CoD Black Ops 6 Beavis And Butt-Head Crossover: How To Get The Operator Skins?
God! I thought I was used to the strange crossover style of COD Bo6, but seeing Beavis And Butt-Head appear in COD and become an operator still made my brain twitch and scream. This is an event that is even stranger than turtle guys, but I have to say that such a strange style will make players like it.
This event is a small pass as always, with a total of 16 rewards, including 8 rewards for free pass and premium pass, including operator skins, gun attachments, stickers and other rewards.
Beavis And Butt-Head Crossover
Beavis And Butt-Head is an American adult animation series from the 1990s, which originated from Mike Judge’s short film, Frog Baseball. He is also the producer and voice actor of this animation (Yes, and he is the two protagonists’ voice actor).
This animation was broadcast for a total of eight seasons between 1993 and 2011, and the ninth and tenth seasons were broadcast after 2022. I believe Beavis and Butt-Head is a childhood memory for some players.
Beavis And Butt-Head event is now open and will end on July 30. Players can complete tasks and unlock pass rewards during the event.
How To Get Beavis And Butt-Head Rewards?
Although the crossover with Beavis And Butt-Head is refreshing, this event itself is not much different from other crossover activities. You still need to gain experience in the multiplayer mode, zombie mode and Warzone of Call of Duty Black Ops 6.
The rewards are divided into Free Pass and Premium Pass (unlocked by 1,100 CoD Points). The rewards of Free Pass include Operator, Coach Buzzcut and Todd, while the rewards of Premium Pass are Butt-Head and Beavis, besides some funny execution actions and some gun attachments.
In the free pass, you will also get two COD BO6 Double XP Tokens, which are two hours in total. They can help you unlock all the rewards of this event faster, so don’t waste them.
Here are the rewards for Beavis And Butt-Head:
- 0 XP: Coach Buzzcut - Operator, Beavis - Operator
- 20,000 XP: Class Clowns - Loading Screen (free pass) and Frog Smacker - Baseball Bat BP (premium pass)
- 50,000 XP: Rev Renegade - Emblem (free pass) and Dumbass - Finisher (premium pass)
- 70,000 XP: Double XP Token - 1 Hour (free pass) and Hot Cheese - Saug BP (premium pass)
- 100,000 XP: Coach Rage - Sticker (free pass) and One Braincell - Emblem (premium pass)
- 140,000 XP: SVD Full Auto - Attachment (free pass) and We Rock - Emote (premium pass)
- 180,000 XP: Todd - Operator (free pass) and Rockin’ The Couch - Calling Card (premium pass)
- 240,000 XP: Double Weapon XP Token - 1 Hour (free pass) and Death Rock - AK-74 BP (premium pass)
- 3000,000 XP: Pickaxe - Melee (free pass) and Cornholio - Gun Screen (premium pass)
- 370,000 XP: Olympia - Secondary Weapon (free pass) and Butt-Head - Operator (premium pass)
The melee weapon pickaxe and secondary weapon Olympia previously announced in Season 4 are in this event, and SVD Full Auto attachment in the free pass can transform SVD into an automatic rifle.
If you miss this event, you can still unlock the gun, melee weapons and SVD Full Auto, but you can no longer unlock Beavis And Butt-Head crossover appearance.
How Is This Event?
To be honest, most of the crossover activities in COD BO6 are suck. They basically release an operator with a weird model and then make it into a Premium Pass in the season game to make money. And the recent activities are getting more and more disappointing, and players have almost no desire for them.
Is Beavis And Butt-Head the less bad one? Not really. This activity puts both the main operators into the premium pass, and the desire to cheat money is almost bursting out of the screen and lining up in the players’ faces.
But players may like this crossover. The operator skins that can attract the interest of players (especially CoD players) are either very cool or extremely ugly and weird. The image of Beavis And Butt-Head is naturally not cool. They are just high school students who love watching TV and are full of dirty jokes. Imagine the scene of you being killed by them, and it would be too humiliating. Players like this, so this pass is likely to sell well.
What bothers players is whether a big head like Butt-Head will increase the chance of being headshot? When you unlock this operator appearance, you can go to CoD Black Ops 6 Bot Lobbies to test it.
Beavis And Butt-Head event has just started, and you have plenty of time to complete this event. Now, as long as you log in, you can change your operator to Coach Buzzcut and Beavis (if you unlock the premium pass). But Black Ops 6’s Beavis And Butt-Head event shows more than that. Beavis And Butt-Head will also get operator skins wearing tactical equipment, but these contents should appear in the bundle. Whether you want to get them depends on whether you like these funny skins.
Mecha Break Guide To Tricera: How To Maximize Its Effectiveness? - Kits & Strategies
Recently, another shooting game has entered the eyes of the majority of players - Mecha Break, which is a game with the theme of near-future sci-fi mechas. In it, players will become operators of various mechas to kill all enemies and save the current civilization crisis.
Compared with other games of the same type or theme, Mecha Break provides players with more types of mechas to adapt to different game styles. For example, Alysnes is a light/medium mech that suits players who value flexibility.
Also, heavyweight mechs like the Tricera, which are heavy and slow to move but have strong damage capabilities, are suitable for players who want to rely on the mech’s super defense and damage capabilities to complete more battles.
In fact, Tricera is classified as Ultra-Heavy Defender by the developer in the game because it is better at blocking the current area and forcing enemy mechas not to occupy this area. In addition, many players also favor it because it can easily occupy the target point and use powerful firepower to support teammates from the rear.
But it is worth noting that after you have Tricera, you need to choose some suitable kits for it according to this guide to maximize its effectiveness. In addition, here are some strategies and tips for you to use when using Tricera.
Tricera Overview
In order to let all players know about Tricera in detail, here is a brief introduction to it. Tricera is a mech that can be equipped with multiple guns that can be fired simultaneously. You can use this function to quickly chase the opponent’s mech from behind and launch a fierce attack on it.
Even if your opponent turns around and starts to attack you, you can transform Tricera into Fortress Form to deal with the subsequent battle. The mech will be stationary, but will still be able to use all of its original skills. Not only that, when its movement speed drops to 0, its defense ability will be greatly improved, which will help you successfully repel all enemies who try to fight it.
In addition, activating this form instantly when you manipulate it to hit will also stun the enemy fighting it, so as to achieve better casting of subsequent skills. But you need to be reminded that in Fortress Form, the damage absorbed by your shield is limited, but it will regenerate after exiting this form.
If you see a drone flying over you in Fortress Form, don’t panic, that’s Tricera’s new helper in this form, which will fire multiple incoming missiles at the enemy in the air. In addition, Tricera can use this drone to help you heal yourself or your teammates in this form.
The following is the description of Tricera according to the game:
- Model: SLM-M324C
- Manufacturer: Salem Electric Company
- Height: 17.3 meters
- Weight: 42.3 tons
- Total weight: 53.2 tons
- Total thrust: 67,200 kgf
- Maximum energy: 9,400 kW
Best Kits
Now that you have a general idea of Tricera, you can start picking the best kit for it. There are three guns that are recommended for you: Gatling Gun, Heavy Gatling Gun, and Howitzer. Here are their specific effectiveness.
Gatling Gun
This primary weapon has always been one of the weapons that many players want to equip on their mechs because it has a very sufficient ammunition reserve and powerful damage capabilities. On top of that, its sustained damage capabilities can directly shred the armor of opponent players and help allies who are in danger of melee.
Heavy Gatling Gun
Tricera will have higher power after having Heavy Gatling Gun, and will penetrate the armor worn by the opponent faster. In addition, it can also intercept some missiles without the enemy needing to aim to be attacked, reducing your additional damage.
Howitzer
The other is Howitzer, a very powerful artillery that can stun, knockback, and interrupt all attacks that enemies throw at you, which is great for players who want to engage in fast-paced combat and survive longer.
Of the three guns, it is recommended to combine Gatling Gun and Heavy Gatling Gun in the early battles to be able to deal a lot of damage stably. Once you are proficient in using them, you can add Howitzer to your Tricera for a sustained attack.
By the way, if you have enough Mecha Break Corite, you can equip all your guns with some accessories that can expand the number of bullets for more efficient combat.
Strategy & Tips
As just mentioned, Tricera most often gives you more advantages in winning in two ways: one is to assist your teammates as a rear gunner, and the other is directly becoming the largest attacking mech to lock the target point and occupy it. But in fact, both methods require you to know some strategies and skills before you can play stably.
Rear Gunner
Due to the Tricera’s large size and slow movement, you may not be able to capture the point before your teammates reach it. For this reason, you should focus your primary weapon on any skirmishes your teammates are involved in helping them deal more damage.
Once you are targeted, switch to Fortress Form to reduce the damage you take. If your allies are low on health or fighting other mechs, it is best to continue shooting and assist your allies in the skirmish.
If you don’t have any allies in sight, use Fortress Form to counterattack the opponent players: suppress their fire with Gatling Guns and Howitzer and force them to retreat.
Locking Target
In this strategy, you need to constantly aim at the enemy’s direction of travel and fire at them to prevent them from reaching their original goal. However, you can also use Rear Gunner in this combat style, which will make PVP more interesting and your gaming experience better.
These are the best kits to choose and some strategies to use when using Tricera in Mecha Break. Hopefully, you can complete the occupation mission faster with the help of this guide and find more high-value loot from it to exchange more Mecha Break Corite. Have fun playing!
MLB The Show 25 Yu Darvish Evolution Program: How To Complete All The Tasks?
San Diego Padres’ starting lineup this season is not optimistic. Yu Darvish, who is injured on the elbow, has repeatedly conveyed the news of his return. Can the 38-year-old pitcher save Padres’ decline? It is still unknown at present.
MLB The Show 25 launched the Yu Darvish Evolution Program on July 1. Let’s follow the footsteps of this program and review Yu Darvish’s growth history from MLB to now.
Yu Darvish Evolution Program Rewards
- 5 Points: MLB The Show 25 pack
- 10 Points: 250 Stubs
- 15 Points: 85 OVR Rookie Yu Darvish
- 20 Points: MLB The Show 25 pack
- 25 Points: 3,000 XP
- 30 Points: MLB The Show 25 pack
- 35 Points: 90 OVR Veteran Yu Darvish
- 40 Points: 3,000 XP
- 45 Points: MLB The Show 25 pack
- 50 Points: 4,000 XP
- 55 Points: MLB The Show 25 pack
- 60 Points: 250 Stubs
- 65 Points: 5,000 XP
- 70 Points: MLB The Show 25 pack
- 75 Points: 95 OVR Standout Yu Darvish and 3,000 XP
Yu Darvish Evolution Program Includes three free player cards, all of which are Yu Darvish cards. Yu Darvish also has a Live card that was released on March 13th, and this card only requires 400 MLB The Show 25 stubs.
The three cards represent three different periods of Yu Darvish in MLB, and his attributes are getting higher and higher.
85 OVR Rookie Yu Darvish
- Stamina: 94
- H/9: 80
- K/9: 90
- BB/9: 53
- HR/9: 78
- Pitch Clutch: 83
- Control: 66
- Velocity: 90
- Break: 99
85 OVR Rookie Yu Darvish represents his time as a pitcher with Rangers in 2012. He left Japanese National Baseball Team in 2012 and joined Rangers. He won his debut against Seattle Mariners and was selected as an All-Star that year.
This card ranks 151st among starting pitchers in MLB 25. Although he has 5 pitching methods, his Control attribute is too low, which makes his pitching not very stable and easy for opponents to walk.
90 OVR Veteran Yu Darvish
- Stamina: 91
- H/9: 85
- K/9: 75
- BB/9: 86
- HR/9: 80
- Pitch Clutch: 93
- Control: 86
- Velocity: 99
- Break: 96
90 OVR Veteran Yu Darvish represents his last year as a starting pitcher for Chicago Cubs in 2020. Because of the impact of the epidemic, he performed poorly at the beginning of this season, but he quickly recovered and won several high-quality starts for the team.
This card ranks 61st among starting pitchers. Compared with his Rookie card, his Control attribute has increased significantly, but some other attributes have decreased. Although his BB/9 attribute has increased, the decrease in K/9 will make him more likely to be struck out in the game.
95 OVR Standout Yu Darvish
- Stamina: 97
- H/9: 101
- K/9: 85
- BB/9: 88
- HR/9: 81
- Pitch Clutch: 100
- Control: 90
- Velocity: 99
- Break: 99
95 OVR Standout Yu Darvish represents his time pitching for San Diego Padres in 2022. Although he joined Padres in 2021, his defensive data in his first year was not very good, but he won 16 games in 2022, the same number of wins as when he first came to the major leagues in 2012, proving that time cannot make this pitcher’s level decline.
This card ranks ninth among all starting pitchers. From the attribute point of view, it has no many weaknesses. Only K/9 attribute is slightly lower than his Rookie card. The attributes of its five pitches have also become more perfect.
How To Complete This Program?
Complete three moments (15 points, 5 points each)
Complete optional Extreme Moments: Pitch a perfect game and strike out 14 batters in a game on Veteran difficulty (20 points)
85 OVR Yu Darvish Missions:
- Get two wins with Rookie Yu Darvish (5 points)
- Pitch six innings with Rookie Yu Darvish (5 points)
- Strike out 10 times with Rookie Yu Darvish (5 points)
- Get 500 PXP with Rookie Yu Darvish (5 points)
90 OVR Yu Darvish Missions:
- Get four wins with Veteran Yu Darvish (5 points)
- Pitch 12 innings with Veteran Yu Darvish (5 points)
- Strike out 20 times with Veteran Yu Darvish (5 points)
- Get 750 PXP with Veteran Yu Darvish (5 points)
Stat Missions:
- Pitch using any Yu Darvish player card 30 innings (5 points)
- Accumulate 2,000 PXP with any Yu Darvish player card (5 points)
- Pitch 39 innings with any starting pitcher (5 points)
- Strike out 44 times with any starting pitcher (5 points)
You can use 400 stubs to unlock the 80 OVR Yu Darvish Live card first, then you can complete the stat missions and unlock the 85 OVR Rookie Yu Darvish, or you can complete the moments first.
These are all the rewards and tasks for Yu Darvish Evolution Program. This program only brings us these three new cards, no new card packs. However, the difficulty of completing this task is not high, and I believe you can get all the rewards soon.
MLB The Show 25 May Spotlight Drop 5: How To Complete The Program?
The final roster of MLB The Show 25 May Spotlight has been announced. The May Spotlight Drop 5 Pack contains 9 new players, and in May Spotlight Drop 5 Program, players can get 6 players.
In addition, as long as players can complete the collection task, they can get Tigers ace pitcher Tarik Skubal and Nationals right fielder Bryce Harper.
May Spotlight Drop 5 Program Rewards
- 5 Points: MLB The Show 25 pack
- 10 Points: 90 OVR Topps Now Ernie Clement
- 15 Points: MLB The Show 25 pack
- 20 Points: 90 OVR Topps Now Noah Cameron
- 25 Points: May Spotlight Drop 1 pack
- 30 Points: 5,000 XP
- 35 Points: Lightning bat skin
- 40 Points: May Spotlight Drop 2 pack
- 45 Points: 91 OVR Spotlight Dennis Santana
- 50 Points: May Spotlight Drop 3 pack
- 55 Points: 5,000 XP
- 60 Points: 91 OVR Spotlight Miguel Vargas
- 65 Points: MLB The Show 25 pack
- 70 Points: May Spotlight Drop 4 pack
- 75 Points: MLB The Show 25 pack
- 80 Points: 92 OVR Spotlight Ryan O’Hearn
- 85 Points: May Spotlight Drop 5 pack
- 90 Points: 10,000 XP
- 95 Points: May Spotlight pack
- 100 Points: 93 OVR Spotlight James Wood
20 rewards in total, including 6 Spotlight players, which are free, but that doesn’t mean they are not powerful. These players are at least 90 OVR, which is currently the best batch in MLB 25, and cannot be unlocked with MLB The Show 25 stubs.
- 90 OVR Topps Now Ernie Clement is ranked 22nd among all second basemen. He is good at dealing with balls from the left side and is also very good at defense.
- 90 OVR Topps Now Noah Cameron is currently ranked 54th among all starting pitchers. He is good at 5 pitches. His pitching attributes are very good and there are almost no shortcomings.
- 91 OVR Spotlight Dennis Santana is the 20th ranked closer. His attributes and pitching are very top-notch, but he only has 2 quirks.
- 91 OVR Spotlight Miguel Vargas can play as a first baseman, second baseman, third baseman and left fielder. He is good at hitting and has good vision attribution.
- 92 OVR Spotlight Ryan O’Hearn ranks 10th among all right fielders. His contact attribute is very high, allowing him to hit the ball steadily.
- 93 OVR Spotlight James Wood is the 13th-ranked left fielder. Compared with Ryan O’Hearn, he has no shortcomings in both contact and power attributes.
How To Complete The Program?
Complete eight moments (24 points total, 3 points each)
Complete two optional extreme moments (60 points, 30 points each):
- Collect 12 home runs with Junior Caminero in Hall of Fame
- Score 9 runs in an inning with Nationals in Rookie Game
Drop 5 Mission:
- Earn 1,500 PXP with Drop 5 Topps Now and Spotlight Series players (10 points)
- Earn 350 PXP with 90 OVR Clement (5 points)
- Earn 500 PXP with 90 OVR Cameron (5 points)
- Earn 350 PXP with 91 OVR Vargas (5 points)
- Earn 500 PXP with 91 OVR Santana (5 points)
- Earn 350 PXP with OVR 92 O’Hearn (5 points)
Drop 1-4 Missions:
- Use May Topps Now Get 1,000 PXP with Spotlight Card Players (5 points) (repeatable)
- Get 350 PXP with Spotlight Kyle Stowers (5 points)
- Get 350 PXP with Spotlight Jasson Domínguez (5 points)
- Get 350 PXP with Spotlight Wilmer Flores (5 points)
- Get 500 PXP with Spotlight Will Warrenn (5 points)
Statistical Tasks:
- Get 20 base hits with players who are primary left fielders (4 points)
- Get five home runs with players who are primary right fielders (4 points)
- Get 10 hits with players who are primary shortstops (4 points)
- Get 15 strikeouts with Tigers players (6 points)
- Get 10 extra runs with Nationals players (6 points)
- Get 15 home runs with May Spotlight Series players (6 points)
- Get 15 home runs with May Spotlight Series players (6 points)
- Strike out 25 times as a Spotlight Series pitcher (6 points)
- Hit 25 extra base hits as a May Spotlight Series player (6 points)
May drop Collection Mission
- 94 OVR Tarik Skubal: All drop Spotlight cards
- 94 OVR Bryce Harper: 10 Spotlight cards In packs
- 93 OVR Jacob Wilson: 7 Spotlight cards In packs
Here are the cards you can get from Spotlight packs:
- 93 OVR Spotlight Junior Caminero
- 93 OVR Spotlight Nathan Eovaldi
- 92 OVR Spotlight Will Benson
- 92 OVR Spotlight Merrill Kelly
- 92 OVR Spotlight Isaac Paredes
- 92 OVR Spotlight Gavin Sheets
- 92 OVR Spotlight Kody Clemens
- 92 OVR Spotlight TJ Friedl
- 92 OVR Spotlight Randy Rodriguez
- 91 OVR Spotlight Maikel Garcia
- 91 OVR Spotlight Bailey Ober
- 91 OVR Spotlight Danny Coulombe
- 91 OVR Spotlight Willson Contreras
If you are still missing some players, you can also use MLB The Show 25 stubs to trade, and all the above players are tradeable.
Optional Collections:
- Collect 90 OVR Topps Dalton Rushing, Alejandro Osuna, Cole Young and Denzel Clarke (15 points).
- Collect 93 OVR Spotlight Kody Clemens, TJ Friedl and Randy Rodriguez, and 93 OVR Junior Caminero and Nathan Eovaldi (45 points).
That’s all for May Spotlight drop 5. It’s not difficult to complete all the tasks and get all the rewards. If you’re short of players for the corresponding team, you can use MLB 25 stubs to unlock them in the market.
Dinkum 10 Tips Of Leveling: How To Survive Successfully?
Even in an era of rapid technological development like today, “survival” is still one of the eternal themes of mankind, and this is fully reflected in the game. Whether it is various 3A masterpieces or easy business games, some of them interpret what “survival” is in different forms.
Among them, those MMORPGs tend to tell the survival of the entire human race through grand narratives, while small games show this in the most lifelike way, including land reclamation, farming and town construction - Dinkum is such a game.
Dinkum takes you to a land similar to Australia, where you need to help your old friend Fletch turn the wilderness into a new home. To help you survive here successfully, we will introduce you to 10 useful tips.
1. Actively Explore
To build and survive in the game, you need to have enough Dinkum items, so you must explore all corners of the island as much as possible to collect resources, especially in the early stages of the game.
Of course, this also means that you need to move away from your settlement and face more dangers, but as long as you stay vigilant, you won’t encounter any big trouble.
2. Follow The Traces Of Wild Animals
In addition to “static” resources such as minerals or wood, there are many wild animals wandering around the island, such as diggos or jackaroos. Some of them will hunt on their own, and following them will give you a chance to pick up the remaining prey as your meat resources.
3. Collect Materials To Earn Dinks
As the main currency of the game, Dinks has a very wide range of uses, such as exchanging tools and permit points, which can be further exchanged for deeds and licenses to help you unlock more content.
The easiest way to earn Dinks is to work hard to collect materials and then sell them. As for the types of materials that can be sold, there are almost no restrictions. As long as you want to sell them, you can try it.
In addition, the act of selling materials itself can not only help you earn Dinks, but also help you complete more milestone goals and bring you permit points.
4. Replenish Your Stamina In Time
Most of the materials you collect require you to do some work, such as mining, fighting, swimming and capturing, which will consume a certain amount of stamina and need to be replenished in time.
Usually, as time goes by, the stamina progress bar will automatically recover a part, but if you want to replenish enough stamina as soon as possible, you can do it by eating.
It should be noted that you can only eat up to three things at a time, and then you must wait until you feel hungry again before you can continue to eat.
5. Talk To Residents Every Day
As the game progresses, more and more people will come to live on the island. You can learn about their information and stories by talking to them, and they will also make requests to you that can be completed.
As long as you complete these requests, you may get Dinks and items, and the recipes in the items are very helpful for developing a new home and building relationships with neighbors.
6. Always Carry Weapons
In order to enhance the playability of the game, no matter where you explore, you may encounter monsters at any time, so in order to ensure your own safety, you must carry weapons with you to deal with them.
In fact, winning more battles will also bring you more loot as resources, and the more dangerous the creatures killed, the more generous the rewards, allowing you to make better food and crafting materials.
7. Capturing Insects And Fish
There is no doubt that they are also an important part of Dinkum items system. The reason why insects and fish are listed separately is that in addition to being able to sell them in exchange for permit points and Dinks, there are other benefits.
Since different regions produce different types of insects and fish, you can capture them in a targeted manner according to this characteristic, and then donate them to the museum as required to get permit points rewards.
8. Stockpile Supplies
In the early stage of the game, when you are still short of Dinks, it is always right to sell as many items as possible. But after you master the method of create crates, you should start to learn to selectively stockpile your supplies.
Because some special resources, such as strange metal scraps found in oil drums, may be important materials for other advanced items in your craft later, although you may not feel that way in the early stages.
9. Night Is More Dangerous
When night falls in Dinkum, dangerous nocturnal animals and bush devils will appear in places far from the town, and you must always be vigilant to deal with them. In addition, it is best to carry a flashlight or catch fireflies to help you travel at night.
10. Upgrade Skills As Soon As Possible
Building a town in Dinkum requires not only sufficient resources, but you must also be familiar with the relevant skills, especially logging and mining. Therefore, it is recommended that you upgrade these skills to level 10 as soon as possible to make new and improved tools.
Advanced tools can not only be utilized for a longer time, but also collect resources that low-level tools cannot collect, allowing you to master more skills and obtain new licenses and crafting recipes.
After mastering the above 10 tips, you can definitely complete the upgrade in Dinkum as soon as possible and build your own prosperous town! I wish you success!
FFXIV Dawntrail 7.25 Phantom Weapons: How To Get These Powerful Weapons?
In FFXIV Dawntrail 7.25, a new batch of Relic Weapons, Phantom Weapons, were added to the game. They are level 100 Dawntrail Relics, and they look cool, and have two maxed-out secondary properties, making them much more useful than your EX weapons.
While they may not be the most powerful weapons yet, they will do the job of farming in the wild and will help you get through to the next DLC, and most importantly, who can resist the cool looks of these weapons?
How To Start Phantom Weapons Quest?
To get Phantom Weapons, you need to meet the following conditions:
- Reach player level 100.
- Have the Disciple of War or Disciple of Magic title.
- Complete the Dawntrail main quest.
- Reach Unfamiliar Territory in Occult Crescent questline.
After meeting the above conditions, you can go to Phantom Village (X:6.6, Y:7.1) to start Phantom Weapon quest line.
Step 1
Phantom Weapon is made in two steps. The weapon you can get in the first step is the item level 745 Phantom Weapon Penumbrae. After obtaining this weapon, you will need 3 Arcanite to convert it into the weapon you need.
The first part of the quest that players have to do is Arcane Artistry. Players need to collect 6 types of Demiatma, three of each. It will appear in the following areas:
- Fates in Dawntrail zones
- Occult Crescent: South Horn
Demiatma cannot be exchanged with other players, nor can it be exchanged for FFXIV Gil at merchants, so you can discard the excess Demiatma.
The types of Demiatma offered by South Horn Fates And CEs are as follows:
Azurite Demiatma:
- A Prying Eye
- Rough Waters
- The Golden Guardian
- Crawling Death
- Scourge of the Mind
- The Unbridled
Verdigris Demiatma:
- A Delicate Balance
- Sworn to Soil
- Leading Pots
- Calamity Bound
Malachite Demiatma:
- An Unending Duty
- Flame of Dusk
- Trial by Claw
- From Times Bygone
Realgar Demiatma:
- Brain Drain
- The Winged Terror
- With Extreme Prejudice
- Shark Attack
- Cursed Concern
Caput Mortuum Demiatma:
- Serving Darkness
- Company of Stone
- Eternal Watch
- On the Hunt
Orpiment Demiatma:
- Fatal Allure
- King of the Crescent
- Persistent Pots
- Noise Complaint
- The Black Regiment
Demiatma types that drop randomly in FATE in Dawntrail area:
- Azurite Demiatma: in Urqopacha or the southeast of South Horn
- Verdigirs Demiatma: in Kozama’uka or the southwest of South Horn
- Malachite Demiatma: in the caves of Yak T’el or the west of South Horn
- Realgar Demiatma: in Shaaloani or the northwest beach of South Horn
- Caput Mortuum Demiatma: in Heritage Found or the eastern castle of South Horn
- Orpiment Demiatma: in Living Memory or the central plains of South Horn
Demiatma has a low drop rate, and it is possible that you will have to farm for more than an hour to get one Demiatma. But if you want to get other weapons, you will not need to repeat the first step.
Step 2
After getting enough Demiatma, you can return to Phantom Village to find Ermina and exchange 3 Arcanite with her. Arcanite is not traded with FFXIV Gil, but with Allagan Tomestone of Heliometry.
Each Arcan requires 500 Allagan Tomestone of Heliometry, and if you want to unlock all weapons, you need 31,500 Allagan Tomestone of Heliometry.
Allagan Tomestone of Heliometry is a higher-level currency than Gil. Players can drop it in level 100 dungeons, team instances, trials, and other activities. They can be traded for armor or various potions. Players can carry up to 2,000 Allagan Tomestone of Heliometry at a time.
This means that you can only craft one Phantom weapon at a time, and then you have to farm Tomestone of Heliometry again. So if you plan to unlock all Phantom weapons, it will waste a lot of your time.
Phantom Weapon
Each class has a corresponding Phantom Weapon. Here are all Phantom Weapons:
- Phantom Sword Penumbrae: Paladin
- Phantom Kite Shield Penumbrae: Paladin
- Phantom Knuckles Penumbrae: Monk
- Phantom Bardiche Penumbrae: Warrior
- Phantom Spear Penumbrae: Dragoon
- Phantom Harp Bow Penumbrae: Bard
- Phantom Crook Penumbrae: Ninja
- Phantom Staff Penumbrae: White Mage
- Phantom Index Penumbrae: Black Mage
- Phantom Codex Penumbrae: Summoner
- Phantom Cleavers Penumbrae: Scholar
- Phantom Guillotine Penumbrae: Dark Knight
- Phantom Arquebus Penumbrae: Machinist
- Phantom Star Globe Penumbrae: Astrologian
- Phantom Blade Penumbrae: Samurai
- Phantom Rapier Penumbrae: Red Mage
- Phantom Bayonet Penumbrae: Gunbreaker
- Phantom Terpna Penumbrae: Dancer
- Phantom War Scythe Penumbrae: Reaper
- Phantom Pendulums Penumbrae: Sage
- Phantom Twinfangs Penumbrae: Viper
- Phantom Flat Brush Penumbrae: Pictomancer
Do You Need To Get A Phantom Weapon?
For players who are deeply involved in FFXIV, Phantom Weapons are not very attractive. They are usually considered to be catch-up weapons. If you have just played FFXIV for a short time, or you are a returning player, building a Phantom Weapon can allow you to get various materials and Gil, and close the gap between you and the top players.
After the next expansion is released, they may be obsolete, but they are enough to meet most of your needs, not to mention they have cool light effects. Even if you don’t use them, these weapons have collection value.