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Campaign Skip in Path of Exile 3.29 League: A Necessary Upgrade or a Bad Idea?

Veteran players are increasingly calling for a campaign skip option in Path of Exile 3.29, arguing that replaying the same 10 acts on every character wastes valuable league time. While GGG remains cautious, community demand for a faster leveling experience continues to grow.

Jun 15, 2026 Author: EZG

Path of Exile 3.29 league will launch at 1 PM PST on July 24th. Simultaneously, an official livestream will begin at 1 PM PST on July 16th. This livestream will provide players with detailed information about league and answer questions. Interested players should plan their time accordingly.

Path of Exile 3.29 still requires a ten-act campaign as a prerequisite for entering the final game. Recently, whether GGG should introduce a campaign skipping function has become a hot topic among players. Players generally hope for this feature, but the official team doesn't seem to have any plans for it at present.

This article will analyze whether PoE 3.29 should introduce a campaign skipping function. Let's take a look.

Campaign Skip in Path of Exile 3.29 League: A Necessary Upgrade or a Bad Idea?

Reasons for Support

Reduce Repetitive Content for Experienced Players

Skilled players typically need 5-8 hours to complete the campaign, and even more skilled players need about 3 hours. Therefore, for players who manage multiple characters in each league (e.g., a beginner character, a main character, and a main character), this means they need to spend 15-24 hours experiencing repetitive content before actually starting the game. 

This approach lacks meaningful choices. Every league, every character, regardless of build, requires completing the same 10 acts, defeating the same bosses, and clicking the same waypoints.

Player Burnout

Many veteran players have reported feeling fatigued early in Path of Exile leagues, especially those with unconventional builds that perform poorly in acts, leading to low motivation to try new leagues.

In contrast, many similar games have made skipping the campaign after unlocking any character a standard practice.

Arguments Against

Learning Curve and New Player Experience

10-act campaign serves as a gradual tutorial on mechanics (slot colors, support gems, resistance penalties, dungeons, ascendancy). Allowing campaign skipping could lead to accidental skips by new players, or require GGG to create a separate tutorial, a significant development burden.

Furthermore, the campaign builds the game's backstory and atmosphere, which is crucial for some players.

Fairness in Early Stages of League and Economy

Each league is fair to all players' first characters; all players, regardless of their initial resources, start from scratch. Skipping the campaign would benefit players who can level up their second character with gear/alternate items, potentially exacerbating the wealth gap within the game.

If experienced players can directly use their second character, the competition for map resources in the early stages of a league becomes meaningless.

Technical and Design Flaws

PoE quest marker system is not designed for skipping the campaign. Adding this feature would require rewriting 10 chapters, tracking the status of over 100 quests, and re-interacting with league mechanics. For example, if a player uses the skip function, will they automatically gain all quest passive skill points? If so, it's purely time-saving; if not, no one will choose to use the skip campaign.

Possible Compromises

Assuming GGG makes some concessions, here are some feasible solutions in PoE:

Account-wide unlock, complete one campaign per league, and subsequent characters can directly enter Atlas at level 65 with all skill points, but without gear. This solution is simple and easy to understand, fully respecting player's time. However, the first character still needs to complete the campaign, which might feel like players are forced to level up a sacrificial character for speed runs first.

A skip mechanism could be introduced, but it wouldn't be without cost. It would cost Currency, requiring 5-10 Path of Exile Divine Orbs to be paid to NPC at the start of league to skip the campaign on the second character.

Optimizing the leveling process for alt characters would save players time, allowing them to enter Atlas from level 60 after completing specific challenges on their second character.

Why is 3.29 League the Best Time?

Given the current rapid development of Path of Exile, certain conditions make the possibility of introducing a campaign skip mode in the 3.29 league higher than in previous leagues. Since 3.25 league, GGG's game update technology has improved, and introducing a new feature shouldn't be particularly difficult if developers are willing to invest some time.

As time goes on, ARPG players generally want more control over the game's progress. Currently, it seems that campaign skipping functionality will be a mainstream feature for this series in the future, and GGG should consider this issue as soon as possible. Don't wait until players' patience with PoE wanes and they leave before considering this issue.

This concludes our analysis of whether a campaign skipping feature should be introduced in PoE 3.29 league. From the perspective of veteran players, this feature is urgently needed, but GGG believes it may not be that necessary.

What are your thoughts on this? Are you for or against it? The ideal solution would be for subsequent characters to gain the opportunity to skip certain stages through the efforts of the first character.

Currently, completely skipping the campaign is unlikely to be achieved in the near future and will require some time. However, with increasing community demand and feedback from players regarding repetitive gameplay, we believe there will be changes in the future. Let's look forward to the arrival of Path of Exile 3.29 league!

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