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Path Of Exile 2 Patch 0.4.0 Last Of The Druids League Twitch Drops Guide | Date, Details & Early Leaks
The latest patch and new league for Path of Exile 2 are finally here, much to the delight of players! According to the developers’ announcement, this major update is patch 0.4.0, and the new league’s theme is The Last of the Druids, clearly foreshadowing the introduction of a brand-new Druid class.
Although this new content is expected to go live on December 12, in accordance with the developers’ tradition, there will be a live stream that briefly explains the latest patch before the official release. This time is no exception, and it is scheduled to start at 11:00 AM Pacific Standard Time on December 4.
This livestream will still be held on Twitch, and you can now make a reservation. To generate buzz for the still-controversial sequel, the developers have prepared a Twitch Drops reward for all viewers of the livestream: Verdant Wilds Dodge Roll Effect, which gives you a unique trailing effect after casting a dodge.
Twitch Drops Details
Like most games that use developer livestreams to promote their new content, PoE 2’s giveaway of Twitch Drops is primarily aimed at attracting more players to watch and stay during December 4th patch livestream. Whether you’re a loyal player or a casual gamer, you probably won’t refuse this free reward.
As for why only a cosmetic item is given instead of actual PoE 2 currency or other in-game items, it’s quite understandable. In this RPG, which focuses on challenging exploration and tedious farming, anything that can be used for character build is extremely valuable.
No developer would willingly hand over such a treasure to players so easily, especially now that the new The Last of the Druids league is about to launch, so they opted for a trivial cosmetic.
As seen in the released trailers, this Verdant Wilds Dodge Roll Effect will appear after you cast a dodge roll and last for about 5 seconds. If your cooldown is less than this duration, you can see a small, bright green tail following your character as they run.
As for the movement trails left behind, this is irrelevant in this PvE-only game, since bosses won’t deal subsequent damage based on your movement trajectory.
How To Obtain?
After a brief introduction to Twitch Drops, EZG.com will now show you how to obtain this cosmetic item. First, you need to link your Twitch account with your Path of Exile 2 game account. You can complete this operation by following these steps.
- 1. Open your profile on Twitch. Generally, you only need to click your user avatar.
- 2. In the list of functions, find Drops & Rewards and click to enter.
- 3. Then, on this screen, click All Campaigns, and find Path of Exile 2. At the bottom, you’ll find a Connection (Required) button; click it.
- 4. You will then be taken to the official PoE 2 website, which will display your personal account. If you have multiple accounts, it will prioritize the one used on your current device.
- 5. The connection process is now complete. Return to Twitch; you’ll see a green Connected next to Connection (Required), which is the best proof of success.
Then you can wait for the livestream introducing patch 0.4.0 and The Last of the Druids league. You can receive the drop reward by watching the livestream directly on the developer’s official account, or you can get this specific cosmetic item on any channel in POE 2 category included in this Twitch Drops event.
Simply stay in the area for 45 minutes to earn Verdant Wilds Dodge Roll Effect, which will be placed in your in-game inventory after you claim it and can be used once the new content is released. Just a heads up, this Twitch Drops event only lasts one day, from 11:00 AM PST on December 4th to 11:00 AM PST on December 5th, so don’t miss it.
Was Any Information Leaked?
Currently, this is the most frequently mentioned phrase in PoE 2 player community, but unfortunately, apart from the league theme and the confirmed addition of Druid class, there is no other leaked information. There was no valuable information in the 12-second trailer for this test of this Verdant Wilds Dodge Roll Effect.
In this video, the scene is set on a pale desert landscape, similar to Khari Crossing area in the second cutscene after Act 4. The high-contrast scene in this area is indeed very suitable for the actual test of the appearance effect of the main color being emerald green.
But, this use of an existing setting has left many players eager for new and exciting gameplay disappointed, as it means that no new Acts will be added in patch 0.4.0. While it’s common for a game to not add new content in Early Access, it’s unusual for PoE 2, which has already released several leagues, to do so, as many players already consider it the full version.
Especially given the current uncertainty surrounding the official release and the lack of interest and innovation in the original game, players are more inclined to focus their attention and expectations on this sequel, which is highly valued by the developers.
The above details and current information regarding PoE 2 patch 0.4.0 Twitch Drops, released on December 4th. This sequel, which inherits many advantages from the original, has been the subject of much debate within the community. Whether this latest patch can redeem it remains to be seen; we’ll have to wait and see on December 4th!
Path Of Exile 2 Patch 0.4.0 Fate Of The Vaal League Trailer Breakdown | Vaal Gems, Endgame Changes & More
Recently, the official social media accounts of Path of Exile 2 released a trailer for the next patch 0.4.0, revealing that the next league is called Fate of the Vaal, and is expected to be available to all players on December 12. In this brand-new league, players will explore the ancient civilization of Vaal and challenge themselves with various game content.
Based on the existing trailers, it can be inferred that POE 2 0.4.0 patch intends to introduce Atrizi, Queen of the Vaal as an important new character in the new league, but unfortunately there is no concrete information yet. We may have to wait for the developers’ live stream for a detailed explanation.
However, it’s certain that Druid will be included in this early access as a brand new class, which may bring a fresher exploration gameplay style. If you haven’t looked into it closely, you might want to follow this guide for a detailed analysis of the trailer to see what new surprises the latest patch will bring!
1. Vaal Gems
First up are Vaal Gems, originally special corrupted Skill Gems from the original game, which possess additional skill effects. Besides the usual requirement of selecting them using Uncut Skill Gems, these skill gems also require you to defeat a specified number of enemies in combat before they can be used.
This skill gem itself isn’t particularly outstanding, but given that the league theme in this sequel is Vaal, it’s highly likely it will appear in the 0.4.0 patch notes. Furthermore, considering the addition of Atziri, it’s very possible this skill gem will become part of players’ frequently used skill rotations.
However, the possibility of appearing Vaal Uncut Spirit Gems is not very high, because in PoE 1, Vaal Gems could be obtained through the corruption of regular gems, so this overly direct acquisition method might not align with the developers’ intention to create a challenging experience for this sequel.
To be fair, this high level of challenge is a dilemma set by the developers themselves, but many players don’t seem to care because without sufficient exploration depth and incredibly generous rewards, even the most difficult battles or encounters lack appeal.
2. Endgame
When discussing the game’s depth, it’s worth mentioning that the developers have once again promised a major overhaul of the endgame content: in version 0.3.0, the focus is on simplifying the campaign flow, so that players in the endgame map are no longer simply farming and grinding.
While this received positive feedback, it still lacked depth. Although the trailer didn’t reveal what changes the latest patch would make to Endgame, based on some leaked information, the developers are likely to revamp the way PoE 2 Currency is acquired and used in the game, abandoning the previous approach of simply stacking item rarity affixes.
In addition, the interface state of Delirium Fog will be adjusted to disrupt its linear movement trajectory. Most importantly, more endgame mechanics will be added. These might make players react more positively, but the actual impact will only be felt after all the content is released.
POE 2’s severe lack of in-depth and well-developed endgame content is nothing new. Although it’s still in Early Access, the developers have already launched several leagues, making it virtually indistinguishable from the full version. Therefore, it’s understandable that players have higher expectations.
3. New Ascendancy
The addition of Abyssal Lich to Rise of the Abyssal League was met with great positive feedback, and the developers tasted success. Although there’s still no clear patch announcement indicating new Ascendancy classes in version 0.4.0, it’s safe to assume they won’t pass up this opportunity to turn things around.
Huntress and Witch are likely the top choices for classes that will receive a completely new Ascendancy. Not only because Huntress itself has a dark theme related to Ritual, but also because it was significantly nerfed in the last patch due to player resistance, so it is very likely that an Ascendancy will be created for it as compensation.
Although Witch’s Blood Mage and Vaal thaumaturgy have a very close relationship, given the developers’ tradition, it’s not impossible that they could release another game with similar elements. I think all players should be looking forward to the fourth Ascendancy class, since this kind of new feature that enriches in-game character creation is something we all love to see.
4. New Weapon Type
Although the newly added class is Druid, which theoretically shouldn’t require additional weapons, it’s said that the developers are still planning to add a greatsword suitable for melee combat in patch 0.4.0, as it fits the background story of this league very well.
Given the long-standing tradition of sequels inheriting items from the original work and the theme of this Fate of the Vaal league, the added sword is likely to be from either Story of the Vaal or Fate of the Vaal, and both can be obtained as rewards from Vaal Incursion.
The above outlines some of the new game content for Path of Exile 2 that will be included in the new league released alongside patch 0.4.0. While leaks are rampant, more concrete and authoritative information will be available during the developers’ livestream regarding the latest patch. There may be even more surprises waiting for you then. Enjoy the game!
Path Of Exile 2 Patch 0.4.0 Powerful Druid Builds | Skill Gems, Passive Tree & Class Guide
Path of Exile 2 patch 0.4.0 will be released on December 12th, with the league theme The Last of the Druids. You may have already seen the latest trailer; the moonlit Druid has generated immense anticipation.
The new Druid class will be released in patch 0.4.0. You'll then be able to experience fresher and more fun gameplay.
Before the official release, you can familiarize yourself with Druid's basic skills, skill gems, and passive skill tree node selection. By the time patch 0.4.0 is released, you'll be the most powerful Druid player!
Druid Basic Information
Based on the in-game demo provided by the official PoE 2 team, you can see basic information about Druid, such as Shapeshifting and Skill Gems.
Shapeshifting
Druids can freely switch between beast and human forms, with different attack and movement patterns. In Druid demo for this PoE sequel, you can see it using other forms, such as a bear and a werewolf.
Furthermore, according to the demo video, you might be able to use bear form to roll around in towns in the future, which is truly exciting.
Skill Gems
Druid's skill mechanics are quite comprehensive, encompassing both melee and spell attacks. Currently known are the ability to unleash Volcano and Lightning Storm, dealing area-of-effect damage, which is likely one of Druids' primary damage-dealing methods.
Other skill gems are related to Druids' shapeshifting forms, such as Bear Maul and Slam in bear form, and Summoned Wolves in werewolf form.
Therefore, it can be inferred that Druid's damage output strategy will probably involve first using human form to unleash Volcano and Lightning Storm. Then switch to Beast Form to unleash Bear Maul or use Summoned Wolves for a group attack, combining it with spell abilities to deal wide-area damage.
Ascendancy Classes
PoE 2 hasn't officially announced Druids' Ascendancy Classes yet, but we can make reasonable inferences based on Skill Gems.
The first Ascendancy Class should be related to spell attacks, increasing the damage of Volcano and Lightning Storm.
The second is related to melee skill damage in Druid Bear Form, potentially adding shields or aura damage to Bear Form. This would allow it to fearlessly roll into enemy groups and deal high damage.
The third might be related to summoning, such as increasing the damage of minions summoned by Summoned Wolves. This would be a very interesting playstyle.
Passive Skill Tree
Currently, PoE 2 hasn't released new Passive Skill Tree nodes suitable for Druid, but you can find some good nodes in the existing Skill Tree. You can make specific adjustments after the new Skill Tree is released in the future.
Based on known Druid Skill Gems and possible Ascendancy Classes, when choosing Passive Skill Tree nodes, you can mainly focus on three aspects: increasing critical strike chance, improving survivability, and increasing summon damage.
Increase Critical Strike Chance
The top choice is Relentless Vindicator, which provides a decent critical strike chance bonus and increases Druid skill damage. You can also consider unlocking the two smaller nodes below this node, allowing Volcano and Lightning Storm to deal damage over a wider area.
Secondly, Cruel Fate significantly increases the intensity of Non-Damaging Ailments caused by critical strikes, and also provides some critical strike chance and critical strike damage bonus. It's a perfect fit for Druid.
Improve Survivability
In PoE 2, Druid is also a class that requires melee combat, especially in Beast Form, where you must charge into the enemy ranks to attack. Therefore, it's also necessary to unlock some nodes in Skill Tree that improve survivability.
Based on the second Ascendancy Classes mentioned above, you can choose some nodes that enhance shield strength.
First is Defensive Stance, which primarily increases the chance of your shield blocking damage, making your shield more effective. However, increasing block chance reduces the shield's growth value, thus slowing down Energy Shield's recharge rate.
Therefore, you need to unlock Ancient Aegis node to compensate for this deficiency, as it significantly boosts Armour and Energy Shield.
These two nodes work together, combined with smaller nodes in Skill Tree path that increase Armour and Block chance, making Druid's shield virtually indestructible. Once unlocked, you can confidently switch to Beast Form and charge into monster hordes to reap the rewards.
Increasing Minion Damage
This primarily addresses the third Ascendancy Classes mentioned above. Don't underestimate Minions summoned by Druids; they can play a significant role in your farming PoE 2 Currency.
So, if you want to turn your Minions into a powerful farming army, there are a few Skill Tree nodes you must pay attention to.
The first is Empowering Remains. This node increases Druids' spell damage after Minions die, synergizing well with Volcano and Lightning Storm cast by Druids. Even if Minions die, it won't reduce Druids' overall damage.
The second is Expendable Army, which increases the number of temporary Minions summoned by Druid Temporary Minion Skills and extends their duration. This allows you to have a larger army of Minions.
The third is Deadly Swarm, which increases Minion damage and critical hit chance, comprehensively enhancing their combat power.
With these, you can now have a large and highly damaging army of Minions. Those who enjoy summoner-based gameplay should definitely consider this.
To reiterate, the nodes recommended above are all from the existing Passive Skill Tree. With the addition of Druids, Passive Skill Tree may add some nodes specifically designed for Druids. However, the direction of new node selection shouldn't change significantly.
Overall, Path of Exile 2 0.4.0 is a highly anticipated league. The addition of Druid will undoubtedly enrich the gameplay. Now, let's wait for the livestream on December 4th regarding patch 0.4.0; we look forward to more exciting content being revealed!
Path Of Exile 2 Patch 0.3.1 Endgame Overhaul Releases In Early October! | Atlas, Maps And Others
As a sequel still in early access, Path of Exile 2 has been controversial since its release, as players constantly compare it to its already excellent predecessor. The most unacceptable point for players is the lack of depth in the endgame.
In the new game, players enter the endgame directly after completing Acts with the same content but different difficulties. What awaits players here is only endless fighting and killing, as well as non-stop farming loot and POE 2 currency. There is no desire to explore at all, even falling into a state of fatigue.
Although the developers added Interludes between the main campaign and the endgame content in the last major patch 0.3.0 and made some improvements to some of the content in the endgame, the player feedback is still not good.

In view of this, POE 2 is expected to launch a patch next week focusing on this in-game content that has been criticized, called patch 0.3.1. If you’re interested in it, you might want to start with this guide’s detailed introduction and analysis of the patch to understand how 0.3.1 patch will affect your subsequent exploration.
Precursor Tablets & Towers
First, let’s take a look at the most important changes in Patch 0.3.1: the changes to Precursor Tablets and Towers. In future game content, these will be completely separated. Towers will become the most common map type in PoE 2 endgame, but completing them will reward you with a Precursor Tablet and help you clear a large area Atlas fog of war.
With such a large-scale clearing ability, Towers will become your best helper for finding unique maps, Anomaly maps or Citadel maps. But here you need to remember that although the developers clearly stated that Citadels will appear more frequently in Atlas, they will still be far away from the central area, so if you want to farm them, remember to look around.
Speaking of Tablets, you can now apply them to maps you’ve created without having to go through the uncertainty of random selection. In addition, the upper limit on the amount of content that can be applied to a single map has been reduced, but the developers have also made some enhancements to the modifiers on Tablets, which will probably increase it by 2-3 times.
For example, Collector modifier increases the rarity of items on a map by 10% to 30%, Teeming modifier increases the number of magic monsters by 25% to 70%, and of Strongboxes modifier increases the chance of strongboxes appearing on a map by 50% to 100%, all of which will give you a smoother, more consistent experience.
In addition, the developers have added some new modifiers to Tablets. Here are their names and specific functions:
- Of the Devoted: The map contains an additional Shrine.
- Of the Antiquarian: The map contains an additional Strongbox.
- Crystallized: The map contains an additional Essence.
- Exiled: The map contains an additional Exile.
- Azmeri’s: The map contains an Azmeri Spirit.
- Summoner’s: The map contains an additional Summoning Circle.
- Of the Summoning: The chance of a map containing a Summoning Circle is increased by 20%-50%.
Also, Unique tablets now have their own uses, you can check your remaining charges in the lower right corner of your inventory icon. And when using tablets in a Reforging Bench, the number of uses remaining on the item will be equal to the total number of tablets used, up to a maximum of the original maximum.
In short, these two changes to the game content will allow you to have more control over the content you need to explore, avoiding the cramped and uncertain feeling brought by RNG; and after you use Precursor Tablets, your exploration process may contain more loot rewards and possibilities.
Maps
Next, here introduces some changes to Endgame maps. First, the size of some maps that take you a long time to complete has been reduced. This means that you can farm more frequently for gear, experience points, and crafting materials in profitable maps. The following is a list of maps that will be reduced.
- Augury
- Bastille
- Blooming Field
- Channel
- Epitaph
- Fortress
- Grimhaven
- Hidden Grotto
- Oasis
- Penitentiary
- Rupture
- Savannah
- Slick
- Vaal City
- Wetlands
Secondly, the modifiers in one map have been changed: the modifier that causes the ground in some areas to be covered by Chilled/Shocking/Ignited has had its range of the ground reduced, which may cause some builds that focus on this type of elemental area damage to deal heavy damage to enemies to suffer some significant weakening.
Finally, the developers have also fixed some issues that previously occurred with bosses in endgame maps, such as some bosses having ten times less health in their second and third phases than in their first phase. These fixes may make the combat process and farming bosses in subsequent boss encounters easier.
Other Changes
In addition to the above changes, other aspects of the endgame have also been overhauled. For example, Alchemy Orbs have been reworked. With the introduction of the tiered currency system in patch 0.3.0, the importance of this PoE 2 currency has been reduced. As a result, the developers have given them more functionality and simplified the map creation process.
So, Alchemy Orbs can be used on magic items, turning them into rare items and replacing existing modifiers with four new random modifiers. This gives the once devalued currency a clearer purpose in early map creation.
Atlas Trees have also undergone changes. For example, Crystal Realm notable in Map Boss Tree, which previously added Essences to areas containing Map Bosses, now only applies to areas containing powerful Map Bosses. However, the total number of Essences remains the same.
As well as, Fit for a King notable now applies to all Map Bosses. The developer said that the changes to the remaining nodes on Atlas Trees will not be announced until the official release of patch 0.3.1, but promised to try their best to ensure that these nodes remain roughly the same before and after the update, and there will be no drastic weakening or enhancement as before.
That’s a brief review of the currently released POE 2 patch 0.3.1. Overall, it’s clear the developers are putting a lot of effort into this sequel, so you’re likely to enjoy a more enjoyable gaming experience than you’ve anticipated.
But don’t forget to upgrade your build as much as possible; it’s the foundation for completing all exploration content, regardless of in-game changes. Therefore, your best option is to buy POE 2 currency directly from EZG.com and use it to craft gear in your build.
Path Of Exile 2 Patch 0.3.0 Fighting Sigbert And Godwin Is Not Difficult With This Guide! | Location & Battle Strategy
Since Path of Exile 2 patch 0.3.0 adds a new Act and Interludes for players, the number of enemies and bosses encountered by players will also increase accordingly. The most special one is probably the encounter you have with Sigbert of the Sullied Oath and Godwin of the Shattered Creed, the second duo boss fight in the newly added Interludes.
In this battle, you need to fight these two powerful knights at the same time. While this encounter is optional in POE 2, the Interludes leading to the endgame that include it can reward you with a lot of loot and in-game currency that you may need later, so it’s still worth a try. Until you reach Holden Estates.

Since your fight with Sigbert and Godwin this time is a bit difficult, this guide will provide you with the specific locations of these two bosses, their combat moves, and available combat strategies, which will allow you to reduce the number of deaths in them and increase the possibility of obtaining more loot. Without further ado, start preparing for your battle!
Location
Sigbert and Godwin, two seemingly innocuous but powerful bosses, are located in a church in Holten map in Path of Exile 2. This map connects Wolvenhold to Holden Estates, the final location of the story presented in Interlude.
So in general, the arena you can stand in is not that wide, so you need to improve your mobility in advance and pay special attention to your elemental resistance, because both bosses will cast elemental-themed AOE attacks, which will increase your chances of taking damage in a small room.
If you’ve fought Candlemass, the Living Rite in Act 1, you’re in luck, as the two battles are very similar in many ways: both take place in a church, and both require you to spend POE 2 currency in advance to upgrade gear that increases movement/attack speed and elemental resistance.

Back to the location of bosses. Due to the unique map mechanism of POE 2, the layout of the map you enter at different times will be different, so it is impossible to directly guide you to the church. However, from the guides provided by some players, it can be concluded that the church is closer to Holden Estates than Wolvenhold.
Attack Moves
Next, let’s look at some attacks Sigbert and Godwin will use. Since their attacks can sometimes be performed simultaneously and rotate constantly, be careful to avoid them.
Sigbert
- 1. Swings his mace in a wide arc, creating a Chill effect.
- 2. Smashes the ground with his mace, creating an icy damage explosion.
- 3. Also strikes the ground with his weapon, creating a series of frost runes.
- 4. Then walks forward and repeatedly slams the ground with his mace, creating explosions of ice shards.
- 5. After a short delay, charges the mace with ice magic, creating a massive icy damage explosion.
Godwin
- 1. Will first attempt to crush the player with fiery punches.
- 2. Will stomp the ground, creating three lava waves that slowly travel toward you.
- 3. Then, creates a fire area around itself that explodes after a short delay.
- 4. Slams its fist into the ground, creating a wave of flames that travels in a straight line.
Battle Strategy
Since Sigbert focuses on ice damage and Godwin focuses on fire damage, you should try to increase the resistance of these two elements in your build. Also, consider placing some skills that can summon minions to help you finish the battle, because there is too much area damage here, and it is easy to get into these areas if you challenge it alone.
Besides, Godwin’s lava waves are one move you need to pay special attention to, because it will stack with other area damage to deal more serious damage to you. When he starts stomping, you can either roll over before the lava wave erupts, or you can stand back and stand in the middle of the lava wave, both strategies will work.
Another thing to note is the fire wave that Godwin creates when he slams his fist into the ground. It not only deals fire damage to you, but also temporarily reduces your movement speed and slows down your resource generation. So when he raises his hands, just roll past him. If he’s too far away, roll to the side.
The only thing you have to watch out for with Sigbert is the melee ice damage it deals when it slams the ground, which you need to roll to avoid. As well as slow slams, the sustained damage it causes can be quite frustrating. In this case, consider using crowd control or area damage skills to stun them and deal area damage, so you can safely wear down their health.
These are the details for the boss encounters with Sigbert and Godwin in the new Interlude, added in Path of Exile 2 patch 0.3.0. While the sequel’s combat difficulty has long been a source of complaints, it’s worth noting that some encounters have been significantly reduced in difficulty since the release of patch 0.3.0. Perhaps the developers have realized their mistake. Anyway, happy gaming!

