Ultimate Football: A Deep Dive Into Codes In October
Codes are an important way for players to get rewards and advance in the game in Ultimate Football. This article shares effective codes in October and the way to play the game.
National Football League and Voldex, the game developer on Roblox, have worked together to involve NFL intellectual property into Ultimate Football, aiming at creating a more realistic and exciting gaming experience.
Ultimate Football offers players a customizable and immersive football experience, with a plethora of rewards available for completing challenges and milestones and participating in special events.

Codes are essential in order to advance in the game. NFL Ultimate Football codes are strings of letters that can be redeemed for glorious rewards like some Ultimate Football coins, cosmetics, packs, etc. The developers update these codes regularly though, so redeem them when you get them.
This article is about the October codes and gameplay of Ultimate Football.
Gameplay Of Ultimate Football
The gameplay is relatively simple, mainly divided into offense and defense.
First, after getting the signal that leader gives, the defense starts throwing or kicking the ball to the offense, who passes the ball to a teammate after catching the ball or picking up the missed ball. After that, the offense will pass the ball into the court. If a player catches it in the end zone, the score is achieved.
While the offense passes the ball, the defense will block or intercept to gain possession of the ball. Once the interception is successful, the round ends. The gameplay will switch, and the roles of the defense and defense will be reversed, starting a new round of passing and interception.
It should be noted that when anyone on either team has the ball, the player can only move with one pivot foot and cannot step or run with the ball.
In any sports game, the leadership ability of team members largely determines the outcome of the entire game. If you are confidence in yourself or want to try a similar leader role, it is recommended to get the item of Roblox Ultimate Football 3x Team Captain to enhance the odds of taking a part of captain.
All Codes In October
Active Ultimate Football Codes (October 2024)
- 100KMEMBERS (Boss Celebratory Chain - Limited to 500)
- UNIVERSEFOOTBALL2024 (NEW!)
- FIREWORKS2024 (5K Ribbons)
- SEASON8 (10K Coins)
- TEAMDANCES (10K Coins)
- SEASON7 (10k Coins)
- EASTER2024 (5k Eggs)
- UF200K (10k Coins)
- FEBNEWSLETTER (10k Coins)
- 110KLIKES (10k Coins)
- 100KLIKES (10k Coins)
- 95KLIKES (10k Coins)
- 90KLIKES (10k Coins)
- HOLIDAY2023 (10k Coins)
- 85KLIKES (10k Coins)
- 80KLIKES (10k Coins)
- EPICSOTM (10k Coins)
- SEASON5 (10k Coins)
- CYBERMONDAY2023 (10k Coins)
- 70KLIKES (10k Coins)
- THANKSGIVING2023 (10k Coins)
- 65LIKES (10k Coins)
- FREESLICES (500 Slices)
- DEVIOUSPINKVISOR (Devious Pink Visor)
- DEVIOUSPINKGLOVES (Devious Pink Gloves)
- FREECOINS (10k Coins)
Expired Codes
- VETDAY (10k Coins)
- 60MILVISITS (10k Coins)
How To Redeem Codes In Ultimate Football?
Redeeming the code is a fairly simple operation. However, it should be noted that you must play the game for at least three hours to unlock the code function. The following steps are then taken:
- Open Ultimate Football
- Enter the main menu and click the “Store” icon
- Single-player code option
- Copy the valid code
- Click “Redeem”
The above is the relevant sharing about the gameplay and valid code of Ultimate Football in October. Please redeem it before it expires. Thanks for reading.
Recommended Article
How to Make Money and Survive Solo in ROB RUN
Going solo in ROB RUN is not just a harder version of playing with a crew. You have to handle every part of a run yourself: finding a target, watching the staff, carrying the loot, avoiding police, and getting paid without walking into another player's ambush.
That last part is where many runs fall apart. A robbery can go perfectly, but the money is not yours in any meaningful sense until you have secured it.
The good news is that solo players are not starting from exactly the same position as larger groups. Kefir gives solo players and duos a higher starting Notoriety level, which improves fence deals and unlocks perks. There are also several ways to earn money outside major robberies, including dumpster searches, cargo, base production, and police work.
The most reliable approach is to build a repeatable income route before spending heavily on weapons or property. Here is how to do that in Looty Bay.
1. Scout Looty Bay Before Putting on Your Mask
Your first job should not be a robbery. It should be learning the area.
In ROB RUN, putting on a mask is what allows you to commit robberies and become a Criminal. Once you take that step, police officers and other Criminals can attack you. If you die in Looty Bay as a Criminal, you lose the contents of your bag.
Kefir's official heist instructions specifically recommend scouting the building and getaway route before masking up. They also explain that Criminal status only clears when you leave the city. Taking off your mask inside Looty Bay does not make you a Civilian again.
Use your unmasked time to check three things:
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The target: Look at the entrances, staff, and security before committing.
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The escape: Identify more than one route out of the area.
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The payout: Know where you intend to sell your valuables before starting the job.
Do not choose a target simply because it is nearby. A small store with a clear exit can be a better first job than a larger location that leaves you exposed for longer.
The goal is to begin the robbery only when you already have a reasonable idea of how you will finish it.
2. Build an Affordable Solo Loadout
A solo loadout should be easy to replace. That matters more than owning the most expensive weapon available.
Recent solo equipment guides recommend starting with the DP-9 Mk1, Light Body Armor, and an affordable Sports Bag when unlocked. The KL-545 Mk1 and Medium Body Armor are possible later upgrades. A Harris 500 Mk1 can also be considered for close-range situations once your finances are stable.
These are practical starter recommendations from third-party gameplay coverage, not an official Kefir best-in-slot ranking.
| Equipment | Practical Starting Choice | Upgrade Priority |
|---|---|---|
| Primary weapon | DP-9 Mk1 | Consider KL-545 Mk1 when affordable |
| Body armor | Light Body Armor | Medium Body Armor when your income supports it |
| Bag | Cheapest suitable Sports Bag | Upgrade only when extra capacity is useful |
| Ammunition | Enough for the planned job | Keep replacement ammunition in your budget |
| Medical supplies | Basic recovery supplies | Carry more for longer or riskier activities |
| Special tools | Only those required by the target | Buy for a specific robbery, not just because they are available |
Do not spend your entire bankroll on a weapon and then enter Looty Bay without enough money to replace your armor or ammunition.
Match Your Tools to the Robbery
Specialized equipment is not interchangeable.
A Lockpick is useful when your planned route requires opening locks. Drilling equipment depends on the target: recent solo guides distinguish between a regular Drill for the bank vault and a Mini Drill for certain smaller safes.
That is why buying every tool early is a poor investment. Learn the requirements of the job you want to attempt first.
The same applies to carrying a second weapon. A more expensive loadout does not automatically make a solo robbery safer. If the additional weapon leaves you unable to afford basic supplies, it may actually make your next run harder.
The best beginner loadout is the one that lets you complete another run after a loss.
3. The Best Early Money Routes for Solo Players
Kefir's official money guide lists several ways to earn Cash: collecting and selling loot, hauling and flipping cargo, producing goods at your base, and joining the police. Settlement owners and clans controlling territory can also earn taxes.
For a new solo player, however, these activities do not carry the same upfront cost or risk.
| Money Method | What You Need | Main Advantage | Main Risk |
|---|---|---|---|
| Dumpster searching | Time and room in your bag | Useful starting income without initiating a heist | Other players can still be nearby |
| Small robberies | Basic equipment and an escape plan | Earn loot while building Notoriety | Police and Criminal encounters |
| Cargo | Suitable transport and a selling or processing route | Another way to earn beyond store robberies | Exposed travel and shipment losses |
| Base production | A rented plot and the required structures | Adds an income source over time | Upfront investment and base raids |
| Police work | An available position at the Police Station | Alternative to criminal activities | Depends on available slots and role progression |
Start With Dumpsters and Small Jobs
Dumpster searching is a sensible way to rebuild your starting funds without immediately risking an expensive loadout.
Kefir's November 4 launch changes increased the amount of Cash found in dumpsters. The same update reduced the price of the basic pistol and added more starter weapon spawn points around the city.
Once you have enough equipment, move into manageable robberies. Do not make the bank vault your first serious target. A smaller job gives you a chance to learn NPC control, escape routes, and the selling process without committing to a complicated setup.
A good early run should have a clear stopping point. If you have collected enough valuables to justify the trip, leave rather than staying for every remaining item.
Cargo Is a Later Option, Not Free Money
Cargo can become attractive once you have suitable transportation and understand the route to the Smuggler or your base.
Kefir's launch update made dismantling and selling shipments more profitable, but also reduced shipment drop rates and increased dismantling time. The Buletti can no longer transport shipments, so check vehicle compatibility before planning a run.
If you are buying cargo rather than collecting a free shipment, remember that the purchase price is money you can lose before receiving a payout.
Do not put your replacement gear budget into a shipment. A more valuable load is not automatically a better choice if losing it would leave you unable to continue playing.
Try Police Work if You Want an Alternative
Criminal activities are not the only way to earn money.
Kefir lists police work as an official income route. If an opening is available, you can enlist at the Looty Bay Police Station, receive standard equipment and a patrol vehicle, and take part in police activities.
It will not suit every player's preferred playstyle, but it is worth considering if you want a break from carrying stolen loot through the city.
4. How to Complete a Small Heist Without Losing Everything
Once you have chosen a target, keep the robbery simple.
Kefir recommends keeping staff at gunpoint during a heist to prevent them from raising the alarm. Your attention still matters, though. Recent solo guides report that an NPC may try to use a phone when you look away for too long.
A practical sequence looks like this:
-
Put on your mask only when you are ready to begin.
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Make the staff surrender.
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Collect the most useful items first.
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Keep checking the NPC rather than focusing entirely on the loot.
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Leave when the risk starts to outweigh the value of staying.
Avoid unnecessary gunfire. A shot can attract attention and turn a manageable robbery into a police encounter.
Green and Purple Keys Need a Specific Plan
Keys found during robberies can lead to valuable loot, but they should not be treated as universal access items.
Before travelling across Looty Bay to use a key, identify the location or safe it is intended for. Do not assume a key from one location will open every safe of the same general type.
Specialized tools and keys are best treated as preparation for a separate job. If you already have a valuable bag, it may be smarter to secure that run before starting another robbery.
5. Escape Police Before You Try to Sell
Getting away from the target is only one part of a successful robbery. You still need to reach a buyer without losing the loot.
Police are meant to be a serious threat in ROB RUN. In its pre-launch playtest announcement, Kefir explained that players should read the situation on the map, plan routes, use lockpicks, and avoid alarms that can attract more officers.
Do not assume that a better weapon will solve a bad position.
Learn More Than One Exit
A route that works when you enter a building may not be safe when you leave with a bag full of valuables.
Use the surrounding streets to avoid predictable approaches, and pay attention to where police are moving. If a route becomes crowded, do not force your way through simply because it is the shortest option.
Recent solo guides also warn that an active police pursuit can block extraction. Break the pursuit before approaching an exit rather than driving directly toward it while officers are still following you.
When Should You Surrender?
If a police officer corners you, continuing to fight is not always the best decision.
Kefir's official rules distinguish between surrender and bribery:
| Outcome | What Happens |
|---|---|
| Criminal dies in Looty Bay | Loses carried inventory |
| Surrenders to police | Loses bag contents but keeps equipped gear |
| Police accept a bribe | Keeps bag contents and equipped gear |
| Dies in the desert | Loses carried loot |
A bribe is not guaranteed to work. The officer must accept it. Surrender, on the other hand, means giving up your bag contents in exchange for keeping your equipped gear.
If the loot in your bag is worth less than the equipment you are trying to protect, surrender may be the better choice.
6. Sell Your Loot and Protect Your ROB RUN Cash
Kefir's official selling instructions point players toward fence vans marked with a dollar sign on the map or the Sales Center.
There is one detail worth remembering: collect your money from the counter immediately after completing a sale. The Help Center warns that unattended Cash can be stolen or confiscated.
Do not treat the selling point as a safe area. Check nearby activity before approaching, complete the transaction, collect the payout, and move away.
Understand Lenny's Storage, Your Base, and the Bank
ROB RUN has different ways to store money and stolen goods.
Kefir's Help Center explains that cash can be stored at Lenny's, while a base can hold stolen goods. However, other players can raid your base.
For longer-term protection, open a bank account at the Looty Bay Bank while playing as a Civilian. You can then use the Laundering Desk at your base to process your Cash.
Laundering takes time, but banked money is protected from theft until the next Federal Raid. You can withdraw it at an ATM when you need it.
The distinction is important:
-
Cash you carry: Can be stolen or confiscated.
-
Cash stored at Lenny's: Provides a storage option between runs.
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Stolen goods stored at your base: Can be taken in a base raid.
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Banked money: Protected from theft by other players until the wipe.
Do not assume that money is permanently safe just because you have laundered it. The Federal Raid still resets Cash.
7. When to Buy a Plot and How to Protect Your Base
A base becomes useful when you have enough income to support it.
It gives you somewhere to store stolen goods, establish production, and use structures such as workbenches. But buying property too early can leave you short of money for the equipment and supplies you need to keep earning.
There is also a requirement that new players sometimes overlook: you can only establish a base in a settlement that already has an owner. You must find a vacant plot and pay rent at the sign beside it. Plots in Level 2 and Level 3 districts require special documents from the Black Market.
Kefir's November 4 update also changed Tier 1 settlement and land rentals to require documents instead of Cash.
Before investing, check the settlement, the available plot, and the documents required for that district.
Do Not Leave Your Base Defenceless
A base is not automatically safe just because it is outside Looty Bay.
Kefir's official base-protection guidance recommends installing fuses in the Security System. This makes hacking take considerably more time and resources. Defense modules can also alert allies when an attack is underway.
For a solo player, the security system is especially important because you cannot assume teammates will be online to respond.
Build according to what you can afford to protect. A large base filled with valuable goods can become a bigger liability if you have not invested in its security.
What Should You Upgrade First?
Rather than buying every available structure, prioritize what supports your actual money route.
| Priority | Investment | Why It Matters |
|---|---|---|
| 1 | Basic storage and essential facilities | Gives you a place to organize progression |
| 2 | Laundering Desk | Helps move Cash into your bank account |
| 3 | Security System and fuses | Makes unauthorized access more difficult |
| 4 | Relevant workbenches | Supports the cargo or production route you plan to use |
| 5 | Additional production structures | Expands income once your basic setup is working |
This is a practical spending order, not a mandatory in-game upgrade path. Your available documents, property, and chosen activities will determine what you can build.
8. Plan Around the Seven-Day Federal Raid
ROB RUN's Federal Raid is not just another event. It is the end of the server's seven-day progression cycle.
Kefir confirms that plots, bases, weapons, and Cash are wiped and converted into jail time and authority. Cosmetics, player name, tutorial progress, settings, and accumulated jail time carry over.
That changes how you should think about expensive purchases.
A base may generate income during the current cycle, but it does not survive the reset. The same applies to weapons and banked Cash.
Before making a major investment, check how much time remains on the server you are playing.
If you have just joined a fresh server, there is more time to benefit from production and equipment upgrades. If the Federal Raid is approaching, a long-term investment may not provide enough time to pay off.
Fresh servers can also offer a different early-game environment. Kefir's November 4 launch announcement stated that patrol cops on newly opened servers initially have access only to pistols, with better gear unlocking as the server ages. This is an early-cycle advantage, not a promise that the entire server will remain easy.
The best approach is to spend with the current cycle in mind rather than treating every purchase as permanent progression.
9. Is Buying ROB RUN Cash Worth Considering?
Cash affects almost every part of solo progression. You need it to replace equipment, develop a base, purchase supplies, and expand into other income routes.
For players who would rather spend more time playing than repeating early money-making activities, additional ROB RUN Cash may be worth considering.
EZG offers a dedicated ROB RUN Cash service for players interested in obtaining additional game resources.
This is an optional third-party commercial service, not an official Kefir feature or endorsement. Review the current service details and applicable game rules before purchasing.
Keep the Federal Raid in mind. Additional Cash does not remove the weekly reset, protect carried loot from death, or replace the need to make sensible equipment and base investments.
Final Thoughts: Make Money, Get Out, and Be Ready for the Next Run
The strongest solo strategy in ROB RUN is not built around one enormous robbery. It comes from repeating a route you can afford to lose, selling what you collect, and protecting your earnings before taking another risk.
Scout while unmasked. Start with an affordable loadout. Use dumpsters and manageable jobs to build your first bankroll. Learn when to leave, when to surrender, and when a sale point is too crowded. Once your income can support it, establish a base and invest in security before filling it with valuable goods.
Most importantly, remember that the Federal Raid resets your progress.
A successful run is not the one where you carry the most loot. It is the one where you make it out, secure the payout, and have enough resources left to play again.
ROB RUN Beginner Guide: From Lenny’s Motel to Your First Base
ROB RUN drops you into Looty Bay with very little protection, limited resources, and plenty of players looking for an easy score. You can spend your first session searching buildings, trying to make money, or getting into trouble with the police. The problem is that making money is only one part of surviving.
You also need to understand what happens when you die, where to sell stolen goods, how to protect your earnings, and when it makes sense to invest in a base. A profitable run can quickly turn into a wasted trip if you carry valuable loot into a fight you cannot win.
This ROB RUN beginner guide covers the systems that matter during your first days in the game, from leaving Lenny’s Motel to completing heists, handling ROB RUN Cash, transporting cargo, and preparing for the weekly Federal Raid.
The goal is not to rush into every activity. It is to build a routine that lets you make progress without losing everything after one bad decision.
1. What Should You Do First in ROB RUN?
After completing the introduction, you are free to choose how you want to play. ROB RUN does not force every player into the same progression route. You can focus on heists, cargo, production, police work, or territory control.
For a new player, however, learning the basic locations and systems should come before investing in expensive equipment.
Start at Lenny’s Motel
Lenny’s Motel is your first important stop. It introduces several of the game's core systems and gives you somewhere to begin before you can afford your own plot.
Spend some time understanding the available services rather than immediately heading into a dangerous area. In particular, learn where to find Lenny’s Black Market laptop, how to access the map, and where the nearby transport options are located.
If you do not have an active vehicle, you can use a Parking Terminal to rent a car for free. This is useful early on because you do not need to spend your limited starting money on vehicle ownership.
Scout Looty Bay Before Starting a Heist
Your first visit to the city does not have to end in a robbery.
Entering Looty Bay as a Civilian gives you an opportunity to learn the layout, locate useful buildings, identify selling points, and understand possible escape routes. You can also visit the bank as a Civilian to open an account.
Pay attention to the locations of:
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The Bank and available ATMs.
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Fence vans and the Sales Center.
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Police stations and major roads.
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Buildings you may want to rob later.
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Routes leading out of the city.
A few minutes spent learning the map can save you from getting trapped with a valuable bag and nowhere safe to go.
Your First-Hour Checklist
| Task | Why It Matters |
|---|---|
| Complete the introduction | Understand the basic controls and systems |
| Visit Lenny’s Motel | Learn where to access important services |
| Rent a vehicle | Travel without buying a car |
| Explore Looty Bay as a Civilian | Find the bank, selling points, and escape routes |
| Open a bank account | Prepare to protect your earnings |
| Learn the death rules | Avoid risking equipment unnecessarily |
| Try a small robbery | Understand the extraction and selling process |
Do not worry about owning a base during your first few minutes. Your immediate priority is learning how to make money and keep it.
2. ROB RUN Roles: Civilian, Criminal, and Police
Your role changes what you can do in Looty Bay and, more importantly, what you risk when something goes wrong.
| Role | Main Purpose | Death Consequences |
|---|---|---|
| Civilian | Explore the city and prepare for activities | Keeps bag contents and equipped gear when dying in the city |
| Criminal | Rob buildings and collect stolen loot | Loses inventory upon death in Looty Bay |
| Police | Patrol the city, fight crime, and seize contraband | Loses department-issued gear; personal items remain |
These consequences are based on Kefir's published support information. They are not interchangeable: location and circumstances matter.
Civilian: The Best Way to Learn the City
Civilian is a sensible starting role if you are unfamiliar with Looty Bay.
You can explore, visit important locations, and prepare for your next activity without immediately accepting the same inventory risk as a Criminal. That does not mean you should treat the city as completely safe, but it gives you room to learn before committing to a robbery.
Criminal: More Loot, More Risk
Putting on a mask allows you to commit robberies in Looty Bay. It also makes you a target for Police and other Criminals.
Once you become a Criminal, you cannot simply remove the mask and return to normal. You must leave the city to clear your Criminal status. When you enter again, you can choose your role.
The important rule is simple: do not carry more loot than you are prepared to lose.
If a robbery becomes dangerous, escaping with a smaller haul is often better than trying to squeeze every last item out of the building.
Police: Another Way to Earn Money
You do not have to play as a Criminal to make progress.
If there are available positions, you can enlist at the Looty Bay Police Station. Officers receive standard equipment and a patrol vehicle. You can earn a paycheck by fighting crime and seizing contraband, while improving your badge unlocks access to better equipment.
Police work can be a useful alternative if you want to learn the city from the other side of the law.
3. How to Make Money in ROB RUN
There is more than one way to earn money in ROB RUN. The best option depends on how much equipment you have, whether you play alone, and how much risk you are willing to accept.
Kefir's official beginner and money guides identify several main income sources: city loot, cargo, base production, Police work, and taxes from territory ownership.
Method 1: Loot Buildings and Sell to the Fence
For a new player, collecting valuables in Looty Bay is one of the most direct ways to start earning.
Look for items you can carry without making your escape unnecessarily difficult. Before starting a robbery, check the building, nearby threats, and your intended exit.
Once you have collected enough loot, leave the city and sell your valuables to a Fence.
You can find Fence locations by looking for the dollar-sign van on the map or visiting the Sales Center. After completing a sale, collect the money from the counter immediately. Cash left there can be stolen or confiscated.
This last step is easy to overlook, especially when you are focused on the next destination.
Method 2: Transport and Sell Cargo
Cargo offers another way to earn money, but it involves more preparation than simply collecting small valuables.
You need to consider the type of shipment, how you will transport it, and whether it is better to sell it directly or process it at your base.
The November 5 economy update changed the value of several cargo types. According to the developer, opening cargo at a workbench in your base pays more than selling it directly for the affected cargo. That makes processing worth considering when you have the required facilities and can afford to wait.
Do not assume every shipment should be handled in the same way. Check the cargo type and current in-game value before committing to a route.
Method 3: Produce Goods at Your Base
Once you have a plot and the right facilities, base production can become a more consistent source of income.
Depending on your progression, you can develop farms, laboratories, and other businesses. These systems require investment and materials, so they are not necessarily the best first step for a brand-new player.
However, the November 4 update increased profits from several base businesses, making production an important part of the game's economy.
Method 4: Work as Police or Build a Territory Business
Police work provides a salary without requiring you to build a criminal operation.
Further into the game, players can also earn through settlement ownership and clan territory control. These systems involve much greater investment and competition, so they are better treated as longer-term goals.
For beginners, a sensible progression is to start with small loot runs, learn cargo trading, and move into production when you can afford a base.
4. ROB RUN Cash: Banking, Dirty Money, and Laundering Explained
Understanding ROB RUN Cash is essential if you want to make progress without losing your earnings.
The game separates the money you carry or collect during activities from funds that have been processed and deposited into your bank account. That distinction matters because cash can be stolen or confiscated, while banked money is protected from theft until the next Federal Raid.
How to Open a Bank Account
You need to visit the Looty Bay Bank as a Civilian to open an account.
This is an important early step. Do not wait until you have accumulated a large amount of money before learning how the banking system works.
Once your account is open, you can start using the game's laundering system to protect eligible funds.
How Money Laundering Works
The basic process is:
-
Earn money through loot, robberies, cargo, or other activities.
-
Return to your base.
-
Use the Laundering Desk to process your cash.
-
Allow the laundering process to finish.
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Withdraw money from an ATM when you need it.
Laundering takes time, but it protects your funds from being stolen until the next wipe. Kefir also increased the Laundering Desk's capacity in the November 4 update.
The official support guide confirms the Bank, Laundering Desk, and ATM process. It does not publish a universal account-opening fee, so check the current in-game requirements rather than relying on an outdated price from a third-party guide.
What Happens If You Do Not Protect Your Cash?
The difference between carried cash and banked money can determine how much progress you keep.
| Money Type | Main Risk |
|---|---|
| Cash you carry | Can be stolen or confiscated |
| Cash left after selling loot | Can be stolen or confiscated |
| Banked money | Protected from theft until the next wipe |
| Base-stored stolen goods | Can be lost if other players raid your base |
This is why earning money is only half the job. You also need a plan for storing it.
For players searching for ROB RUN Cash, the important thing to understand is how the game's money systems work together. Whether you are saving for equipment, a plot, cargo operations, or future upgrades, the value of your earnings depends on how well you protect and reinvest them.
Do not confuse protection from theft with permanent storage. Banked funds are still subject to the Federal Raid rules.
5. Fence, Smuggler, and Collection Table: Where Should You Sell Your Loot?
Not every valuable item belongs to the same buyer. Knowing the difference between a Fence and a Smuggler can help you avoid wasting a potentially profitable haul.
Fence: Sell Stolen Valuables
The Fence buys stolen valuables. You can use the dollar-sign vans in Looty Bay or visit the Sales Center.
For a new player, selling directly to the Fence is a straightforward way to turn loot into cash.
Remember to collect your money from the counter after the transaction.
Smuggler: Sell Cargo and Contraband
Cargo and contraband use a different selling route.
The Smuggler handles cargo, including shipments and certain processed goods. Before transporting a shipment, check whether you should sell it directly or process it at your base.
The November 5 update specifically increased the value of opening affected cargo at a base workbench compared with selling it unopened. This makes the decision more important than it was before the launch balance changes.
Collection Table: Turn Matching Items Into Cargo
The Collection Table is a more advanced option for players who already own a base.
It allows you to combine matching valuables into a collection crate, which can then be sold as cargo to the Smuggler. This gives certain items another potential use instead of selling every piece individually.
The general process is:
-
Unlock and obtain the Collection Table.
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Check which items are required for an available collection.
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Put the matching valuables into the appropriate collection.
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Complete and pack the set.
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Transport the resulting crate to the Smuggler.
The Collection Table is not an immediate solution for a new player because it requires base progression and additional investment. Treat it as an upgrade to your money-making routine, not a requirement for your first successful run.
6. How to Get Your First Base in ROB RUN
A base changes how you approach the game. Instead of relying entirely on city activities, you gain a place to store goods, organize production, and develop more advanced money-making systems.
However, renting a plot requires more than finding an empty piece of land.
How to Rent a Plot
According to Kefir's official support guide:
-
Find a settlement that already has an owner.
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Look for an available plot.
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Approach the rental sign next to the plot.
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Pay the required rent to establish your base.
Plots in Level 2 and Level 3 districts require special documents from the Black Market.
The November 4 update also changed early land progression: Tier 1 settlements and land rentals use documents instead of cash. The November 5 update subsequently increased the cost of settlement and plot documents, houses, and cars.
This means older playtest guides and early launch advice may no longer reflect the current economy.
What Should You Build First?
Do not spend everything on decorative structures before establishing what your base needs to do.
Think about your priorities:
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Storage for stolen goods and valuables.
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Workbenches for cargo processing.
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Facilities for production.
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Security systems and defensive modules.
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Space for vehicles and other equipment.
The right setup depends on your preferred playstyle. A player focused on cargo will have different priorities from someone building a production operation.
How to Protect Your Base From Raids
Your base is useful, but it is not invulnerable.
Other players can raid bases and steal stored goods. Kefir's support guide recommends installing fuses in your Security System, which forces attackers to spend more time and resources breaking through. Defense modules can also alert your allies when an attack is underway.
A few practical habits can make a difference:
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Install and maintain your Security System.
-
Use available defensive modules.
-
Avoid treating your base as an untouchable bank.
-
Coordinate with clan members or allies when possible.
-
Do not leave valuable stolen goods exposed without considering raid risk.
Keep the distinction clear: banked money is protected from theft until the next wipe, but goods stored in a base can still be targeted by other players.
7. ROB RUN Solo Guide: How to Reduce Risk Without a Full Squad
Playing alone is possible, but it changes how you should approach robberies and cargo.
You cannot rely on teammates to watch the entrance, carry extra loot, or cover your escape. That makes preparation more important than firepower.
Before putting on a mask:
-
Check the building and nearby entrances.
-
Identify a route out of the area.
-
Avoid starting a robbery when Police activity makes escape difficult.
-
Carry only the equipment you need.
-
Leave when the risk becomes greater than the value of the loot.
Kefir's own heist instructions recommend scouting the building and getaway route before masking up. They also advise keeping staff at gunpoint during a robbery to prevent them from raising the alarm.
With a team, players can divide the work between breaking in, carrying loot, and providing cover. Solo players need to handle those responsibilities themselves.
That is why a small, controlled robbery is often a better learning experience than attempting a major target without the necessary equipment or support.
8. How to Switch Servers and Play With Friends
Joining a friend in ROB RUN can be confusing if you are on a different server.
The official support instructions provide a specific way to synchronize your location:
-
Open the Global Map.
-
Select the Prison location.
-
Choose Surrender to Feds.
-
Once inside the Prison, switch to your friend's server.
-
Send the party invitation again.
This is the recommended process when the game says your friend is on another server.
Before moving, remember that server progress is tied to the server's own wipe cycle. Do not treat switching servers as a way to transfer your entire base or economy between worlds.
If you are planning a session with friends, agree on the server first. It is much easier to coordinate before anyone has invested time in a different world.
9. Federal Raid and Weekly Wipes: What Do You Lose?
The Federal Raid is one of the most important systems to understand before investing heavily in ROB RUN.
According to Kefir's official Help Center, each server runs on a seven-day wipe cycle. When the Federal Raid happens, plots, bases, weapons, and cash are wiped and converted into jail time and authority.
Some progress carries over:
| Progress | After the Federal Raid |
|---|---|
| Plots and bases | Wiped |
| Weapons | Wiped |
| Cash | Wiped and converted under the wipe system |
| Cosmetics | Kept |
| Player name | Kept |
| Tutorial progress | Kept |
| Settings | Kept |
| Accumulated jail time | Kept |
The wipe is not the same as the server permanently shutting down. It is a recurring reset that gives players another chance to compete for territory and rebuild their position.
How Should Beginners Prepare?
Do not invest as if every item will remain yours indefinitely.
As the wipe approaches:
-
Check the remaining time on your server.
-
Avoid expensive purchases that you cannot reasonably benefit from.
-
Finish useful production or cargo activities when practical.
-
Understand which assets will be converted or removed.
-
Do not assume banked money survives the Federal Raid.
The game is designed around a repeating progression cycle. Building wealth matters, but so does deciding what you want to achieve before the reset arrives.
10. ROB RUN's Latest Changes Beginners Should Know
ROB RUN is in Early Access, and some mechanics can change as Kefir adjusts the economy and server balance.
A few recent updates are especially relevant to new players.
November 11: Smoke Grenades, Chat, and Character Names
The November 11 update introduced several changes:
-
Smoke Grenades are temporarily unavailable for purchase.
-
Previously purchased Smoke Grenades remain in inventory until the next wipe.
-
Smoke Grenades can still appear as loot, but spawn less frequently.
-
Only players who rent a settlement plot can send messages in general chat.
-
Character names can be changed by speaking to the Tattoo Artist in Prison.
If an older guide tells you to buy Smoke Grenades as part of a standard loadout, check the current game first. That advice may no longer be possible.
November 5: Police and Economy Changes
The November 5 update also changed several important systems:
-
The maximum number of Police officers in the city was reduced to four.
-
The fresh-server period with pistol-only patrol officers was shortened to 30 minutes.
-
Police salaries increased.
-
Several cargo values were revised.
-
Opening affected cargo at a base workbench became more profitable than selling it directly.
-
Settlement documents, plot documents, houses, and cars became more expensive.
These changes matter because early-game strategies can become outdated quickly. A money-making route that worked during the playtest may not be as profitable after a balance update.
11. Common ROB RUN Beginner Mistakes to Avoid
Most early losses come from misunderstanding the game's risks rather than failing to find enough loot.
Wearing a mask before scouting
Once you become a Criminal, you are exposed to Police and other Criminals. Check your route before starting a robbery.
Carrying too much loot
A larger bag is not automatically a better result. If you cannot escape, everything you carry may be lost.
Leaving sale money on the counter
Collect your cash immediately after selling. The official support guide warns that uncollected money can be stolen or confiscated.
Ignoring the bank and Laundering Desk
Learning the banking system early is better than trying to protect a large amount of money after you have already earned it.
Storing everything in your base
Bases can be raided. Keep security in mind and understand the difference between stored goods and protected bank funds.
Following outdated playtest guides
The November launch and subsequent patches changed land costs, cargo values, police balance, and other mechanics. Always check the current version before relying on old prices or routes.
Forgetting about the Federal Raid
A base or large cash balance is not permanent. Plan your spending around the remaining server cycle.
12. A Practical Progression Plan for Your First ROB RUN Server
You do not need to master every system immediately. A more manageable approach is to build your progress in stages.
| Stage | Main Goal | What to Focus On |
|---|---|---|
| Early game | Learn the city | Visit Lenny's, rent a car, explore as a Civilian |
| First earnings | Complete a small run | Collect valuables, escape, sell to the Fence |
| Money management | Protect your income | Open a bank account and learn laundering |
| Mid-game | Expand your options | Try cargo, production, and more advanced heists |
| Base progression | Establish a home | Rent a plot and build useful facilities |
| Long-term | Prepare for the wipe | Improve production, security, and territory progression |
The order is a suggested learning route, not a mandatory quest chain. If you enjoy Police work or cargo more than robberies, you can build your progression around those activities instead.
Frequently Asked Questions About ROB RUN
Is ROB RUN difficult for beginners?
It can be unforgiving, especially when you do not understand the death penalties. Learning the map, role system, selling points, and banking process makes the early game easier to manage.
What is the easiest way to make money in ROB RUN?
Collecting valuables in Looty Bay and selling them to a Fence is a straightforward starting method. Cargo, base production, and Police work provide additional options as you progress.
How do I protect money in ROB RUN?
Open a bank account at the Looty Bay Bank as a Civilian, then use the Laundering Desk at your base to process cash. Banked money is protected from theft until the next wipe, but it is still subject to Federal Raid rules.
Do you lose everything when you die in ROB RUN?
No. The consequences depend on your role and location. Criminals lose their inventory when they die in Looty Bay, while Civilians keep their bag contents and equipped gear when dying in the city. Police lose department-issued gear but keep personal equipment.
Can you play ROB RUN solo?
Yes. You can complete activities alone, but you need to plan robberies and escape routes carefully because you do not have teammates to provide cover or carry loot.
How often does ROB RUN wipe?
Kefir's official support guide currently describes a seven-day Federal Raid cycle. The developers have also stated that wipe lengths could change in the future, so check the timer on your server.
How do you join a friend's server?
Open the Global Map, select Prison, choose Surrender to Feds, switch to your friend's server, and send the party invitation again.
Is building a base necessary?
You can make progress without immediately owning a base. However, a base unlocks storage, production, cargo processing, and other progression options. It becomes increasingly useful as your operation grows.
Best Shooter Games to Play in 2026 Right Now
The best shooter games of 2026 are not all chasing the same audience. Gears of War: E-Day brings back heavy, cover-based combat. Call of Duty: Modern Warfare 4 offers a more familiar first-person package, while DOOM: The Dark Ages – Revelations gives single-player FPS fans a substantial new reason to return.
Then there are the games built around a different kind of commitment. Marathon is preparing a major update that could change how players approach its extraction format. ARC Raiders has already built a sizeable audience since its 2025 launch, and Counter-Strike 2 remains a major destination for competitive players.
So which games are actually worth playing right now? That depends on whether you want a campaign, ranked matches, cooperative missions, or the risk of losing valuable gear during an extraction run.
Here is a closer look at the shooters that deserve your attention in late 2026, what each one does particularly well, and which titles could make an impression at The Game Awards.
Best Shooter Games of 2026: Quick Comparison
| Game | Genre | Best For | Main Reason to Play |
|---|---|---|---|
| Gears of War: E-Day | Third-person cover shooter | Campaign and co-op | Heavy combat and Horde Siege |
| Call of Duty: Modern Warfare 4 | First-person shooter | Campaign and multiplayer | Several distinct modes in one package |
| DOOM: The Dark Ages – Revelations | Single-player FPS expansion | Fast, skill-based combat | New Chain Spear and challenging encounters |
| Marathon | Extraction FPS | PvPvE and tactical progression | High-risk runs and upcoming PvE content |
| ARC Raiders | Third-person extraction shooter | Scavenging and squad survival | Encounters against machines and other players |
| Counter-Strike 2 | Competitive FPS | Ranked tactical play | A large, established PC community |
| Helldivers 2 | Third-person co-op shooter | Cooperative PvE | Unpredictable squad missions |
| Warhammer 40,000: Boltgun 2 | Retro FPS | Old-school action | Fast combat without a competitive grind |
One distinction is worth making before comparing them: FPS and TPS are different genres. Gears of War: E-Day and ARC Raiders use a third-person perspective, while Modern Warfare 4, Marathon, Counter-Strike 2, and Boltgun 2 are first-person shooters. This guide includes both because players searching for the best shooter games are not necessarily looking for FPS titles alone.
Gears of War: E-Day – A Strong Return, but the Campaign Has Its Critics
Gears of War: E-Day is one of the biggest third-person shooter releases of 2026. Set fourteen years before the original Gears of War, it follows Marcus Fenix and Dominic Santiago during the first days of the Locust invasion.
The appeal is immediately familiar. Weapons feel heavy, enemies hit hard, and staying behind the same piece of cover for too long can get you killed. The Coalition has also made movement and cover transitions feel smoother, giving the traditional Gears formula a more modern feel without abandoning its identity.
There is more here than a story campaign. E-Day supports solo play, two-player split-screen co-op on console, and online campaign co-op for up to four players. Horde Siege expands the familiar wave-survival formula, while Versus provides competitive 4v4 matches.
The critical reception deserves a closer look, though. Game Informer gave E-Day a highly positive 9.5 review score, praising its return to the franchise's strengths. PC Gamer was considerably more critical, awarding it 77/100. Its reviewer liked the shooting and multiplayer but found the lengthy campaign repetitive and overextended.
That disagreement is more useful to prospective buyers than a single headline score. E-Day's combat is a strong reason to play, but players primarily interested in a tightly paced solo campaign may not enjoy every part of it equally.
Game Pass also makes the decision easier. Players with an eligible subscription can access the game without buying it separately.
My recommendation: Start with E-Day if you enjoy cover-based combat, cooperative campaigns, and Gears' distinctive weapon handling. If you are mainly looking for competitive FPS matches, it is not a substitute for games built around that experience.
Call of Duty: Modern Warfare 4 – The Broadest FPS Package
Call of Duty: Modern Warfare 4 is the more straightforward recommendation for players who want a traditional first-person shooter with several ways to play.
Released on October 23, 2026, the game combines a cinematic campaign, conventional multiplayer, and DMZ. It launched on PlayStation 5, Xbox Series X|S, PC, and Nintendo Switch 2.
The campaign moves through a range of combat environments, from close-quarters engagements to larger military set pieces. It offers the familiar Call of Duty rhythm: fast encounters, cinematic sequences, and frequent changes in pace.
Multiplayer is where expectations become more complicated. The gunplay and competitive structure will feel familiar to returning players, but familiarity is not automatically a selling point for everyone. Some players want a refined version of the established formula; others want a more substantial change.
DMZ gives the package a different identity. Its extraction-focused missions ask players to consider objectives, equipment, rival squads, and when to leave an area. That creates a different kind of tension from simply chasing eliminations in a standard multiplayer match.
Reviews have been encouraging, but they are not identical. PC Gamer described Modern Warfare 4 as the kind of entry the series should aspire to, while Game Informer awarded it 8.5/10 and praised its campaign and multiplayer options. Both reviews also provide useful context on the game's technical performance and overall package.
The long-term question is what happens after launch. Multiplayer balance, seasonal content, matchmaking, and DMZ support will determine whether the game remains compelling months from now.
My recommendation: Modern Warfare 4 is the best all-round FPS choice here if you want a campaign alongside multiplayer and extraction gameplay. If competitive multiplayer is your only reason to buy it, read recent player feedback on the modes you intend to play before committing.
DOOM: The Dark Ages – Revelations – The Best Single-Player FPS Pick
A list of the best FPS games of 2026 would feel incomplete without DOOM: The Dark Ages – Revelations.
Released on July 7, 2026, Revelations is a campaign expansion rather than a standalone game. It adds six levels, new enemies, puzzles, and the Chain Spear, a weapon that changes how the Doom Slayer approaches combat.
The Chain Spear is the most interesting addition. Instead of simply adding another firearm to the arsenal, it introduces a different way to move through encounters and manage threats. Players who enjoy aggressive positioning and learning enemy patterns have more to work with than they would in a straightforward weapon upgrade.
PC Gamer awarded the expansion 90/100, describing it as a particularly strong combination of The Dark Ages' combat and movement ideas from DOOM Eternal. The review also estimated around 10–15 hours of content, depending on how much players explore.
That makes Revelations an especially attractive option for players who already own the base game and want more substantial single-player action.
There is one buying detail to remember: this is downloadable expansion content. It is not a separate full game, so players need access to DOOM: The Dark Ages before they can play it.
My recommendation: If you want a single-player FPS with demanding combat, strong movement, and no multiplayer progression to worry about, Revelations is one of the strongest choices of the year.
Marathon – An Extraction FPS Facing an Important December Update
Marathon offers a different experience from traditional competitive shooters.
Bungie's game is built around extraction gameplay. Players enter dangerous areas, collect resources, fight rival Runners, and attempt to escape with what they have found. A successful run can improve future loadouts, while a failed encounter can make the next deployment more difficult.
That changes the value of a firefight. Eliminating another player is not always the smartest decision. Sometimes the better option is to avoid a fight, finish an objective, and leave before another squad arrives.
The most important development for returning players is the upcoming Symbiosis update.
Bungie has scheduled the update for December 8, 2026. It is planned to introduce Expedition, a permanent PvE experience, alongside a refreshed Perimeter zone, a new Runner shell, a social space with a firing range, and an experimental 3v3 Team Deathmatch mode. An Open Play Week is also scheduled for December 8–15.
These additions matter because extraction games can be difficult to recommend to players who dislike losing equipment or being repeatedly eliminated by stronger squads. A permanent PvE option and a mode without permanent loadout risk could give Marathon a wider audience.
However, the update has not launched yet. Its actual impact on player retention and the game's reputation remains to be seen.
My recommendation: Marathon is worth watching if you enjoy Bungie's gunplay and the tension of extraction gameplay. If you are considering returning, December 8 is a more meaningful date than simply jumping back in before the new content arrives.
ARC Raiders – A Third-Person Extraction Shooter That Still Matters
ARC Raiders should not be described as a new 2026 release. It launched on October 30, 2025, but its continued activity makes it relevant to anyone choosing an extraction shooter this year.
Unlike Marathon, ARC Raiders uses a third-person perspective. Its world revolves around scavenging, crafting, dangerous mechanical enemies, and encounters with other players.
A routine trip to the surface can become complicated very quickly. Fighting an ARC machine may attract attention from nearby Raiders, and carrying valuable resources creates a reason to avoid unnecessary combat. Sometimes the best decision is to extract rather than risk losing everything for one more encounter.
Its player numbers also provide useful context. Nexon reported in January 2026 that the game had passed 12.4 million units sold and reached a concurrent-player peak of 960,000 across platforms. Those figures demonstrate the scale of its launch, although they should not be confused with its current daily player count.
Steam's player history shows that activity has moved up and down during 2026, with notable increases around major periods of renewed interest. This is a better way to describe its current position than simply calling it a permanent runaway success.
My recommendation: Choose ARC Raiders if you prefer third-person combat, scavenging, and unpredictable encounters with both AI enemies and human players. If you specifically want a first-person extraction shooter, Marathon is the closer comparison.
Established Shooters Still Worth Playing
New releases are not automatically better choices than established games. For competitive players and anyone looking for a reliable multiplayer community, older shooters can still be the smarter option.
Counter-Strike 2 – Best for Competitive FPS Players
Counter-Strike 2 remains one of the strongest choices for players who want a serious competitive shooter.
Its round-based structure rewards map knowledge, recoil control, utility usage, economy management, and communication. There is no need to rely on a complicated progression system to make each match meaningful. The improvement comes from understanding the game and making better decisions under pressure.
SteamDB's FPS charts continue to place Counter-Strike 2 among the most-played FPS titles on the platform. That matters for players who want an active PC community, although player counts alone cannot tell you whether the matchmaking experience or competitive environment will suit you.
Best for: Players who enjoy ranked matches, tactical teamwork, and long-term mechanical improvement.
Helldivers 2 – Best for Cooperative Shooting
Helldivers 2 is a very different recommendation from Counter-Strike 2.
Its third-person missions focus on cooperative objectives, enemy pressure, equipment choices, and teamwork. Friendly fire can turn a successful mission into chaos, especially when several players deploy powerful stratagems at the same time.
It is not a competitive FPS, and it does not need to be. The game's appeal comes from working with friends, completing objectives, and dealing with situations that rarely unfold exactly as planned.
Best for: Players who want cooperative PvE rather than ranked competition.
Warhammer 40,000: Boltgun 2 – Best for Old-School FPS Action
Boltgun 2 is worth considering if you want a more traditional retro shooter.
It focuses on direct combat, recognizable weapons, and the exaggerated action associated with classic FPS design. It does not ask players to spend their evenings managing a competitive rank or learning an elaborate extraction economy.
Its narrower focus is part of the appeal. Players looking for a large live-service ecosystem should look elsewhere, but fans of old-school shooting may find exactly what they want.
Best for: Players who enjoy retro FPS games, fast encounters, and single-player action.
Most Played FPS Games on Steam: What the Numbers Tell Us
If you are choosing a multiplayer FPS, an active player base matters. It can affect matchmaking times, the availability of different modes, and how easy it is to find other players at your skill level.
SteamDB's live FPS charts provide a useful snapshot. In the data checked for this article, Counter-Strike 2 and PUBG: BATTLEGROUNDS were among the biggest games by 24-hour peak concurrent players. Call of Duty, Apex Legends, Rainbow Six Siege, and Delta Force also appeared among the leading established shooters.
The 24-hour peak figures shown by SteamDB at the time of checking included:
| Game | Steam 24-Hour Peak |
|---|---|
| Counter-Strike 2 | 1,122,168 |
| PUBG: BATTLEGROUNDS | 718,335 |
| Apex Legends | 242,809 |
| Call of Duty | 135,598 |
| Delta Force | 113,944 |
These are Steam figures, not global player totals. They do not include every console player or users on other PC launchers, and they represent a peak within a 24-hour period rather than the number of players online at the same moment.
Still, the figures make one thing clear: players looking for an established PC FPS community have several proven options beyond the newest releases.
TGA 2026: Which Shooter Games Could Earn Recognition?
The Game Awards 2026 is scheduled for December 10. According to the official rules, games must be commercially available by November 20 at 9 p.m. PT to qualify for most categories.
There is no standalone Best Shooter category in the current award structure. That means shooters must compete in broader categories according to their creative and technical achievements.
The Game Awards also uses an international jury of more than 100 media and influencer outlets to select nominees for most categories. Winners are determined through a combined vote, with 90% coming from the jury and 10% from the public.
Based on their reception and design, these are the shooter-related releases I would keep an eye on:
Gears of War: E-Day
E-Day has a strong case because of its recognizable franchise identity, polished cover shooting, and substantial multiplayer content. Its divided critical reception is worth considering, but the strength of its combat gives it a credible awards conversation.
Call of Duty: Modern Warfare 4
Modern Warfare 4 has the production scale and variety to attract attention. Its campaign and DMZ content have been well received, although the overall critical response to its different modes is not completely uniform.
DOOM: The Dark Ages – Revelations
Revelations deserves consideration because it is more than a small content update. Its new combat mechanics, Chain Spear, and substantial campaign content make it an interesting expansion to watch. The Game Awards' official rules allow expansions and DLC to be considered in award categories when the jury believes the new creative or technical work merits recognition.
Marathon
Marathon is a more uncertain contender. Its extraction design is distinctive, and Symbiosis could improve its appeal, but future content should not be treated as an achievement before players have experienced it.
These are editorial predictions, not confirmed nominations. The final selection belongs to The Game Awards jury.
Which Shooter Should You Play in 2026?
If you are still deciding, the easiest way to narrow the list is to think about the experience you want rather than the game's release date.
| What You Want | Recommended Game |
|---|---|
| A story-driven third-person campaign | Gears of War: E-Day |
| Campaign, multiplayer, and extraction in one package | Modern Warfare 4 |
| A demanding single-player FPS | DOOM: The Dark Ages – Revelations |
| First-person extraction gameplay | Marathon |
| Third-person extraction and scavenging | ARC Raiders |
| Competitive ranked FPS matches | Counter-Strike 2 |
| Cooperative PvE missions | Helldivers 2 |
| Classic retro shooting | Warhammer 40,000: Boltgun 2 |
If you only want one new game, Modern Warfare 4 is the broadest FPS package on this list. Gears of War: E-Day is the better fit if you prefer third-person cover shooting and co-op. For players who mainly want a single-player FPS, DOOM: The Dark Ages – Revelations deserves a serious look, particularly if you already own the base game.
There is no reason to abandon established games just because a new release arrives, either. Counter-Strike 2 remains a strong competitive choice, while Helldivers 2 offers something that traditional PvP shooters cannot.
Final Verdict: The Best Shooter Depends on How You Play
The strongest shooter experiences of 2026 come from very different parts of the genre.
Gears of War: E-Day offers excellent cover-based combat and a substantial multiplayer package, even if its campaign has divided reviewers. Modern Warfare 4 is the most versatile traditional FPS choice, while DOOM: The Dark Ages – Revelations is a standout for players who want demanding single-player action.
Marathon and ARC Raiders serve a different audience: players who enjoy scavenging, managing risk, and deciding when to fight or extract. Counter-Strike 2 and Helldivers 2 remain worthwhile for competitive and cooperative play.
For TGA 2026, Gears, Modern Warfare 4, DOOM: Revelations, and Marathon are all worth watching, but for different reasons. None should be treated as a confirmed nominee.
The best choice is ultimately the one that fits your preferred way to play. A strong campaign, a ranked match, and a tense extraction run are not competing versions of the same experience. They are different reasons to enjoy shooters, and 2026 has delivered options for all three.
Paladins and Warlocks Get Free Level 40 Mounts in WoW Forever
Reaching level 40 is a big milestone in WoW Forever. For most classes, it also means preparing to spend 100 Gold on Apprentice Riding before getting a regular mount. Paladins and Warlocks have another option: both can unlock their own class mounts through class progression.
There is an important difference between the two, though. A Paladin's level 40 quest provides the Summon Warhorse ability, while a Warlock's Summon Felsteed quest now also grants Apprentice Riding following Blizzard's November 9 hotfix. That distinction matters if you want to use other mounts rather than just your class mount.
For players approaching level 40 with a limited Gold supply, knowing which benefits come with each quest can make a real difference.
WoW Forever Level 40 Mount Costs: What Paladins and Warlocks Get
The standard riding system requires characters to learn Apprentice Riding at level 40 to use regular 60% speed mounts. The training costs 100 Gold, although an applicable reputation discount can reduce the price.
Paladins and Warlocks can obtain their class mounts without following the usual mount-purchase route. However, the riding-skill benefits are not identical.
| Class | Level 40 class mount | Apprentice Riding | What it means |
|---|---|---|---|
| Paladin | Summon Warhorse | Do not assume the class spell grants general riding skill | You can use your class mount; other mounts may still require riding training |
| Warlock | Summon Felsteed | Granted after the November 9 hotfix | You can use the Felsteed and other mounts that require Apprentice Riding |
| Other classes | Regular racial mount | Purchased separately for 100 Gold | Standard riding training is required |
The distinction is worth understanding before spending your savings. Getting a free class mount does not automatically mean every mount in your collection is available to use.
WoW Forever Paladin Mount: How to Get Summon Warhorse at Level 40
Paladins receive a class quest at level 40 that unlocks Summon Warhorse. The quest differs depending on your faction.
Alliance Paladin: The Tome of Nobility
Alliance Paladins can start The Tome of Nobility by speaking to Duthorian Rall in Stormwind.
Follow the class quest and complete its requirements to learn the Summon Warhorse ability. Once unlocked, you can summon your Paladin class mount without purchasing a regular racial mount.
Horde Paladin: Report to Danitha and A Paladin's Steed
Horde Paladins follow a different quest route.
The chain begins with Report to Danitha, which sends you from Undercity to Bandarion Keep. There, you can continue with A Paladin's Steed and learn to summon your class mount from Danitha Morr.
If you are approaching level 40 as a Horde Paladin, make sure you follow the quest chain rather than spending Gold on a regular mount before checking your class trainer.
Does a Paladin Still Need Apprentice Riding?
This is where some of the recent discussion has become confusing.
The Paladin class quest gives you the ability to summon your Warhorse. That is different from receiving the general Apprentice Riding skill used by regular racial mounts.
If your only goal is to have a mount for travel, the class ability is the important part. If you also want to ride other standard mounts, check your riding skills before buying or collecting them.
In other words, the free Warhorse is a class benefit, not a reason to assume every riding requirement has disappeared.
WoW Forever Warlock Mount: The November 9 Felsteed Hotfix Explained
Warlocks also unlock a class mount at level 40 through Summon Felsteed.
Before the November 9 hotfix, the Felsteed worked as a class spell, but completing the quest did not correctly grant the riding skill. This created an awkward situation: Warlocks could summon their free Felsteed but still lacked the general riding skill needed for other mounts.
Blizzard addressed that issue in its November 9, 2026 hotfix.
The official notes confirm that completing Summon Felsteed now correctly grants the appropriate riding skill. Blizzard also included instructions for players who had already completed the quest before the fix: summon the Felsteed once to receive Apprentice Riding. After that, they can ride other mounts that require the skill.
That is a meaningful improvement for Warlocks who completed the quest early.
If you are a Warlock, here is what to do:
-
If you have not completed Summon Felsteed, finish the quest after reaching level 40.
-
If you completed it before the November 9 hotfix, summon your Felsteed once.
-
Check your riding skills afterward to confirm that Apprentice Riding has been added.
-
You can then use other mounts that require the basic riding skill.
This is the clearest confirmed difference between the two class-mount routes: Blizzard explicitly addressed the Warlock riding-skill issue in its hotfix notes.
How Much Gold Can You Save at Level 40?
For a character using the standard mount system, Apprentice Riding costs 100 Gold. The first eligible racial mount is included with the training, so the main upfront expense is the riding skill itself rather than an additional first-mount purchase.
That makes the class-mount quests especially useful for players who would rather keep their Gold for other upgrades.
There is another level 40 expense worth considering: Dual Specialization. Recent live-game reporting puts its unlock cost at 50 Gold. A character who wants both standard Apprentice Riding and Dual Spec should therefore budget around 150 Gold before discounts.
| Level 40 purchase | Standard cost |
|---|---|
| Apprentice Riding | 100 Gold |
| First eligible racial mount | Free with training |
| Dual Specialization | 50 Gold |
| Riding + Dual Spec | 150 Gold |
These are standard costs, not a requirement that every character buy everything immediately. Your class, preferred build, and travel needs should determine what you prioritize.
For a Warlock, the Felsteed quest now provides the riding skill as well as the class mount. For a Paladin, the free Warhorse solves the immediate class-mount requirement, but you should still check whether you need general riding training for other mounts.
What About Level 60 Mounts?
The level 40 mount is only the first step. At level 60, regular characters can learn Journeyman Riding for 1,000 Gold to use 100% speed mounts. The first eligible racial epic mount is included with the training, while additional mounts have their own costs.
Paladins and Warlocks also have level 60 class-mount progression:
-
Paladins can work toward Summon Charger.
-
Warlocks can work toward Summon Dreadsteed.
These class mounts provide another reason to follow your class quest progression instead of treating every mount as a straightforward vendor purchase. The level 60 quests have their own requirements, so do not assume that the level 40 class-mount process tells the whole story.
What Should You Do With Your Gold Before Level 40?
If you are still leveling, it is worth checking your class-specific mount options before spending Gold on other purchases.
For most classes, saving 100 Gold for Apprentice Riding is a sensible level 40 target. If you also want Dual Spec immediately, aim for around 150 Gold. Reputation discounts may reduce the standard riding cost where applicable.
Paladins and Warlocks have more flexibility because their class quests provide a mount without the usual purchase. Warlocks receive an additional benefit from the November 9 fix: the Felsteed quest now grants Apprentice Riding as well.
If you are short on time and still working toward level 40, EZG's WoW Forever Power Leveling service is an optional progression route to consider. Players who prefer to earn their own upgrades can also explore WoW Forever Gold as part of their in-game economy planning. Always review the game's current rules and account-security considerations before using any third-party service.
WoW Forever Free Mount FAQ
Do Paladins get a free mount at level 40 in WoW Forever?
Yes. Paladins can complete their level 40 class quest to unlock Summon Warhorse. Alliance Paladins start The Tome of Nobility in Stormwind, while Horde Paladins follow the Danitha quest chain.
Do Warlocks get free Apprentice Riding in WoW Forever?
Yes. Blizzard's November 9, 2026 hotfix corrected the Summon Felsteed quest so that completing it grants the appropriate riding skill. Players who completed the quest before the fix should summon their Felsteed once to receive Apprentice Riding.
Can a Paladin use other mounts after getting the free Warhorse?
Do not assume so. Summon Warhorse is a class ability, while regular racial mounts have their own riding-skill requirements. Check your character's riding skills before purchasing or trying to use another mount.
How much does Apprentice Riding cost in WoW Forever?
The standard level 40 training cost is 100 Gold. An applicable reputation discount may reduce the price. The first eligible racial mount is included with the training.
Is Dual Spec available at level 40?
Yes. Recent live-game reporting lists the Dual Specialization unlock at 50 Gold. If you want both standard Apprentice Riding and Dual Spec, plan for approximately 150 Gold before any applicable discounts.
What happens if a Warlock completed Summon Felsteed before November 9?
Blizzard says to summon the Felsteed once. This grants Apprentice Riding to players who completed the quest before the hotfix.
Is Shadows of Lordaeron the Next WoW Forever Expansion
A rumored World of Warcraft: Forever expansion called Shadows of Lordaeron has been circulating online, and it has given players plenty to speculate about.
The leak describes a major content update featuring Worgen, Darkfallen Elves, a return to Gilneas, new raids and dungeons, and even a legendary weapon for healers. It also suggests that the expansion could come in several paid editions, with the most expensive allegedly costing $90.
It sounds like the kind of announcement that could get Classic-era players excited. There is just one problem: Blizzard has not confirmed Shadows of Lordaeron, its proposed features, or its pricing.
That distinction matters. Some parts of the rumor resemble things Blizzard has discussed or included in its broader roadmap. Others go much further than anything officially announced.
So, is this a believable look at WoW Forever's future, or simply a convincing collection of ideas built around what players want to see?
What Does the Shadows of Lordaeron Leak Claim?
The anonymous leak describes Shadows of Lordaeron as a substantial new chapter for WoW Forever, with several features that would significantly expand the current experience.
Its main claims include:
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Worgen and Darkfallen Elves as potential playable races.
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New content connected to Gilneas and the surrounding Lordaeron storyline.
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Two new raids and two new dungeons.
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A legendary weapon called Elarathil, Branch of Eternity, reportedly designed for healers.
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Three proposed purchase editions priced at $30, $60, and $90.
On paper, the combination makes sense. Gilneas has a strong connection to the Worgen story, Darkfallen Elves fit naturally into Warcraft's darker lore, and additional raids would give established players more reasons to keep progressing.
But a feature list that sounds believable is not the same as a verified development plan.
The original claim comes from an anonymous online post, not a Blizzard announcement or a named developer. There is no verified insider attribution or official confirmation establishing that these features are in production.
For now, the safest way to read the leak is as speculation rather than a confirmed expansion announcement.
Is Blizzard Really Bringing Worgen to WoW Forever?
The Worgen claim is probably the most attention-grabbing part of the rumor.
Worgen are closely associated with Gilneas, and their history makes them an obvious choice for anyone imagining a future Lordaeron storyline. Players who have wanted to explore more of that region could easily see why the idea is appealing.
However, Blizzard's recent comments make the playable-race claim less convincing.
In an interview discussing the direction of WoW Forever, Blizzard developers indicated that there were no current plans to bring modern World of Warcraft playable races into the experience. The stated direction was to maintain a separate continuity and focus on the foundational lore of Warcraft.
That does not mean Worgen can never appear in the game. There is an important difference between adding Worgen as enemies, NPCs, or part of a questline and introducing them as a playable race.
The first would be entirely possible within a new Gilneas storyline. The second would represent a much bigger change to the game's direction.
Until Blizzard says otherwise, players should not treat playable Worgen as a confirmed feature.
Gilneas Could Return, but That Does Not Confirm the Leak
There is a more interesting detail behind the Gilneas discussion.
Blizzard's developers have previously expressed interest in returning to Gilneas and telling new stories there. In an interview with MrGM, WoW Forever game director Josh "Aggrend" Greenfield discussed the possibility of exploring the area in the future.
The developers have also acknowledged that the existing Gilneas area is deliberately inaccessible at present.
That gives the location a legitimate connection to future content discussions. It is not simply a place invented by the anonymous leak.
Still, there is a gap between a developer expressing interest in revisiting a location and confirming a specific expansion built around it.
Gilneas could become part of a future questline, a new playable area, or another form of seasonal content. None of those possibilities confirms the name Shadows of Lordaeron, the proposed raids, or the Worgen playable-race claim.
For players hoping to see Gilneas again, the idea is worth watching. The rest remains unverified.
What About Darkfallen Elves?
The Darkfallen claim is another detail that needs some context.
Darkfallen, High Elves, and other Warcraft races have come up in discussions about the setting and possible directions for WoW Forever. A recent lore-focused podcast discussion also touched on several of these groups.
That is interesting from a world-building perspective, but it should not be mistaken for a playable-race announcement.
Warcraft has a long history of using familiar races in different roles across quests, factions, and storylines. Their appearance in a discussion or a future story does not automatically mean players will be able to create characters of those races.
The anonymous leak does not provide enough verifiable evidence to establish that Darkfallen Elves are being developed as a playable option.
For now, this is another unconfirmed part of the rumor.
Does the Leak Match the Official WoW Forever Roadmap?
This is where the story gets a little more complicated.
Blizzard has already outlined a longer-term content direction for WoW Forever. Its official roadmap recap discusses additional raids, dungeons, PvP updates, world content, quests, Hardcore-related content, and a revamped iconic raid.
The roadmap also confirms that new raids are scheduled to unlock on December 9, with more updates planned beyond that.
Some secondary summaries of the roadmap's seasonal plans describe a Spring 2027 update involving two raids, two dungeons, a new playable area, quests, a legendary questline, and PvP updates.
That sounds remarkably close to parts of the Shadows of Lordaeron rumor.
But there is an important distinction: a similar content structure does not verify the leaked expansion.
Blizzard has discussed adding raids, dungeons, and new areas. Those are genuine parts of the broader content direction. The anonymous post attaches a specific expansion name, races, locations, and equipment to ideas that overlap with that direction.
The roadmap supports the possibility of substantial future content. It does not confirm the leaked feature list.
Players should also remember that roadmap plans can change. A planned seasonal update is not a guarantee that every rumored feature will arrive in the form described by an anonymous post.
Is the Rumored $90 Expansion Price Real?
The pricing claim deserves a closer look because it does not line up perfectly with Blizzard's existing upgrade structure.
The leak reportedly lists three editions:
| Alleged edition | Rumored price |
|---|---|
| Standard | $30 |
| Heroic | $60 |
| Epic | $90 |
Blizzard already offers optional WoW Forever-related upgrade packs. Its published US pricing has included $29.99, $59.99, and $79.99 tiers.
That makes the first two rumored prices look familiar. The alleged $90 top tier, however, is $10 higher than the existing $79.99 tier.
This resemblance could mean the anonymous poster borrowed the structure of Blizzard's current offers when putting together the rumor. It could also be a coincidence.
Either way, the existing upgrade packs are real, while the proposed Shadows of Lordaeron editions are not confirmed.
It is also worth remembering that access to WoW Forever is included with an eligible subscription or Game Time. Players should not assume that the game is moving to a mandatory $30, $60, or $90 expansion purchase based on this leak.
Until Blizzard publishes an actual product page or pricing announcement, the $90 figure should be treated as speculation.
What Does This Mean for WoW Forever Gold?
While most of the discussion is focused on new races and future raids, there is another practical question for players: how much Gold should they be keeping?
Even without a confirmed Shadows of Lordaeron expansion, the existing WoW Forever economy already gives players several important expenses to plan around.
At level 40, Apprentice Riding training costs 100 Gold, while the first mount is provided free. Dual Spec costs another 50 Gold, bringing those two purchases to 150 Gold before other character expenses.
At level 60, Journeyman Riding training costs 1,000 Gold, with the epic mount itself costing another 200 Gold before applicable reputation discounts.
These are meaningful expenses, especially for players leveling an additional character or trying to prepare for endgame content.
There is no reason to assume the alleged expansion will immediately change the value of Gold. However, if future updates introduce new raids, dungeons, professions, or crafting requirements, demand for certain consumables and materials could change.
For now, players looking to build their WoW Forever Gold reserves can focus on the basics:
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Gathering professions: Mining and Herbalism can provide materials that other players need.
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Auction House activity: Check material prices before selling. Listing everything at the lowest price is not always the best move.
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Avoid unnecessary expenses: Riding, Dual Spec, class training, and consumables can add up quickly.
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Prepare for confirmed content first: Do not spend heavily on materials or equipment based on an unverified expansion rumor.
The sensible approach is to build a Gold reserve around content that is actually confirmed. There is no need to make expensive decisions based on a feature list that Blizzard has not announced.
So, Should WoW Forever Players Believe the Leak?
There are reasons why Shadows of Lordaeron sounds plausible. Gilneas has been discussed as a location the developers would like to revisit, and Blizzard's roadmap already points toward more raids, dungeons, quests, and world content.
Those details give the rumor a familiar foundation.
But the most exciting claims remain unsupported. There is no official confirmation of the expansion name, playable Worgen, playable Darkfallen Elves, Elarathil, or the proposed $30/$60/$90 editions.
The best way to approach the story is to separate what Blizzard has actually discussed from what an anonymous poster claims will happen.
WoW Forever clearly has more content planned, and that alone gives players plenty to look forward to. Whether Gilneas becomes part of that future is an interesting question. Whether it arrives as Shadows of Lordaeron is another matter entirely.
Until Blizzard makes an announcement, this leak belongs in the speculation category.
WoW Forever Shadows of Lordaeron: Frequently Asked Questions
Is Shadows of Lordaeron officially confirmed?
No. The name and feature list come from an anonymous leak. Blizzard has not officially announced an expansion called Shadows of Lordaeron.
Will Worgen become playable in WoW Forever?
There is no confirmed playable-Worgen announcement. Developers have previously indicated that there are no current plans to add modern WoW playable races to WoW Forever.
Is Gilneas coming to WoW Forever?
Developers have expressed interest in exploring Gilneas and telling new stories there. However, no specific release date or expansion connection has been confirmed.
Are Darkfallen Elves confirmed as a playable race?
No. Discussions involving Darkfallen and other Warcraft races do not confirm that they will become playable characters.
Will the next WoW Forever expansion cost $90?
There is no official $90 Shadows of Lordaeron edition. The rumored price has not been confirmed by Blizzard.
Should players start saving WoW Forever Gold?
Building a Gold reserve is sensible regardless of this rumor. Existing expenses such as riding training, mounts, Dual Spec, and endgame supplies already give players good reasons to manage their Gold carefully.
WoW Forever Weekly Quest: Dire Maul Rewards and Gold Guide
Level 60 players in World of Warcraft: Forever have a new weekly reason to visit Dire Maul. The quest, In Demand - Ancient Elven Curiosities, sends you through all three wings of the dungeon to collect items from three bosses. Bring them back to Pix Xizzix in Booty Bay and you will receive an Undermine Satchel, which contains additional materials and one item that can be sold to a vendor for 10, 20, 40, or 100 Gold.
That last number is what makes the quest stand out, but there is a catch: 100 Gold is the highest possible vendor value, not a guaranteed payout. The satchel can contain a Gold Nugget worth just 10 Gold, and Blizzard has not published official drop rates for the four possible rewards.
For players building their first level 60 Gold reserves, the more useful question is whether the weekly fits naturally into their dungeon routine. Here is where to pick it up, which bosses to defeat, what to collect, and what the reward actually means for your Gold income.
Where to Get In Demand - Ancient Elven Curiosities
The quest giver is Pix Xizzix in Booty Bay, Stranglethorn Vale. The quest is called In Demand - Ancient Elven Curiosities and requires level 60.
You can find the quest under ID 96076 in the Wowhead quest database.
| Quest Detail | Information |
|---|---|
| Quest name | In Demand - Ancient Elven Curiosities |
| Quest ID | 96076 |
| Required level | 60 |
| Quest giver | Pix Xizzix |
| Location | Booty Bay, Stranglethorn Vale |
| Dungeon | Dire Maul |
| Objectives | Collect three boss-specific items |
| Reward | Undermine Satchel |
| Availability | Weekly |
The task itself is straightforward: visit Dire Maul East, West, and North, collect one required item from each wing, and return to Booty Bay.
There is one detail worth remembering. The quest has appeared with the same three objectives across its first two weekly resets, according to Wowhead's report. That gives players a clear route for the current version, but it is too early to assume the requirements will never change.
All Three Dire Maul Bosses and Quest Items
You need three items, each associated with a different Dire Maul boss.
| Dire Maul Wing | Boss | Required Quest Item |
|---|---|---|
| Dire Maul East | Alzzin the Wildshaper | Felvine Seed |
| Dire Maul West | Prince Tortheldrin | Ancient Memento |
| Dire Maul North | King Gordok | Earthstone Diamond Pinky Ring |
These are the specific objectives listed in the Quest 96076 database entry.
Dire Maul East: Alzzin the Wildshaper
Head into the eastern wing and defeat Alzzin the Wildshaper. You need to collect the Felvine Seed for the weekly quest.
Dire Maul West: Prince Tortheldrin
In the western wing, the required target is Prince Tortheldrin. Defeat him and collect the Ancient Memento.
Dire Maul North: King Gordok
The northern wing deserves a little extra attention if your group normally runs Tribute.
A standard Dire Maul North Tribute run is designed around avoiding the final boss. That approach does not work for this quest objective: you need the Earthstone Diamond Pinky Ring from King Gordok. If your group skips him, you should not expect to complete the North objective.
Once you have all three items, return to Pix Xizzix in Booty Bay and turn in the quest for your Undermine Satchel.
Undermine Satchel Rewards: 10g, 20g, 40g, or 100g
The Undermine Satchel does not award a fixed amount of raw Gold. Instead, it contains one Gold-selling item, along with additional materials.
Here are the four reported vendor rewards:
| Satchel Item | Vendor Value |
|---|---|
| Gold Nugget | 10 Gold |
| Huge Quartz Gem | 20 Gold |
| Silver Necklace | 40 Gold |
| Gold Ring | 100 Gold |
The Gold Ring is the top result, while the Gold Nugget is worth 10 Gold. That is a significant difference, especially for characters still saving toward expensive level 60 purchases.
However, there is no verified percentage for each item. Blizzard has not published the drop rates, and a handful of player reports cannot establish how frequently each reward appears. It would be misleading to call the 10-Gold item the guaranteed baseline or describe the Gold Ring as having a specific chance of dropping.
The additional materials are another part of the reward. Their value depends on what the satchel contains and the current Auction House market. A material your character needs for crafting may be more useful than its vendor price, while an item with limited demand may take time to sell.
For a realistic estimate, separate the guaranteed information from the unknowns:
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Known: The four Gold-selling items have vendor values of 10, 20, 40, and 100 Gold.
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Not known: The official chance of receiving each item.
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Market-dependent: The value of the additional materials if you choose to sell them.
In other words, the quest offers a chance at 100 Gold, not a weekly 100-Gold paycheck.
Why the New Weekly Matters to WoW Forever's Gold Economy
The Dire Maul quest arrives during a broader adjustment to level 60 Gold income.
Blizzard explained in its November 11 hotfix notes that WoW: Forever does not include the old XP-to-Gold conversion for quests completed at maximum level. That conversion was introduced in original WoW shortly before the release of The Burning Crusade. Blizzard decided not to carry it over because it could encourage players to save completed quests until level 60 instead of turning them in while leveling.
The developers also acknowledged that removing the conversion affected high-level quest income more than intended. Their response was to add extra Gold rewards to most quests with a quest level of 48 or higher.
There are exceptions. Blizzard says the change does not apply to quests that already reward valuable items, repeatable quests, or quests that provide little significant reward because they are quick, easy, or trivial.
This is important context for anyone trying to build a steady WoW Forever Gold reserve. The level 48-plus adjustment affects a broad range of questing activities, while the Dire Maul weekly is a separate max-level objective with a variable satchel reward.
The two changes serve different purposes. One makes completing higher-level quests more rewarding as characters progress toward and reach the level cap. The other gives level 60 players another weekly activity with a possible Gold payout.
Neither means that every character will suddenly have an easy source of guaranteed Gold. Players still need to consider the time involved, the value of materials, and what other activities are available.
Is the Dire Maul Weekly Worth Doing for Gold?
That depends on why you are going to Dire Maul in the first place.
If you already run Dire Maul: Pick up the quest before heading in. Collecting the three required items adds another reward to dungeon runs you were already planning. In this situation, even a 10-Gold result can be a useful extra.
If you are organizing groups specifically for the weekly: The calculation is less attractive. You need to cover three wings and defeat three particular bosses. Group availability, travel, and clear speed all affect how much time the quest takes. The possibility of receiving 100 Gold does not automatically make a dedicated three-wing run efficient.
If you are focused on Gold farming: Compare the reward with your usual farming activities rather than judging it by the maximum vendor value. A 10-Gold result and a 100-Gold result produce very different returns. The additional materials may improve the overall value, but their market price is not guaranteed.
There is also a reason to do the quest that has nothing to do with the satchel. If you still need other Dire Maul drops or want to spend time running dungeons with your group, the weekly gives you another objective to complete along the way.
My recommendation is simple: treat the satchel as a bonus attached to dungeon content, not as a guaranteed Gold-farming method. It makes the most sense when Dire Maul is already part of your plans.
What to Watch After Future Weekly Resets
The quest is still new, and some details may become clearer as more weekly resets pass.
The first thing to watch is whether the three Dire Maul objectives remain unchanged. Wowhead has reported the same bosses across the first two resets, but that is not enough to establish a permanent rotation.
The second is the reward distribution. The four vendor values are known, but the actual drop rates are not. A larger collection of documented satchel openings would be needed before anyone could make a reliable claim about which item is most common.
Finally, keep an eye on the materials inside the bag. Their Auction House value can change as crafting demand and supply shift. That may matter more to some players than the Gold item itself.
For now, the current route is clear: collect the Felvine Seed, Ancient Memento, and Earthstone Diamond Pinky Ring, then return to Pix Xizzix for the Undermine Satchel.
WoW Forever Weekly Quest: Quick Answers
What level do I need to be to accept the quest?
You need to be level 60 to pick up In Demand - Ancient Elven Curiosities.
Where is Pix Xizzix?
Pix Xizzix is in Booty Bay, Stranglethorn Vale.
Which Dire Maul bosses do I need to defeat?
You need Alzzin the Wildshaper in East, Prince Tortheldrin in West, and King Gordok in North.
What items do I need for the weekly quest?
Collect a Felvine Seed, an Ancient Memento, and an Earthstone Diamond Pinky Ring.
Can I skip King Gordok with a Tribute run?
Not if you still need the North objective. The quest requires the Earthstone Diamond Pinky Ring from King Gordok, so skipping him will leave that item uncollected.
Does the Undermine Satchel always give 100 Gold?
No. The Gold-selling item can be worth 10, 20, 40, or 100 Gold. The Gold Ring is the highest-value possibility, not a guaranteed reward.
Is the weekly quest worth doing every week?
It is most convenient when you already plan to run Dire Maul. If you are organizing three dungeon runs only for the satchel, consider the time involved and the fact that the Gold reward varies.
The Bottom Line
In Demand - Ancient Elven Curiosities gives level 60 players another reason to visit all three wings of Dire Maul. The objectives are clear, the Undermine Satchel contains additional materials, and one of its possible vendor items is worth 100 Gold.
But the headline reward needs context. You could receive an item worth only 10 Gold, and there are no official drop rates to show how likely each result is.
If Dire Maul is already part of your weekly routine, the quest is an easy extra objective. If your only goal is to make Gold, compare the time required with your other options before committing to all three wings.
For now, it is a useful addition to the level 60 routine—not a guaranteed shortcut to a bigger Gold reserve.