Pre-downloading is now available for AION 2 Launch Scale Test, which precedes the global release. The test runs from September 17 to 18, serving as a warm-up for Advanced Access period starting September 30 and the global launch on October 5.
The test supports both Steam and PURPLE; participation is accessible to all, requiring no beta keys or special invitations.
However, there are significant restrictions regarding availability and content: gameplay is limited to 6 hours per day, and the character level cap is set to 37. Features such as Marketplace, player-to-player trading, the in-game store, Closet, and Founder's Pack rewards will be disabled.
Since all data will be wiped after the test concludes, these two days are best spent trying out classes, getting a feel for combat, and understanding the early-game leveling process, rather than focusing heavily on gear or resource accumulation.

Schedule
AION 2 Launch Scale Test spans two days, with 6 hours of availability each day, totaling 12 hours.
The schedule is as follows:
- September 17: 6:00 AM - 12:00 PM (PDT)
- September 18: 12:00 PM - 6:00 PM (PDT)
Pre-downloading is already open; players intending to participate should configure their client, graphics, and basic controls before the servers go live.
With only 6 hours available daily, downloading last-minute updates or spending too much time adjusting settings could easily waste precious playtime.
How to Participate?
Steam players can visit AION 2 store page and get in Request Access in Playtest section. This test is open to the public; no invitation codes or prior registration lists are required.
PURPLE also supports Launch Scale Test. Players who already use NCSoft platform can participate directly via PURPLE.
Steam players should note that the test utilizes a standalone Playtest client. Once Launch Scale Test ends, this version must be uninstalled, and the official AION 2 client must be downloaded prior to Advanced Access or the official launch. PURPLE players do not need to take this extra step.
Players with slow download speeds or limited hard drive space should keep this in mind.
Test Content
The structure of Launch Scale Test indicates that it is primarily designed as a pre-launch server stress test. When many players enter the game simultaneously, actions such as logging in, creating characters, switching maps, progressing through quests, fluctuations in A2 Kinah, and changes in zone populations place significant stress on the servers.
Limiting availability to just a few hours a day concentrates the player base, making it easier to observe performance under peak loads.
Consequently, this test will not feature the full content of the global version. Features such as high-level gameplay, economic systems, and cosmetic collections will be restricted.
If your goal is to evaluate class mechanics, skill responsiveness, movement, and early-game quest pacing, these two days provide ample opportunity; aspects involving long-term progression and end-game content will have to wait for future releases.
Level Cap
The level cap for Launch Scale Test is Level 37, which is lower than Level 45 cap expected for the global launch.
Because of this level restriction, certain high-level zones, quests, and systems will naturally be inaccessible. Therefore, there is no need to obsessively rush to level up during A2 test; instead, it is better to focus your time on the class you intend to play long-term after the official launch.
You might start by fully experiencing one main class to see if the skill rotation, combat pacing, movement, and PvE feel suit you. If you remain undecided, you can then take the time to try out one or two alternative classes.
Attempting to level multiple classes from scratch can easily result in spending too much time repeating the introductory phases of the game.

Trading System
The test build will disable most economy-related features, including Marketplace, Kuna Exchange, direct player trading, Shop, Battle Passes, memberships, and all payment functions.
This means players cannot yet experience the full market and trading environment. Furthermore, the gear, materials, and A2 Kinah acquired during the test may not accurately reflect their actual value following the global launch.
Once the game officially launches, market prices will be influenced by player population, leveling speed, resource output, and shifting demand - conditions that are not fully replicated in Launch Scale Test.
Therefore, use these two days to familiarize yourself with the sources and uses of various items, rather than spending excessive time hoarding materials or farming specific pieces of gear.
Founder's Pack Availability
Even if you have acquired a Founder's Pack, the associated rewards will not be distributed during Launch Scale Test.
Items tied to Founder's Pack, such as cosmetics and mounts, are reserved for the later release stages. Players with Advanced Access can begin on September 30, giving them a five-day head start before October 5 Global Launch.
There are three key dates to distinguish:
- September 17 - 18: Launch Scale Test
- September 30: Advanced Access
- October 5: Global Launch
Characters and equipment obtained during the test will not carry over to the subsequent phases.
Closet Temporarily Unavailable
Closet system in AION 2 will not be available during Launch Scale Test; characters will be limited to default outfits.
In-game skins, transmogrification options, and other cosmetic content will not be fully showcased during this test. Players primarily interested in outfit collection and character customization should wait for Advanced Access or Global Launch to experience these features.
Progress Retention
During this A2 test, character levels, equipment, and quest progress achieved on September 17 will carry over to September 18, so there is no need to restart your character after the first day.
However, all data will be wiped once the second day of testing concludes. Character data, equipment, quests, and other progression milestones will not transfer to September 30 Advanced Access or October 5 Global Launch.
With this in mind, your goal for the test is clear: simply familiarize yourself with the game. There is no need to spend excessive time grinding for short-term gear.
Priorities
First, determine which class you intend to main in AION 2. Playing a class for a few hours offers a better sense of its rhythm and suitability for your playstyle than merely reading skill descriptions.
Next, familiarize yourself with the main questline, map navigation, and the sequence in which early-game systems unlock. This experience will save you significant time figuring things out once the game officially launches.
You can also fine-tune settings for graphics, keybinds, camera angles, UI, and performance during the test. Players planning to participate on September 30 Advanced Access, in particular, should establish their control preferences early so they can dive straight into leveling on launch day.
As for equipment, materials, and AION 2 Kinah, simply acquiring enough for your current progression is sufficient. Since the test lasts only 12 hours and data will be wiped afterward, it is more worthwhile to focus your time on class mechanics, combat, and leveling routes.
Global Launch of AION 2 is fast approaching, and this Launch Scale Test offers a brief opportunity to get hands-on experience with the game ahead of time.
For players who haven't yet decided on a class or are preparing to jump straight into Advanced Access on September 30, two days is enough time to get a feel for the early-game pacing and resolve various minor issues that would otherwise only crop up after the official launch.







