Exclusive For New Registered Users!

Sign Up and Verify Email for Coupon
Select Equipment Parts and Affixes:

Country / Region:

United States

Currency:

USD

USD

EUR

GBP

CAD

AUD

RUB

DKK

CHF

NOK

SGD

PLN

SEK

CNY

HKD

MXN

AED

IDR

BRL

CLP

COP

PEN

ARS

MYR

PHP

KRW

THB

JPY

SAR

ZAR

RON

KWD

HUF

UYU

VEF

BHD

ILS

QAR

INR

TRY

NZD

Cart
Total items

Subtotal:

Discount: -

Your cart is empty !

Continue shopping
Surplus Stock:

ESO Season 1 Weekly Challenges Will Get Major Changes in Update 51

ESO Season 1 weekly challenges had issues like duplicate tasks, high Thieves Guild requirements, and missing progress tracking. Update 51 will fix these problems, reduces repetitive grinding, and gives players more freedom to complete seasonal goals their own way.

Jul 23, 2026 Author: EZG

Since the launch of The Elder Scrolls Online's season system, weekly challenges have been a major point of discussion among players. Especially after the start of the first season, the community received a large amount of feedback regarding the challenge mechanics.

In response to these issues, the official team confirmed that several changes will be officially added to the game in update 51, while also fixing the problems that arose during the first season.

Currently, these adjustments all seem to revolve around one core goal: reducing meaningless repetitive tasks and allowing players to complete the season content at their own pace.

Although the challenge system has only been online for a short time, the development team's responsiveness and the direction of these adjustments at least demonstrate that they are indeed paying attention to community feedback.

ESO Season 1 Weekly Challenges Will Get Major Changes in Update 51

Weekly Challenge Duplicate Issue

One of the most confusing issues for players in the first season of ESO was the repetition of weekly challenges.

Many players found that after logging in for several consecutive weeks, they saw completely identical challenge content. Initially, many speculated that this was a special rotation method arranged by the development team, with some even believing it was a testing mechanism at the beginning of the season.

However, the official team later confirmed that this was simply a bug.

The development team stated that the challenge rotation originally designed for Season 1 did not function this way, and the recurring issue was an internal problem. This bug will be fixed in update 51, and similar issues will not recur in future seasons.

While this issue affects the experience, it is relatively easy to resolve. What players truly care about is whether the weekly challenges can maintain a sense of novelty. After all, one of the biggest attractions of the season system is providing players with new goals to complete each week.

Thieves Guild Finder Quest

Thieves Guild Finder Quest is also one issue frequently raised by players.

Many players believe that the completion requirements for this challenge are significantly too high. Compared to other weekly goals, Thieves Guild quests require a much greater time investment, forcing some players to repeatedly engage in less efficient activities to complete the challenges.

After investigation, the development team acknowledged that the current requirements did indeed exceed original expectations.

After adjustments, Thieves Guild-related challenges will be more aligned with the positioning of weekly tasks. ESO players can still progress through the challenges using Thieves Guild gameplay, but the completion process will no longer be significantly burdensome. 

For players with limited daily playtime, this means they don't need to spend a lot of time on fixed quests, allowing them to focus on exploring the map, dungeons, or other content they enjoy.

Undaunted Pledges

The fact that Undaunted Pledges don't count towards weekly challenges progress has been a source of confusion for players.

Undaunted Pledges are an important part of ESO's guild content, and the daily quests align with the challenge system's design, but since the seasonal challenges were launched, these quests haven't been correctly calculating progress.

The development team has investigated and confirmed the issue, which will be fixed in update 51.

In the future, Undaunted Pledges will count towards guild daily and weekly challenges progress. This way, players will progress towards seasonal goals while completing Undaunted Pledge quests.

This adjustment seems simple, but its impact is significant. It makes the rules more consistent across different guild quests and provides players with more pathways to complete challenges.

Buy Elder Scrolls Online Gold from EZG.com to prepare for Update 51

Dungeon-Related Quests

Players who enjoy running dungeons will also receive an optimization. The development team has confirmed that Daggerfall reacquisition quest will be included in guild daily and weekly challenges after update 51.

Previously, some players needed to travel to specific locations or complete designated quest types to complete challenges. For players whose primary gameplay revolves around dungeons, this restriction made the challenge process feel restrictive.

With the addition of more dungeon-related content, players can arrange their challenge progress according to their own playstyles.

Whether they prefer exploring the basic map, developing new characters, or focusing on dungeon gameplay, they can find a suitable way to complete the challenges. This openness is actually more in line with the characteristics of ESO's long-term operation of games.

Area for Improvement

Of course, the weekly challenges system still has room for further improvement.

Adding more gameplay types in the future, allowing exploration, crafting, PvP, and social activities to participate in challenges, would enrich the system.

Currently, the challenge content still leans towards quest and event completion, and its coverage of different player types is not comprehensive enough.

The Elder Scrolls Online has a vast gameplay system; if the seasonal challenges can truly connect these elements, players will have more choices. However, judging from update 51, the development team is at least moving in the right direction.

The season system is still in its early stages, and the issues exposed in the first season can be seen as a process of testing and gaining experience.

As long as the developers continue this pace of optimization based on player feedback, future weekly challenges are likely to become an important part of The Elder Scrolls Online's long-term content cycle.

The best news for players is that they will no longer be restricted by fixed procedures when completing challenges and can play Tamriel in their preferred way.

    Elder Scrolls Online

    loadings