here, as it increases elemental damage based on the type of elemental skill recently used.
Then, you also need to maintain high mana to trigger Zenith support gem bonus, and Sione's Temper helps you release more projectiles faster. In short, this build requires only a moderate investment to achieve stable DPS, typically around 53K in a typical endgame setup.

Spark Ritualist
In Path of Exile 2 Patch 0.5.5, Spark itself is a powerful skill; as long as you know how to utilize its projectile coverage area, it can unleash astonishing power. However, for some reason, compared to other Spark builds, Spark Ritualist is often easily overlooked by players.
Spark is the core of Spark Ritualist. You don't need to precisely aim at every monster; simply fill the entire battlefield with projectiles. You unleash sparks throughout the area, enemies continuously take damage, and you can reposition yourself at any time. This also gives this build excellent map farming capabilities.
At the same time, this build is equally effective against bosses. The continuous projectiles create excellent sustained pressure, and in suitable terrain, these sparks constantly traverse the area, creating multiple opportunities to attack targets. This is precisely where this build's power surpasses its apparent strength.
In addition, it possesses enormous scaling potential. Spell damage, projectile input, critical strike chance, casting speed, and skill levels all increase significantly with gear upgrades, providing an extremely strong late-game foundation for Spark Ritualist.
The build's key gears are Unfurled Finger, which provides a third ring slot, and Mystic Attunement, which increases the bonuses provided by rings and amulets by 25%. Then, Rathpith Globe is your core damage gear, increasing critical strike chance and critical strike damage based on your maximum mana.
This article introduces three powerful builds in Path of Exile 2 Patch 0.5.5 that have been underestimated. If used properly, these builds will likely exceed many players' expectations. Don't hesitate, go try them out! Good luck!
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