Last Epoch Season 2 New Endgame, Faction And Crafting Features: What Are Their Functions?
Last Epoch Season 2 has received a lot of changes, adding a lot of new features to the endgame, which has received a lot of praise from players. These new features include Tombs Of The Erased, The Woven Faction, and new item crafting.
Last Epoch Season 2 update was a tremendous success. After the official launch of patch 1.2, the game has been flooded with players, and the number of online players even exceeded that of Path of Exile 2. This is inseparable from the excellent quality of this update.
Last Epoch Season 2 adds many new features, brings new challenges to players, and brings players an experience that is almost a new game. Let’s take a look at what features are added in Season 2.
Cemeteries & Tombs Of The Erased
The biggest change in Last Epoch Season 2 is the endgame. Monolith of Fate, as the endgame system of Last Epoch, adds two new areas, Tombs of the Erased and Cemeteries of the Erased.

Tombs Of The Erased
When you enter the tombs, you will find that the area is filled with cocoons made of silk threads. When you break these cocoons, the souls trapped by Weaver will possess the surrounding monsters and spawn Woven enemies.
Woven enemies will have their health and mana increased, and they will also gain new skills. After killing them, you can get a new currency called “Memory Amber”. This currency is different from Last Epoch Gold. It can only be used in The Woven Faction.
Deepest in the tombs are Goldthread Fateweavers. After killing them, you can open the treasure chest deep inside to get the dungeon rewards. You can also find a Woven Enchanter device here, which can inject new power into your idol supervisor.
Cemeteries Of The Erased
Cemeteries of the Erased are similar to Tombs of the Erased, but more dangerous. The final boss here is Woven Firstborn guarding Weaver’s Altar.
After you defeat the final boss here, you can place and use Woven Echoes on Weaver’s Altar.
The Woven Faction
After you beat the first Tomb, you will be taken to Haven of Silk by an NPC. You can join The Woven Faction here. You can increase your reputation with Woven by killing Woven enemies and using Memory Amber.
As your reputation level increases, NPCs in Woven will unlock new Woven Echoes. You need to exchange Memory Amber for Woven Echoes, not gold.
The Weaver Tree
As you increase your Woven ranks, you will also gain points for unlocking Weaver Trees.
The Weaver Tree affects Monolith of Fate, and each node has a different purpose. Some allow you to encounter different enemies, some greatly increase the drop of Last Epoch Gold, etc. The Weaver Tree has about 70 nodes, and you can get up to 50 Weaver points.
Woven Echoes
There are currently 36 Woven Echoes, and they have a wide range of functions. They can affect Tombs to generate new rewards, generate interesting encounters, or bring new mechanics. They affect other Woven Echoes and even generate new final bosses. Completing Woven Echoes can bring different Weaver Points.
Here are the thirty-six types of Woven Echoes:
- False Temple: 1 Weaver Point
- Unclaimed Trove: 1 Weaver Point
- Conquered Tower: 1 Weaver Point
- Tomb of Vessels: 2 Weaver Points
- Gauntlet of Strife: 1 Weaver Point
- Champions’ Colosseum: 1 Weaver Point
- Pillar of Skulls: 1 Weaver Point
- The Seeker’s Summit: 1 Weaver Point
- Soul Foundry: 1 Weaver Point
- Antipode Rift: 1 Weaver Point
- Heart of the Hive: 1 Weaver Point
- Lostwood Folly: 1 Weaver Point
- The Great Bridge: 1 Weaver Point
- Overgrown Graveyard: 1 Weaver Point
- Confluence of Oblivion: 1 Weaver Point
- Threshold of Eternity: 0 Weaver Point
- The Forgotten Keep: 1 Weaver Point
- The Grand Brewery: 1 Weaver Point
- Farsight Turtle: 1 Weaver Point
- Woven Vessel of Chaos: 1 Weaver Point
- Woven Vessel of Memory: 1 Weaver Point
- Rune Prison Complex: 1 Weaver Point
- Oerden’s Watch: 1 Weaver Point
- Cemetery of Reweaving: 1 Weaver Point
- Sepulchre of the Lost: 1 Weaver Point
- Cenotaph of Worlds: 1 Weaver Point
- Collapsing Horizon: 1 Weaver Point
- The Fading Brink: 2 Weaver Point
- Woven Beacon: 1 Weaver Point
- Vault of the Barnacle King: 1 Weaver Point
- Defiled Fortress: 1 Weaver Point
- Bountiful Wilds: 1 Weaver Point
- Frostfire Caverns: 1 Weaver Point
- Besieged Gardens: 1 Weaver Point
- Dead Forest: 1 Weaver Point
- Cave of Shadows: 1 Weaver Point
- Endgame Itemization And Crafting
Idol Enchanting
You can use the Enchanted Idol at the altars at the end of Tombs to create idols with Enchanted affixes and Weaver’s Touch.
Altars in Tombs can enchant once, altars in Cemeteries can enchant twice, and some Woven Echoes can enchant 4 times!
You can re-enchant your idols at any altar by consuming Memory Amber.
Item Crafting
Set Reforging
Set items can now be broken, creating shards unique to that set item. These shards can be crafted onto other items, making them Reforged Set Items. All set affixes are named after the set item they are in, and end with the word “reforged”. And when you break a set item, each item will drop 1-4 shards. These shards can only be obtained by breaking set items, and will not drop during normal gameplay.
Experimental Item Crafting
You can now only use Thaumaturgy Device to complete Experimental Item Crafting. It allows you to replace the prefix on boots, gloves or belts with experimental affixes. The premise is that the item must have 2 prefixes and cannot have experimental affixes.
The above is a partial introduction to the new features of Last Epoch Season 2. There are many changes in Season 2, and you need to experience them yourself to know which changes are really useful.
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CoD Black Ops 7 Game Modes Tips | For Domination, Hardpoint, Kill Confirmed, And Overload
With the closed beta of Call of Duty: Black Ops 7 now concluded, players are learning more and more about the new content in this sequel. However, the new game still includes several standard exploration modes, such as Domination, Hardpoint, Kill Confirmed, and more.
While the basic mechanics of these game modes remain unchanged, some minor details have undergone balance adjustments. This means that tips and gameplay strategies that were applicable to different modes in previous games are no longer suitable for this title, even for die-hard fans of the entire CoD Black Ops series.
Therefore, in order to reduce the difficulty of exploration for players in this new game and enhance the gaming experience, this guide will provide you with usable tips and precautions based on all currently known game modes.
Domination
The first is Domination mode, which is currently the most popular in-game mode among players. Its core gameplay revolves around players completing three corresponding objectives to earn various loot. The selection of target points is very important.
You can't aimlessly let other players or enemies chase you to a certain point and then use it as your main base, only to frequently change targets under the opponent's relentless attacks; you need to choose at least one as your main base and hold it for as long as possible in order to continuously score points.
In addition, remember to always pay attention to your mobility and keep moving flexibly across the map, avoiding enemy players who pass directly through the middle. Given this strategy, it's recommended that everyone head to the third objective point, as there are fewer enemy defenders there.
If you're playing this mode in multiplayer, try to stay with your teammates as much as possible and never fight alone. Playing with others increases your chances of defeating enemies and makes it easier to capture objective points.
However, please note that you should not raise your gun to shoot every time you see an enemy or focus too much on the number of kills. Staying alive and holding your objective is what you should care about most.
Hardpoint
Like Domination mode, Hardpoint is a game where the player with the highest score wins. However, the difference is that the checkpoints in this mode change in real time, and you need to change your standing position according to their rotation.
Therefore, it is recommended that you learn to wait and use some detour routes, as this will allow you to effectively avoid enemy groups - they usually head to the same location as soon as the stronghold rotates, so following the same route with them will easily lead to elimination.
Also, place as many explosives as possible in your loadout, which will deal maximum damage and weaken enemy teams when they try to cluster in an area, giving you more opportunities to move to a safe point and gain the upper hand.
Once you've entered the currently active stronghold, eliminate as many enemies as possible who attempt to capture key choke points on the map; they are a significant obstacle to your team earning more points. The map for this mode has already been released, allowing you and your team to pre-position each member to maximize the elimination of all threatening enemies.
Kill Confirmed
Next up is Kill Confirmed, a mode focused on eliminating enemies, where you can enjoy the thrill and excitement of shooting games. It's worth reminding you that getting a kill is only a small step to winning in this mode.
You also need to keep an eye on where the enemies are down, because you only score points by picking up the dog tags they drop. At the same time, it's worth paying attention to if your teammates are knocked down in battle, because if you pick up your teammates' dog tags before other players do, you can prevent them from getting extra points.
Of course, your teammates won't be glued to you all the time, so remember to check the mini-map, which will help you track the locations of both friendly and enemy players who have fallen, so you can pick up more dog tags, which is a key part of getting the highest score.
Although this mode doesn't have the concept of outposts, you still need to move around continuously. It's recommended that you equip Hunter's Instinct and Tracker perks for the best movement speed boost and optimize your movement strategy.
Additionally, practicing weaponry and combat strategies in CoD Black Ops 7 Bot Lobbies for sale on EZG.com is also very important. It will allow you to make more accurate kills and gain more combat experience to apply in Kill Confirmed mode.
Overload
Compared to the previous modes, in Overload you need to pay more attention to both your offensive and defensive capabilities. Specifically, this means optimizing your loadout to adapt to the fast-paced gameplay and improving your agility to more easily dodge enemies - ultimately reaching your objective.
It’s highly recommended that you and your teammates carry overload devices and use UAVs provided to bypass enemies and successfully complete your objective. However, please note that once you use this device, the enemy will also mark you as a highlighted figure on the map.
Therefore, always be prepared to cut off enemy routes and target key passages, while simultaneously eliminating multiple groups of enemies, because everyone wants to be the first to complete the objective. Here recommends placing Ghost and Ninja perk in your loadout. It will make it very easy for you to sneak up on enemies who frequently use UAVs and are highlighted and then kill them.
In summary, aside from Kill Confirmed mode, your main objectives in Call of Duty: Black Ops 7 are survival and completing corresponding missions. It’s currently unknown whether the excellent zombie mode from the previous game will return; it’s also a kill-focused mode that could potentially reignite player enthusiasm.
ARC Raiders Leaper Explained | Spawn Locations, Pre-Battle Equipment, And Tactical Breakdown
In the brutally competitive Rust Belt battlefield of ARC Raiders, no name evokes as much fear and desire as Leaper.
This behemoth, formerly known as Bison, is not only one of the most visually striking figures in ARC Machines legion, but also a crucial obstacle players must overcome to obtain Leaper Pulse Unit for the critical Into The Fray mission and to acquire advanced crafting materials.
Its signature high-flying, deadly strikes are enough to instantly wipe out any experienced Raiders squad. However, with well-planned tactics and precise exploits of its weaknesses, this mechanical behemoth can transform from a threat into a valuable resource.
This guide will provide players with an in-depth tactical analysis of the entire process, from locating to destroying Leaper, helping them secure victory in this high-stakes hunt.
Understanding Leaper
Before delving into tactical details, we first need to fully understand the behavior of this unique mechanical enemy. Leaper is not merely a simple, large target; it is an intelligent mechanical entity with complex behavioral patterns and a variety of attack methods.
Primary Attack Methods
- High-Altitude Leap Slam: Leaper leaps into the air and slams down on the player's location with tremendous force. This attack has a wide range and deals extremely high damage; most Raiders will be instantly downed by this attack.
- Kinetic Shockwave: After taking continuous damage, Leaper may unleash an area-of-effect kinetic shockwave, reducing Raider's health and shields.
Behavioral Characteristics Analysis
Leaper will develop high aggro towards the player who first attacks its weak point, its eye, and will relentlessly pursue them.When it takes sufficient damage or the battle drags on, Leaper may attempt to disengage and return to a specific patrol area.
Due to its massive size, Leaper cannot enter confined spaces; this characteristic forms the core basis of our tactics.
Leaper Spawn Locations
Blindly searching for Leapers in the vast Dam Battlegrounds map is like finding a needle in a haystack. In ARC Raiders, two areas with extremely high Leaper spawn rates have been confirmed:
- 1. The area east of Hydroponic Dome Complex
- 2. The elevator and surrounding area of Water Treatment Control
Pre-Battle Equipment
Facing Leaper's high-level heavy ARC armor, proper equipment selection is not just a suggestion, but a necessity. The following are equipment configuration schemes that have been tested in actual combat by some players in the player community:
Primary Weapon Selection
- Ferro: Its advantage lies in its extremely high single-shot damage and excellent armor penetration, suitable for players who prefer to maintain distance for accurate shooting.
- Anvil: Offers a faster rate of fire and considerable penetration, with a relatively high margin for error, suitable for mid-range engagements.
It's important to note that both weapons support Heavy-Ammo, which provides high ARC armor penetration. In combat, you must use one of these two weapons. Acquiring high-tier weapons specifically designed to counter heavy ARC units will exponentially increase combat efficiency and significantly reduce kill time.
Secondary Weapon Pairing Recommendations
While players can pair any secondary weapon with their primary weapon, Arpeggio is the best choice, offering excellent close-range emergency firepower, especially when Leaper unexpectedly closes in.
If you don't have this weapon, choose any mid-to-long-range weapon you're familiar with; the key is to fill the firepower gap in your primary weapon.
Useful Items
At least three Blaze Grenades are the cornerstone of the entire tactical system. Fire is not only Leaper's main weakness, but its continuous damage effect can also interrupt some of its attack animations and provide valuable opportunities for the player to deal damage.
Players can loot industrial areas and military camps, where the probability of finding Grenades is relatively high. If players don't want to spend time trying their luck, they can also craft them themselves using one Explosive Compound and two Oils at a level 3 Explosives Station. However, please note that you need to learn the corresponding blueprint.
Tactical Execution Procedure
First, when you spot a Leaper, do not fire immediately. First, determine the nearest safe location. For example, if Leaper spawns near Hydroponic Dome Complex, you can hide at the entrance of Dome; if you encounter a Leaper near Field Depot, you can hide near Water Treatment Elevator.
Additionally, Leapers are often accompanied by swarms of ARC drones, especially Wasps and Hornets. While individually they pose little threat, they significantly disrupt your focused attack on the Leaper, making thorough elimination before engaging in combat essential.
Once cleared, it's time to attack. From a safe position, use a Heavy-Ammo compatible weapon, such as Ferro or Anvil mentioned above, to accurately target Leaper's large, glowing eyes. This attack not only deals extra damage but also immediately draws its full attention.
Leaper will be lured to your location, but due to its size, it will hover outside the safe zone, unable to enter. It may attempt a jump attack, but don't worry, you are safe behind cover.
At this point, you can throw your first Grenade, ideally landing it in Leaper's eye area. Upon impact, it will enter a burning state, emitting a noticeable flame effect and a unique sound.
While burning, unleash your primary weapon to shoot its eyes. The fire damage stacks with your weapon damage, significantly accelerating its armor breakdown.
Judging by the visual diminishing flames, determine when the burning effect is about to end. As soon as it's about to fade, immediately throw another Grenade. Maintaining near 100% burning coverage is key to a quick kill.
When its health drops to around 30%, Leaper may attempt to retreat. At this point, you need to leave the safe zone for a limited pursuit, but remain vigilant, as it still has all its attack methods available.
In public matches, other player squads may be attracted by the sounds of combat. It's advisable to always be aware of your surroundings and be prepared for sudden engagements.
After successfully destroying Leaper, first loot its destroyed eye component – this is the source of Leaper Pulse Unit. Once you have it, immediately move it to Safe Pocket.
This step is absolutely crucial, as even if your ARC Raider is destroyed during the retreat, in-game items in Safe Pocket will automatically return to Speranza.
In addition to Leaper Pulse Unit, Leaper will drop other valuable crafting materials and ammunition; it's recommended to thoroughly clear the battlefield.
Advanced Techniques
For players with better equipment or those seeking maximum efficiency, consider the following advanced tactics:
When players team up, one member can focus on drawing aggro and maintaining the burning effect, another member can use a high-penetration weapon to target weak points, and a third member can monitor the surrounding environment to prevent ambushes from other players.
Many players believe that ARC Raiders is not just a battle of firepower, but also a test of tactical understanding and execution. Utilizing the fact that Leapers cannot enter confined spaces is actually a sophisticated environmental manipulation technique. This combat mindset can be applied to many other challenges in the game.
As the game environment evolves, more and more player teams have incorporated Leaper hunting into one of their primary methods of resource acquisition. In high-level matches, controlling Leaper spawn points has even become a core strategy for some teams, not only for acquiring resources but also to influence the overall resource flow of the match by controlling this high-value objective.
At first glance, Leaper may seem like a terrifying threat on Rust Belt battlefield, but through buy ARC Raiders Items from EZG.com to craft powerful gear, along with proper preparation and strategic execution, it can be transformed into one of the most efficient resource sources in the game.
Mastering this process will not only allow players to successfully complete Into The Fray quest but also provide a stable source of materials for crafting endgame gear. Now that you've grasped this key tactic, enjoy conquering this mechanical behemoth in the world of ARC Raiders!
Helldivers 2 Releases 4.1.1 Patch To Fix Performance Issues And Enhance Gameplay Stability
Recently, the developers officially released 4.1.1 Patch update for Helldivers 2. This is another key measure taken to address the escalating performance crisis since the launch of Into the Unjust content in September.
Over the past few months, this once-acclaimed team-based shooter has faced unprecedented operational difficulties, with players complaining about technical problems, community trust wavering, and many believing the game is on the verge of collapse.
Against this backdrop, this update is not only a technical fix, but is also seen as a key step for the developers to regroup and regain player confidence.
Reason For Patch Update
Since the release of Into the Unjust update, the gameplay experience of Helldivers 2 has been steadily declining. Complaints about performance issues in the player community have increased exponentially, primarily focusing on the following areas:
First, the stability of the game system has deteriorated significantly, especially when players use the hot-join function to join an ongoing battle or trigger a specific encounter, the frequency of crashes in the game increases significantly.
Secondly, resource management is clearly unbalanced, with in-game file sizes constantly expanding, texture loading abnormally, and PC players frequently encountering the bizarre situation of having enough memory but being forced to use low resolution.
Finally, the basic player experience is significantly compromised. From severe lag during the parachute jump to obstructed vision during combat, and a sharp drop in performance when the environment is destroyed, these issues collectively affect the core enjoyment of the game.
The severity of the crisis forced developers to make difficult decisions, drastically adjusting their existing content release plans, postponing the development of new content, and instead focusing all their efforts on resolving technical debt and other key issues.
Comprehensive Fixes And System Optimizations
Although officially defined as a minor patch, this 4.1.1 patch covers several key areas:
1. Crash Fixes
The developers not only completely resolved the high-frequency crash issue when joining an already started game, but also fixed the program crash issue caused by specific enemy behaviors such as clipping and encounters.
Furthermore, the resource allocation logic during the task loading process has been optimized, eliminating rare crashes caused by it, and fixing a crash issue that might be triggered when players quickly operate the weapon customization menu.
2. Game Experience Optimization
The landing logic of the evacuation spacecraft has been redesigned, resolving the issue of it being unable to land properly due to collisions with tall buildings, and the haptic feedback function after the controller is disconnected and reconnected has been fully restored.
The developers have fixed the clipping issue caused by the ragdoll system malfunction in Tutorial chapter, and also cleaned up the resource waste caused by unused textures being accidentally loaded into memory for certain planet types.
3. Performance Optimization
- PC-Specific Fixes: The texture resolution anomaly has been fundamentally resolved, ensuring efficient GPU memory utilization.
- Visual Effects Optimization: The flash intensity of muzzle smoke from all weapons has been significantly reduced, providing players with a clearer field of view in combat.
- Improved Gameplay Smoothness: Frame rate stuttering during parachute entry has been significantly alleviated through resource preloading and call logic optimization.
- Environmental Interaction Optimization: The resource management mechanism for tree destruction effects has been restructured, ensuring stable performance during large-scale environmental destruction.
Anti-Cheat System Awaits Optimization
In player community discussions, GameGuard anti-cheat system is widely considered a major factor contributing to game performance issues. However, the developers stated that removing the system is extremely complex, and solving one problem could potentially create more.
However, players don't need to worry too much. The developers stated that they are actively exploring solutions, but this process needs to be extremely cautious to avoid causing unforeseen negative impacts on other systems in the game during the fix.
Currently, the developers have made optimizing the anti-cheating system a high priority, but it will take some time to completely resolve the issue.
Although 4.1.1 patch for Helldivers 2 fixed many of the major issues, the developers stressed that their work is not yet complete. They assured players that they will continue to monitor community feedback closely and have several follow-up updates already in the works.
It is worth noting that, in order to ensure the stability of the game, some of the planned new content will be postponed to ensure that sufficient resources are available for technical optimization.
For loyal Helldivers 2 players, this update sends a clear signal that the development team is facing challenges with utmost sincerity and is not shying away from problems.
While it will take time to fully restore the game to its peak state, through these solid, step-by-step fixes, this beloved game is expected to gradually regain its glory and ultimately deliver the complete experience players expect.
With significantly improved game performance and stability, crashes are no longer an issue, resulting in a smoother combat experience. Players can buy Helldivers 2 Items from EZG.com to acquire powerful Boosters, further enhancing their combat abilities and available resources, unlocking cool skins, and easily reaching higher levels of combat!
Furthermore,with these crucial fixes in place, players can look forward to a more stable and enjoyable experience, as the development team continues to refine Helldivers 2 and work towards delivering the complete, seamless gameplay that fans have been eagerly waiting for.
ARC Raiders Skill Tree Guide: Best Node Activation Path For Different Stages
As a new extraction adventure shooter, ARC Raiders has become a focus of attention for players due to its high-risk, high-reward gameplay. With the addition of RPG gameplay, players not only need to create a suitable loadout for their character in the game, but also need to activate different nodes on a skill tree in order to obtain more buffs.
Unlike games like Escape From Tarkov and Hunt Showdown, ARC Raiders uses a long-term definable skill tree - with a total of 135 skill nodes, of which you can unlock up to 75 in onetime. This means you need to select different skill nodes at different stages of the game to adapt to the current content and challenges, which is difficult.
Therefore, EasyGaming - EZG.com provides a foolproof skill tree activation path, from which you can benefit whether you want to focus on farming loot or immerse yourself in the battle itself. Of course, all players are also very welcome to join this custom event in the game, so that you can make adjustments according to your game style.
Early Game - Levels 1-20
When you enter ARC Raiders in your initial state, your first priority should be survival, because reducing the number of deaths not only allows you to take as much high-level loot as possible from extractions, but also saves your Arc Raiders in-game coins for each failed extraction.
In this case, it is recommended that you first activate In-Round Crafting on Survival path, which allows you to craft basic tools and medical supplies, such as Shield Rechargers, Bandages, and Grenades. However, please note that you need to invest two skill points in Agile Croucher and Revitalizing Squat before you can activate it.
This level 3 skill will help you solve many low-level challenges. Next, in more challenging battles, you’ll need to move between cover more frequently to avoid enemies and enhance your gameplay experience, so your stamina becomes important.
This brings some basic nodes in Mobility tree to your attention, such as Marathon Runner and Useful Lungs, which can reduce stamina consumption and increase your total stamina, respectively. Similarly, activating them requires a prerequisite - your crafting capabilities must have begun to steadily improve.
In addition, Carry The Momentum skill is another noteworthy node on Mobility tree, as it provides a limited stamina saving throw after a roll. Again, you’ll need to invest three skill points in other nodes of the same skill tree. It’s recommended to invest in Slip And Slide skill, as quick and agile gliding will allow you to briefly escape danger in ARC Raiders.
Now that stamina and mobility have been improved, the remaining skill points can be fully invested in Looter’s Instincts skill in Survival skill tree, which will help improve your efficiency in obtaining ARC Raiders Items and other gains. It is crucial in this loot- and extraction-centric game.
Mid-Game - Levels 20-45
Although you enter the mid-game stage once you reach level 20, the most important ability, survival, cannot be completely ignored. At that time, you can invest some skill points into Revitalizing Squat and Silent Scavenger skills to increase your ability to move forward during encounters with conflict.
If you’re afraid of enemy-inflicted grievous wounds, you can unlock Suffer In Silence to improve your stealth ability when you’re grievously wounded. Alternatively, you can unlock Good As New to increase your stamina regeneration rate under healing effects. Choose one of these options.
Normally, activating these nodes on Survival skill tree will grant you 36 skill points, which you can then unlock Security Breach, allowing you to easily break Security Lockers. Next is Traveling Tinkerer skill, which lets you craft a wider variety of in-game items anytime, anywhere.
With the help of these skills, even if you enter a raid with a free or low-cost basic loadout, you will have a very high combat advantage, and if you are lucky, it is very possible to bring back a lot of high-value loot. If you have any skill points left, remember to upgrade Broad Shoulders to the maximum to increase your total carrying capacity and improve your chances of winning.
End-Game - Levels 45-75
As you progress into the late game, Security Breaches skill becomes increasingly important, and you should max it out to acquire more high-value materials, blueprints, and weapons. Don’t skimp on it, as this skill is the most powerful looting tool in the entire game and is well worth the investment.
In addition, the nodes on Conditioning skill tree in Endgame have become more prominent. You can unlock skill points in the early stages of the game, or you can invest them all at once after reaching level 45. If you choose the latter, then focus on the following points:
- Used To The Weight: The movement speed reduction effect of wearing a shield is lessened.
- Gentle Pressure: The sound of you breaking down doors is reduced, decreasing the likelihood of attracting enemy attention.
- Proficient Pryer: Breaking down doors and crates takes less time.
- Unburdened Roll: After your shield breaks, your first dodge will not cost you stamina.
- A Little Extra: Provides additional resources to help you break down doors and acquire loot.
- Loaded Arms: Reduces the weight of your weapons.
If your playstyle is more aggressive, then you should upgrade the first four skills; if you prefer stealth or rely on extreme survivability to win, then the last two skills will be your focus.
Finally, if you’re still worried about your health, you might want to activate Crawl Before You Walk to increase your crawling speed. This will allow you to get closer to your teammates in intense firefights and even make it easier to retreat on your own after being knocked down.
This concludes the guide on how to allocate your skill points effectively in ARC Raiders. Please note that if you unfortunately activate the wrong skill, you will need to wait 8 weeks until Expedition rotates, during which time all your character progress, inventory items, blueprints, and quest progress will be lost.
Therefore, think carefully before unlocking each skill node, or find a skill tree structure that suits your playstyle on the community or social media and copy it completely. Hopefully, all players can have a complete loadout and character build to complete all extraction missions. Have fun playing!
Call Of Duty: Black Ops 7 Beta Reveals Major Gameplay And Matchmaking Changes
The public beta of Call of Duty: Black Ops 7 has successfully concluded, providing players worldwide with an excellent opportunity to preview the game's content and offer valuable feedback.
Compared to the initial content shown by the official team, the week-long in-depth test revealed a clearer picture of the game's overall style and core innovations.
From revolutionary tactical mechanics to meticulously crafted weapon customization details, the beta's content foreshadows a spectacular virtual battlefield experience upon its official release on November 14th.
Below are five key highlights summarized from the beta, presenting players with all the essential information they need before the game's official launch.
Classic Combat Experience
Upon first encountering Black Ops 7, players will feel its connection to previous Black Ops titles. Almost every design element is rooted in the classic foundations familiar to players.
As renowned gaming pro OpTic Scump stated at Call of Duty NEXT conference, players will see a deep fusion of BO6, BO4, and BO3 gameplay styles. BO7 retains the signature gunplay of BO6, while its new wall-mounted bullet mechanic will evoke tactical memories of BO3.
The beta version features several maps that uphold the series' classic three-lane design philosophy, aiming to create clearly defined routes and intense combat environments.
Take The Forge as an example: the battle takes place in Research and Development center of The Guild, with the rotating turret in the center becoming the focal point. Both teams must fight around the turret area, vying for control of the two main buildings that form a semi-enclosed defensive perimeter.
The winning strategy lies in controlling the outer areas of the map, thus forcing enemy forces to the center, and then using the windows and doors on the perimeter to eliminate them one by one.
Alternatively, you can directly lure enemies into your line of sight through the outer passages near the spawn point. Although the beta version does not include the three classic remakes—Express, Raid, and Hijacked - the developers have confirmed that they will be added gradually after the game's launch, further enhancing the timeless appeal of these classic map designs.
At the same time, the overall pace of the game has also been significantly improved. Combining omnidirectional movement, wall-jumping mechanics, and dynamic map elements, the game maintains a consistently fresh and exciting combat experience. This fast-paced, intense competition perfectly captures the essence of classic maps like Breach in BO3.
Mobility Dominates Battle
Last season's Call of Duty League World champion captain, Anthony "Shotzzy" Cuevas-Castro, proved the core importance of mobility in Call of Duty matches with his superb all-around movement skills.
For players eager to improve their competitive level, Shotzzy is undoubtedly an excellent role model. He uses fluid slides and precise wall jumps to break down seemingly hopeless 1v3 situations into three independent gunfights, fully showcasing the immense value of agile movement and battlefield positioning.
Combining this continuous high-mobility playstyle with the game's Overclocked Stim maximizes a character's survivability and damage output, creating favorable conditions for players to achieve Nuclear-level kill streaks.
Streamlined Weapon Customization
Since the introduction of Gunsmith system in Call of Duty: Modern Warfare, in-depth weapon customization has become an integral part of the series.
BO7, while retaining the system's depth, focuses on optimizing the user experience by effectively controlling configuration complexity by reducing the number of options under each attachment category.
For players eager to find the ultimate performance builds, the game still provides ample room for experimentation. Build Codes feature, launching at game release, will allow players to easily share their best builds with enthusiasts worldwide.
For players who prefer to adopt established builds, the gear expert Tyler "TeeP" Polchow has already cracked the optimal configurations for several weapons during testing and will continue to update his findings, providing players with authoritative build guidance.
Upgraded Killstreak Reward System
Killstreaks and Scorestreaks in Call of Duty series have always been a focus for players, and BO7 has achieved a leap forward in both efficiency and creativity in this area.
Take Gravemaker as an example. This portable sniper rifle not only boasts one-shot kill power but also grants players the ability to penetrate walls and engage enemies. This Scorestreak quickly accumulates kills and provides valuable enemy intelligence.
Another notable Scorestreak in the beta version - HKD - innovates on a classic design, resembling the renowned R.A.P.S. system from BO3.
HKD deploys a small squadron of wheeled hunting drones that automatically track enemies and explode upon approach. Even if an enemy survives the initial attack, the persistent drones will continue to exert pressure, significantly increasing the opponent's survival difficulty.
Major Matchmaking Adjustments
One of the most discussed announcements following Call of Duty: Black Ops 7 beta was the adjustment to the skill-based matchmaking system. Going forward, in most game modes, the matchmaking system will again prioritize players' geographical location and network connection quality, rather than skill level as the primary matchmaking criterion.
Open Moshpit mode, tested during the open beta, has provided initial validation of this new mechanic and received positive feedback from players. This means players will have the opportunity to re-experience a matchmaking environment similar to that of Call of Duty: Modern Warfare 2, where player skill distribution in the lobby was more randomized.
Meanwhile, the development team has confirmed that they are evaluating the strength of the aim assist feature and promised to release related updates before the game's official launch. These changes have been hotly debated by the player community for a long time, and while specific implementation details are yet to be released, they have already sparked widespread anticipation and discussion.
This open beta successfully answered many of the community's core questions about BO7; however, much remains to be discovered - including a more complete arsenal, more Scorestreaks, and new maps.
Furthermore, the immersive storyline revolving around the hunt for Raul Menendez, and Zombies mode, touted as the largest turn-based mode in the series' history, also constitute important pieces of the game's complete experience.
If players want a smoother gaming experience or greater power in Call of Duty: Black Ops 7, then visiting EZG.com to buy CoD Black Ops 7 Bot Lobbies to maximize weapon levels is undoubtedly the best choice. Get ready for the official arrival of BO7 on November 14th and immerse yourself in this meticulously crafted action extravaganza!
ARC Raiders Best Low-Budget Loadout Guide | Weapons, Augments, Shields, And Quick Use Items
ARC Raiders became very popular among players who love exciting shooting games as soon as it was released, mainly due to its unique gameplay, followed by the high degree of uncertainty and player customization. The player's main task is to stay on Topside and bring out enough loot within the time limit.
This high-reward, high-risk gameplay style has forced many players to seek out loadout, which offer the best value for money and a permanent solution. Many players tend to choose the free loadout, which minimizes the cost of each battle.
However, unfortunately, the basic Augment - a single weapon, a few consumables, and a handful of bullets included - is only suitable for quickly earning in-game coins or scavenging for resources. If you want to challenge Arc robot enemies more easily and complete all the extraction missions, you'll still need to spend a little on loadout.
So how can you achieve more with less money? That's where this low-budget but efficient loadout guide comes in handy. Here, you'll find weapons to explore freely, along with matching Augments, Shields, and Quick Use Items. Of course, you can also customize some of these accessories to suit your playstyle.
1. Weapons
Choosing the right weapon from the start is crucial, as it establishes your combat style and subsequent attachment options. Here are two recommendations: Ferro and Kettle. The former is better suited for high-intensity challenges, while the latter is better for regular exploration and when the budget is limited.
Based on feedback from many players, Ferro is the best starting weapon for dealing with enemies in ARC Raiders, regardless of which map you are on. With the help of the heavy ammo, Ferro can easily shoot through small flying enemies such as Snitch, Wasp, and Hornet.
And in burst mode, a single burst can kill any enemy you encounter in any building, such as Pop, Fireball, and Turret. Its only drawback is that it slows you down. In comparison, Kettle has much weaker damage output, but its movement speed and damage speed are both quite well.
So if these two weapon options are combined, the effect will be twice as good with half the effort: Ferro is best used to engage enemies at a greater distance, while Kettle is ideal for close-quarters combat, as its high mobility and rate of fire provide ample room to escape. Don't forget that no matter which weapon you use, your aiming point should always be on the propellers; they will further increase your combat efficiency.
2. Accessories
Since Ferro is manually loaded and Kettle is semi-automatic, you don't need to carry a lot of ammunition. Generally, one set of each type of ammunition should be enough for an extraction operation - heavy for Ferro, light for Kettle. In addition, you can choose the corresponding attachments.
Looting Mk. 1 Augment
Looting Mk. 1 Augment is the top choice. It provides the most inventory space and the highest carry capacity, giving you a greater chance of survival and acquiring more loot from enemies or the environment.
Light Shield
Next is Light Shield, mainly because after equipping Looting Mk. 1 Augment, this is your only shield option. However, it's important to note that this shield isn't strictly necessary if you want to minimize conflicts. You can allocate your budget to acquiring and upgrading other ARC Raiders Items.
Quick Use Items
Generally, when the budget is limited, the options for Quick Use items will be fewer. Among the available options, we recommend Bandages. Please note that you should only carry a maximum of five; trust me, these five will provide complete protection for your life. Additionally, carry 2-3 Shield Rechargers, as ARC Powercells can also provide protection in emergencies.
If you manage to pick up other useful in-game items during combat, you can add them to your other Quick Use slots. This will make your character better suited to completing challenges in that situation. Remember: be flexible and allocate your resources according to your available funds.
3. Price
The most exciting part is here! Next, we'll list all the items in the lowest-budget but most effective loadout in ARC Raiders, along with their in-game prices and crafting materials. You're free to choose.
Ferro - Battle Rifle
- Cost: 1,425 Coins
- Crafting Materials: 5 Metal Parts & 2 Rubber Parts
Kettle - Assault Rifle
- Cost: 2,250 Coins
- Crafting Materials: 6 Metal Parts & 8 Rubber Parts
Heavy Ammo - Ammunition
- Cost: 900 Coins (x10)/3,600 Coins (x40)
- Crafting Materials: 3 Metal Parts & 2 Chemicals (x10)/12 Metal Parts & 8 Chemicals (x40)
Light Ammo - Ammunition
- Cost: 900 Coins (x10)/3,600 Coins (x100)
- Crafting Materials: 3 Metal Parts & 2 Chemicals (x10)/12 Metal Parts & 8 Chemicals (x100)
Looting Mk. 1 - Augment
- Cost: 1,920 Coins
- Crafting Materials: 6 Plastic Parts & 6 Rubber Parts
Light Shield - Shield
- Cost: 1,920 Coins
- Crafting Materials: 2 ARC Alloy & 4 Plastic Parts
Bandage - Quick Use
- Cost: 750 Coins (x1)/3,750 Coins (x5)
- Crafting Materials: 5 Fabric (x1)/25 Fabric (x5)
Shield Recharger - Quick Use
- Cost: 1,560 Coins (x1)/7,800 Coins (x5)
- Crafting Materials: 5 Rubber Parts & 1 ARC Powercell (x1)/25 Rubber Parts & 5 ARC Powercell (x5)
This concludes the detailed introduction to the most cost-effective loadout build currently available in ARC Raiders. Frankly, this build is only suitable for PvE content; its chances of winning in PvP are not very high.
However, it's true that many players have recently complained about the poor quality and boredom of PvP. We currently don't know the developers' attitude, as very few extraction adventure games are entirely PvE. For now, all you can do is wait and enjoy the game!