ARC Raiders is a third-person escape shooter with RPG elements, where the player’s chosen skills and gear are crucial factors in determining the gameplay style and exploration difficulty throughout the game. However, unlike Path of Exile, once you activate the wrong skill here, you cannot change it and can only reset your character.
This is where you’ll need to use Expeditions, which can also be called a wipe or a prestige. After you complete the entire expedition, your account will be reset, and you can start building your character and your exploration again.
While it’s hoped that no player will experience this ordeal, who can guarantee they won’t make mistakes when choosing build options? Fortunately, this guide will provide a detailed explanation of how expeditions work in Arc Raiders and the exploration strategies required, which may help you avoid some of the difficulties.
What Are Expeditions?
According to the developers’ announcement, Expedition is an optional data wipe system in ARC Raiders that requires active player intervention and will completely reset most of your game progress. It will also offer you some rewards, such as the novelty of exploration and some benefits options in the subsequent process.
How It Works?
When your player reaches level 20, you can unlock Expedition missions, which are divided into 6 stages, each of which requires you to submit the corresponding ARC Raiders items to complete. Note that these items will be permanently lost once submitted, so please use your resources wisely to ensure you can successfully participate in the raid before your account is reset.
And, the quantity and quality of these items gradually increase, so it’s recommended that you collect and prepare everything you need for the entire expedition phase to ensure everything goes smoothly. The following is a list of items required for each stage of the expedition.
Stage 1: Foundation
- 150 Metal Parts
- 200 Rubber Parts
- 80 ARC Alloy
- 15 Steel Springs
Stage 2: Core Systems
- 35 Durable Cloth
- 30 Wires
- 30 Electrical Components
- 5 Cooling Fans
Stage 3: Framework
- 5 Light Bulbs
- 30 Batteries
- 20 Sensors
- 1 Exodus Module
Stage 4: Outfitting
- 5 Humidifiers
- 5 Advanced Electrical Components
- 3 Magnetic Accelerators
- 3 Leaper Pulse Units
Stage 5: Load Stage
- 250,000 Coins worth of Combat items
- 100,000 Coins worth of Survival items
- 180,000 Coins worth of Provision items
- 300,000 Coins worth of Materials
Stage 6: Departure
- No required items, but Expedition Departure Window must be active.
One thing you should note is that when you reach Stage 6, you need to wait for Expedition Departure Window to open, which is currently closed, likely because we are still in the early stages of the game and not many players need to reset their accounts.
This window of opportunity is approximately seven days after the end of the eight-week preparation period, which gives you a short buffer period to decide whether to set off immediately or collect the last few items you are still missing. Some leaked information suggests that the first Departure Window may officially open next month, so stay tuned! 
Once you’ve completed all the expeditions, your account will be completely reset, meaning you’ll need to acquire items again, complete quests again, and start most of the other progress quests from scratch. Fortunately, some of your in-game items will be retained, as listed below:
Reset Items
- All Stash upgrades
- All Inventory items
- All collected Blueprints
- All Coins in your bank
- All earned player levels (you reset back to level one)
- All spent Skill Points
- Your Raider Den
- All Workshop upgrades
- All complete quests
Keep Items
- All Unlocked maps
- All Unlocked Workshop stations
- All Unlocked Codex entries
- All Raider Tokens
- All earned Cred
- All Raider Deck progress
- Your place on active Leaderboards
- Any active Trials
- All earned or purchased Cosmetics
- Any Personal Event progress
- Any bonus Skill Points earned from Expeditions
- Any bonus Stash Slots earned from Expeditions
What Rewards Can Get?
As mentioned earlier, while expeditions in ARC Raiders will reset your account, it’s not without its benefits. Besides retaining the additional Skill Points and Stash Inventory slots you had before the reset, there are other substantial rewards, such as permanent account unlock rewards and unique cosmetic rewards.
In addition, there are experience bonuses that can be applied to the next expedition cycle, increased upgrade material quantity at Scrappy, weapon repair efficiency, and more. Most importantly, the magnitude of these bonuses increases with the number of consecutive expeditions completed.
It’s worth noting that the rewards from ARC Raiders’ expeditions are unlikely to appear in other in-game content, such as the shop, deck rewards, or raids, making them extremely valuable, even something to brag about to other players. However, opinions on resetting accounts are divided, and you might get different responses.
For advanced players, using expeditions to access fresher and more challenging game content is the best option; however, for players with lower skill levels, any reset risk could lead to their demise in the initial raid, so participating in limited-time events to increase their sense of novelty is the best approach.
This concludes the detailed introduction to Expedition content in ARC Raiders. Hopefully, with a better understanding of it, you can more easily complete collecting and submitting the items needed for your Expedition, and experience more of the game’s freshness by resetting your account. Enjoy the game!














