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ARC Raiders Season 5 Week 5 Trials Guide: How to Complete All Challenges and Get 3-Star Rewards Fast?

Master ARC Raiders Season 5 Week 5 Trials with this complete guide, featuring the fastest strategies, best routes, and essential tips to finish every challenge and secure all 3-Star rewards before time runs out.

Aug 06, 2026 Author: EZG

A new week begins, meaning the new ARC Raiders Weekly Trials are also live.

Based on the latest community feedback, many players feel that this week's Week 5 Trials aren't particularly difficult, but rather tedious. To help players complete all Trials and earn the three-star rewards more easily within the remaining 5 days, the following efficient strategies can be used for tactical planning.

ARC Raiders Season 5 Week 5 Trials Guide: How to Complete All Challenges and Get 3-Star Rewards Fast?

All Trials

First, we need to know what Trials are available this week.

  1. Damage ARC using a Single Jump Mine
  2. Damage Vaporizers
  3. Deliver Carriables
  4. Destroy Wasps
  5. Open Containers in Port Authority Building

Details & Strategies

1. Damage ARC using a single Jump Mine

Details

This mission requires players to use a Jump Mine to damage an ARC unit.

A Jump Mine is a deployable gadget in ARC Raiders, primarily used to inflict explosive damage on nearby ARC units. Its working principle is simple: once deployed, Jump Mine will activate and explode when an enemy approaches.

Besides completing this trial mission, you can also use it during regular gameplay to defend extraction points, pre-position ambushes, or use the terrain to set traps.

Strategy

According to player testing, dealing damage to more ARC units increases the score. Therefore, to get more points and achieve three stars, you can find areas on ARC Raiders map where small and medium-sized ARCs gather, place Jump Mines in advance, and wait for them to approach to trigger the attack, maximizing the damage dealt in one hit.

2. Damage Vaporizers

Dealing damage to Vaporizers is arguably one of the highest-scoring missions of the week.

Details

Vaporizers are massive airborne ARC units equipped with powerful armor and high shield durability. They excel at using lasers to attack players, have a large damage range, and possess strong suppression capabilities. In ARC Raiders, Vaporizers typically appear more frequently on challenging map conditions, such as Close Scrutiny.

Strategy

This mission requires dealing as much damage as possible to Vaporizers. The more damage you deal in total, the higher your Trials score will be. Statistically, the highest possible score for a single player is around 44K.

For more efficient completion, you can choose to attack Vaporizers when entering event at Blue Gate.

Since Vaporizers appear more frequently on this map, players have more time to engage in combat. Combined with the terrain advantages that allow for consistent damage output, this location is an ideal choice for those looking to achieve higher scores.

Given Vaporizers' extremely strong defensive capabilities, it is recommended that players use targeted ARC Raiders Weapons, such as Hullcracker, Dolabra, and Wolfpack. These weapons can effectively weaken Vaporizers' shield value.

Secondly, to complete this mission, make sure you bring enough ammunition and healing items. Don't focus on killing a single Vaporizer; your goal is to accumulate damage, not just kills. Therefore, you need to maintain sustained combat capability throughout the process.

Buy 8% ARC Raiders Items from EZG.com with code ARC8 to Complete Week 5 Trials More Efficiently

3. Deliver Carriables

Deliver Carriables is a transport mission. You simply need to find Carriables on the map and deliver them to the designated location to complete the delivery.

Details

Carriables refer to items in ARC Raiders that can be carried and placed in designated facilities. These mainly include Field Crates, Fuel Cells, and Fuel Cells from Access Capacitor Racks.

Strategy

Each successfully delivered Carriable earns 500 points. You need 3,000 points to get a 3-star rating, meaning you need to carry at least 6 Carriables.

To complete the mission more quickly, you can complete it on maps with a high concentration of Carriables, such as Blue Gate. Not only are Carriables concentrated there, but the routes are shorter and the extraction pressure is lower, allowing you to reliably get 3 stars in a shorter time.

However, if you're not satisfied with just getting enough points and want to push for higher scores and rankings, you can choose to complete this mission on special maps like Night Raid. To improve movement and carrying efficiency, you can carry and use Snap Hooks.

Note that it's best not to submit Carriables to the same location, as some players have reported in the community that submitting them to the same location may result in no points being awarded. Therefore, it's best to distribute your submissions.

4. Destroy Wasps

Unlike Damage Vaporizers, this mission doesn't just require you to damage ARC units; you must kill them and score points based on the number of kills.

Details

Wasps are small ARC flying units in ARC Raiders, characterized by their small size and high movement speed. They usually appear in groups.

This mission's scoring potential is second only to Damage Vaporizers. According to current data, the theoretical maximum score for a single player is approximately 38K.

Strategy

Wasps typically appear on Dam Battlegrounds, Blue Gate, Buried City, and Spaceport. Simply fire and eliminate them upon encountering them.

Based on testing, for higher scores, consider entering Hidden Bunker, which offers more opportunities. You can also prepare a Snitch Scanner beforehand to lure Wasps, significantly increasing your encounter efficiency.

However, since they always appear in groups and are very agile, it's recommended to carry weapons like Hairpin or Burletta as your primary weapon. Focus your firepower on their Thrusters, their fatal weakness; once destroyed, they will lose flight and crash.

5. Open Containers in Port Authority Building

This is arguably the easiest mission of the week. Simply open as many containers as possible in Port Authority Building to accumulate points.

Details

Port Authority Building is a very conspicuous large building located on the northern coastal area of River Tides map in ARC Raiders. ARC units such as Shredder, Wasp, and Hornet frequently patrol the interior and surrounding area. Therefore, while the mission itself is relatively easy, it's not without danger.

Strategy

The overall process involves finding Port Authority Building, entering, opening as many containers as possible, and then safely evacuating. Snap hooks can be used for faster movement to save time.

Since the mission's scoring mechanism is based on the number of containers opened, in addition to the containers in the buildings' rooms and halls, many high-value containers can be found in Classified Records Rooms and Secured Rooms, which require keys to open.

Therefore, it's recommended that players carry some Riven Tides Classified Records Keycards and Secure Storage Keycards before starting the mission.

This will not only allow for faster completion but also yield more loot, including high-value ARC Raiders Blueprints and crafting materials.

This concludes the details and completion guide for all missions in ARC Raiders Season 5 Week 5 Trials. With 5 days until the next trial, players have ample time.

Whether you're aiming to complete this trial or avoid missing the next one, follow EZG Facebook and participate in our resource giveaway in the homepage navigation bar. We'll be selecting lucky players to receive important ARC Raiders items. Like, comment, and tag your friends to participate!

Win EZG Facebook ARC Raiders Giveaways

Finally, for advanced players who want to complete all trials more efficiently and in the shortest time, you can complete them in the following order:

  • Damage Vaporizers
  • Destroy Wasps
  • Open Containers in Port Authority Building
  • Deliver Carriables

Finally, complete Damage ARC using a Single Jump Mine.

Recent Posts

ARC Raiders Phantom Targets: The Hidden Clues Behind October's Major Update Frozen Trail

ARC Raiders recently released Update 1.40.0, along with the new player project, Phantom Targets. This update wasn't particularly large-scale, adding no new maps or introducing any new systems that would change the core gameplay. For players anticipating major content, this update might even seem somewhat lackluster at first glance.

However, if we observe this event within the broader context of the game's development, it becomes clear that it may be more complex than it appears.

Phantom Targets is more like a pre-laid storyline. Embark is gradually guiding players towards a larger event through several small-scale events, and the most anticipated moment for players is Frozen Trail expected in October.

Considering the upcoming October update, the signal sent by this August event is clear: ARC is undergoing changes, and players are approaching an unknown answer.

Phantom Targets

In the official description, Shani discovered some abnormal monitoring data, but the source of these anomalies is currently unknown. Players need to travel to the surface area, repair damaged antenna equipment, locate the source of the signal, and observe whether ARC exhibits any new behavioral changes.

Image Clues

Besides the mission content, the official event images released have also sparked considerable discussion among players.

The images show an old-fashioned computer, monitoring equipment, data logging tools, and some handwritten markings, giving the impression of a secret investigation area.

The computer screen displays environmental footage from ARC Raiders, along with some partially unrecognizable data codes.

While the exact meaning of this information is currently unclear, several details are noteworthy. The images feature symbols resembling flames, lightning, and storms, which connect to the requirements of the phase mission.

Phase One

Phase One primarily involves activating the investigation line. Completing the mission rewards players with Combat Mkuk, Heavy Shield, and Vitaer Spray.

These rewards are useful for new players, but less appealing to long-time players, seemingly more of an encouragement to participate.

Phase One mission requires players to go to the top of the freight elevator, find the faulty antenna, and upgrade it.

From the perspective of actual mission design, the gameplay maintains the core loop of ARC Raiders: players need to enter the map, complete objectives, face other threats, and then evacuate.

However, compared to previous events that focused more on collecting ARC Raiders Items, this one clearly incorporates more investigation elements.

Past events often simply required players to collect certain items and then return to base to submit the mission. Phantom Targets adds a layer of purpose; players are helping Shani find the source of the anomaly.

If subsequent content continues to revolve around anomalous signals, then this event is likely to become a crucial link between the existing storyline and future updates.

Phase Two

The truly noteworthy event is the second phase of Phantom Targets Event, which launched on August 18th along with Update 1.42.

This phase requires players to attack ARC using different types of damage, including fire damage, energy damage, and launcher attacks, while also requiring the use of equipment such as Wasp Driver, Pop Trigger, and Leap Pulse Unit.

This part feels like testing something. Currently, while there are many types of ARC enemies in ARC Raiders, their combat methods are relatively fixed. Once players are familiar with enemy attack patterns, most battles can be resolved through equipment and skillful play.

If new ARC units with unique weaknesses, different resistances, or requiring players to adapt their strategies are introduced in the future, then the test missions seem like foreshadowing.

Embark may be balancing the design direction of future enemies based on player behavior.

Judging from the event's structure, the first phase seems to create questions, prompting players to discover anomalies; the second phase then pushes players to find answers.

If there is a third phase or hidden content later, then August event will probably serve as a significant prelude to October update.

October Update

Currently, players are most eagerly anticipating Frozen Trail in October.

Although the official details haven't been released yet, based on the information released by Phantom Targets, there's already some room for speculation about the future direction.

First, new ARC units are very likely to appear.

ARC is the most important enemy system in ARC Raiders. Currently, there are already several mechanical enemies in the game, but their overall combat logic remains relatively easy to grasp.

If higher-level ARC units are added in the future, such as elite units with special mechanics, or even large threats requiring multi-player cooperation, the late-game experience will be significantly changed.

Secondly, map changes are also something to look forward to.

One of the core appeals of ARC Raiders is players exploring unknown areas to discover risks and rewards. If October Frozen Trail adds new areas or dynamically changes the existing map - such as new danger zones, new events, or new environmental states - it will increase players' motivation to re-enter the game.

The signal investigation in Phantom Targets can serve as a narrative setup for map changes.

Players tracking anomalous signals and subsequently discovering new threats or hidden areas will find the process much more natural.

Update Scale

Of course, we shouldn't have overly high expectations for Phantom Targets at this point.

Based on the current content, this update leans more towards a story event, without changing the game structure or adding new core gameplay. The second phase on August 18th will probably continue to add missions and rewards, but it won't be a large-scale update directly.

The future performance of ARC Raiders will truly depend on Frozen Trail scheduled for October.

The story of Phantom Targets may only be the beginning, and more answers are expected to be revealed in future updates. As ARC Raiders continues to evolve, follow EZG Facebook for the latest updates and Player's Choice Giveaway. Don't forget to @ your friends and followers to share this opportunity with more players.

If October update successfully connects to this storyline, ARC Raiders could very well enter a new phase. August event feels more like a preview before the main story unfolds. The real answer may not be revealed for several months.

I Stopped Burning Out in ARC Raiders After Changing These 5 Habits

It's been 10 months since ARC Raiders was officially released, and some players' love for the game remains as strong as ever. However, many others say they've gotten bored, exhausted, or given up entirely due to the lack of PvE content.

So why do some people maintain such a high level of engagement with the game? I researched players who still enjoy it and, based on my own experience, discovered that these players have some unique playstyles.

This article will guide you through five things you should do in ARC Raiders to keep the game fresh.

Stop Chasing Hot Drops

At the start of the game, many players rush around like moths to a flame, searching for the loudest crashes, the biggest explosions, and the densest stray bullets, believing that's where the best loot is. I did the same when I first started playing ARC Raiders, but I gradually realized something was wrong; I couldn't get high-value loot and escape safely.

Now, I recommend players adopt a new approach to starting the game. Instead of blindly rushing into the center of the chaos, stay away from it. Choose a quiet area on the edge of the map, ideally with good high ground cover and at least two escape routes nearby.

Then let the initial chaos unfold naturally without interfering. In addition, you should do the following: listen carefully to enemy movements, observe kill logs, and understand which squads are attacking, what weapons they are using, and their direction of attack.

This information is more valuable than any early purple-quality weapon. By the time you finally enter, the dust will have settled, those overconfident squads will be gone, and you can scavenge in the aftermath. The pace is slower and less glamorous, but the success rate is much higher.

Overcome Gear Phobia

Gear phobia is real, and many people suffer from it; I used to be one too. Many players hoard all their ARC Raiders Items, afraid of losing them. Some even avoid entering the game for fear of losing these items.

I've done this myself, countless times. Once, I heard a blogger say, "It's not about the loot, it's about the time I spent with it." I've kept that in mind ever since, and it makes a lot of sense. These loot items can be obtained again; there's no need to hoard them.

I have the blueprints, why should I keep them? Therefore, completely overcoming the fear of gear is really important. It used to be a major obstacle for me in enjoying the game. Once I overcame it, I started playing more, and the game became much more fun.

Don't Worry About Dying

Treat death as a learning experience, not a sign of weakness. Every death in Arc Raiders brings you specific knowledge about the world. Don't quit the game immediately after a failure; you need to think about why it happened.

If you die to a new ARC enemy, it means you might need to relearn that spawn point or carry a different type of ammo. If you die to an ambush enemy, it means your attack was too predictable. If you die to a squad, it means you were too loud or peeked too much.

Using this method, over time you'll develop a vivid mental map of ARC Raiders Speranza: hotspots, quiet areas, and seemingly peaceful areas that are actually hiding ambushes.

This knowledge will be your winning formula throughout the game, and the only way to acquire it is through constant dying, respawning, and more respawning.

Treat Other Players as Uncertain Assets

Many players open fire on every shadow they see at the start of the game, assuming everyone is hostile, but this isn't always the case.

Whenever you encounter another player, hold back and observe what they're doing - are they looking for trouble or trying to retreat? If you find your goals align, there might be an opportunity for cooperation.

In ARC Raiders, I might help someone clear a nest, share a supply drop, and then we'd go our separate ways. Sometimes they'd betray me, which is normal.

More often than not, however, they remember my good intentions, and we all manage to escape with far more loot than we'd fought over a single crate. In any case, I think the game is more fun when it doesn't become an endless battle royale, and your kindness will be rewarded.

Plan Your Route in Advance

Why is planning your route in advance so important? Because many players die needlessly because of their greed. When you find a great loot item, you decide to go for another objective - that's the death spiral.

Before entering the game, players should plan a general route: an entry point, one or two secondary looting areas, and a defensive route leading directly to the exit. If possible, it's best to even choose your extraction point in advance. Unless all conditions are favorable, nothing should change your plan.

Whether your inventory is full of valuable loot or you've only found one high-level item, the raid should end.

This concludes our article on how to keep players entertained with ARC Raiders. If you'd like to know more, follow EZG Facebook. We also have regular giveaways to help you quickly acquire resources, so don't hesitate, join us!

I believe this will be helpful to you as well. Players can also reflect on this in their spare time: what keeps you playing, and what makes you give up?

ARC Raiders Update 1.39.0: 15+ Hidden Tips and Tricks to Survive Longer and Extract Successfully

ARC Raiders update 1.39.0 includes several updates, including adjustments to PvP matchmaking system, announcing the system's combat recognition logic, and fixing various bugs.

Thanks to this update, some techniques that were previously unusable due to bugs or the matchmaking system are now usable. In fact, in this PvPvE extraction shooter, the ability to skillfully use items and avoid damage often determines victory or defeat.

I will introduce these practical techniques in several aspects to help players significantly improve their survival rate and extraction success rate.

Avoiding Damage

First, in ARC Raiders, the proper use of items and equipment can skillfully avoid damage and conceal your location.

Hidden Zipline

Many players are unaware that Crash Mats can be used to hide the zipline ropes. While ziplines can help you move quickly in combat, their ropes can also reveal your movement path.

Players can first place a Crash Mat on the ground, then set up a Zipline on top of it, and then use Zipline. After use, the rope on Zipline will disappear, concealing your path and preventing enemies from tracking you.

Blocking Deadlines

Deadlines are high-damage explosive traps in the game, but their explosion damage can actually be blocked by Noise Makers.

After discovering a Deadline, players simply need to place a Noise Maker right next to it and hide behind it; the shockwave from the explosion will be completely blocked.

Blocking Line of Sight

Some ARC enemies in ARC Raiders - such as Turret and Shredder - rely on line-of-sight for their attack hitboxes.

Therefore, players can simply place items, such as Pulse Mine or Fireworks Boxes, in the path of ARC enemy's attack to block their attack path and avoid their hitboxes. Fireworks Boxes are considered by many players to be the most cost-effective item for blocking line of sight.

Offensive Tactics

Here are some techniques to help quickly eliminate enemies:

Launching Traps

In ARC Raiders, players can use the physics of barricades being destroyed to launch traps placed on them.

Players need to reduce Barricade Kit to low health, place a Deadline on top, and then destroy the barricade. The blast shockwave will launch Deadline like a projectile, dealing ranged damage to enemies. This technique works even better when combined with ARC Raiders Items like Volcano.

Mixing Gas and Smoke

When gas and smoke mix, the game's rendering layer will highlight character outlines.

Therefore, if players want to track hidden enemies, they can first throw a Smoke Grenade, then throw a Gas Grenade into the smoke. This way, those outside can clearly see the enemy outlines within the gas area of the smoke, achieving a one-sided vision advantage.

Utilizing Terrain

Making good use of the terrain on different maps in ARC Raiders can help you successfully evacuate or quickly gather supplies:

Control Tower

In the game, players can sometimes use the edge detection of specific terrain features to jump over intermediate platform floors.

For example, on the top floor of Control Tower in Dam Battlegrounds map, players can jump directly from a specific edge, using momentum to land directly on the ground floor, saving time spent running up and down stairs.

Control Tower A6

The top floor of Control Tower A6 usually requires a specific key to enter, but many players have discovered that by setting up a zipline and Snap Hook, they can bypass the key door and enter directly.

Players simply need to use a Snap Hook to reach a specific height outside the tower, then immediately set up a zipline to glide to a protruding part of the tower. Near the top floor, use Snap Hook again to hook onto the edge, allowing them to vault over and enter. This tactic is often used to loot high-level supplies on the top floor.

Utility Items

The game features several useful items with multiple uses, such as:

Barricade Kit

First, Barricade Kit can be used to impede the movement of doors. Simply place Barricade Kit against one side of the door, and its model will be wedged into the door's trajectory, preventing it from opening.

At this point, the door can only be opened from the player's side, and the switch on the other side will be disabled. This is often used to lock down a room to prevent being turned away or to trap enemies.

Second, since Barricade Kit's health is reset after being dismantled and retrieved, players can dismantle it when it's low on health but not destroyed, retrieve it into their inventory, and then redeploy it to restore its full health.

Crash Mat and Powered Descender

In update 1.39.0, Crash Mat is a throwable inflatable cushion that absorbs fall damage for the player; Powered Descender is a small jetpack that slows the player's descent in the air.

Many players are unaware that these two items can be used in combination. By continuously stacking them, players can jump from any known high point in the game and land safely and quickly.

These are some useful tips for ARC Raiders applicable to update 1.39.0. As the game updates, applicable tips will also be updated.

If you don't want to miss the latest tips, you can follow EZG Facebook. We will continuously update the latest game information and hold occasional giveaways.

In short, you can use these techniques in various situations such as extraction and combat. Mastering these techniques will make you a pro player.

ARC Raiders Players Can Finally Fight Back Without Fear After Update 1.39.0

ARC Raiders update 1.39.0 is now live.

This update primarily adjusts the matchmaking system, PvP behavior detection, combat feedback, and map stability, while also fixing numerous minor issues affecting daily gameplay.

Judging from the update content, the development team continues to focus on optimizing the long-term gaming experience. The matchmaking fairness issue, which was frequently raised by players, has received a new testing solution in this update.

PvP Matchmaking Adjustments

In Update 1.39.0, the matchmaking system receives its most significant change: defensive PvP behavior will no longer affect a player's playstyle evaluation.

Previously, ARC Raiders' matchmaking system judged players based on their combat actions, including initiating attacks and counterattacking after being attacked. While previous updates had reduced the weight of defensive behavior, many players still wanted further optimization of this mechanism.

In the new testing phase, the system will only record combat initiated by players. When a player retaliates after being attacked by another squad, even if they ultimately knock down or eliminate the opponent, it will not affect their matchmaking rating.

For players who frequently engage in resource gathering and evacuation tactics, this adjustment will alleviate some unnecessary concerns.

Previously, some players might have worried that retaliatory actions would negatively impact their matchmaking. Now, when faced with unexpected encounters, they can focus more on managing the immediate battle.

Combat Judgment Logic Revealed

To help players understand the new PvP judgment method, ARC Raiders has also released the matchmaking system's logic for recognizing combat events.

If an enemy squad initiates an attack on a player's team, including causing damage, knocking down, or eliminating members, the entire team will be considered on the defensive. The side that initiates the attack will be considered having initiated the fight.

The system will also assess the impact based on the scale of the firefight.

A prolonged battle with significant damage on both sides and multiple knockdowns will be considered a more obvious instance of proactive conflict; friendly fire or brief skirmishes will have a relatively lower impact on matchmaking ratings.

Furthermore, joining another team's battle will still be considered proactive participation. Players who choose to intervene during other squad firefights will also have their PvP behavior assessed.

Matchmaking Optimization Continues

In addition to the recent PvP rule adjustments, the matchmaking tracking mechanisms for solo, duo, and trio teams added in previous updates, as well as the matchmaking optimizations in Update 1.38.0, are still in operation.

The development team stated that statistics can only reflect part of the situation, but the player experience in actual matches is equally important.

Therefore, the official team hopes to understand the issues players encounter in real ARC Raiders matches through community feedback and surveys.

In the coming weeks, the official team will continue to monitor changes in matchmaking data and, based on player feedback, determine whether these adjustments will be retained long-term.

Grenade Damage Fixes

This update also fixes abnormal damage for Seeker Grenade and Wolfpack Grenade.

Previously, in some cases, these two ARC Raiders Items could exhibit inconsistent damage performance, affecting players' judgment of the battle outcome. After the update, the damage performance of both grenades will be more consistent with expectations.

In addition, the game's sound effects have been adjusted. The footsteps of players moving on water have been optimized, and more noticeable changes to the rolling sound effects have been added.

In games like ARC Raiders, where sound is crucial for locating enemies, clearer sound feedback helps players quickly assess their surroundings.

Trinket System Adjustments

This update also optimizes some trinket mechanics.

Trinkets added with Converging Paths project can now be stacked like other trinket items, reducing inventory management hassles. The drop rate for related trinkets has also been adjusted, making the search process more stable across different maps.

In addition, a new Dweller Outfit set has been added to the shop, providing players with new cosmetic options.

Map Bug Fixes

Map fixes are also a key feature of Update 1.39.0.

In Dam Battlegrounds map, several clipping issues, floating objects, terrain glitches, and locations that could cause players to get stuck have been fixed. Previously, these issues could affect player movement and even interrupt normal exploration because of environmental anomalies.

Buried City map has also undergone significant adjustments, including fixing hidden collisions, incorrect textures, and issues with players using Snap Hooks to leave the map area.

Meanwhile, potential stuck positions while downed have been addressed.

While these changes won't directly alter gameplay, they will reduce unexpected situations players encounter while gathering resources and finding escape routes.

Projects Interface Optimization

Update 1.39.0 redesigned Projects interface. After the update, related projects are displayed in categories, making it easier for players to view their current objectives. Task descriptions, stage information, and reward previews have also been adjusted, making project progress more intuitive.

Previous issues such as some projects failing to progress properly and the inability to view records after completing stages have also been fixed in this update. The timer display in both Projects and Expedition interfaces has been standardized, making it clearer for players to view remaining time.

Numerous Minor Fixes Implemented

In addition to the major adjustments, Update 1.39.0 also fixes numerous minor issues.

Update content includes correcting some incorrect clothing customization option names, optimizing localized text, adjusting price display in the trading interface for Chinese and Japanese environments, and updating the startup screen background video, among others.

Several issues remain to be resolved, such as the crashes experienced by some Xbox players which are still under investigation. Additionally, issues with animation glitches, equipment clipping, and item switching will continue to be addressed in future updates.

If you want to know more about ARC Raiders updates, follow EZG Facebook. We also recently held a Player's Choice Giveaway here for a chance to win free prizes; you can participate now and prepare for your next raid.

As more test data and player feedback accumulate, ARC Raiders matchmaking system will continue to be adjusted.

For Raiders, which is still in the development stage, the changes brought by Update 1.39.0 are more noticeable in the details of each game: more reasonable combat judgment, a more stable map environment, and smoother mission flow.

ARC Raiders Season 5 Week 4 Trials Guide: All 5 Challenges, 3-Star Requirements and Best Strategies

ARC Raiders Season 5 Week 4 Trials are now live, bringing a series of brand-new challenges to test your skills against ARC threat. Earning three stars in each trial is key to climbing the leaderboards and winning top rewards such as epic items and blueprints.

This week's ARC Raiders features five challenges: Search Raider Caches, Damage ARC Using Blaze Grenade, Receive Damage from Pops, Damage Wasps Using Light Ammo Weapons, and Open Containers Inside Traffic Tunnels. The trials run from July 28th to August 4th, 2026.

However, it's important to remember that your trial points only apply if you successfully escape the raid. If you are eliminated before escaping, any progress you made during the raid will be lost.

This article will detail how to complete Week 4 Trials in ARC Raiders Season 5 and achieve a three-star rating.

Search Raider Caches

This trial requires you to open as many Raider Caches as possible. These chests are scattered throughout the map and contain useful supplies such as medkits and throwables.

The best map for completing this trial is Dam Battlegrounds, as it has the highest item density. However, it's important to note that you don't need to be the first player to find a Raider Cache; you'll still earn points even if you search an already opened chest.

Statistically, each search yields 800 points. Players need to find approximately five Raider Caches to reach the 4,000-point threshold required for three stars, which I believe is relatively easy for most players.

Damage ARC Using Blaze Grenade

This trial requires you to damage ARC enemies using Blaze Grenade. The ideal location is an open map like Dam Battlegrounds or Spaceport. To maximize damage, it's recommended to choose the easiest ARC target, Leaper. If you're skilled enough, you can also choose the high-health target, Bastion.

Here are the recommended ARC Raiders Items to bring for this trial:

  • Anvil / Bettina
  • Four stacks of ammo
  • Light Shield
  • Shield Rechargers
  • Herbal Bandages
  • As many Blaze Grenades as possible

Additionally, note that after throwing a Blaze Grenade at a Leaper, wait for the current Blaze Grenade to burn out before throwing a second one. Repeat this process; do not throw two grenades at once.

In ARC Raiders, dealing 1 point of damage to an ARC enemy earns 1.5 trial points. This means you need to deal 2,700 damage to earn over 4,000 points and achieve a three-star rating.

Receive Damage from Pops

This is likely the most difficult trial of the week. You must go to any area with a high concentration of Pops and lure them to attack you one by one. The safest and easiest locations to complete this mission are the hospital and research center on Buried City map.

Before entering the map, you'll need to prepare some essential ARC Raiders Items, including crucial medical supplies and a reliable primary weapon to quickly eliminate any extra Wasps if necessary. The specific list is as follows:

  • Anvil / Bettina
  • Four stacks of ammo
  • Medium/Heavy Shield
  • Surge Shield Rechargers
  • Herbal Bandages / Vita Spray

In this trial, you gain 15 points for every point of damage taken. Therefore, you must withstand 267 points of damage to achieve three stars. Note that if you die during this process, the damage taken will not count towards your progress, so be sure to bring plenty of medical supplies to ensure your survival.

Damage Wasps Using Light Ammo Weapons

This trial requires you to attack Wasps enemies using light ammo weapons. Wasps are ordinary flying enemies with no armor, making them easy targets for these weapons.

I recommend completing this trial on Blue Gate map, not only because of the high density of Wasps enemies but also because its open areas allow you to spot Wasps more quickly.

For every 1 point of damage dealt to Wasp, you gain 2 Trial Points. To achieve a three-star rating, you need to deal 2000 damage to Wasp. Bobcat is considered the best choice for this mission in ARC Raiders due to its high damage and rate of fire; if you don't have this weapon, Stitcher is also a good alternative.

Open Containers Inside Traffic Tunnels

This trial is very simple but is limited to Blue Gate map. The player's main objective is to go to Traffic Tunnels, relying on their looting skills to open boxes, dismantle carriages, inspect vehicle compartments, and loot all possible hiding places for loot. Note that this trial is a competition; you must be the first to open a container to progress.

It is not recommended to risk using high-level equipment in this trial; free loadout is sufficient. Of course, if you plan to bring some items into this trial, Blue Gate Confiscation Room Key is worth bringing, as it unlocks a large number of additional lootable containers.

Each container inside Traffic Tunnels is worth 100 points. To get a three-star rating, you must open 40 containers, which isn't difficult but can be time-consuming.

That concludes this article about ARC Raiders Season 5 Week 4 Trials. For more information, follow EZG Facebook; We also have regular giveaways to help you accumulate resources faster.

Overall, I think this week's trials weren't very difficult. Do you agree after reading this article? Then what are you waiting for? Go try it out! I'm sure you can get three stars and win the rewards.

ARC Raiders Jupiter and Equalizer Blueprint Farming Explained: The Strategy Players Miss

In ARC Raiders, two rifles excel in both PvP and PvE: Jupiter and Equalizer. Jupiter boasts the highest single-shot damage in the game, while Equalizer fires powerful energy-based ammunition.

Because of their power, many players strive to farm Blueprints. Of all the acquisition methods, Harvester Puzzle event is the most efficient, making it the preferred choice for players.

So, how do you quickly farm Jupiter and Equalizer Blueprints?

Core Strategy

In ARC Raiders, after completing Harvester Puzzle, three Containers spawn at the location. Each container has a chance to drop rare blueprints, including Jupiter and Equalizer.

The key issue is that these three Containers are not exclusive to any one player - any player within the event area can loot the items inside.

This means that if multiple players participate in the event simultaneously, the distribution of Blueprints becomes a battle for resources. The more participants there are, the lower the chance a single player will collect all Blueprints, and they might even get nothing.

However, if a player can complete Harvester Puzzle and open the container before other players arrive, they can obtain as many Blueprints as possible.

Therefore, the speed at which a player completes Harvester Puzzle directly determines their success rate in obtaining Blueprints.

Equipment Selection

To quickly complete Harvester Puzzle and defend against attacks from other players, choosing good weapons is essential. Among the many weapons in ARC Raiders, Renegade is best suited for this task.

Renegade is a shotgun with two key advantages:

First, high damage per bullet. Harvester Puzzle requires players to destroy numerous targets - including battery containers, access control devices, etc. High damage means fewer shots are needed to complete the destruction, directly reducing completion time.

Second, large magazine capacity. Reloading usually takes time, and each reload means a pause of several seconds. These accumulated times can determine who reaches the container first. Renegade's large magazine allows players to continuously fire, reducing or even eliminating reloading.

Of course, besides the primary weapon, players will need other equipment and items to quickly complete Harvester Puzzle. Players can flexibly configure the following equipment and items according to personal preferences and tactical needs:

First, Healing Items. These are essential items for players to maintain their health in the game, preventing them from being interrupted by death.

Second, Shields. Shields are also indispensable equipment, providing players with extra survivability, especially when dealing with Fire Hazards in the puzzles.

Third, Photoelectric Cloak. It allows players to stealthily infiltrate Harvester Puzzle.

Fourth, Zipline. Similar to Photoelectric Cloak, Zipline can be used to quickly reach Harvester Puzzle location from the air, bypassing ground combat.

The core value of these auxiliary equipment and items is not to enhance combat power, but to reduce unnecessary time loss, so they are easily overlooked by players. However, the time saved by reducing time loss is beyond players' imagination.

Execution Strategy

Once we have a core strategy and our weapons are ready, all that's left is execution. In completing Harvester Puzzle and farming ARC Raiders Jupiter and Equalizer, players also need to pay attention to the following:

Avoid Combat

As mentioned above, on the way to Harvester puzzle location, players will encounter many Arc enemies. In Arc Raiders, engaging in combat with enemies usually consumes a lot of time. Therefore, the first principle for efficiently farming Blueprints is: avoid combat.

Players should prioritize using Zipline to land directly on the roof of Harvester Puzzle building, rather than approaching from the ground. The ground route is not only longer but also more likely to encounter Arc enemies.

If necessary, use Photoelectric Cloak for stealth infiltration to further reduce the risk of being detected.

Similarly, if other players enter the puzzle space while you are solving it, you should avoid combat as much as possible. This is a unique situation in PvPvE games like Arc Raiders.

Participating in combat at this time will consume valuable time regardless of victory or defeat. Therefore, staying focused and continuously progressing through the puzzle is the most efficient approach.

Battery Puzzle

After entering Harvester Puzzle location, a common mistake is to immediately insert batteries and activate the electrical system upon seeing exposed battery ports.

However, player experience indicates this is not optimal. Premature activation triggers electrical mechanisms, increasing survival pressure and interference during the puzzle-solving process.

A better strategy is to collect all batteries first, then handle the activation steps all at once. During this time, players only need to deal with the fire mechanism, which is relatively easier to handle.

Secondly, during exploration, all battery containers along the way should be opened to avoid missing any. If a battery is found to be missing, previously visited rooms should be checked first - this is one of the most common mistakes.

Looting Order

After completing Harvester Puzzle, players should open all containers as quickly as possible and immediately store the obtained Blueprints into Safe Pocket to ensure they won't be lost even if they die, then leave the area immediately.

If players don't get Jupiter and Equalizer Blueprints from the containers, repeat the above steps to farm repeatedly.

If you need other Blueprints, you can follow EZG Facebook, we'll provide the latest game news and may give away valuable gifts to our followers in the future, including Blueprints.

The above is a method for efficiently farming Jupiter and Equalizer Blueprints during Harvester Puzzle limited-time event in ARC Raiders. If you don't yet have these two powerful rifles, give this method a try.

ARC Raiders

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