Honor Of Kings: Welcome To The 94th Hero! - Meng Ya Guide
Meng Ya serves as the 94th hero in Honor of Kings, and will be released on October 19. This article introduces his unique skills and how to obtain this powerful hero.
Meng Ya serves as the 94th hero in Honor of Kings, excelling in the farm lane, who are available to cause high damage and intense attacks under the situation of “Angry.”
This article will introduce relevant information about this hero, with his skills and the way to get his being contained.

Meng Ya Release Date
Meng Ya made an appearance in China’s version of HoK four years ago. He is set as a hyper-carry marksman with powerful guns as the primary weapon.
Meng Ya will be the next hero to be released after Dyadia internationally, who can be applied in the game on October 19, coinciding with the time of Honor of Kings Championship 2024.
Skills Of Meng Ya
As a high-damage, fast-attacking marksman, Meng Ya is capable of dealing enormous damage with unique skills. He is independent of mana. Instead, his mana bar is replaced by “Anger” which is aimed at upgrading his skills further.
Skill 1: Firing Line
Employ Apocalyptor to strafe persisently for 5 seconds. Each bullet deals 30/40/50/60/70/80 (+33% physical attack) physical damage. In the period of strafing. Movement Speed is decreased by 50.
Enhancement:
At max Energy, bullets have a penetrating effect. Deal 50% more damage to enemies, and increase 1.5% attack speed and 1% shooting speed. These all enhance Meng Ya’s shooting skills.
Skill 2: Bursting Artillery
Fires a heavy round in the target direction, dealing 150/180/210/240/270/300 (+25% physical attack) physical damage to all enemies who have been hit and decrease their speed by 25%-50% for 2 seconds.
When the round hits the target enemy or wall, or reaches the maximum range, it will explode and split into 5 splinters, and deals 300/360/420/480/540/600 (+50% physical attack) physical damage to the first enemy who have been targeted.
Enhancement:
At max Energy, the amount of splinters will be up to 9.
If multiple splinters hit the same target within 1 second, the damage of subsequent hits will be reduced to only 25% damage.
Ultimate: Air Support
Meng Ya can scan and mark the locations of enemies damaged by teammates, up to 5 can be marked. Afterwards, it fires missiles to deal 250/375/500 (+100% physical attack) physical damage.
Continuous attacks on the same target will reduce damage by 75% and grant 10% Anger. If the skill is canceled or interrupted, the skill cooldown will be reduced by 50%.
Enhancement:
The interval between missile launches will be reduced from 1 second to 0.55 seconds. Holding this skill for 3 seconds will increase the scan range and increase movement speed by 50%.
How To Get Meng Ya In HoK?
You are available to embrace Meng Ya by spending Tokens or Limited-Time Tokens which you can get through Honor Of Kings Top Up.
Or you can get Meng Ya in the shop with either 18,888 Starstones or 13,888 Starstones, a currency that can be obtained with ease.
That’s all about the ninety-fourth hero - Meng Ya in Honor of Kings. It is thrilled to see him soon. Thanks for reading.
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Path of Exile 2 Patch 0.5 Twister Build: Why Area of Effect Is Better Than More Damage?
In Path of Exile 2 Patch 0.5, Twister's high damage and wide attack range made it a very powerful map-clearing skill, and many players built Twister builds around it.
However, many players are unaware that Twister's effective range can be further amplified in the game through various means. This improvement in map-clearing efficiency and combat experience sometimes even surpasses direct stacking of displayed damage.
This article will introduce a method shared by community players to amplify Twister's effective range, thereby achieving one-click map clearing.
Principle
In PoE 2 community, many players are accustomed to using DPS numbers as the sole criterion for evaluating a build's quality. However, this focus on numbers sometimes overlooks another core dimension in ARPG games - the effective coverage of skills.
In reality, the physical size and attack range of skills in the game directly affect the number of monsters hit with each cast, and this implicit damage increase cannot be reflected in the displayed damage numbers.
As a Spear-type skill, Twister's core mechanic lies in projecting an irregular, unpredictable whirlwind that repeatedly damages enemies along its path.
If the whirlwind's radius is too small, even with high single-hit damage, it won't effectively deal with the large groups of monsters present in PoE 2.
Therefore, investing resources in increasing the area of effect is a wise move to improve build efficiency in actual combat.
Basic Idea
Since Twister's coverage area can be considered a "circle" in PoE 2 Patch 0.5.0, players can increase the area effect by increasing the radius of this "circle".
According to game mechanics data, the initial radius of Twister is 0.5 meters. Players who shared this method, through data mining and practical testing, discovered the following patterns in how radius increases affect the skill's area effect:
First, when the radius is 0.6 meters, the skill's area effect increases by approximately 33%;
Second, when the radius is 0.7 meters, the skill's area effect increases by approximately 50% to 80%. This stage typically requires specific support gems and equipment affixes.
Third, with a radius of 1.0 meter, the total area of effect of the skill can reach 101%. At this point, the tornado almost visually obscures the screen, with minimal gaps in its coverage, achieving a seamless, full-screen attack effect.
This damage increase through increased area, while not changing the damage per hit, allows for a geometric increase in total output by increasing the hit frequency.
Specific Methods
So, how do you expand the radius of Twister's skill range to 1.0 meter and achieve the above effect? You need to expand the radius through the following three methods:
Support Gem
First is Support Gem. Many players using Twister build use Retreat III Support Gem to increase skill damage; however, to expand the radius of Twister's skill range, you must replace it with Magnified Area II - which increases the area of effect of the supported skill by 45%.
While this replacement sacrifices some direct damage gain, it yields a significant benefit in terms of map clearing efficiency in actual combat.
Affix
Next is Affix. Players can use Path of Exile 2 Currency to repeatedly farm affixes on gloves and other equipment until they obtain an affix that increases the area of effect of their attack skills by 15% or a similar effect, thus further expanding the radius of Twister skill's range.
Headhunter
Through Support Gems and Affixes, players can stack Twister's area-of-effect to approximately 96%, reaching a radius of 0.7 meters. However, to increase the radius to 1.0 meter, Headhunter belt is required.
This belt's affix is: When you kill a rare monster, you gain that monster's affix effect for 60 seconds.
In PoE 2 Patch 0.5.0, rare monsters often carry affixes that increase area-of-effect. As long as you can obtain this affix with Headhunter belt, your character will gain even more area-of-effect damage. This mechanism allows Twister, with a radius of 0.7 meters, to instantly expand to a radius of 1.0 meter.
Common Misconceptions to Avoid
One highly controversial choice when selecting a support gem for Twister is Garukhan's Resolve. This is a lineage support gem.
Its core mechanism is Bifurcate Critical Hit Chance. Specifically, when the supported skill is about to critically hit, it performs two checks. If either check succeeds, the attack is considered a critical hit; if both checks succeed, the critical hit damage is doubled.
This mechanism, combined with high critical hit damage, seems capable of producing explosive damage numbers. Ideally, if a player manages to maintain a 50% critical hit rate through equipment, there is a 75% chance of triggering a critical hit and a 25% chance of doubling the damage.
However, Garukhan's Resolve has a fatal flaw in actual combat because the damage it deals is highly unpredictable.
Twister is a skill that relies on a long cast time. If two critical hits fail during Twister's crucial burst phase, the skill damage will drastically drop to its base damage.
In Tier 15+ maps or boss fights, this fluctuation can put your character in danger.
Therefore, although many other PoE 2 players recommend using Garukhan's Resolve to refine Twister build, in practice, those seeking a stable Twister build should avoid using this support gem.
The above describes how to efficiently clear maps by increasing the range of Twister in Path of Exile 2 Patch 0.5. If you are interested in this article, you can follow EZG Facebook. We will continue to provide more game-related information and give away valuable in-game items to our followers in the future.
If you also enjoy playing a Twister build but struggle with low map clearing efficiency, you can try this playstyle.
EA FC 27 Career Mode New Features: Will These Rumored Changes Finally Address Player Demands?
With the imminent release of EA FC 27, discussions about the new Career Mode are heating up. Based on current leaks, FIFA 27 seems to be attempting to make Career Mode closer to a realistic football experience.
EZG will now introduce these new features one by one, including a more flexible challenge system, a more realistic training experience, a brand-new transfer mechanism, and more in-depth team management content.
Currently, these features have not been officially confirmed, and some information still comes from player community leaks. Therefore, whether they will ultimately appear in FC 27 remains to be seen and will depend on further announcements from EA.
Custom Challenges
In FC 26, we could complete various challenges created by EA. However, this year things may be different; it's rumored that there will be a menu where anyone can create challenges.
We can create custom challenges, specifying a team and setting different objectives. For example, leading Napoli to victory in Champions League while only signing free agents; or starting as a coach for Juventus from Serie B, only allowing the signing of players who meet specific criteria. Whatever you want to do or whatever comes to mind, you can participate in these challenges.
Furthermore, these challenges should be public. If this feature is eventually implemented, your friends can complete FUT 27 challenges you prepare. I hope this is true because EA's challenges are quite boring. It would be much more fun to design your own challenges.
Training Arena
Another feature that players are interested in is the potential integration of Training Arena into Manager Career. Currently, team training in Career Mode relies more on menu operations, while the new Training Arena rumors will allow you to actually enter the training field.
Before matches, you can arrange intra-team scrimmages, such as starters versus substitutes, testing different lineups, and practicing various tactics like free kicks and Corner. Real-world teams spend a lot of time training set pieces and match tactics; this mechanism would make FUT 27 team preparation process more in line with the logic of real football.
At the same time, Training Arena may also help you assess the actual performance of newly signed players. You don't need to wait for friendlies or official matches; you can directly try out players in the training center before deciding whether to sell them.
Dynamic Potential and Training
Currently, in FIFA series, the development of young players is typically determined by a fixed potential. You know early on which wonder kids will grow into top players. However, real football is different; many young talents in real life are short-lived.
They possess amazing potential but fail to fully realize it for various reasons, while some ordinary players may develop rapidly and perform exceptionally well.
If a player with an Overall Rating of 78 scores 30 Serie A goals in a season, their rating shouldn't remain at 78 forever, but should rise to 80, 81, or even higher. Their future potential should also change.
FC 27 may allow players' Overall Ratings to dynamically change based on actual performance, adjusting card data in real-time according to the player's actual performance.
Furthermore, currently, FIFA Career Mode typically prioritizes players with the highest overall ratings when simulating matches. However, the new Dynamic Training may change this logic, allowing the system to select players more suitable for the game based on their current form.
This means that a star player with an Overall Rating of 97 might not automatically enter the starting lineup if their form is poor, while a substitute player with a lower rating but in excellent form might get a chance.
This design is closer to realistic football, but EA needs to balance this feature well when it's implemented in FUT 27, otherwise it might prevent our developed superstars from getting consistent playing time.
New Transfer Mechanism
Currently, the transfer mechanism in FUT series is still relatively simple compared to reality. FIFA 27 may add more realistic transaction methods and more complex multi-party negotiations.
There are reports that in the future, you might plan future season signings in advance, paying FC 27 Coins to lock in young players who will continue to develop at their original clubs for several years before officially joining the team.
While the player signing animations in FC 26 added immersion, many players want EA to provide a faster way after watching them repeatedly. FC 27 may reduce repetitive scenes like traditional office and restaurant negotiations and add a faster management menu, allowing you to complete transfer negotiations more efficiently.
Meanwhile, new player signings may feature different cut-scenes depending on the player's status. For example, regular transfers, signings of unknown young players, and signings of superstar players may all have different presentation styles.
Currently, the contracts in Career Mode are relatively simple, but FUT 27 may incorporate more realistic football contract clauses, such as appearance bonuses, goal bonuses, assist bonuses, and championship bonuses.
Player Demands
In addition to the above features, the player community also hopes that FC 27 will further enhance the long-term management aspects of Manager Career. Adding a more realistic Assistant Manager, Fitness Coach, Scout, and Medical Staff system would allow players to build teams like real club managers.
Meanwhile, Youth Academy also needs further improvement, including more realistic youth player development, more detailed loan reports, and U21 and U18 league systems. These improvements would allow FIFA 27 Career Mode to truly become a long-term football management simulation experience.
Currently, all information regarding FC 27 Career Mode remains unofficial, but these functional directions do address long-standing player demands. If ultimately added, FC 27 could be the biggest upgrade to Career Mode in recent years. However, whether EA will truly listen to player feedback remains to be seen, and we'll have to wait for further official confirmation.
Starting PoE 3.29 Curse of the Allflame? These 5 Builds Offer a Smooth League Experience
PoE Patch 3.29, Curse of the Allflame League, will launch on July 24th. This patch brings significant changes. Adjustments to skill gems, a reworked socket mechanic, and buffs to some skills are all likely to alter the early game experience.
Especially with the introduction of the all-white socket mechanic, the color matching issues that previously plagued many players have been greatly reduced, allowing many builds to be completed much faster. Builds like Rift Spear, Flame Barrage, and some lightning skills have a chance to rise in popularity in the new patch.
Of course, there's no single right way to progress. Some players like to rush T16 on the first day, some prefer to slowly build their characters, and some simply want to play a skill they like. Therefore, the five builds recommended here prioritize stability, progression experience, and practicality in the early game.
Dual Strike of Ambidexterity Gladiator
If you enjoy melee combat but don't want to spend too much time in the early game, then Dual Strike of Ambidexterity Gladiator is the perfect choice for your Curse of the Allflame League.
The biggest feature of this build is its balanced offense and defense. Relying on Gladiator Versatile Combatant Ascendancy passive skill, after reaching the attack block cap, you can further enhance spell block ability, giving your character good survivability.
One thing I particularly like about this build is its very smooth progression path. Early leveling doesn't require waiting for core skills; you can use skills like Frost Blades as a transition, and then switch to the main playstyle after obtaining Dual Strike.
Furthermore, it doesn't have high gear requirements; it's playable in SSF mode and can be quickly leveled up in Trade mode. After PoE Patch 3.29 socket changes, gear adjustments are much easier, which is a significant buff for melee builds that require multiple skill colors.
If you want to play melee characters early on but don't want to pursue complex mechanics from the start, this build is a relatively stable choice.
Glacial Cascade Miner Elementalist
Glacial Cascade Miner Elementalist is a familiar early-game build for veteran PoE players.
Its gameplay is simple: place mines, stack cold build-up, and watch the monsters disappear instantly.
The biggest advantage of this build is its very significant damage scaling. Even without top-tier gear in the early game, you can progress through the map thanks to the skill multipliers; and as your gear improves, the damage ceiling remains very high.
For returning PoE players, I think it's more user-friendly than many popular builds. You don't need to understand complex mechanics; just follow the talent and gear path to reliably reach the late game.
Furthermore, Patch 3.29 buffed Glacial Cascade with increased base damage, making it competitive again. If you're looking for a stable, simple, and effective early-game build, this one won't disappoint.
Icicle Mines Deadeye
Icicle Mines Deadeye is a relatively unique build among the initial recommendations for Curse of the Allflame League.
Unlike traditional PoE builds that focus on stacking damage, it emphasizes avoidance and survival mechanics. Through high avoidance, spell overpowering, and Acrobatics-related talents, it minimizes the character's chances of taking damage.
What I find interesting about this build is that it's not the kind of build that looks overpowered at first glance, but the actual gameplay is very comfortable.
In the early game, it has good mob clearing ability; it also maintains stable output in Tier 16 maps. Later, it can be shifted to a life-stacking build to increase damage and survivability.
If you're tired of the usual builds and want to try something different, Icicle Mines Deadeye is worth considering.
Earthshatter Berserker
Earthshatter Berserker is a simple and aggressive build that I personally like.
It doesn't have many fancy mechanics; the core is Warcry enhancement, then one hammer blow wipes out a horde of monsters.
The biggest advantage of this build is its smooth performance in Patch 3.29 League start. Early game, four-piece gear sets are enough to push the map; the core factor affecting damage is actually a high-DPS axe.
As gear improves, damage scaling is rapid, and it's fully capable of challenging endgame content in the late game. Players can gradually invest their PoE Currency into upgrading their weapon, defenses, and key equipment pieces to improve overall performance.
Of course, it's not without its drawbacks; after all, melee gameplay requires some skill and positioning. But if you enjoy the feeling of "charging in and smashing the screen," Earthshatter Berserker is definitely for you.
Poisonous Concoction of Bouncing
The last build is a classic early PoE League pick: Poisonous Concoction of Bouncing.
The biggest advantage of this build is its simplicity and low gear requirements.
During leveling, you can directly use Poisonous Concoction or smoothly transition using skills like Caustic Arrow. Once you get the core skill, you can basically push through with little gear pressure.
It doesn't rely on powerful weapons, making it very comfortable in the early game when resources are limited. For players who want to quickly complete the story and enter the map phase, this low-cost, high-return playstyle is very appealing.
Furthermore, the socket mechanism adjustments in Patch 3.29 have reduced the restrictions on skill colors, which is also an improvement for builds that require flexible skill combinations.
If you're just looking for a build that's "just for day one, don't want to research too much, and just start grinding," I think it's still an excellent choice.
For more PoE Patch 3.29 updates, news, and upcoming giveaways, you can follow EZG Facebook to stay updated.
While Curse of the Allflame League brought many changes, the core of a truly suitable build for beginners is still stability, comfort, and the ability to continuously grow.
The most important thing at the beginning of the League isn't pursuing the so-called strongest build, but choosing a character you're willing to play for dozens of hours. After all, the greatest joy of PoE is building your ultimate character from a shabby Exile.
Who's Actually Worth Pitching in MLB The Show 26? July Tier List
The pitching roster in MLB The Show 26 is currently in a very interesting phase. With the recent Update 13, the demands on players have increased significantly; visual deception alone is no longer enough to win. The game now places great emphasis on pitch speed and control.
When building your pitching roster, consider a player's actual performance, not just their overall rating. A pitcher with a lower rating but a tricky release, precise control, and a clear trajectory can outperform a famous pitcher with poor control.
This article will provide you with the best pitchers for July in MLB The Show 26, helping you identify all the pitchers worth using.
- S-Tier: Shohei Ohtani, Tarik Skubal, Roger Clemens, Al Leiter
- A-Tier: Jacob deGrom, Corbin Burnes, Randy Johnson, Nolan Ryan, Dustin May
- B-Tier: Roki Sasaki, Kevin Gausman, Corey Kluber
S-Tier
This tier includes the undisputed best starting pitchers in MLB 26. You'll definitely want these pitchers on your mound during the crucial ranking games.
Shohei Ohtani
Shohei Ohtani is widely considered the best pitcher in MLB 26, possessing top-tier speed, a diverse range of pitches, and a highly deceptive release point. Furthermore, in addition to his dominance on the mound, his well-rounded performance provides unparalleled lineup flexibility in the rankings.
This is why Shohei Ohtani performs exceptionally well in All-Star, Hall of Fame, and Legendary difficulty levels. If you have him, he's your ace pitcher.
Tarik Skubal
Tarik Skubal is arguably the most reliable high-level starting pitcher in MLB The Show 26. His unpredictable drop shot is incredibly powerful, and his slider combined with his flat pitch is ferocious, this truly his winning formula.
In addition, his excellent control keeps him firmly in the strike zone, making him particularly effective against teams with many left-handed hitters. Overall, Tarik Skubal has virtually no weaknesses and can help you succeed in various game types.
Roger Clemens
Roger Clemens is a powerful right-handed pitcher with exceptionally fastball speed. While pitchers with faster speeds often have slightly weaker control, he's different, even surpassing some control-focused players.
His forkball/split-finger is a true finisher, making him a reliable strikeout pitcher on All-Star difficulty and a strong contender for a powerful pitcher on Hall of Fame difficulty. This explains his high market price; based on current July figures, he's estimated to cost around 42,850 Stubs.
Although the price is high, Roger Clemens is undeniably useful. If you want to acquire him but lack the funds, you can buy MLB The Show 26 Stubs from EZG.com, we will quickly provide you with the funds to trade for the player.
Al Leiter
Al Leiter is a free card. While his performance dips on All-Star difficulty, he performs exceptionally well on Hall of Fame and Legendary difficulties.
In the current meta where ambidextrous pitching is prevalent, his impressive hits allowed per nine innings (H/9) and highly lethal combination of drop shot and changeup are incredibly effective.
Furthermore, the significant speed difference between his 94 mph drop shot and 81 mph changeup makes him almost impossible for opponents to handle consistently.
A-Tier
The following starting pitchers excel in specific situations but may sometimes have minor issues. You can choose based on your needs.
Jacob deGrom
Undeniably, Jacob deGrom is a very versatile pitcher. He is adept at a wide variety of pitches, utilizing fastballs, sliders, and breaking balls effectively.
However, some experienced players are very familiar with his pitching motion, which may pose a risk of opponents anticipating his pitches during the game. This requires extra caution.
Corbin Burnes
Corbin Burnes is also one of the most reliable starting pitchers in MLB The Show 26. He's effective on all pitches, but particularly strong on Hall of Fame and Legend pitches, thanks to his exceptional pitching control.
In addition, his combination of drop shot, slice, and slider is incredibly powerful. Each pitch follows the same trajectory, making it difficult for opponents to predict, just not as highly rated.
Randy Johnson
Randy Johnson's pitching motion is unpredictable, especially on All-Star pitches. However, compared to other elite pitchers, he allows fewer hits per nine innings, meaning his effectiveness decreases on higher pitches where hits per nine innings are more crucial.
He's excellent for using fakes to intimidate opponents, but if you need more precise control, consider replacing him.
Nolan Ryan
Nolan Ryan perfectly embodies the high-risk, high-reward philosophy. His outside fastball is superb, but his other pitches are weaker in control and prone to runs.
On All-Star pitches, his speed is fast enough to strike out. At Hall of Fame and Legendary difficulty levels, his control becomes even more problematic. If you can tolerate some of his pitching inconsistency, he can dominate the game.
Dustin May
Dustin May's performance in MLB 26 has consistently exceeded our expectations, thanks to his quirky pitching motion. Batters rarely find it easy to handle his powerful sinker and slice. While he doesn't possess the same explosive outside sinker of his earlier years, he remains one of the top pitchers if you can effectively adjust his pitching angle and trajectory.
B-Tier
These pitchers are usable in specific situations, but may not be your ideal choice.
Roki Sasaki
Roki Sasaki is one of the most cost-effective starting pitchers. He possesses top-tier speed and a unique pitching form. However, the overlap between his forkball and split-finger pitches can be a weakness, so you should primarily use the forkball as a follow-up and the split-finger as a surprise pitch.
Kevin Gausman
Kevin Gausman can use his excellent speed to disrupt the batter's rhythm. However, he lacks threat against powerful hitters, and his pitching pattern is too predictable, making him easy to get hit outs.
Corey Kluber
Corey Kluber's attributes aren't outstanding, but he can still be quite useful at times. His slider can create weak hits, and if you can utilize his pitching effectively, his pitching combinations can be effective in high-pressure innings.
This concludes the article on MLB The Show 26 July pitcher rankings. If you want to know more, follow EZG Facebook. There will be occasional giveaways to help you accumulate more resources, so join now!
If you like the pitchers mentioned above, grab them while you can; they will become your strongest force in July.
ARC Raiders July 2026 Update: Expedition 4 Registration Bug Fix, Official LFG System and Rubber Duck Design
Recently, the registration window for ARC Raiders' Expedition 4 event opened, allowing players to participate, reset their character progress, and gain permanent buffs. However, a strange bug appeared during the event.
The developers urgently fixed the bug on July 17th and subsequently launched an official team system (LFG system) deeply integrated with player communities, as well as a creative event where the community designed rubber duck collectibles.
If you're still unclear about what's been happening with ARC Raiders lately, keep reading.
Emergency Bug Fix
Cause
According to the game's official announcement, the registration window for ARC Raiders' Expedition 4 opened on July 7th, 2026, and closed on July 21st.
To participate in Expedition 4, players needed to manually register during Expedition window after completing specific tasks.
After registration closed, all registered players would automatically have their character progress reset and participate in the event. However, upon completing Expedition, all participating players would receive rewards such as skill points and Raider Tokens.
The problem lies in a recent in-game quest called Dealing Damage Challenge, which requires players to deal a total of 100,000 damage within a time limit for a reward.
This quest has a bug: many players have reported that after completing the quest, they were automatically registered for Expedition 4, even though they had no intention of participating.
Since participating in Expedition means resetting the character, losing all the valuable items and weapons players have painstakingly collected, not all players are willing to register.
This bug forces players who don't want to register for Expedition, potentially causing them to lose valuable game progress.
Fixed Solution
Fortunately, the developers of ARC Raiders discovered this serious bug and implemented a fix. Specific measures include:
First, the fix will be implemented in batches, with the first wave starting on July 17th. Not all affected accounts will be processed simultaneously.
Second, the developer will selectively cancel Expedition registrations of players whose registration behavior appears to match the characteristics of this bug.
Third, if any player finds themselves still registered due to this bug on July 21st, they can contact game support for assistance.
In addition, the developer reminds players that since the fix is being implemented in batches, they are advised to check their in-game Expedition window multiple times throughout the weekend to confirm their registration status is correct.
Despite the developer's proactive efforts to address this bug, players still have concerns: Will manually registered players be mistakenly canceled? Can they re-register before the bug is fixed? Will new manually registered registrations be removed in subsequent waves?
Currently, all players can do is constantly monitor their Expedition window.
LFG Community Team-Up System
Besides Arc Raiders Expedition 4 registration bug, another highly anticipated piece of game news is that the developer has finally begun working on building a game community team-up system.
In fact, a well-known official player community already has a Looking For Group (LFG) section for players to match teammates by region. However, traditional LFG messages suffer from issues such as information lag and messages remaining visible even when teams are full.
Now, the developers have partnered with this community to launch LFG, introducing several innovative features. Its core innovations include:
First, players can create group-up posts with tags, specifying the activity type (e.g., Casual, Competitive, Questioning, Expedition Prep), gear requirements, or whether a microphone is required.
Second, discussion and voice channels are automatically generated. Each group-up post automatically receives its own discussion thread and voice channel.
Third, players can link their community account to their game account, allowing group-up posts to automatically detect in-game activity sessions and display team availability in real time. Other players can directly request to join active rooms through the community.
The developers describe the system as experimental and will continue to run for the next few weeks. This means that the developers will continue to modify its functionality based on its actual performance.
Rubber Duck Design Contest
Finally, let's introduce a smaller but fun ARC Raiders event: the developers invited players to design new Rubber Duck appearances for the game. The winning design will be implemented in the game for other players to wear.
To participate, you need to submit digital or traditional art designs to the developers within a specified time. However, you must use the official duck template, cannot change the shape, and can only decorate the surface.
After registration closes, the developers will select the top 10 shortlisted designs, and then the community will vote to select the final 3 winners.
These 10 shortlisted designs will receive 2400 Raider Tokens, while the 3 final winners will receive Raider Tokens and their designs will be officially added to the game.
Similar events have successful precedents in other games (such as community-designed weapon skins in Warframe). For ARC Raiders, inviting players to directly contribute game content helps enhance player engagement and adds unique personalized elements to the game.
That concludes the introduction to recent ARC Raiders news. If you're interested in this article, you can follow EZG Facebook. We will continue to provide more game-related information and will give away valuable in-game items to our followers in the future.
Finally, a reminder: Before Expedition window closes on July 21st, players must repeatedly check the in-game Expedition window to confirm their registration status.
Don't Miss FC 26 National Pride Ngumoha Objective: How to Finish All Missions in Just 8 Matches?
National Pride Ngumoha Objective is a high-value limited-time mission in FC 26, launched on July 9th with Season 9 and ending on August 13th.
Completing this mission not only unlocks a free 96-rated Rio Ngumoha card but is also the first step to unlocking the ultimate reward, the 98-rated FUTTIES Lampard Icon.
National Pride Ngumoha Objective consists of 5 sub-missions, each requiring you to play matches with specific lineup conditions and complete the objective. Therefore, lineup composition and completion strategies are crucial. How can you efficiently complete National Pride Ngumoha Objective with the fewest matches?
Mission List
The following 5 missions can be completed in Squad Battles, Division Rivals, Champions, or Live Friendlies.
1. It's Coming Home
Requirements
Your starting lineup must include at least 6 England players, and you must complete 5 matches.
Details
These 6 FC 26 players must be in the starting 11 at the start of the match, not as substitutes. However, you can substitute them with players from other countries after the match starts using your substitutions; this will not affect your progress.
Secondly, if you quit the match or lose internet connection midway through, the match will not count towards your progress.
2. Score 5
Requirements
Score a total of 5 goals using a player whose primary or first position is LM.
Details
The player's card must show LM as their Preferred Position. You can switch tactics and customize the formation after the match starts to move them to ST or CAM positions, which are easier to score from, thus achieving the objective more efficiently. The 5-goal requirement can be accumulated across multiple matches.
3. Win 3
Requirements
The starting lineup must include at least 2 Premier League players, and you must win 3 matches with a margin of at least 3 goals in each match.
Details
These two players do not need to be English; they only need to play for a Premier League club. A goal difference means the final score difference must be 3 goals or more, such as 4-1, 3-0, or 5-2.
Furthermore, if you choose to complete this task in FC 26 Squad Battles, remember to adjust the difficulty to at least Semi-Pro or higher in the team selection screen.
4. Squeaky Clean
Requirements
Maintain 5 clean sheets (no goals conceded).
Details
Your goal conceded must be 0 at the end of the match. Even if the final score is a 0-0 draw, as long as you keep a clean sheet, the match will count as valid progress.
In Rivals or Weekly Matches, if the opponent suddenly quits the match at 0-0, the system will not count this match in the task because the match did not reach the full 90 minutes. Thus, keeping the ball and focusing on defense in Single Player Squad Battles mode offers the safest approach to fulfilling this requirement.
5. Win 8
Requirements
Your starting lineup must include at least 6 First Owned players, and you must win 8 matches.
Details
First Owned players are those whose number is displayed as 1 in Number of Owners section of the details page.
The cards must be obtained from packs you open yourself using FC 26 Coins, or through SBC crafting and other free unlocks. Players undergoing Evolutions are also acceptable; players acquired through the trading market do not count.
Of all the missions, Squeaky Clean is generally considered the most difficult by the player community. Achieving this goal hinges entirely on maintaining a stable defensive structure for the duration of the match. For this, you can use a 4-2-3-1 or 4-1-4-1 formation, equipped with two defensive midfielders to protect the backline.
Squad Requirements
To perfectly combine these 5 requirements within 8 wins, check your starting 11 players according to the following criteria:
- Include an English player whose primary class is LM (League of Legends).
- Include 5 English players you've obtained from packs, with at least 2 playing for Premier League clubs.
- Randomly include top-tier high-scoring players from FC 26 in your squad, such as Kylian Mbappé or Ronaldo Nazário, ensuring an easy win and a clean sheet.
Completion Strategy
To complete all tasks with the required squad in the fewest matches, follow this strategy:
1. First Match
Assemble your starting lineup using the recommended criteria above. Move LM player to the striker position until he reaches the required goal tally. Ensure the score is at least 3-0, 4-0, or higher to meet the goal difference requirement.
In the second half, switch to a defensive strategy, passing the ball safely in your own half to avoid conceding a goal by the end of the match.
2. Matches 2-3
Since the LM players have already completed their missions, you can freely score goals with Kylian Mbappé or other top players in these two matches. Just win by 3 goals or more and don't concede any in each match.
3. Matches 4-5
These two matches don't require a high score; scoring one goal is enough to secure a win. The core strategy is the same as the previous two matches: absolutely do not concede goals.
4. Matches 6-8
After completing the fifth match, you can immediately remove the 6 filler First Owned England players and replace them with your strongest full-strength 11-man ultimate lineup. Use top-rated players to win the final three matches and secure the grand prize.
Rewards Overview
- 96-rated Rio Ngumoha special card
- 5x 88+ Rare Gold Players Pack
- 500 SP
The 5x 88+ Rare Gold Players Pack not only provides more ideas for your lineup but also allows you to invest in players with high development potential.
Therefore, completing FC 26 National Pride Ngumoha Objective is equally important for the season's progress and the player's own development.
Honor of Kings