Since the launch of Path of Exile 2 0.5.5, players exploring Forbidden Rites Event have been reporting an increasing number of bugs. Some of these issues only appear under specific skill, gear, or map conditions, so they can be difficult to notice during normal gameplay.
However, once triggered, they can affect the normal flow of PoE 2. As more players dive into Patch 0.5.5, these hard-to-find problems are gradually being discovered.

Here are several bugs and issues you may currently run into in PoE 2, including some areas that may need further attention from the official team.
Righteous Descent
Righteous Descent is a skill obtained through Ordained Grand Spear. When used, the character jumps into the air and releases a large AoE. Since Righteous Descent has Travel tag, it can be linked with Travel-related Supports in Path of Exile 2, as well as other Support Skills such as Cooldown Support.
However, although the skill clearly functions like a Leap and its description explicitly says that the character will leap into the air carried by divine wings, none of the supports designed for Leap currently work with Righteous Descent.
Supports such as Shocking Leap, Crater, and Holy Descent cannot be linked to Righteous Descent. This is something PoE 2 could potentially address by making the skill's description and tags better match its actual interactions.
Black Powder Blitz and Disengage
Path of Exile 2 also has a similar skill interaction issue with Shankgonne Covered Sabatons. Once equipped, the item replaces the character's Dodge Roll with Black Powder Blitz, which makes the character leap forward and has its own cooldown.
The problem appears when Disengage is equipped at the same time. After using Black Powder Blitz, Disengage immediately enters cooldown. Conversely, using Disengage also puts Black Powder Blitz on cooldown.
The practical impact is relatively small, since not many players may use both skills together. However, this kind of unexpected cooldown interaction between different travel skills is still worth checking.
Boss Encounters
There is also a persistent issue in Temple in Path of Exile 2. When boss mini encounter features Telzaro, High Priest, he can burrow underground and fail to reappear. You can still attack him and even see damage feedback, but Telzaro never comes back above ground.
This issue did not begin with Patch 0.5.5. Players have reported encountering it in earlier patches as well, and it can prevent the entire boss encounter from progressing normally, meaning you cannot obtain PoE 2 currency and other rewards you should receive.
Temple also has an even stranger boss bug. After entering an Elite Legion room, Scorpion boss can immediately die the moment you enter the room. This clearly does not appear to be the intended behavior for a Path of Exile 2 boss encounter.
Another issue can occur when an Abyssal Pit spawns near a PoE 2 boss room. Some Abyssal monsters can become stuck underground or fail to spawn properly, preventing you from completing Abyss Encounters.
Because the enemies in the area do not appear correctly, Abyss objective cannot be completed and Abyssal Depths cannot spawn. There have been more reports of this happening around boss rooms in Wetlands and Savannah in Rite of the Nameless, with Fortress also experiencing similar issues.
King of the Mist
Crux of Nothingness currently has a fairly noticeable issue in PoE 2. Some players have reported that the black mist covers the entire area from the moment they enter, making wisps extremely difficult to see. In some cases, players have to leave and re-enter the instance, or even die once, before wisps become visible again.
This issue appears to occur more often on Cleansed maps. Besides the visual problem, Wisps can sometimes lead characters into dead ends. The black mist then catches up quickly, while large numbers of monsters and visual effects can further obscure the wisps and make it difficult to determine the correct route. In severe cases, players may have no choice but to leave PoE 2 instance.
The movement logic of Wisps itself is not necessarily a bug. They will move toward the exit, and if another Wisp is nearby, they may move toward the next Wisp first. So, a wisp changing direction does not automatically mean something is wrong.
The more obvious problem comes from the combination of the black mist's movement speed, monster density, and poor Wisp visibility. Together, these factors can make it extremely difficult to follow the correct route.
There is another strange interaction as well. If you restart the instance while following wisp, or return to your Hideout and then re-enter, your character may sometimes be sent directly into the second-stage boss arena.
Interestingly, this has become a way for some players to get around the issue when the original maze section becomes impossible to complete. Re-entering the instance can effectively bypass the problematic maze phase.

Stormborn Helmet
Stormborn Helmet's PoE 2 showcase page displays glowing eyes for the character and shows different colors such as blue, red, and white. This makes it look as though the glowing-eye effect is part of the helmet itself.
However, once you enter Path of Exile 2, equipping Stormborn Helmet by itself does not activate the glowing eyes. To get the corresponding colored effect, you also need to equip the matching Stormborn Body Armour. Only then will the character's eyes display the selected color.
The cosmetic effect itself is not necessarily broken. The problem is that Stormborn Helmet's showcase page can easily make players assume that the glowing eyes are included with the helmet, without clearly explaining that the body armour is also required.
This is something PoE 2 could clarify by improving the cosmetic's description and making the required combination more obvious.
Path of Exile 2 0.5.5 still has plenty of details that need further investigation. Not these issues are necessarily confirmed bugs. Some may involve the way PoE 2's mechanics are designed.
However, when skill descriptions, actual effects, and what players see in-game do not match, it is easy for players to misunderstand how a mechanic works.
Further patches could make these interactions clearer while also addressing the issues that are already affecting normal gameplay in Path of Exile 2.












