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Myth of Empires: Throne Roadmap - Seasons 2-4 Bring Naval Warfare, Air Combat, and Flying Mounts

The official development roadmap for seasons two through four of Myth of Empires: Throne has been released. The war dimension will gradually expand from land to sea and sky, introducing new mechanics such as tameable flying mounts, and aerial combat on floating islands.

May 06, 2026 Author: EZG

Myth of Empires: Throne has officially unveiled its development roadmap for Seasons 2 through 4, outlining a grand trajectory to reshape large-scale medieval warfare.

The new season will bring a progressively more expansive, competitive system. Key upcoming features include a large-scale competitive system, expanded naval warfare, and the introduction of air combat, constantly pushing the boundaries of strategy and conquest.Myth of Empires: Throne Roadmap - Seasons 2-4 Bring Naval Warfare, Air Combat, and Flying Mounts

Following the continuation of Season 1, this roadmap indicates that the game will continue to focus on fast-paced PvP and developing battlefield mechanics, with each season introducing different gameplay elements. Are you ready for all-out conquest, from land and sea to the skies?

Season 1

Myth of Empires: Throne's first season, Throne Awakening, launched on April 16th and lasted approximately two months, bringing a wealth of content and generous rewards.

Season Events

During Season 1, you can earn a plethora of rewards and Myth of Empires: Throne Copper Coins. With the release of its roadmap, Myth of Empires: Throne is hosting a limited-time progression event and featuring an accelerated growth system tailored for new players, helping them skip the long early game and quickly jump into the intense PvP combat.

During Season 1, Myth of Empires: Throne will launch a contribution-based system linked to Myth of Empires. In Season 1, the system will calculate additional Season Contributions based on your Season Points earned.

This collaboration will not consume any Season Contributions earned in Myth of Empires: Throne. The system will only calculate additional contribution points based on your accumulated points and distribute them to your linked Myth of Empires official server account.

You can use Seasonal Contributions to redeem various items in Myth of Empires Seasonal Contribution Shop. The shop will continue to expand its redeemable content, further enriching the collaboration experience.

An official contribution point redemption and binding function page will be launched soon. You will need to link your Myth of Empires: Throne account with Myth of Empires account you wish to claim contribution points on this page.

Additional Rewards

As the first season draws near its end on June 21st, the competition between guilds has intensified. To reward everyone's participation and efforts, reaching season point milestones will earn you exclusive first-season cosmetic rewards, a testament to your battle prowess.

After the season ends, the top ten guilds across all servers will share a reward pool totaling 8.88 million gold. Rewards will be distributed to the guild leader, who will then allocate them within the guild.

At the end of each season, the leader of the top-ranked guild will receive an exclusive Throne set piece. Other top-ranked guild leaders will receive rare item rewards. This further emphasizes the game's focus on competitiveness and guild-driven warfare.

After the season ends, world and character data will be reset. However, some content can be retained, including: 1 Warrior, 1 Mount, 5 Apocalypse Orbs, and Season Points. All acquired Legendary Warriors will be converted into Fragments at the end of Season 1. Additionally, any remaining Gold Ingots will be carried over to the next season, providing a significant advantage for your rise in the new season.

Season 2

War of Eight Princes will introduce a brand-new territory-conquest competitive mode where you'll earn points by collecting resources and upgrading border markers, competing with guilds for key areas centered on Prayer Pillar. This mode focuses on resource control and strategic zones.

The new Battlefield Fortune System will add random modifiers to County Battles. These effects may enhance or limit certain weapons, skills, or mounts, or alter the rules of combat, forcing you to adjust your strategy in each battle.

New players in Myth of Empires: Throne will receive growth support resources to help them quickly integrate into the season and participate in core combat. Faster class and gear switching improves combat efficiency in various scenarios. Increased stacking caps for various basic materials improve market availability.

You can also earn new titles through gameplay and achievement challenges. These titles can be displayed or hidden to enhance your sense of identity. Season 2 will also add cosmetic content, and the functions of some creatures will be adjusted.

Season 3

Era of the Shattered Seas shifts the battle to the ocean, adding the new map Shattered Isles, a resource-contesting map centered on an archipelago. The central area is guarded by powerful bosses; defeating them yields rare rewards. Naval combat gameplay will also be fully upgraded, allowing you to freely build warships equipped with cannons and flying cannons.

This season will introduce the first tameable flying mounts, expanding your mobility and combat options. New ship-mounted cannons and large coastal defense cannons will be added. New cosmetic content includes European-style building appearances, and the functions of some creatures will also be adjusted.

Season 4

Realm of Soaring Skies further expands the scale of the war, creating a completely aerial combat environment. Season 4 will introduce the new map Voidbound Realm, a vertical aerial map composed of clouds and floating islands. You can freely explore aerial areas and floating islands, piloting flying units and vehicles to engage in fierce battles on the floating islands, experiencing new, high-difficulty PvE zones, and earning exclusive recipes and rare rewards.

In Myth of Empires: Throne Season 4, some creatures will gain resource gathering and support abilities. New creatures taking on roles in combat, gathering, or support will be available in Season 4.

With its season reset mechanism and ever-develop large-scale war system, Myth of Empires: Throne continues to solidify its position as a dynamic PvP sandbox game, constructing a vast and ever-develop battlefield. Each season's change is not merely an expansion of territory, but a complete sublimation of the dimensions of warfare.

    Myth of Empires: Throne

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