Delta Force Weapon Ranking: Which Guns Are The Real Killer?
Delta Force has once again sparked the popularity of games similar to Escape from Tarkov. Players need to search for supplies while always being on guard against other players who might shoot you in the back and make all your efforts go to waste.
It can be said that before returning to the evacuation point with supplies, players must be on edge and beware of bullets in any direction. At this time, a reliable gun is your most reliable partner to protect your loots.
Sometimes you may find that you always die first in face-to-face shooting, which makes you extremely annoyed. Maybe you chose the wrong gun.
Tier S+
- SG552: Assault rifle, suitable for assault and reconnaissance
- CAR-15: Assault rifle, suitable for assault, support, engineer, and reconnaissance
- M4A1: Assault rifle, suitable for assault
- Cl-19: Assault rifle, suitable for assault
- SMG-45: Submachine gun, suitable for support and reconnaissance
- M250: Light machine gun, suitable for Engineer
Tier S+ guns are the best guns in the game. They don’t have too many shortcomings, or their excellent performance outweighs their shortcomings. They are efficient killing machines, and you can use Delta Force Top Up to quickly obtain these top weapons.
Tier S
- SCAR-H: Assault rifle, suitable for reconnaissance, engineer
- M7: Assault rifle, suitable for engineer
- AUG: Assault rifle, suitable for reconnaissance, engineer
- SR-3M: Submachine gun, suitable for support
- Vector: Submachine gun, suitable for support
- MP5: Submachine gun, suitable for support
- Bizon: Submachine gun, suitable for support, reconnaissance
- QJB201: Light machine gun, suitable for engineer
- 93R: Pistol, suitable for assault, support, engineer, reconnaissance
Tier S weapons are also popular, but they basically have some obvious flaws.
Tier A
- K416: Assault rifle, suitable for support
- AKM: Assault rifle, suitable for assault
- AS VAL: Assault rifle, suitable for assault
- AK-12: Assault rifle, suitable for assault
- ASh-12: Assault rifle, suitable for assault
- G3: Assault rifle, suitable for engineer
- P90: Submachine gun, suitable for support
- Uzi: Submachine gun, suitable for support, reconnaissance
- Vityaz: Submachine gun, suitable for support
- PKM: Light machine gun, suitable for engineer
- M870: Shotgun, suitable for assault, support, engineer, reconnaissance
- SV-98: Sniper rifle, suitable for reconnaissance
- M700: Sniper rifle, suitable for reconnaissance
- Mini-14: Marksman rifle, suitable for reconnaissance
- G18: Pistol, suitable for assault, support, engineer, reconnaissance
- .357 Magum: Pistol, suitable for assault, support, engineer, reconnaissance
Tier A weapons often face the disadvantages of insufficient power or limited space for play. They’re actually pretty good if you’re short of a decent firearm.
Is the weapon you are using now listed above? Does it help you get a lot of supplies?
MLB The Show 25 (10 Best Jolt Cards): Why Do You Recommend Choosing Them?
Faced with so many MLB The Show 25 player cards, not only do you as a player not know how to choose the best, but the game itself also needs to regularly integrate and classify them to make the entire MLB 25 player system clearer and more organized.
This classification can be divided into stars or rookies according to player popularity, or offensive or defensive according to player specialties, or random themes can be arranged, just so that you can get a new player selection experience!
However, no matter how you choose the card, you must complete specific tasks or consume MLB The Show 25 stubs. In order to allow you to better plan your stubs and game time, we will take Jolt cards as an example to recommend you 10 best options.
1. Junior Caminero
- Rays 3B
- OVR: 75
- Quirk: Rally Monkey
- Availability: 100 Stubs
If you’re looking for a player with a well-rounded stat line, but with a lot of speed and fielding, Caminero is the guy for you. His fielding in the 50s and 60s is enough to make him a versatile player at multiple infield positions.
While Caminero may not offer the same offensive power as some of the star players when playing Diamond Dynasty, his long-term reliability is enough to make him a cornerstone of your team.
2. George Brett
- Royals 3B
- OVR: 85
- Quirks: Homebody, Fighter, Dead Red
- Availability: Team Affinity
As a reliable hitter, Brett’s advantage is that he has a high contact rate with both hands, while most players at the same position are usually only good with one hand. In addition, his vision and discipline, stats are also very good.
If possible, it is recommended that you place Brett at third base, which can not only threaten the opposing team, but also allow Brett to better cooperate with his own players, bringing more exciting main performances in Diamond Dynasty.
3. Max Muncy
- Dodgers SS
- OVR: 99
- Power vs RHP: 100
- Availability: Team Affinity
Sometimes when arranging a team lineup, you may not know where to put a player, but if there is a player who can play multiple positions at the same time, this problem is easy to solve! And Muncy is such a player.
Muncy is not only capable of playing first base and third base, but also has a smooth and powerful swing and strong attacking power against both right-handed and left-handed. Although his contact rating is lower in comparison, he is still a player worth recruiting.
4. Ian Kinsler
- Rangers 2B
- OVR: 99
- Clutch: 125
- Availability: Team Affinity
Kinsler is a well-rounded player with balanced attributes and skills. With a perfect blend of speed, defense, and contact rating, Kinsler can help you set the tone for your team during games and be reliable enough to ensure stability at second base.
In addition, Kinsler’s versatility allows him to flexibly respond to different game situations, increasing your chances of turning the tide at critical moments, while also being able to serve as a starter or defender.
5. Frank Thomas
- White Sox 1B
- OVR: 86
- Quirks: First Pitch Hitter, Night Player, Bad Ball Hitter
- Availability: Team Affinity
As an already powerful hitter, Thomas can become even more offensive in MLB 25 with effective quirks, instantly destroying the opponent’s defense based on high contact and power ratings.
Unfortunately, while Thomas has reliable offensive power, his defensive ability is very average. But to be honest, this is nothing. As long as you have enough MLB 25 stubs, you can let Thomas guarantee your hits and score, and then recruit other defensive players.
6. Andrew McCutchen
- Pirates RF
- OVR: 85
- Quirk: Bad Ball Hitter
- Availability: Team Affinity
With a solid contact rate and excellent defensive ability, McCutchen is enough to bring you wonderful performance in the center field position, and in Diamond Dynasty, he can combine key attributes such as speed, contact and defense to help his teammates.
7. Justin Martinez
- Diamondbacks CP
- OVR: 76
- Quirk: Outlier 1
- Availability: 125 Stubs
If you choose Martinez as your team pitcher, you will have more options on the mound with his split ball and slider, as well as a fast base run score with his pitching speed of up to 99.
In the game, Martinez can not only effectively fight against the opponent’s right-handed hitters, but also have the opportunity to utilize more ground balls and strikeouts to improve the team’s score.
8. Rollie Fingers
- Brewers CP
- OVR: 85
- Quirk: Stopper
- Availability: Team Affinity
This is also a strong pitcher who will perform better when you match him with the most suitable pitching interface. It is worth mentioning that if Fingers is sent to the field late in the game, he will be able to stop the opponent’s offense in Diamond Dynasty mode and effectively deal with lefties and righties.
9. Kyle Schwarber
- Phillies DH
- OVR: 81
- Quirks: Breaking Ball Hitter, Road Warrior, Table Setter
- Availability: 331 Stubs
Although both left and right hand strengths are as high as 96/97, Schwarber’s advantage is still concentrated in his left hand. With Breaking Ball Hitter or Road Warrior and the ability to attack quickly, Schwarber will have a stronger offensive power in MLB 25.
10. Babe Ruth
- Yankees RF
- OVR: 85
- Quirk: Unfazed
- Availability: Team Affinity
Ruth can provide you with the strongest combat power and flexibility in both on-field performance and team lineup arrangement. His high touch rate and power rating enable him to fight against the opponent and also serve as a right fielder and first baseman at the same time, making him a model of offensive solid ball player.
I believe you have discovered that among these players, those with balanced attributes lack outstanding advantages and explosiveness, and those who are good at offense/defense are likely to be not good at the other, so you need to recruit them according to your team’s current arrangements to maximize the team’s strength. Thank you for reading.
MLB The Show 25 Best Team Affinity Cards: Which Cards Are Worth Using?
In MLB The Show 25, besides using card packs or trading players with stubs in the free market, there are many ways to get new players. Team Affinity 1 Program is a way to replenish your players in large quantities.
There are 90 player cards in Team Affinity 1 Program now. Their lowest score is 78 points, which is a silver card, and the highest OVR is 86 points. All cards in Team Affinity 1 Program cannot be traded through stubs. You need to complete team affinity tasks to automatically unlock these cards.
So which cards are the best among these 90 cards? OVR is not the only rating standard. Let’s take a look at which cards are most worth using.
85 OVR Hank Thompson
- Contact Right: 76
- Contact Left: 61
- Power Right: 70
- Power Left: 62
- Vision: 86
- Discipline: 84
- Clutch: 75
- Bunt: 51
- Drag Bunt: 44
- Durability: 94
85 OVR Hank Thompson is the third baseman for Giants. He can also play left and right field and second base. Although his contact is average, he has excellent defensive ability.
This card is currently ranked 37th among third basemen and has 4 quirks.
85 OVR Craig Biggio
- Contact Right: 75
- Contact Left: 85
- Power Right: 71
- Power Left: 43
- Vision: 97
- Discipline: 79
- Clutch: 70
- Bunt: 88
- Drag Bunt: 85
- Durability: 91
85 OVR Craig Biggio is a catcher for Astros who can also play left field and center field. Good catchers are always very rare in MLB 25, and Craig Biggio is also very good at hitting as a catcher.
What’s more worth mentioning is that Craig Biggio not only has excellent defense, but his speed is even better. He has 88 Speed and Stealing data, and has 8 quirks, currently ranking 13th among all catchers. A catcher with a similar ranking needs about 10,000 MLB The Show 25 stubs.
86 OVR Frank Thomas
- Contact Right: 82
- Contact Left: 80
- Power Right: 74
- Power Left: 96
- Vision: 80
- Discipline: 93
- Clutch: 67
- Bunt: 35
- Drag Bunt: 25
- Durability: 96
86 OVR Frank Thomas is a first baseman from White Sox. His contact stats are average, and he is relatively good against left-handed pitchers. What is really good about this card is that he has 8 quirks, which allows him to perform at a level beyond his stats.
85 OVR Kyle Schwarber
- Contact Right: 62
- Contact Left: 80
- Power Right: 115
- Power Left: 105
- Vision: 51
- Discipline: 111
- Clutch: 77
- Bunt: 35
- Drag Bunt: 25
- Durability: 95
85 OVR Kyle Schwarber is a left fielder from Phillies who can also play as a designated hitter. Kyle Schwarber’s power is unquestionable, but his weakness is his low right-hand contact data. This card has 6 quirks, making Kyle Schwarber’s batting elusive, and he currently ranks 51st among all left fielders.
85 OVR Rollie Fingers
- Stamina: 33
- H/9: 85
- K/9: 84
- BB/9: 88
- HR/9: 87
- Pitch Clutch: 111
- Control: 89
- Velocity: 83
- Break: 92
85 OVR Rollie Fingers is Brewers’ closer, and his stats as a relief pitcher are pretty good. Rollie Fingers has very good pitching skills, and his sinker, slider, and forkball are all top-notch.
85 OVR Rollie Fingers ranks 30th among all closers, and has 4 quirks, so he can attack the enemy at the critical moment of the team.
85 OVR Andrew Miller
- Stamina: 26
- H/9: 105
- K/9: 93
- BB/9: 57
- HR/9: 79
- Pitch Clutch: 117
- Control: 70
- Velocity: 90
- Break: 99
85 OVR Andrew Miller is Guardians’ relief pitcher, with similar stats to Rollie Fingers. Andrew Miller is a very tough pitcher to play against, with a 105 H/9 that makes it very difficult for opposing batters to hit.
Andrew Miller has 4 quirks that can improve his ability as a relief pitcher, and he ranks 25th among all RP. The next best pitcher is Mark Davis, who is valued at 3,000 stubs.
85 OVR George Brett
- Contact Right: 87
- Contact Left: 93
- Power Right: 57
- Power Left: 71
- Vision: 99
- Discipline: 81
- Clutch: 84
- Bunt: 35
- Drag Bunt: 25
- Durability: 97
George Brett is the third baseman for Royals. He has a high contact score and can hit all kinds of tricky pitches from the opponent. His power is slightly lacking, and he is best at hitting pitches from the left.
George Brett has 8 quirks, which greatly improves his offensive level and ranks 29th among third basemen.
85 OVR Justin Martinez
- Stamina: 27
- H/9: 95
- K/9: 98
- BB/9: 64
- HR/9: 91
- Pitch Clutch: 95
- Control: 68
- Velocity: 99
- Break: 88
Justin Martinez is a relief pitcher for Diamondbacks, specializing in Sinker, 4-Seam Fastball and Splitter. His characteristic is that his ball speed is super fast, not only with 99 Velocity data, but also with the improvement brought by Outlier I.
Although this card only has 3 quirks, he can still rank 23rd among relief pitchers.
85 OVR Babe Ruth
- Contact Right: 78
- Contact Left: 99
- Power Right: 97
- Power Left: 83
- Vision: 70
- Discipline: 125
- Clutch: 72
- Bunt: 35
- Drag Bunt: 25
- Durability: 91
Babe Ruth is the right fielder of Yankees team. His contact and power attributions make his offense unstoppable. What makes him even more powerful is that he has 8 quirks, which makes him a strong bat in your team.
Team Affinity Cards are not only collectible, but also have high usage value. Try to put them in your team, and they may help you save a lot of stubs.
MLB The Show 25 (3rd Inning Program): Which 92 OVR Boss Is Best?
On May 9, MLB 25’s 3rd Inning Program finally went live. 3rd Inning Program is more difficult than before, but the rewards are also better than before.
In this reward, besides the card pack and stubs rewards, you can also get two 3rd Inning Boss Choice Packs, which allow you to unlock the boss of this program.
3rd Inning Program Rewards
- 3,000 XP: MLB The Show 25 pack
- 7,500 XP: 3rd Inning Cornerstone Choice Pack (83 OVR versions of Ralph Kiner, Jim Palmer, & Justin Turner)
- 12,500 XP: MLB The Show 25 pack
- 17,500 XP: 1,000 Stubs
- 22,500 XP: Banner
- 27,500 XP: Ballin’ is a Habit pack
- 32,500 XP: Headliners pack
- 40,000 XP: 1,000 Stubs
- 47,500 XP: MLB The Show 25 pack
- 55,000 XP: Headliners pack
- 62,500 XP: 1,000 Stubs
- 70,000 XP: 3rd Inning Cornerstone Choice Pack (83 OVR versions of Ralph Kiner, Jim Palmer, & Justin Turner)
- 77,500 XP: Icon
- 85,000 XP: MLB The Show 25 pack
- 92,500 XP: Ballin’ is a Habit pack
- 100,000 XP: Headliners pack
- 107,500 XP: 1,000 Stubs
- 115,000 XP: Icon
- 125,000 XP: MLB The Show 25 pack
- 135,000 XP: 3rd Inning Cornerstone Choice Pack (83 OVR versions of Ralph Kiner, Jim Palmer, & Justin Turner)
- 145,000 XP: Ballin’ is a Habit pack
- 155,000 XP: Headliners pack
- 165,000 1,000 Stubs
- 175,000 XP: Deluxe Mystery pack
- 185,000 XP: Ballin’ is a Habit pack
- 195,000 XP: 1,500 Stubs
- 205,000 XP: 91 OVR Postseason Matt Cain
- 215,000 XP: MLB The Show 25 pack
- 230,000 XP: Headliners pack
- 245,000 XP: 3rd Inning Boss Choice Pack
- 260,000 XP: MLB The Show 25 pack
- 275,000 XP: Stadium Sound
- 290,000 XP: MLB The Show 25 pack (x2)
- 305,000 XP: Ballin’ is a Habit pack
- 320,000 XP: 1,500 Stubs
- 335,000 XP: Stadium Sound
- 350,000 XP: Headliners pack
- 365,000 XP: MLB The Show 25 pack (x2)
- 380,000 XP: 1,500 Stubs
- 400,000 XP: 3rd Inning Boss Choice Pack
- 420,000 XP: MLB The Show 25 pack (x2)
- 440,000 XP: Ballin’ is a Habit pack
- 460,000 XP: 2,000 Stubs
- 480,000 XP: Headliners pack
- 500,000 XP: Deluxe Mystery pack
- 525,000 XP: 2,500 Stubs
- 550,000 XP: MLB The Show 25 pack (x5)
- 575,000 XP: Deluxe Mystery pack
In addition to the two 3rd Inning Boss Choice Packs and MLB The Show 25 Stubs, 91 OVR Postseason Matt Cain is also worth noting.
91 OVR Matt Cain represents Giants’ starting pitcher with three quirks. Here are his pitching attributes:
- Stamina: 101
- H/9: 98
- K/9: 70
- BB/9: 83
- HR/9: 90
- Pitch Clutch: 110
- Control: 82
- Velocity: 83
- Break: 92
Except for K/9 which is only 70, all his attributes are above 80, with H/9 and Stamin being very high. He is good at 4-Seam Fastball and Circle Change, but lacks control over Slider and Sinker.
91 OVR Matt Cain currently ranks 6th among starting pitchers, only a very small gap from 5th.
How To Progress In 3rd Inning Program?
You can progress in 3rd Inning Program by collecting XP. You can earn XP in Diamond Dynasty, Road To The Show or March to October.
The faster you earn XP, the faster you can get all the rewards.
3rd Inning Boss
This month’s three bosses are still very strong, and their OVRs are all 92. These three bosses are the center fielder, shortstop and closer pitcher.
92 OVR Postseason Bernie Williams
- Contact Right: 90
- Contact Left:125
- Power Right: 65
- Power Left: 115
- Vision: 82
- Discipline: 80
- Clutch: 111
- Bunt: 41
- Drag Bunt: 32
- Durability: 93
92 OVR Bernie Williams is a center fielder from Yankees. He is extremely good at hitting pitches from the left. And his Clutch points of 111 also allow him to turn the tide at critical moments.
This card is currently ranked second among center fielders and can be unlocked for 150,000 stubs, while the current number one center fielder, 99 OVR Carlos Beltran, cannot be obtained through Stubs trading.
92 OVR Standout Trevor Story
- Contact Right: 82
- Contact Left: 103
- Power Right: 75
- Power Left: 100
- Vision: 70
- Discipline: 71
- Clutch: 91
- Bunt: 35
- Drag Bunt: 25
- Durability: 99
92 OVR Trevor Story is a shortstop for Rockies. He is also good at handling pitches from the left side and can serve as a powerful hitter for the team. As a shortstop, Trevor Story also has excellent speed and can complete tasks such as defense and stealing bases.
This card is currently the fourth-ranked shortstop, has no quirks, and is worth about 110,000 stubs. I don’t recommend you to trade him now, because his value may drop for a while, you can wait.
92 OVR All-Star Eric Gagne
- Stamina: 27
- H/9: 105
- K/9: 107
- BB/9: 83
- HR/9: 91
- Pitch Clutch: 101
- Control: 81
- Velocity: 99
- Break: 99
This is the best card among the three boss cards. As a closer pitcher, the above data is almost perfect. You can use this card to throw a powerful 4-Seam Fastball, Vulcan Change and Splitter.
92 OVR All-Star Eric Gagne has three quirks, which is less I think. He is currently the top closer pitcher, with a value of around 110,000 stubs.
3rd Inning Program will end on June 7th, and players should try to get all the rewards before it ends.
MLB The Show 25 Top 10 Rookie Cards: How Do Related Players Perform In The Game?
As long as you play MLB The Show series, you will never stop getting new players, just like the scouts in the real world who discover new baseball stars. Because for a baseball game, although your game skills are also important, powerful players can always help you perform better.
In MLB 25, there are not only a group of star players as classic player cards waiting for you to get, but also more new rookie players will be launched regularly. Although their performance is not completely stable, they may also turn the game situation in unexpected ways at critical moments.
Although you can currently get the corresponding cards by completing various programs, the main way to get the player cards in the game is to exchange them through MLB The Show 25 Stubs. In order to allow you to exchange for the rookie player that suits you best, we will recommend the top 10 for you.
No.10 Jackson Holliday
- Orioles 2B
- OVR: 73
- Speed: 90
Although some players may ignore Holliday because of his lack of strong hitting ability, it must be admitted that his attributes in other aspects are very reliable, such as high enough contact rate and defensive attributes, as well as fast movement speed.
In this way, Holliday can not only maintain a high stability in the infield, but also benefit the long-term development of your entire team. If you like small ball tactics, he can provide you with surprising help.
No.9 Roman Anthony
- Red Sox CF
- OVR: 87
- Control L: 95
- Availability: Pipeline Collection
The excellence of this player is mainly reflected in his extraordinary speed and defensive ability, and more importantly, he even has reliable hitting ability. All this makes Anthony not only suitable as a center fielder, but also a perfect starting hitter or defensive substitute-his potential is unlimited.
No.8 Walker Jenkins
- Twins CF
- OVR: 87
- Accuracy: 79
- Availability: Pipeline Program
Jenkins is a player who takes advantage of his power. His high power rating and hitting ability enable him to play as the best hitter in your team and provide you with a reliable source of scoring. Although his other abilities are average, his unparalleled offensive potential is worth consuming MLB 25 Stubs for him.
No.7 Kristian Campbell
- Red Sox 2B
- OVR: 87
- Control R: 84
Compared with other rookie players, Campbell’s feature is that he has a strong “adaptability” and can bring outstanding performance in most positions, making him a flexible choice when you build your team, not to mention his hidden defensive and offensive potential.
No.6 Dylan Crews
- Nationals RF
- OVR: 78
- Reach: 99
Like Campbell, Crews is adaptable and flexible, which is why they are both suitable as your Diamond Dynasty players. However, what really matters about him is his fielding attributes, so although he can play most positions, it is recommended that you consider his strengths when arranging.
No.5 Jackson Jobe
- Tigers SP
- OVR 86
- Control: 85
- Availability: Team Affinity
With extremely high pitching potential, Jobe can bring extraordinary pitching performance on the mound, and his ball control ability is also reliable, making him an indispensable starting pitcher in your team. And as his ability continues to improve, it is expected to bring more exciting game performances.
No.4 Andrew Painter
- Phillies SP
- OVR: 87
- Velocity: 96
Painter is expected to suppress the opponent in the game mainly because of his extremely high break rate and speed. In addition, his solid control and endurance also make him able to help your team’s long-term development.
No.3 Elly De La Cruz
- Reds SS
- OVR: 90
- Speed: 99
- Available: Takeover Program
De La Cruz’s all-around attributes make him not only a reliable shortstop, but also a potent threat to the opponent. Excellent speed and athleticism, good contact rate and fast speed, and excellent defensive ability, he has almost all the qualities that a star player should have.
No.2 Gunnar Henderson
- Orioles SS
- OVR: 85
- Quirks: Homebody, Unfazed, Fighter
Like Walker Jenkins, Henderson is an excellent hitter known for his power, and combined with his solid contact ability, he will be invincible in the strike zone. The additional advantage of Henderson is that his fielding attributes are also good, and he can take on the third baseman.
No.1 Paul Skenes
- Pirates SP
- OVR: 88
- Quirk: Outlier 1
As the top of this rookie player list, Skenes can not only play the most reliable starting pitcher in your team with his excellent speed and breakthrough rating, as well as extremely high control skills and endurance, but also ensure that he can maintain a good state for most of the game.
Based on the above performance, Skenes can provide a wonderful experience for your Diamond Dynasty mode while contributing to the long-term development of your team. However, correspondingly, the stubs required to recruit him are also a lot!
After the introduction, you must have decided which rookie player to recruit as a new member of your team, so go ahead!
MapleStory N Combined With Blockchain: What Economic System Does It Use?
As a game with more than 250 million registered users, over 50 million of whom have been playing for more than 10 years, MapleStory has a large and active group of loyal players. MapleStory’s producers creatively combined blockchain and games to allow players to trade more freely.
After nearly three years of development and testing, MapleStory N will be officially launched on May 15, but it is restricted in many regions because of regional policies.
How Does The Economy Of MapleStory N Work?
There is no in-game cash store in the game MapleStory N. Instead, there is a market in the game that allows players to trade NFTs. Players get in-game items through the game, which can be converted to NFTs on the chain and then traded on the market. When players spontaneously trade these items, MapleStory N NESO in the game will circulate, thus building an ecological economy according to the laws of the market economy.
Economic System
To make the game more interesting and maintain the value of items, there are two new systems in the game. The first is the limited supply system in reality. Each item has a fixed total quantity, and players can check the remaining quantity through the game dashboard and map. The quantity of items is not released all at once, but gradually released according to a certain period. Moreover, if a certain item is completely consumed within the specified period, it will not be supplied in the next period.
The second is Demand-Driven Pricing system based on demand. The principle of this system is that if the demand for enhancement increases (that is, more players want to enhance), MapleStory N NESO required for enhancement will increase; conversely, if the demand decreases (fewer players enhance), MapleStory N NESO required will decrease. Through this system, the developers hope to go beyond the current situation where players only like certain specific items, promote the increase in demand for various items, and maintain the importance and value of each item.
Game developers does not regard NFT sales as a direct source of income, but has built a market for trading NFTs between players, and through the circulation of the in-game currency NESO, it has realized an ecological, economic system based on market economic rules. In addition, the introduction of limited supply and Demand-Driven Pricing mechanisms aims to ensure the health and sustainability of the game economy, while enhancing player interaction and game fun.